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authorCampbell Barton <ideasman42@gmail.com>2021-07-07 05:55:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-07 06:42:46 +0300
commit5bbbc98471a5b8c8384789a4f88d112d003a6350 (patch)
tree4b5f3ab050b910c4f2dd7ff59115ae0963881ca0
parent63a8b3b9720cf2660cb7a6cd431fdd3014534c4a (diff)
Cleanup: spelling in comments
-rw-r--r--intern/cycles/blender/blender_viewport.cpp4
-rw-r--r--intern/cycles/kernel/geom/geom_curve_intersect.h12
-rw-r--r--intern/cycles/render/camera.h2
-rw-r--r--intern/ghost/test/gears/GHOST_Test.cpp5
-rw-r--r--source/blender/blenkernel/BKE_attribute.h4
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
-rw-r--r--source/blender/blenkernel/intern/anim_data.c6
-rw-r--r--source/blender/blenkernel/intern/armature_update.c2
-rw-r--r--source/blender/blenkernel/intern/bvhutils.cc4
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c3
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/lattice_deform.c2
-rw-r--r--source/blender/blenkernel/intern/lib_id.c7
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c2
-rw-r--r--source/blender/blenkernel/intern/nla.c21
-rw-r--r--source/blender/blenkernel/intern/pbvh.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_region_tracker.c2
-rw-r--r--source/blender/blenlib/BLI_function_ref.hh2
-rw-r--r--source/blender/blenlib/BLI_set_slots.hh2
-rw-r--r--source/blender/blenlib/intern/BLI_filelist.c2
-rw-r--r--source/blender/blenlib/intern/math_rotation.c2
-rw-r--r--source/blender/blenlib/intern/path_util.c10
-rw-r--r--source/blender/blenlib/intern/system.c4
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c10
-rw-r--r--source/blender/compositor/intern/COM_Debug.cc2
-rw-r--r--source/blender/compositor/operations/COM_NormalizeOperation.cc4
-rw-r--r--source/blender/compositor/operations/COM_NormalizeOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cc4
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_subsurface.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl4
-rw-r--r--source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl4
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl2
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c4
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c4
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_vertex_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_weight_paint.c2
-rw-r--r--source/blender/editors/include/UI_interface.h4
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c4
-rw-r--r--source/blender/editors/interface/interface_icons.c2
-rw-r--r--source/blender/editors/interface/interface_templates.c10
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c6
-rw-r--r--source/blender/editors/interface/view2d_ops.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c4
-rw-r--r--source/blender/editors/space_file/file_ops.c2
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_nla/nla_channels.c12
-rw-r--r--source/blender/editors/space_nla/nla_edit.c15
-rw-r--r--source/blender/editors/space_nla/nla_ops.c16
-rw-r--r--source/blender/editors/space_nla/nla_select.c4
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc6
-rw-r--r--source/blender/editors/transform/transform_snap_object.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c6
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h2
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc4
-rw-r--r--source/blender/gpu/opengl/gl_drawlist.hh2
-rw-r--r--source/blender/makesdna/DNA_particle_types.h5
-rw-r--r--source/blender/makesdna/DNA_pointcache_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_nla.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c2
-rwxr-xr-xsource/blender/makesrna/rna_cleanup/rna_cleaner.py2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc8
-rw-r--r--source/blender/windowmanager/intern/wm_event_query.c5
74 files changed, 158 insertions, 157 deletions
diff --git a/intern/cycles/blender/blender_viewport.cpp b/intern/cycles/blender/blender_viewport.cpp
index 07408fee218..18bdfc74de0 100644
--- a/intern/cycles/blender/blender_viewport.cpp
+++ b/intern/cycles/blender/blender_viewport.cpp
@@ -40,8 +40,8 @@ BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d)
BL::View3DShading shading = b_v3d.shading();
PointerRNA cshading = RNA_pointer_get(&shading.ptr, "cycles");
- /* We only copy the shading parameters if we are in look dev mode. otherwise
- * defaults are being used. These defaults mimic normal render settings */
+ /* We only copy the shading parameters if we are in look-dev mode.
+ * Otherwise defaults are being used. These defaults mimic normal render settings. */
if (shading.type() == BL::View3DShading::type_RENDERED) {
use_scene_world = shading.use_scene_world_render();
use_scene_lights = shading.use_scene_lights_render();
diff --git a/intern/cycles/kernel/geom/geom_curve_intersect.h b/intern/cycles/kernel/geom/geom_curve_intersect.h
index 40b2059194b..e25bf5b4660 100644
--- a/intern/cycles/kernel/geom/geom_curve_intersect.h
+++ b/intern/cycles/kernel/geom/geom_curve_intersect.h
@@ -237,7 +237,7 @@ ccl_device bool curve_intersect_iterative(const float3 ray_dir,
return false; /* Rejects NaNs */
}
- /* Backface culling. */
+ /* Back-face culling. */
const float3 R = normalize(Q - P);
const float3 U = dradiusdu * R + dPdu;
const float3 V = cross(dPdu, R);
@@ -458,10 +458,12 @@ ccl_device_inline bool cylinder_culling_test(const float2 p1, const float2 p2, c
return num * num <= r * r * den2;
}
-/*! Intersects a ray with a quad with backface culling
- * enabled. The quad v0,v1,v2,v3 is split into two triangles
- * v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
- * triangles gets intersected. */
+/**
+ * Intersects a ray with a quad with back-face culling
+ * enabled. The quad v0,v1,v2,v3 is split into two triangles
+ * v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
+ * triangles gets intersected.
+ */
ccl_device_inline bool ribbon_intersect_quad(const float ray_tfar,
const float3 quad_v0,
const float3 quad_v1,
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h
index 7970381f338..5abb4750764 100644
--- a/intern/cycles/render/camera.h
+++ b/intern/cycles/render/camera.h
@@ -81,7 +81,7 @@ class Camera : public Node {
/* ** Rolling shutter effect. ** */
/* Defines rolling shutter effect type. */
NODE_SOCKET_API(RollingShutterType, rolling_shutter_type)
- /* Specifies exposure time of scanlines when using
+ /* Specifies exposure time of scan-lines when using
* rolling shutter effect.
*/
NODE_SOCKET_API(float, rolling_shutter_duration)
diff --git a/intern/ghost/test/gears/GHOST_Test.cpp b/intern/ghost/test/gears/GHOST_Test.cpp
index fd0991907c7..aaac62a1a03 100644
--- a/intern/ghost/test/gears/GHOST_Test.cpp
+++ b/intern/ghost/test/gears/GHOST_Test.cpp
@@ -345,7 +345,7 @@ void StereoProjection(float left,
float zero_plane,
float dist,
float eye)
-/* Perform the perspective projection for one eye's subfield.
+/* Perform the perspective projection for one eye's sub-field.
* The projection is in the direction of the negative z axis.
