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authorSergey Sharybin <sergey@blender.org>2022-07-19 16:27:20 +0300
committerSergey Sharybin <sergey@blender.org>2022-07-19 16:27:20 +0300
commit95fd7c3679566e87ceff7a6df8b24a8da33534ab (patch)
treed382120ddbc18dc8e294fb8bbae1adefd2237358
parentbc6b612d8b673a6dcfce110466cd8e924103fb1d (diff)
Depsgraph: Cleanup, Make variable less ambiguous and more clear
-rw-r--r--source/blender/depsgraph/intern/builder/pipeline.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_build.cc4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc2
5 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/depsgraph/intern/builder/pipeline.cc b/source/blender/depsgraph/intern/builder/pipeline.cc
index 540b8e173f1..815a06d03d1 100644
--- a/source/blender/depsgraph/intern/builder/pipeline.cc
+++ b/source/blender/depsgraph/intern/builder/pipeline.cc
@@ -90,7 +90,7 @@ void AbstractBuilderPipeline::build_step_finalize()
}
#endif
/* Relations are up to date. */
- deg_graph_->need_update = false;
+ deg_graph_->need_update_relations = false;
}
unique_ptr<DepsgraphNodeBuilder> AbstractBuilderPipeline::construct_node_builder()
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 787b4210cff..d460a68747d 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -45,7 +45,7 @@ namespace blender::deg {
Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
: time_source(nullptr),
- need_update(true),
+ need_update_relations(true),
need_tag_id_on_graph_visibility_update(true),
need_tag_id_on_graph_visibility_time_update(false),
bmain(bmain),
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index fc24e98acb7..33d97e4b8b2 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -89,7 +89,7 @@ struct Depsgraph {
TimeSourceNode *time_source;
/* Indicates whether relations needs to be updated. */
- bool need_update;
+ bool need_update_relations;
/* Indicated whether IDs in this graph are to be tagged as if they first appear visible, with
* an optional tag for their animation (time) update. */
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index c64b7bc1eb7..a207c13d646 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -270,7 +270,7 @@ void DEG_graph_tag_relations_update(Depsgraph *graph)
{
DEG_DEBUG_PRINTF(graph, TAG, "%s: Tagging relations for update.\n", __func__);
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
- deg_graph->need_update = true;
+ deg_graph->need_update_relations = true;
/* NOTE: When relations are updated, it's quite possible that
* we've got new bases in the scene. This means, we need to
* re-create flat array of bases in view layer.
@@ -286,7 +286,7 @@ void DEG_graph_tag_relations_update(Depsgraph *graph)
void DEG_graph_relations_update(Depsgraph *graph)
{
deg::Depsgraph *deg_graph = (deg::Depsgraph *)graph;
- if (!deg_graph->need_update) {
+ if (!deg_graph->need_update_relations) {
/* Graph is up to date, nothing to do. */
return;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 6ffc711a475..9a047c70d01 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -328,7 +328,7 @@ bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph)
{
const deg::Depsgraph *deg_graph = (const deg::Depsgraph *)depsgraph;
/* Check whether relations are up to date. */
- if (deg_graph->need_update) {
+ if (deg_graph->need_update_relations) {
return false;
}
/* Check whether IDs are up to date. */