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authorPablo Vazquez <venomgfx@gmail.com>2018-11-01 17:57:17 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-11-01 17:57:27 +0300
commit7d765eca13cdb6dcc64ba9347a5cd41516f33a2d (patch)
treedded01f45dcd277529a3b93bfe311eb839b1bad9
parent423e887c74b8b99778a84696ff49928c84862791 (diff)
UI: Rename Copy Material to Others to Copy Material to Selected.
"Others" is not clear, "selected" is more descriptive and it follows the convention used in similar operators
-rw-r--r--source/blender/editors/render/render_shading.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 43680107dbd..65c43b4e93c 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -383,9 +383,9 @@ static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op))
void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Copy Material to Others";
+ ot->name = "Copy Material to Selected";
ot->idname = "OBJECT_OT_material_slot_copy";
- ot->description = "Copies materials to other selected objects";
+ ot->description = "Copy material to selected objects";
/* api callbacks */
ot->exec = material_slot_copy_exec;