*
* -6.0, 6.0, -4.8, 4.8,
@@ -392,8 +392,7 @@ void StereoProjection(float left,
glFrustum(leftw, rightw, bottomw, topw, clip_near, clip_far);
glTranslatef(-xmid - eye, -ymid, -zero_plane - dist);
- return;
-} /* stereoproj */
+}
class Application : public GHOST_IEventConsumer {
public:
diff --git a/source/blender/blenkernel/BKE_attribute.h b/source/blender/blenkernel/BKE_attribute.h
index 6a1f1feb14f..5fda30224c6 100644
--- a/source/blender/blenkernel/BKE_attribute.h
+++ b/source/blender/blenkernel/BKE_attribute.h
@@ -39,8 +39,8 @@ struct ReportList;
/* Attribute.domain */
/**
- * \warning: Careful when changing existing items. Arrays may be initialized from this (e.g.
- * #DATASET_layout_hierarchy).
+ * \warning Careful when changing existing items.
+ * Arrays may be initialized from this (e.g. #DATASET_layout_hierarchy).
*/
typedef enum AttributeDomain {
ATTR_DOMAIN_AUTO = -1, /* Use for nodes to choose automatically based on other data. */
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 8731162b720..3f99a0dc793 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -45,7 +45,7 @@ extern "C" {
#define PTCACHE_RESET_OUTDATED 2
/* #define PTCACHE_RESET_FREE 3 */ /*UNUSED*/
-/* Add the blendfile name after blendcache_ */
+/* Add the blend-file name after `blendcache_`. */
#define PTCACHE_EXT ".bphys"
#define PTCACHE_PATH "blendcache_"
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 7e5313f0e4a..4766fc6096b 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -444,7 +444,7 @@ void BKE_animdata_merge_copy(
return;
}
- // TODO: we must unset all "tweakmode" flags
+ /* TODO: we must unset all "tweak-mode" flags. */
if ((src->flag & ADT_NLA_EDIT_ON) || (dst->flag & ADT_NLA_EDIT_ON)) {
CLOG_ERROR(
&LOG,
@@ -1590,10 +1590,10 @@ void BKE_animdata_blend_read_data(BlendDataReader *reader, AnimData *adt)
/* relink active track/strip - even though strictly speaking this should only be used
* if we're in 'tweaking mode', we need to be able to have this loaded back for
- * undo, but also since users may not exit tweakmode before saving (T24535)
+ * undo, but also since users may not exit tweak-mode before saving (T24535).
*/
/* TODO: it's not really nice that anyone should be able to save the file in this
- * state, but it's going to be too hard to enforce this single case... */
+ * state, but it's going to be too hard to enforce this single case. */
BLO_read_data_address(reader, &adt->act_track);
BLO_read_data_address(reader, &adt->actstrip);
}
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 0f8956a1a91..0a195f2ba55 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -562,7 +562,7 @@ static void splineik_evaluate_bone(
* spline dictates, while still maintaining roll control from the existing bone animation. */
mul_m3_m3m3(pose_mat, dmat, rmat);
- /* Attempt to reduce shearing, though I doubt this'll really help too much now... */
+ /* Attempt to reduce shearing, though I doubt this will really help too much now. */
normalize_m3(pose_mat);
mul_m3_m3m3(base_pose_mat, dmat, base_pose_mat);
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc
index 0284b20d98e..164f921c7ac 100644
--- a/source/blender/blenkernel/intern/bvhutils.cc
+++ b/source/blender/blenkernel/intern/bvhutils.cc
@@ -1290,9 +1290,9 @@ BVHTree *bvhtree_from_editmesh_looptri(
}
/**
- * Builds a bvh tree where nodes are the looptri faces of the given dm
+ * Builds a BVH-tree where nodes are the looptri faces of the given mesh.
*
- * \note for editmesh this is currently a duplicate of bvhtree_from_mesh_faces_ex
+ * \note for edit-mesh this is currently a duplicate of #bvhtree_from_mesh_faces_ex
*/
BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
const struct MVert *vert,
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 4e1ec9ba35e..26894495777 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -398,8 +398,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
if (crazyspace_modifier_supports_deform_matrices(md)) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (defmats == NULL) {
- /* NOTE: Evaluated object si re-set to its original undeformed
- * state. */
+ /* NOTE: Evaluated object is re-set to its original un-deformed state. */
Mesh *me = object_eval.data;
me_eval = BKE_mesh_copy_for_eval(me, true);
crazyspace_init_verts_and_matrices(me_eval, &defmats, &deformedVerts);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 8dac20f6fe9..6091e774d4a 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -248,7 +248,7 @@ typedef struct PaintAdjData {
int *n_target;
/** Index to start reading n_target for each point. */
int *n_index;
- /** Num of neighs for each point. */
+ /** Number of neighbors for each point. */
int *n_num;
/** Vertex adjacency flags. */
int *flags;
diff --git a/source/blender/blenkernel/intern/lattice_deform.c b/source/blender/blenkernel/intern/lattice_deform.c
index a3133b58a0a..bd1972e9f1f 100644
--- a/source/blender/blenkernel/intern/lattice_deform.c
+++ b/source/blender/blenkernel/intern/lattice_deform.c
@@ -108,7 +108,7 @@ LatticeDeformData *BKE_lattice_deform_data_create(const Object *oblatt, const Ob
invert_m4_m4(imat, latmat);
}
- /* Prefetch latice deform group weights. */
+ /* Prefetch lattice deform group weights. */
int defgrp_index = -1;
const MDeformVert *dvert = BKE_lattice_deform_verts_get(oblatt);
if (lt->vgroup[0] && dvert) {
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index c00fba852ef..9d0349a7e89 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -1642,9 +1642,8 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_
* already.
*/
if (!is_orig_name_used) {
- /* Don't bother updating prev_ static variables here, this case is not supposed to happen
- * that often, and is not straight-forward here, so just ignore and reset them to default.
- */
+ /* Don't bother updating `prev_*` static variables here, this case is not supposed to happen
+ * that often, and is not straight-forward here, so just ignore and reset them to default. */
prev_id_type = ID_LINK_PLACEHOLDER;
prev_final_base_name[0] = '\0';
prev_number = MIN_NUMBER - 1;
@@ -1684,7 +1683,7 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_
continue;
}
- /* Update prev_ static variables, in case next call is for the same type of IDs and with the
+ /* Update `prev_*` static variables, in case next call is for the same type of IDs and with the
* same initial base name, we can skip a lot of above process. */
prev_id_type = id_type;
strcpy(prev_final_base_name, base_name);
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 9a3333fce6c..ca6c60557a6 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -998,7 +998,7 @@ void BKE_mesh_loop_islands_add(MeshIslandStore *island_store,
}
/* TODO: I'm not sure edge seam flag is enough to define UV islands?
- * Maybe we should also consider UVmaps values
+ * Maybe we should also consider UV-maps values
* themselves (i.e. different UV-edges for a same mesh-edge => boundary edge too?).
* Would make things much more complex though,
* and each UVMap would then need its own mesh mapping, not sure we want that at all!
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index bf18765aa94..7e524da0f53 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -631,10 +631,10 @@ float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode)
{
NlaStrip *strip;
- /* sanity checks
- * - obviously we've got to have some starting data
- * - when not in tweakmode, the active Action does not have any scaling applied :)
- * - when in tweakmode, if the no-mapping flag is set, do not map
+ /* Sanity checks:
+ * - Obviously we've got to have some starting data.
