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authorCampbell Barton <ideasman42@gmail.com>2020-10-14 06:49:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-10-14 06:49:22 +0300
commit862b5b18421a986b3d2cf8b0951f1a58797aaa52 (patch)
tree65feaeec60b4a789c5ceec4baf6c70f60024dc9e
parentdeca7c795411975e3bfb11cd6934ace768be772b (diff)
Fix T81511: Loop-cut overlay doesn't follow deformed cage
With constructive + deform modifiers, loop-cut visualization wasn't following the displayed mesh. This now gets the coordinates from the cage when available.
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h7
-rw-r--r--source/blender/blenkernel/intern/editmesh.c29
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c33
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c21
4 files changed, 74 insertions, 16 deletions
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 819e91b438e..6febbb4e136 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -99,6 +99,13 @@ float (*BKE_editmesh_vert_coords_alloc(struct Depsgraph *depsgraph,
struct Object *ob,
int *r_vert_len))[3];
float (*BKE_editmesh_vert_coords_alloc_orco(BMEditMesh *em, int *r_vert_len))[3];
+const float (*BKE_editmesh_vert_coords_when_deformed(struct Depsgraph *depsgraph,
+ struct BMEditMesh *em,
+ struct Scene *scene,
+ struct Object *obedit,
+ int *r_vert_len,
+ bool *r_is_alloc))[3];
+
void BKE_editmesh_lnorspace_update(BMEditMesh *em, struct Mesh *me);
void BKE_editmesh_ensure_autosmooth(BMEditMesh *em, struct Mesh *me);
struct BoundBox *BKE_editmesh_cage_boundbox_get(BMEditMesh *em);
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 1a5b7685c0e..c5a4b48aed8 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -36,6 +36,7 @@
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
+// #include "BKE_jesh_runtime.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_object.h"
@@ -228,6 +229,34 @@ float (*BKE_editmesh_vert_coords_alloc(struct Depsgraph *depsgraph,
return cos_cage;
}
+const float (*BKE_editmesh_vert_coords_when_deformed(struct Depsgraph *depsgraph,
+ BMEditMesh *em,
+ struct Scene *scene,
+ Object *ob,
+ int *r_vert_len,
+ bool *r_is_alloc))[3]
+{
+ const float(*coords)[3] = NULL;
+ *r_is_alloc = false;
+
+ Mesh *me = ob->data;
+
+ if ((me->runtime.edit_data != NULL) && (me->runtime.edit_data->vertexCos != NULL)) {
+ /* Deformed, and we have deformed coords already. */
+ coords = me->runtime.edit_data->vertexCos;
+ }
+ else if ((em->mesh_eval_final != NULL) &&
+ (em->mesh_eval_final->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH)) {
+ /* If this is an edit-mesh type, leave NULL as we can use the vertex coords. . */
+ }
+ else {
+ /* Constructive modifiers have been used, we need to allocate coordinates. */
+ *r_is_alloc = true;
+ coords = BKE_editmesh_vert_coords_alloc(depsgraph, em, scene, ob, r_vert_len);
+ }
+ return coords;
+}
+
float (*BKE_editmesh_vert_coords_alloc_orco(BMEditMesh *em, int *r_vert_len))[3]
{
return BM_mesh_vert_coords_alloc(em->bm, r_vert_len);
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index d19e7799fbe..69d27cd5ffa 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -64,6 +64,11 @@
/* ringsel operator */
+struct MeshCoordsCache {
+ bool is_init, is_alloc;
+ const float (*coords)[3];
+};
+
/* struct for properties used while drawing */
typedef struct RingSelOpData {
