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authorJoshua Leung <aligorith@gmail.com>2011-06-30 05:07:03 +0400
committerJoshua Leung <aligorith@gmail.com>2011-06-30 05:07:03 +0400
commit97e4681217e896ed85331d627f94f81c4bd8d9c1 (patch)
treec1702b40f4f8626a4e1d42cb8f3820954ca4090b
parent333e8257989610410d6ea7cea353e06ba638e4a7 (diff)
Some tweaks to naming of channels in animation editors - thanks Matt
* F-Curves no longer show the name of the datablock of the property they affect if this is an ID-block. For example, transform curves for a cube won't get the "... (Cube)" suffix anymore. In these cases, it's relatively clear that these belong to the parent datablock, so doing this should be fine (and reduces clutter). However, for non-id data (i.e. subsurf modifier settings) or bones, this info still gets shown. In these cases, there is some ambiguity. * "ActiveAct: <...>" is no longer shown for NLA action channels (i.e. just the name of the action gets shown). This should make it easier to see at a glance what action is being used.
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c10
-rw-r--r--source/blender/editors/space_nla/nla_draw.c2
2 files changed, 9 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index 209210435e6..fc05f46929b 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -100,6 +100,8 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
* - as base, we use a custom name from the structs if one is available
* - however, if we're showing subdata of bones (probably there will be other exceptions later)
* need to include that info too since it gets confusing otherwise
+ * - if a pointer just refers to the ID-block, then don't repeat this info
+ * since this just introduces clutter
*/
if (strstr(fcu->rna_path, "bones") && strstr(fcu->rna_path, "constraints")) {
/* perform string 'chopping' to get "Bone Name : Constraint Name" */
@@ -114,7 +116,7 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
if (pchanName) MEM_freeN(pchanName);
if (constName) MEM_freeN(constName);
}
- else {
+ else if (ptr.data != ptr.id.data) {
PropertyRNA *nameprop= RNA_struct_name_property(ptr.type);
if (nameprop) {
/* this gets a string which will need to be freed */
@@ -145,7 +147,11 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
/* putting this all together into the buffer */
// XXX we need to check for invalid names...
- BLI_snprintf(name, 256, "%s%s (%s)", arrayname, propname, structname);
+ // XXX the name length limit needs to be passed in or as some define
+ if (structname)
+ BLI_snprintf(name, 256, "%s%s (%s)", arrayname, propname, structname);
+ else
+ BLI_snprintf(name, 256, "%s%s", arrayname, propname);
/* free temp name if nameprop is set */
if (free_structname)
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index e61b348716b..4c6740818dc 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -723,7 +723,7 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
special = ICON_ACTION;
if (act)
- sprintf(name, "ActAction: <%s>", act->id.name+2);
+ sprintf(name, "%s", act->id.name+2);
else
sprintf(name, "<No Action>");