+ * - When not in tweak-mode, the active Action does not have any scaling applied :)
+ * - When in tweak-mode, if the no-mapping flag is set, do not map.
*/
if ((adt == NULL) || (adt->flag & ADT_NLA_EDIT_ON) == 0 || (adt->flag & ADT_NLA_EDIT_NOMAP)) {
return cframe;
@@ -2089,9 +2089,8 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
return false;
}
- /* if block is already in tweakmode, just leave, but we should report
- * that this block is in tweakmode (as our returncode)
- */
+ /* If block is already in tweak-mode, just leave, but we should report
+ * that this block is in tweak-mode (as our returncode). */
if (adt->flag & ADT_NLA_EDIT_ON) {
return true;
}
@@ -2111,8 +2110,8 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
}
}
- /* There are situations where we may have multiple strips selected and we want to enter tweakmode
- * on all of those at once. Usually in those cases,
+ /* There are situations where we may have multiple strips selected and we want to enter
+ * tweak-mode on all of those at once. Usually in those cases,
* it will usually just be a single strip per AnimData.
* In such cases, compromise and take the last selected track and/or last selected strip, T28468.
*/
@@ -2142,7 +2141,7 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
if (ELEM(NULL, activeTrack, activeStrip, activeStrip->act)) {
if (G.debug & G_DEBUG) {
- printf("NLA tweakmode enter - neither active requirement found\n");
+ printf("NLA tweak-mode enter - neither active requirement found\n");
printf("\tactiveTrack = %p, activeStrip = %p\n", (void *)activeTrack, (void *)activeStrip);
}
return false;
@@ -2192,7 +2191,7 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
return true;
}
-/* Exit tweakmode for this AnimData block */
+/* Exit tweak-mode for this AnimData block. */
void BKE_nla_tweakmode_exit(AnimData *adt)
{
NlaStrip *strip;
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 18b4c72932d..1f8f9ce63ac 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2157,7 +2157,7 @@ static bool pbvh_faces_node_raycast(PBVH *pbvh,
const float *co[3];
if (origco) {
- /* intersect with backuped original coordinates */
+ /* Intersect with backed up original coordinates. */
co[0] = origco[face_verts[0]];
co[1] = origco[face_verts[1]];
co[2] = origco[face_verts[2]];
diff --git a/source/blender/blenkernel/intern/tracking_region_tracker.c b/source/blender/blenkernel/intern/tracking_region_tracker.c
index ef36acdc3d5..179def0a6f2 100644
--- a/source/blender/blenkernel/intern/tracking_region_tracker.c
+++ b/source/blender/blenkernel/intern/tracking_region_tracker.c
@@ -155,7 +155,7 @@ static ImBuf *tracking_context_get_keyframed_ibuf(MovieClip *clip,
return tracking_context_get_frame_ibuf(clip, user, clip_flag, keyed_framenr);
}
-/* Get image buffer which si used as reference for track. */
+/* Get image buffer which is used as reference for track. */
static ImBuf *tracking_context_get_reference_ibuf(MovieClip *clip,
MovieClipUser *user,
int clip_flag,
diff --git a/source/blender/blenlib/BLI_function_ref.hh b/source/blender/blenlib/BLI_function_ref.hh
index 38e1ba593c5..70a064adc5d 100644
--- a/source/blender/blenlib/BLI_function_ref.hh
+++ b/source/blender/blenlib/BLI_function_ref.hh
@@ -95,7 +95,7 @@ template<typename Ret, typename... Params> class FunctionRef<Ret(Params...)> {
* A pointer to the referenced callable object. This can be a C function, a lambda object or any
* other callable.
*
- * The value does not need to be initialized because it is not used unless callback_ is set as
+ * The value does not need to be initialized because it is not used unless `callback_` is set as
* well, in which case it will be initialized as well.
*
* Use `intptr_t` to avoid warnings when casting to function pointers.
diff --git a/source/blender/blenlib/BLI_set_slots.hh b/source/blender/blenlib/BLI_set_slots.hh
index a4d01dfdb68..d50ef95f11e 100644
--- a/source/blender/blenlib/BLI_set_slots.hh
+++ b/source/blender/blenlib/BLI_set_slots.hh
@@ -249,7 +249,7 @@ template<typename Key> class HashedSetSlot {
template<typename ForwardKey, typename IsEqual>
bool contains(const ForwardKey &key, const IsEqual &is_equal, const uint64_t hash) const
{
- /* hash_ might be uninitialized here, but that is ok. */
+ /* `hash_` might be uninitialized here, but that is ok. */
if (hash_ == hash) {
if (state_ == Occupied) {
return is_equal(key, *key_buffer_);
diff --git a/source/blender/blenlib/intern/BLI_filelist.c b/source/blender/blenlib/intern/BLI_filelist.c
index 79f96fc4c71..f05dea46dc8 100644
--- a/source/blender/blenlib/intern/BLI_filelist.c
+++ b/source/blender/blenlib/intern/BLI_filelist.c
@@ -462,7 +462,7 @@ void BLI_filelist_entry_free(struct direntry *entry)
}
/**
- * frees storage for an array of direntries, including the array itself.
+ * Frees storage for an array of #direntry, including the array itself.
*/
void BLI_filelist_free(struct direntry *filelist, const unsigned int nrentries)
{
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index db2b7c055a5..d86a88b977f 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -167,7 +167,7 @@ void invert_qt_qt_normalized(float q1[4], const float q2[4])
invert_qt_normalized(q1);
}
-/* simple mult */
+/* Simple multiply. */
void mul_qt_fl(float q[4], const float f)
{
q[0] *= f;
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index f9f5411d673..8969dd4f6b5 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -235,13 +235,13 @@ void BLI_path_normalize(const char *relabase, char *path)
memmove(path + a, eind, strlen(eind) + 1);
}
else {
- /* support for odd paths: eg /../home/me --> /home/me
+ /* Support for odd paths: eg `/../home/me` --> `/home/me`
* this is a valid path in blender but we can't handle this the usual way below
* simply strip this prefix then evaluate the path as usual.
- * pythons os.path.normpath() does this */
+ * Python's `os.path.normpath()` does this. */
/* NOTE: previous version of following call used an offset of 3 instead of 4,
- * which meant that the "/../home/me" example actually became "home/me".
+ * which meant that the `/../home/me` example actually became `home/me`.
* Using offset of 3 gives behavior consistent with the aforementioned
* Python routine. */
memmove(path, path + 3, strlen(path + 3) + 1);
@@ -1070,8 +1070,8 @@ bool BLI_path_abs(char *path, const char *basepath)
* paths relative to the .blend file -elubie */
BLI_str_replace_char(tmp + BLI_path_unc_prefix_len(tmp), '\\', '/');
- /* Paths starting with // will get the blend file as their base,
- * this isn't standard in any os but is used in blender all over the place */
+ /* Paths starting with `//` will get the blend file as their base,
+ * this isn't standard in any OS but is used in blender all over the place. */
if (wasrelative) {
const char *lslash;
BLI_strncpy(base, basepath, sizeof(base));
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index f4110c65a6d..87330cf4899 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -100,8 +100,8 @@ void BLI_system_backtrace(FILE *fp)
# undef SIZE
# else
- /* ------------------ */
- /* non msvc/osx/linux */
+ /* --------------------- */
+ /* Non MSVC/Apple/Linux. */
(void)fp;
# endif
}
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index f47c8dfb405..8d5963cfb1c 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -788,7 +788,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with grid-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with grid-like UV's for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param x_segments: The x-resolution of the grid
@@ -1131,7 +1131,7 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset)
}
/**
- * Fills first available UVmap with spherical projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
@@ -1344,7 +1344,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with 2D projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created circle.
