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authorCampbell Barton <ideasman42@gmail.com>2020-05-28 09:54:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-05-28 09:57:19 +0300
commit3d2f143000d0a3e32ed0fc1cef8df96505b1ffd1 (patch)
tree0c5f2370b0e771765d31861ed24abfad81bf183d
parent4ddb7a33a4a57a753063731f64c7e5e679c67676 (diff)
Cleanup: remove unused struct members from RenderStats
-rw-r--r--source/blender/blenkernel/intern/scene.c4
-rw-r--r--source/blender/editors/render/render_internal.c20
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h3
-rw-r--r--source/blender/render/intern/source/external_engine.c4
-rw-r--r--source/blender/render/intern/source/initrender.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c30
6 files changed, 11 insertions, 52 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 15b003001e3..ab705a1dc96 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1249,9 +1249,7 @@ bool BKE_scene_validate_setscene(Main *bmain, Scene *sce)
}
/**
- * This function is needed to cope with fractional frames - including two Blender rendering
- * features mblur (motion blur that renders 'sub-frames' and blurs them together),
- * and fields rendering.
+ * This function is needed to cope with fractional frames, needed for motion blur & physics.
*/
float BKE_scene_frame_get(const Scene *scene)
{
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 46827940b57..1db7bf5a766 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -437,7 +437,7 @@ static void make_renderinfo_string(const RenderStats *rs,
}
}
else {
- if (rs->totvert || rs->totface || rs->tothalo || rs->totstrand || rs->totlamp) {
+ if (rs->totvert || rs->totface || rs->totlamp) {
spos += sprintf(spos, "| ");
}
@@ -447,12 +447,6 @@ static void make_renderinfo_string(const RenderStats *rs,
if (rs->totface) {
spos += sprintf(spos, TIP_("Fa:%d "), rs->totface);
}
- if (rs->tothalo) {
- spos += sprintf(spos, TIP_("Ha:%d "), rs->tothalo);
- }
- if (rs->totstrand) {
- spos += sprintf(spos, TIP_("St:%d "), rs->totstrand);
- }
if (rs->totlamp) {
spos += sprintf(spos, TIP_("Li:%d "), rs->totlamp);
}
@@ -463,18 +457,6 @@ static void make_renderinfo_string(const RenderStats *rs,
else {
spos += sprintf(spos, TIP_("| Mem:%.2fM, Peak: %.2fM "), rs->mem_used, rs->mem_peak);
}
-
- if (rs->curfield) {
- spos += sprintf(spos, TIP_("Field %d "), rs->curfield);
- }
- if (rs->curblur) {
- spos += sprintf(spos, TIP_("Blur %d "), rs->curblur);
- }
- }
-
- /* full sample */
- if (rs->curfsa) {
- spos += sprintf(spos, TIP_("| Full Sample %d "), rs->curfsa);
}
/* extra info */
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index b963021dfd9..f9d2e915fad 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -160,8 +160,7 @@ typedef struct RenderResult {
typedef struct RenderStats {
int cfra;
- int totface, totvert, totstrand, tothalo, totlamp, totpart;
- short curfield, curblur, curpart, partsdone, convertdone, curfsa;
+ int totface, totvert, totlamp, totpart;
bool localview;
double starttime, lastframetime;
const char *infostr, *statstr;
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index cc685610886..af3a6fdd384 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -674,7 +674,7 @@ bool RE_bake_engine(Render *re,
/* set render info */
re->i.cfra = re->scene->r.cfra;
BLI_strncpy(re->i.scene_name, re->scene->id.name + 2, sizeof(re->i.scene_name) - 2);
- re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
+ re->i.totface = re->i.totvert = re->i.totlamp = 0;
/* render */
engine = re->engine;
@@ -812,7 +812,7 @@ int RE_engine_render(Render *re, int do_all)
/* set render info */
re->i.cfra = re->scene->r.cfra;
BLI_strncpy(re->i.scene_name, re->scene->id.name + 2, sizeof(re->i.scene_name));
- re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
+ re->i.totface = re->i.totvert = re->i.totlamp = 0;
/* render */
engine = re->engine;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 138d95af055..2e9f30397db 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -270,8 +270,6 @@ void RE_parts_init(Render *re)
/* this is render info for caller, is not reset when parts are freed! */
re->i.totpart = 0;
- re->i.curpart = 0;
- re->i.partsdone = 0;
/* just for readable code.. */
xminb = re->disprect.xmin;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index e0c59596c2a..c66c43ec467 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -203,13 +203,6 @@ static void stats_background(void *UNUSED(arg), RenderStats *rs)
megs_used_memory,
megs_peak_memory);
- if (rs->curfield) {
- fprintf(stdout, TIP_("Field %d "), rs->curfield);
- }
- if (rs->curblur) {
- fprintf(stdout, TIP_("Blur %d "), rs->curblur);
- }
-
BLI_timecode_string_from_time_simple(
info_time_str, sizeof(info_time_str), PIL_check_seconds_timer() - rs->starttime);
fprintf(stdout, TIP_("| Time:%s | "), info_time_str);
@@ -218,23 +211,12 @@ static void stats_background(void *UNUSED(arg), RenderStats *rs)
fprintf(stdout, "%s", rs->infostr);
}
else {
- if (rs->tothalo) {
- fprintf(stdout,
- TIP_("Sce: %s Ve:%d Fa:%d Ha:%d La:%d"),
- rs->scene_name,
- rs->totvert,
- rs->totface,
- rs->tothalo,
- rs->totlamp);
- }
- else {
- fprintf(stdout,
- TIP_("Sce: %s Ve:%d Fa:%d La:%d"),
- rs->scene_name,
- rs->totvert,
- rs->totface,
- rs->totlamp);
- }
+ fprintf(stdout,
+ TIP_("Sce: %s Ve:%d Fa:%d La:%d"),
+ rs->scene_name,
+ rs->totvert,
+ rs->totface,
+ rs->totlamp);
}
/* Flush stdout to be sure python callbacks are printing stuff after blender. */