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authorPhilipp Oeser <info@graphics-engineer.com>2020-04-27 13:42:16 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2020-04-27 17:10:31 +0300
commit536055e1ee0b238d11a774625b0639e05730cd53 (patch)
treeadb9e5b8c1e5586e230dc2a57d93f658e6e3d4f8
parentb1037aa88fedbde322e8279084b058e5fa0d4140 (diff)
remove "Select Linked" from the posemode select menu
The operator in its current state is based on mouse position and doesnt make sense to be called from a menu. (In fact it should be called 'select_linked_pick' internally and a separate 'select_linked' should be implemented similar to how "Select Linked" works for meshes, curves etc -- see D7542 for this) Note: We had the same thing for particles recently: rBdd9dfadaac9b: remove "Select Linked" from the particle select and context menu rB5ca7c85e105d: Particle editmode: add mouse independent "Select Linked" operator Fixes T76071 Maniphest Tasks: T76071 Differential Revision: https://developer.blender.org/D7543
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 5d47566d880..c0a786d9658 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1469,7 +1469,6 @@ class VIEW3D_MT_select_pose(Menu):
layout.separator()
layout.operator("pose.select_constraint_target", text="Constraint Target")
- layout.operator("pose.select_linked", text="Linked")
layout.separator()