@@ -1536,7 +1536,7 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cylinder/cone-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created cone/cylinder.
@@ -1712,7 +1712,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cube-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
* \note Expects tagged faces to be six quads.
* \note Caller must order faces for correct alignment.
diff --git a/source/blender/compositor/intern/COM_Debug.cc b/source/blender/compositor/intern/COM_Debug.cc
index 5a21816fd25..abef4517b3e 100644
--- a/source/blender/compositor/intern/COM_Debug.cc
+++ b/source/blender/compositor/intern/COM_Debug.cc
@@ -53,7 +53,7 @@ DebugInfo::GroupStateMap DebugInfo::m_group_states;
static std::string operation_class_name(NodeOperation *op)
{
std::string full_name = typeid(*op).name();
- /* Remove namespaces. */
+ /* Remove name-spaces. */
size_t pos = full_name.find_last_of(':');
BLI_assert(pos != std::string::npos);
return full_name.substr(pos + 1);
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cc b/source/blender/compositor/operations/COM_NormalizeOperation.cc
index faacb429f71..f93afcaab95 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.cc
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.cc
@@ -36,7 +36,7 @@ void NormalizeOperation::initExecution()
void NormalizeOperation::executePixel(float output[4], int x, int y, void *data)
{
- /* using generic two floats struct to store x: min y: mult */
+ /* using generic two floats struct to store `x: min`, `y: multiply` */
NodeTwoFloats *minmult = (NodeTwoFloats *)data;
this->m_imageReader->read(output, x, y, nullptr);
@@ -89,7 +89,7 @@ void *NormalizeOperation::initializeTileData(rcti *rect)
lockMutex();
if (this->m_cachedInstance == nullptr) {
MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect);
- /* using generic two floats struct to store x: min y: mult */
+ /* using generic two floats struct to store `x: min`, `y: multiply`. */
NodeTwoFloats *minmult = new NodeTwoFloats();
float *buffer = tile->getBuffer();
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.h b/source/blender/compositor/operations/COM_NormalizeOperation.h
index 93d4a0fc67d..c89ba372189 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.h
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.h
@@ -36,7 +36,7 @@ class NormalizeOperation : public NodeOperation {
/**
* \brief temporarily cache of the execution storage
- * it stores x->min and y->mult
+ * it stores `x->min` and `y->multiply`.
*/
NodeTwoFloats *m_cachedInstance;
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cc b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
index 5adcc4fdd4c..b5b5d426338 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
@@ -432,7 +432,7 @@ void antialias_tagbuf(int xsize, int ysize, char *rectmove)
}
}
- /* 2: evaluate horizontal scanlines and calculate alphas */
+ /* 2: evaluate horizontal scan-lines and calculate alphas. */
row1 = rectmove;
for (y = 0; y < ysize; y++) {
row1++;
@@ -463,7 +463,7 @@ void antialias_tagbuf(int xsize, int ysize, char *rectmove)
}
}
- /* 3: evaluate vertical scanlines and calculate alphas */
+ /* 3: evaluate vertical scan-lines and calculate alphas */
/* use for reading a copy of the original tagged buffer */
for (x = 0; x < xsize; x++) {
row1 = rectmove + x + xsize;
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 1c87fd263da..17f5ca0db79 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -95,7 +95,7 @@ struct ViewLayer *DEG_get_evaluated_view_layer(const struct Depsgraph *graph);
/* Get evaluated version of object for given original one. */
struct Object *DEG_get_evaluated_object(const struct Depsgraph *depsgraph, struct Object *object);
-/* Get evaluated version of given ID datablock. */
+/* Get evaluated version of given ID data-block. */
struct ID *DEG_get_evaluated_id(const struct Depsgraph *depsgraph, struct ID *id);
/* Get evaluated version of data pointed to by RNA pointer */
@@ -106,7 +106,7 @@ void DEG_get_evaluated_rna_pointer(const struct Depsgraph *depsgraph,
/* Get original version of object for given evaluated one. */
struct Object *DEG_get_original_object(struct Object *object);
-/* Get original version of given evaluated ID datablock. */
+/* Get original version of given evaluated ID data-block. */
struct ID *DEG_get_original_id(struct ID *id);
/* Check whether given ID is an original,
@@ -122,7 +122,7 @@ bool DEG_is_original_object(const struct Object *object);
bool DEG_is_evaluated_id(const struct ID *id);
bool DEG_is_evaluated_object(const struct Object *object);
-/* Check whether depsgraph os fully evaluated. This includes the following checks:
+/* Check whether depsgraph is fully evaluated. This includes the following checks:
* - Relations are up-to-date.
* - Nothing is tagged for update. */
bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 151e0d844b6..3b2dd44af0d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -289,7 +289,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
* setting the current state. */
Collection *collection_;
/* Accumulated flag over the hierarchy of currently building collections.
- * Denotes whether all the hierarchy from parent of collection_ to the
+ * Denotes whether all the hierarchy from parent of `collection_` to the
* very root is visible (aka not restricted.). */
bool is_parent_collection_visible_;
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index a922ec7cd7d..f51b4fa0127 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -680,7 +680,7 @@ typedef struct EEVEE_GeometryMotionData {
int use_deform;
struct GPUBatch *batch; /* Batch for time = t. */
- struct GPUVertBuf *vbo[2]; /* Vbo for time = t +/- step. */
+ struct GPUVertBuf *vbo[2]; /* VBO for time = t +/- step. */
} EEVEE_GeometryMotionData;
/* ************ EFFECTS DATA ************* */
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 23893d79090..b7bcd127859 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -144,7 +144,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
/* Clear texture.