ARegion *region; /* region that ringsel was activated in */
@@ -78,6 +83,8 @@ typedef struct RingSelOpData {
Base **bases;
uint bases_len;
+ struct MeshCoordsCache *geom_cache;
+
/* These values switch objects based on the object under the cursor. */
uint base_index;
Object *ob;
@@ -138,15 +145,18 @@ static void edgering_select(RingSelOpData *lcd)
static void ringsel_find_edge(RingSelOpData *lcd, const int previewlines)
{
if (lcd->eed) {
- const float(*coords)[3] = NULL;
- {
- Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(lcd->depsgraph, lcd->ob->data);
- if (me_eval->runtime.edit_data) {
- coords = me_eval->runtime.edit_data->vertexCos;
- }
+ struct MeshCoordsCache *gcache = &lcd->geom_cache[lcd->base_index];
+ if (gcache->is_init == false) {
+ Scene *scene_eval = (Scene *)DEG_get_evaluated_id(lcd->vc.depsgraph, &lcd->vc.scene->id);
+ Object *ob_eval = DEG_get_evaluated_object(lcd->vc.depsgraph, lcd->ob);
+ BMEditMesh *em_eval = BKE_editmesh_from_object(ob_eval);
+ gcache->coords = BKE_editmesh_vert_coords_when_deformed(
+ lcd->vc.depsgraph, em_eval, scene_eval, ob_eval, NULL, &gcache->is_alloc);
+ gcache->is_init = true;
}
+
EDBM_preselect_edgering_update_from_edge(
- lcd->presel_edgering, lcd->em->bm, lcd->eed, previewlines, coords);
+ lcd->presel_edgering, lcd->em->bm, lcd->eed, previewlines, gcache->coords);
}
else {
EDBM_preselect_edgering_clear(lcd->presel_edgering);
@@ -250,6 +260,14 @@ static void ringsel_exit(bContext *UNUSED(C), wmOperator *op)
EDBM_preselect_edgering_destroy(lcd->presel_edgering);
+ for (uint i = 0; i < lcd->bases_len; i++) {
+ struct MeshCoordsCache *gcache = &lcd->geom_cache[i];
+ if (gcache->is_alloc) {
+ MEM_freeN((void *)gcache->coords);
+ }
+ }
+ MEM_freeN(lcd->geom_cache);
+
MEM_freeN(lcd->bases);
ED_region_tag_redraw(lcd->region);
@@ -415,6 +433,7 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
lcd->bases = bases;
lcd->bases_len = bases_len;
+ lcd->geom_cache = MEM_callocN(sizeof(*lcd->geom_cache) * bases_len, __func__);
if (is_interactive) {
copy_v2_v2_int(lcd->vc.mval, event->mval);
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
index e17993445df..aa8905721b4 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
@@ -364,16 +364,19 @@ static int gizmo_preselect_edgering_test_select(bContext *C, wmGizmo *gz, const
}
else {
if (best.eed) {
- const float(*coords)[3] = NULL;
- {
- Object *ob = gz_ring->bases[gz_ring->base_index]->object;
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(depsgraph, ob->data);
- if (me_eval->runtime.edit_data) {
- coords = me_eval->runtime.edit_data->vertexCos;
- }
- }
+ Object *ob = gz_ring->bases[gz_ring->base_index]->object;
+ Scene *scene_eval = (Scene *)DEG_get_evaluated_id(vc.depsgraph, &vc.scene->id);
+ Object *ob_eval = DEG_get_evaluated_object(vc.depsgraph, ob);
+ BMEditMesh *em_eval = BKE_editmesh_from_object(ob_eval);
+ /* Re-allocate coords each update isn't ideal, however we can't be sure
+ * the mesh hasn't been edited since last update. */
+ bool is_alloc = false;
+ const float(*coords)[3] = BKE_editmesh_vert_coords_when_deformed(
+ vc.depsgraph, em_eval, scene_eval, ob_eval, NULL, &is_alloc);
EDBM_preselect_edgering_update_from_edge(gz_ring->psel, bm, best.eed, 1, coords);
+ if (is_alloc) {
+ MEM_freeN((void *)coords);
+ }
}
else {
EDBM_preselect_edgering_clear(gz_ring->psel);