* Due to the late initialization of the SSS it can happen that the `taa_current_sample` is
* already higher than one. This is noticeable when loading a file that has the diffuse light
- * pass in look dev mode active. `texture_created` will make sure that newly created textures
+ * pass in look-dev mode active. `texture_created` will make sure that newly created textures
* are cleared. */
if (effects->taa_current_sample == 1 || texture_created) {
const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index 06dd8a64485..84626eac4cf 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -278,7 +278,7 @@ vec3 probe_evaluate_grid(GridData gd, vec3 P, vec3 N, vec3 localpos)
float ws_dist_point_to_cell = length(ws_point_to_cell);
vec3 ws_light = ws_point_to_cell / ws_dist_point_to_cell;
- /* Smooth backface test */
+ /* Smooth back-face test. */
float weight = saturate(dot(ws_light, N));
/* Precomputed visibility */
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index 90c5f1b95a0..73c4b521b05 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -101,7 +101,7 @@ struct RayTraceParameters {
};
/* Returns true on hit. */
-/* TODO: fclem remove the backface check and do it the SSR resolve code. */
+/* TODO(fclem): remove the back-face check and do it the SSR resolve code. */
bool raytrace(Ray ray,
RayTraceParameters params,
const bool discard_backface,
@@ -151,7 +151,7 @@ bool raytrace(Ray ray,
/* ... and above it with the added thickness. */
hit = hit && (delta > ss_p.z - ss_p.w || abs(delta) < abs(ssray.direction.z * stride * 2.0));
}
- /* Discard backface hits. */
+ /* Discard back-face hits. */
hit = hit && !(discard_backface && prev_delta < 0.0);
/* Reject hit if background. */
hit = hit && (depth_sample != 1.0);
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
index 17e8d0da5d9..26796c82f66 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
@@ -9,8 +9,8 @@ layout(location = 1) out vec4 lineOutput;
void main()
{
- /* Manual backface cullling.. Not ideal for performance
- * but needed for view clarity in xray mode and support
+ /* Manual back-face culling. Not ideal for performance
+ * but needed for view clarity in X-ray mode and support
* for inverted bone matrices. */
if ((inverted == 1) == gl_FrontFacing) {
discard;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
index 6e10a656fc1..c5b2ce0fd99 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
@@ -24,7 +24,7 @@ void main()
workbench_float_pair_decode(mat_data.a, roughness, metallic);
#ifdef V3D_LIGHTING_MATCAP
- /* When using matcaps, mat_data.a is the backface sign. */
+ /* When using matcaps, mat_data.a is the back-face sign. */
N = (mat_data.a > 0.0) ? N : -N;
fragColor.rgb = get_matcap_lighting(base_color, N, I);
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 03679c51469..7f7696d485c 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -701,7 +701,7 @@ BLI_INLINE void draw_select_buffer(DRWShadingGroup *shgroup,
int count = 1;
int tot = is_instancing ? GPU_vertbuf_get_vertex_len(batch->inst[0]) :
GPU_vertbuf_get_vertex_len(batch->verts[0]);
- /* Hack : get "vbo" data without actually drawing. */
+ /* HACK: get VBO data without actually drawing. */
int *select_id = (void *)GPU_vertbuf_get_data(state->select_buf);
/* Batching */
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index f69830fc015..87688ee343c 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4025,7 +4025,7 @@ static bool acf_nlaaction_setting_valid(bAnimContext *UNUSED(ac),
/* conditionally supported */
case ACHANNEL_SETTING_PINNED: /* pinned - map/unmap */
if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
- /* this should only appear in tweakmode */
+ /* This should only appear in tweak-mode. */
return true;
}
else {
@@ -5176,7 +5176,7 @@ void ANIM_channel_draw_widgets(const bContext *C,
}
/* step 3) draw special toggles .................................
- * - in Graph Editor, checkboxes for visibility in curves area
+ * - in Graph Editor, check-boxes for visibility in curves area
* - in NLA Editor, glowing dots for solo/not solo...
* - in Grease Pencil mode, color swatches for layer color
*/
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 136cdefd2ec..76b6ce54d29 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -747,7 +747,7 @@ static bool animedit_poll_channels_active(bContext *C)
return 1;
}
-/* poll callback for Animation Editor channels list region + not in NLA-tweakmode for NLA */
+/* Poll callback for Animation Editor channels list region + not in NLA-tweak-mode for NLA. */
static bool animedit_poll_channels_nla_tweakmode_off(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -763,7 +763,7 @@ static bool animedit_poll_channels_nla_tweakmode_off(bContext *C)
return 0;
}
- /* NLA TweakMode test */
+ /* NLA tweak-mode test. */
if (area->spacetype == SPACE_NLA) {
if ((scene == NULL) || (scene->flag & SCE_NLA_EDIT_ON)) {
return 0;
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 7bc4c307935..4b0c5ccd285 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -1172,7 +1172,7 @@ static void annotation_stroke_eraser_dostroke(tGPsdata *p,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* eraser region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
if ((annotation_stroke_eraser_is_occluded(p, pt1, pc1[0], pc1[1]) == false) ||
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 55d090bcfda..67d4b7726b5 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1579,7 +1579,7 @@ static void gpencil_stroke_eraser_dostroke(tGPsdata *p,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* eraser region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(mval, radius, pc0[0], pc0[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index 7ec64b2afd6..16605b6c634 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -910,7 +910,7 @@ static bool gpencil_vertexpaint_select_stroke(tGP_BrushVertexpaintData *gso,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* brush region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(gso->mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index 56eed187d87..6d953a4d8cf 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -448,7 +448,7 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* brush region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(gso->mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 61daaa7d375..6901176a587 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -245,7 +245,7 @@ enum {
#define UI_PANEL_BOX_STYLE_MARGIN (U.widget_unit * 0.2f)
/* but->drawflag - these flags should only affect how the button is drawn. */
-/* NOTE: currently, these flags _are not passed_ to the widget's state() or draw() functions
+/* NOTE: currently, these flags *are not passed* to the widget's state() or draw() functions
* (except for the 'align' ones)!
*/
enum {
@@ -678,7 +678,7 @@ void UI_block_region_set(uiBlock *block, struct ARegion *region);
void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr);
void UI_block_lock_clear(uiBlock *block);
-/* automatic aligning, horiz or verical */
+/* Automatic aligning, horizontal or vertical. */
void UI_block_align_begin(uiBlock *block);
void UI_block_align_end(uiBlock *block);
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 2bd1b404228..655fdda3069 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -229,7 +229,7 @@ void ui_draw_but_TAB_outline(const rcti *rect,
{0.98, 0.805},
};
- /* mult */
+ /* Multiply. */
for (a = 0; a < 4; a++) {
mul_v2_fl(vec[a], rad);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index bf81ccd280e..743f646d4df 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3268,7 +3268,7 @@ static bool ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, const in
}
#ifdef WITH_INPUT_IME
-/* enable ime, and set up uibut ime data */
+/* Enable IME, and setup #uiBut IME data. */
static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
{
/* XXX Is this really needed? */
@@ -3284,7 +3284,7 @@ static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
wm_window_IME_begin(win, x, y, 0, 0, true);
}
-/* disable ime, and clear uibut ime data */
+/* Disable IME, and clear #uiBut IME data. */
static void ui_textedit_ime_end(wmWindow *win, uiBut *UNUSED(but))
{
wm_window_IME_end(win);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index c9253e1f675..aa957afbf8f 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1519,7 +1519,7 @@ static void icon_draw_rect(float x,
draw_h = h;
draw_x += (w - draw_w) / 2;
}
- /* if the image is squared, the draw_ initialization values are good */
+ /* If the image is squared, the `draw_*` initialization values are good. */
/* first allocate imbuf for scaling and copy preview into it */
ima = IMB_allocImBuf(rw, rh, 32, IB_rect);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index e85ec40ac73..e3608684114 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -4015,23 +4015,23 @@ static void curvemap_tools_dofunc(bContext *C, void *cumap_v, int event)
case UICURVE_FUNC_RESET_VIEW:
BKE_curvemapping_reset_view(cumap);
break;
- case UICURVE_FUNC_HANDLE_VECTOR: /* set vector */
+ case UICURVE_FUNC_HANDLE_VECTOR: /* Set vector. */
BKE_curvemap_handle_set(cuma, HD_VECT);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_HANDLE_AUTO: /* set auto */
+ case UICURVE_FUNC_HANDLE_AUTO: /* Set auto. */
BKE_curvemap_handle_set(cuma, HD_AUTO);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_HANDLE_AUTO_ANIM: /* set auto-clamped */
+ case UICURVE_FUNC_HANDLE_AUTO_ANIM: /* Set auto-clamped. */
BKE_curvemap_handle_set(cuma, HD_AUTO_ANIM);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_EXTEND_HOZ: /* extend horiz */
+ case UICURVE_FUNC_EXTEND_HOZ: /* Extend horizontal. */
cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_EXTEND_EXP: /* extend extrapolate */
+ case UICURVE_FUNC_EXTEND_EXP: /* Extend extrapolate. */
cumap->flag |= CUMA_EXTEND_EXTRAPOLATE;
BKE_curvemapping_changed(cumap, false);
break;
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 057c33c779c..7ea02226f02 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -701,7 +701,7 @@ int UI_calc_float_precision(int prec, double value)
/* Check on the number of decimal places need to display the number,
* this is so 0.00001 is not displayed as 0.00,
- * _but_, this is only for small values si 10.0001 will not get the same treatment.
+ * _but_, this is only for small values as 10.0001 will not get the same treatment.
*/
value = fabs(value);
if ((value < pow10_neg[prec]) && (value > (1.0 / max_pow))) {
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 001ae30e46d..7b2e0fec1d0 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -2088,7 +2088,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
but_pos_ofs = but->pos;
#ifdef WITH_INPUT_IME
- /* if is ime compositing, move the cursor */
+ /* If is IME compositing, move the cursor. */
if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) {
but_pos_ofs += ime_data->cursor_pos;
}
@@ -2140,12 +2140,12 @@ static void widget_draw_text(const uiFontStyle *fstyle,
}
#ifdef WITH_INPUT_IME
- /* ime cursor following */
+ /* IME cursor following. */
if (ime_reposition_window) {
ui_but_ime_reposition(but, ime_win_x, ime_win_y, false);
}
if (ime_data && ime_data->composite_len) {
- /* composite underline */
+ /* Composite underline. */
widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr);
}
#endif
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 73bcaee735e..1fd1b6c984d 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1745,7 +1745,7 @@ typedef struct v2dScrollerMove {
* This is a CUT DOWN VERSION of the 'real' version, which is defined in view2d.c,
* as we only need focus bubble info.
*
- * \warning: The start of this struct must not change,
+ * \warning The start of this struct must not change,
* so that it stays in sync with the 'real' version.
* For now, we don't need to have a separate (internal) header for structs like this...
*/
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 2d071954e58..627d67a5254 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -6560,7 +6560,7 @@ enum {
typedef struct BMElemSort {
/** Sort factor */
float srt;
- /** Original index of this element _in its mempool_ */
+ /** Original index of this element (in its #BLI_mempool). */
int org_idx;
} BMElemSort;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index c591931805d..39de63c22a9 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1539,8 +1539,8 @@ static void region_rect_recursive(
region->winx = BLI_rcti_size_x(&region->winrct) + 1;
region->winy = BLI_rcti_size_y(&region->winrct) + 1;
- /* if region opened normally, we store this for hide/reveal usage */
- /* prevent rounding errors for UI_DPI_FAC mult and divide */
+ /* If region opened normally, we store this for hide/reveal usage. */
+ /* Prevent rounding errors for UI_DPI_FAC multiply and divide. */
if (region->winx > 1) {
region->sizex = (region->winx + 0.5f) / UI_DPI_FAC;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index a888958b9be..bd05d309421 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -2052,7 +2052,7 @@ static bool line_clip_rect2f(const rctf *cliprect,
float l2_clip[2])
{
/* first account for horizontal, then vertical lines */
- /* horiz */
+ /* Horizontal. */
if (fabsf(l1[1] - l2[1]) < PROJ_PIXEL_TOLERANCE) {
/* is the line out of range on its Y axis? */
if (l1[1] < rect->ymin || l1[1] > rect->ymax) {
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index da34723eed4..d968b6cc319 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -293,8 +293,8 @@ typedef struct SculptGestureContext {
/* These store the view origin and normal in world space, which is used in some gestures to
* generate geometry aligned from the view directly in world space. */
/* World space view origin and normal are not affected by object symmetry when doing symmetry
- * passes, so there is no separate variables with the true_ prefix to store their original values
- * without symmetry modifications. */
+ * passes, so there is no separate variables with the `true_` prefix to store their original
+ * values without symmetry modifications. */
float world_space_view_origin[3];
float world_space_view_normal[3];
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 612f3a67aa3..d91cc0f0b54 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -239,7 +239,7 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
}
/**
- * \warning: loops over all files so better use cautiously
+ * \warning Loops over all files so better use cautiously.
*/
static bool file_is_any_selected(struct FileList *files)
{
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ecd21907ed1..fe545aa5bf2 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -2069,7 +2069,7 @@ void filelist_uid_unset(FileUID *r_uid)
}
/**
- * \warning: The UID will only be valid for the current session. Use as runtime data only!
+ * \warning The UID will only be valid for the current session. Use as runtime data only!
*/
void filelist_file_cache_slidingwindow_set(FileList *filelist, size_t window_size)
{
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index f2cea23af76..51b897ce5a3 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -288,14 +288,14 @@ static int mouse_nla_channels(
/* button region... */
if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
if (nlaedit_is_tweakmode_on(ac) == 0) {
- /* 'push-down' action - only usable when not in TweakMode */
+ /* 'push-down' action - only usable when not in tweak-mode */
/* TODO: make this use the operator instead of calling the function directly
* however, calling the operator requires that we supply the args,
* and that works with proper buttons only */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(ale->id));
}
else {
- /* when in tweakmode, this button becomes the toggle for mapped editing */
+ /* When in tweak-mode, this button becomes the toggle for mapped editing. */
adt->flag ^= ADT_NLA_EDIT_NOMAP;
}
@@ -308,13 +308,13 @@ static int mouse_nla_channels(
/* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
* - this is useful when there's no clear divider, and makes more sense in
* the case of users trying to use this to change actions
- * - in tweakmode, clicking here gets us out of tweakmode, as changing selection
- * while in tweakmode is really evil!
+ * - in tweak-mode, clicking here gets us out of tweak-mode, as changing selection
+ * while in tweak-mode is really evil!
* - we disable "solo" flags too, to make it easier to work with stashed actions
* with less trouble
*/
if (nlaedit_is_tweakmode_on(ac)) {
- /* exit tweakmode immediately */
+ /* Exit tweak-mode immediately. */
nlaedit_disable_tweakmode(ac, true);
/* changes to NLA-Action occurred */
@@ -515,7 +515,7 @@ static int nlachannels_pushdown_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* 'push-down' action - only usable when not in TweakMode */
+ /* 'push-down' action - only usable when not in Tweak-mode. */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(id));
struct Main *bmain = CTX_data_main(C);
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index ae86efc0e6a..56efcd8571f 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -135,7 +135,7 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->data;
- /* try entering tweakmode if valid */
+ /* Try entering tweak-mode if valid. */
ok |= BKE_nla_tweakmode_enter(adt);
/* mark the active track as being "solo"? */
@@ -154,9 +154,8 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
ANIM_animdata_update(&ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
- /* if we managed to enter tweakmode on at least one AnimData block,
- * set the flag for this in the active scene and send notifiers
- */
+ /* If we managed to enter tweak-mode on at least one AnimData block,
+ * set the flag for this in the active scene and send notifiers. */
if (ac.scene && ok) {
/* set editing flag */
ac.scene->flag |= SCE_NLA_EDIT_ON;
@@ -206,7 +205,7 @@ void NLA_OT_tweakmode_enter(wmOperatorType *ot)
/** \name Disable Tweak-Mode Operator
* \{ */
-/* NLA Editor internal API function for exiting tweakmode */
+/* NLA Editor internal API function for exiting tweak-mode. */
bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
{
ListBase anim_data = {NULL, NULL};
@@ -232,7 +231,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
BKE_nlatrack_solo_toggle(adt, NULL);
}
- /* to be sure that we're doing everything right, just exit tweakmode... */
+ /* To be sure that we're doing everything right, just exit tweak-mode. */
BKE_nla_tweakmode_exit(adt);
ale->update |= ANIM_UPDATE_DEPS;
@@ -242,7 +241,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
ANIM_animdata_update(ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
- /* if we managed to enter tweakmode on at least one AnimData block,
+ /* if we managed to enter tweak-mode on at least one AnimData block,
* set the flag for this in the active scene and send notifiers
*/
if (ac->scene) {
@@ -257,7 +256,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
return true;
}
-/* exit tweakmode operator callback */
+/* Exit tweak-mode operator callback. */
static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c
index 631dc2e550c..28f194877fa 100644
--- a/source/blender/editors/space_nla/nla_ops.c
+++ b/source/blender/editors/space_nla/nla_ops.c
@@ -39,17 +39,16 @@
/* ************************** poll callbacks for operators **********************************/
-/* tweakmode is NOT enabled */
+/* Tweak-mode is NOT enabled. */
bool nlaop_poll_tweakmode_off(bContext *C)
{
Scene *scene;
/* for now, we check 2 things:
* 1) active editor must be NLA
- * 2) tweakmode is currently set as a 'per-scene' flag
+ * 2) tweak-mode is currently set as a 'per-scene' flag
* so that it will affect entire NLA data-sets,
- * but not all AnimData blocks will be in tweakmode for
- * various reasons
+ * but not all AnimData blocks will be in tweak-mode for various reasons.
*/
if (ED_operator_nla_active(C) == 0) {
return 0;
@@ -63,17 +62,16 @@ bool nlaop_poll_tweakmode_off(bContext *C)
return 1;
}
-/* tweakmode IS enabled */
+/* Tweak-mode IS enabled. */
bool nlaop_poll_tweakmode_on(bContext *C)
{
Scene *scene;
/* for now, we check 2 things:
* 1) active editor must be NLA
- * 2) tweakmode is currently set as a 'per-scene' flag
+ * 2) tweak-mode is currently set as a 'per-scene' flag
* so that it will affect entire NLA data-sets,
- * but not all AnimData blocks will be in tweakmode for
- * various reasons
+ * but not all AnimData blocks will be in tweak-mode for various reasons.
*/
if (ED_operator_nla_active(C) == 0) {
return 0;
@@ -87,7 +85,7 @@ bool nlaop_poll_tweakmode_on(bContext *C)
return 1;
}
-/* is tweakmode enabled - for use in NLA operator code */
+/* is tweak-mode enabled - for use in NLA operator code */
bool nlaedit_is_tweakmode_on(bAnimContext *ac)
{
if (ac && ac->scene) {
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index dc95a01a021..246c3e0156a 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -453,7 +453,7 @@ static void nlaedit_select_leftright(bContext *C,
Scene *scene = ac->scene;
float xmin, xmax;
- /* if currently in tweakmode, exit tweakmode first */
+ /* if currently in tweak-mode, exit tweak-mode first */
if (scene->flag & SCE_NLA_EDIT_ON) {
WM_operator_name_call(C, "NLA_OT_tweakmode_exit", WM_OP_EXEC_DEFAULT, NULL);
}
@@ -612,7 +612,7 @@ static int mouse_nla_strips(bContext *C,
nlaedit_strip_at_region_position(ac, mval[0], mval[1], &ale, &strip);
- /* if currently in tweakmode, exit tweakmode before changing selection states
+ /* if currently in tweak-mode, exit tweak-mode before changing selection states
* now that we've found our target...
*/
if (scene->flag & SCE_NLA_EDIT_ON) {
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
index 5b5c5ed0b04..abbad8c7088 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
@@ -38,9 +38,9 @@ namespace blender::ed::spreadsheet {
* Definition for the component->attribute-domain hierarchy.
* Constructed at compile time.
*
- * \warning: Order of attribute-domains matters! It __must__ match the #AttributeDomain definition
- * and fill gaps with unset optionals (i.e. `std::nullopt`). Would be nice to use array
- * designators for this (which C++ doesn't support).
+ * \warning Order of attribute-domains matters! It __must__ match the #AttributeDomain
+ * definition and fill gaps with unset optionals (i.e. `std::nullopt`). Would be nice to use
+ * array designators for this (which C++ doesn't support).
*/
constexpr DatasetComponentLayoutInfo DATASET_layout_hierarchy[] = {
{
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 8a4c8f410c0..2d98d756dba 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -535,7 +535,7 @@ static void iter_snap_objects(SnapObjectContext *sctx,
* \{ */
/* Store all ray-hits
- * Support for storing all depths, not just the first (raycast 'all') */
+ * Support for storing all depths, not just the first (ray-cast 'all'). */
struct RayCastAll_Data {
void *bvhdata;
@@ -626,7 +626,7 @@ static bool raycast_tri_backface_culling_test(
return dot_v3v3(no, dir) < 0.0f;
}
-/* Callback to raycast with backface culling (Mesh). */
+/* Callback to ray-cast with back-face culling (#Mesh). */
static void mesh_looptri_raycast_backface_culling_cb(void *userdata,
int index,
const BVHTreeRay *ray,
@@ -653,7 +653,7 @@ static void mesh_looptri_raycast_backface_culling_cb(void *userdata,
}
}
-/* Callback to raycast with backface culling (EditMesh). */
+/* Callback to ray-cast with back-face culling (#EditMesh). */
static void editmesh_looptri_raycast_backface_culling_cb(void *userdata,
int index,
const BVHTreeRay *ray,
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index eb4ca2e13b2..f97403a0919 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -2154,7 +2154,7 @@ static void p_collapse_cost_vertex(PVert *vert, float *r_mincost, PEdge **r_mine
static void p_chart_post_collapse_flush(PChart *chart, PEdge *collapsed)
{
- /* move to collapsed_ */
+ /* Move to `collapsed_*`. */
PVert *v, *nextv = NULL, *verts = chart->verts;
PEdge *e, *nexte = NULL, *edges = chart->edges, *laste = NULL;
@@ -2224,7 +2224,7 @@ static void p_chart_post_collapse_flush(PChart *chart, PEdge *collapsed)
static void p_chart_post_split_flush(PChart *chart)
{
- /* move from collapsed_ */
+ /* Move from `collapsed_*`. */
PVert *v, *nextv = NULL;
PEdge *e, *nexte = NULL;
@@ -2259,7 +2259,7 @@ static void p_chart_post_split_flush(PChart *chart)
static void p_chart_simplify_compute(PChart *chart)
{
/* Computes a list of edge collapses / vertex splits. The collapsed
- * simplices go in the chart->collapsed_* lists, The original and
+ * simplices go in the `chart->collapsed_*` lists, The original and
* collapsed may then be view as stacks, where the next collapse/split
* is at the top of the respective lists. */
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 209ec86edef..cc4c0749ca8 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -514,7 +514,7 @@ class Stroke : public Interface1D {
return _id;
}
- /** The different blending modes available to similate the interaction media-medium. */
+ /** The different blending modes available to simulate the interaction media-medium. */
typedef enum {
DRY_MEDIUM, /**< To simulate a dry medium such as Pencil or Charcoal. */
HUMID_MEDIUM, /**< To simulate ink painting (color subtraction blending). */
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 1ae68d6813c..f90c37e5c50 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -365,8 +365,8 @@ static void detect_workarounds()
(strstr(version, "Build 20.19.15.4285"))) {
GCaps.use_main_context_workaround = true;
}
- /* See T70187: merging vertices fail. This has been tested from 18.2.2 till 19.3.0~dev of the
- * Mesa driver */
+ /* See T70187: merging vertices fail. This has been tested from `18.2.2` till `19.3.0~dev`
+ * of the Mesa driver */
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE) &&
(strstr(version, "Mesa 18.") || strstr(version, "Mesa 19.0") ||
strstr(version, "Mesa 19.1") || strstr(version, "Mesa 19.2"))) {
diff --git a/source/blender/gpu/opengl/gl_drawlist.hh b/source/blender/gpu/opengl/gl_drawlist.hh
index db4b9c03c3c..6f80fdd5a8a 100644
--- a/source/blender/gpu/opengl/gl_drawlist.hh
+++ b/source/blender/gpu/opengl/gl_drawlist.hh
@@ -72,7 +72,7 @@ class GLDrawList : public DrawList {
GLuint buffer_id_;
/** Length of whole the buffer (in byte). */
GLsizeiptr buffer_size_;
- /** Offset of data_ inside the whole buffer (in byte). */
+ /** Offset of `data_` inside the whole buffer (in byte). */
GLintptr data_offset_;
/** To free the buffer_id_. */
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 0253de9f9d1..a51c532dfb3 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -74,8 +74,9 @@ typedef struct ParticleSpring {
/* Child particles are created around or between parent particles */
typedef struct ChildParticle {
- /** Num is face index on the final derived mesh. */
- int num, parent;
+ /** Face index on the final derived mesh. */
+ int num;
+ int parent;
/** Nearest particles to the child, used for the interpolation. */
int pa[4];
/** Interpolation weights for the above particles. */
diff --git a/source/blender/makesdna/DNA_pointcache_types.h b/source/blender/makesdna/DNA_pointcache_types.h
index ad5f386bf2b..669c8500677 100644
--- a/source/blender/makesdna/DNA_pointcache_types.h
+++ b/source/blender/makesdna/DNA_pointcache_types.h
@@ -144,7 +144,7 @@ typedef struct PointCache {
#define PTCACHE_FRAMES_SKIPPED (1 << 8)
#define PTCACHE_EXTERNAL (1 << 9)
#define PTCACHE_READ_INFO (1 << 10)
-/** don't use the filename of the blendfile the data is linked from (write a local cache) */
+/** Don't use the filename of the blend-file the data is linked from (write a local cache). */
#define PTCACHE_IGNORE_LIBPATH (1 << 11)
/**
* High resolution cache is saved for smoke for backwards compatibility,
diff --git a/source/blender/makesrna/intern/rna_nla.c b/source/blender/makesrna/intern/rna_nla.c
index 2642ba82bc0..17c7b331c88 100644
--- a/source/blender/makesrna/intern/rna_nla.c
+++ b/source/blender/makesrna/intern/rna_nla.c
@@ -297,7 +297,7 @@ static int rna_NlaStrip_action_editable(PointerRNA *ptr, const char **UNUSED(r_i
{
NlaStrip *strip = (NlaStrip *)ptr->data;
- /* strip actions shouldn't be editable if NLA tweakmode is on */
+ /* Strip actions shouldn't be editable if NLA tweak-mode is on. */
if (ptr->owner_id) {
AnimData *adt = BKE_animdata_from_id(ptr->owner_id);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index c05842d3cfe..56deb873611 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2136,7 +2136,7 @@ static void rna_SpaceDopeSheetEditor_action_update(bContext *C, PointerRNA *ptr)
return;
}
- /* Exit editmode first - we cannot change actions while in tweakmode. */
+ /* Exit editmode first - we cannot change actions while in tweak-mode. */
BKE_nla_tweakmode_exit(adt);
/* To prevent data loss (i.e. if users flip between actions using the Browse menu),
diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner.py b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
index 61622f281a6..f5e5e32ee76 100755
--- a/source/blender/makesrna/rna_cleanup/rna_cleaner.py
+++ b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
@@ -229,7 +229,7 @@ def sort(props_list, sort_priority):
def file_basename(input_filename):
- # if needed will use os.path
+ # If needed will use `os.path`.
if input_filename.endswith(".txt"):
if input_filename.endswith("_work.txt"):
base_filename = input_filename.replace("_work.txt", "")
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
index 4f86a7ef88a..1f878259f30 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
@@ -81,9 +81,11 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
});
}
-/* Get the offsets for the splines whose endpoints we want to output. Filter those which are cylic,
- * or that evaluate to empty. Could be easily adapted to include a selection argument to support
- * attribute selection. */
+/**
+ * Get the offsets for the splines whose endpoints we want to output.
+ * Filter those which are cyclic, or that evaluate to empty.
+ * Could be easily adapted to include a selection argument to support attribute selection.
+ */
static blender::Vector<int> get_endpoint_spline_offsets(Span<SplinePtr> splines)
{
blender::Vector<int> spline_offsets;
diff --git a/source/blender/windowmanager/intern/wm_event_query.c b/source/blender/windowmanager/intern/wm_event_query.c
index 905b0f7b128..e7603a02cff 100644
--- a/source/blender/windowmanager/intern/wm_event_query.c
+++ b/source/blender/windowmanager/intern/wm_event_query.c
@@ -484,7 +484,10 @@ int WM_event_absolute_delta_y(const struct wmEvent *event)
* \{ */
#ifdef WITH_INPUT_IME
-/* most os using ctrl/oskey + space to switch ime, avoid added space */
+/**
+ * Most OS's use `Ctrl+Space` / `OsKey+Space` to switch IME,
+ * so don't type in the space character.
+ */
bool WM_event_is_ime_switch(const struct wmEvent *event)
{
return event->val == KM_PRESS && event->type == EVT_SPACEKEY &&