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authorAras Pranckevicius <aras@nesnausk.org>2022-04-17 22:07:43 +0300
committerAras Pranckevicius <aras@nesnausk.org>2022-04-17 22:07:43 +0300
commit213cd39b6db387bd88f12589fd50ff0e6563cf56 (patch)
treed32f81c22469c10e97c6644c681379614f42e8d5
parenta3eb4027c2383827b9f5beed709c54c53c7d6d20 (diff)
OBJ: further optimize, cleanup and harden the new C++ importer
Continued improvements to the new C++ based OBJ importer. Performance: about 2x faster. - Rungholt.obj (several meshes, 263MB file): Windows 12.7s -> 5.9s, Mac 7.7s -> 3.1s. - Blender 3.0 splash (24k meshes, 2.4GB file): Windows 97.3s -> 53.6s, Mac 137.3s -> 80.0s. - "Windows" is VS2022, AMD Ryzen 5950X (32 threads), "Mac" is Xcode/clang 13, M1Max (10 threads). - Slightly reduced memory usage during import as well. The performance gains are a combination of several things: - Replacing `std::stof` / `std::stoi` with C++17 `from_chars`. - Stop reading input file char-by-char using `std::getline`, and instead read in 64kb chunks, and parse from there (taking care of possibly handling lines split mid-way due to chunk boundaries). - Removing abstractions for splitting a line by some char, - Avoid tiny memory allocations: instead of storing a vector of polygon corners in each face, store all the corners in one big array, and per-face only store indices "where do corners start, and how many". Likewise, don't store full string names of material/group names for each face; only store indices into overall material/group names arrays. - Stop always doing mesh validation, which is slow. Do it just like the Alembic importer does: only do validation if found some invalid faces during import, or if requested by the user via an import setting checkbox (which defaults to off). - Stop doing "collection sync" for each object being added; instead do the collection sync right after creating all the objects. Cleanup / Robustness: This reworking of parser (see "removing abstractions" point above) means that all the functions that were in `parser_string_utils` file are gone, and replaced with different set of functions. However they are not OBJ specific, so as pointed out during review of the previous differential, they are now in `source/blender/io/common` library. Added gtest coverage for said functions as well; something that was only indirectly covered by obj tests previously. Rework of some bits of parsing made the parser actually better able to deal with invalid syntax. E.g. previously, if a face corner were a `/123` string, it would have incorrectly treated that as a vertex index (since it would get "hey that's one number" after splitting a string by a slash), instead of properly marking it as invalid syntax. Added gtest coverage for .mtl parsing; something that was not covered by any tests at all previously. Reviewed By: Howard Trickey Differential Revision: https://developer.blender.org/D14586
-rw-r--r--extern/fast_float/LICENSE-MIT27
-rw-r--r--extern/fast_float/README.blender7
-rw-r--r--extern/fast_float/README.md218
-rw-r--r--extern/fast_float/fast_float.h2979
-rw-r--r--source/blender/editors/io/io_obj.c13
-rw-r--r--source/blender/io/common/CMakeLists.txt5
-rw-r--r--source/blender/io/common/IO_string_utils.hh69
-rw-r--r--source/blender/io/common/intern/string_utils.cc99
-rw-r--r--source/blender/io/common/intern/string_utils_test.cc118
-rw-r--r--source/blender/io/wavefront_obj/CMakeLists.txt5
-rw-r--r--source/blender/io/wavefront_obj/IO_wavefront_obj.h1
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc793
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh114
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc95
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.hh7
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.cc10
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.hh25
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_objects.hh25
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_importer.cc37
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_importer.hh3
-rw-r--r--source/blender/io/wavefront_obj/importer/parser_string_utils.cc174
-rw-r--r--source/blender/io/wavefront_obj/importer/parser_string_utils.hh54
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_importer_tests.cc3
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc172
24 files changed, 4251 insertions, 802 deletions
diff --git a/extern/fast_float/LICENSE-MIT b/extern/fast_float/LICENSE-MIT
new file mode 100644
index 00000000000..2fb2a37ad7f
--- /dev/null
+++ b/extern/fast_float/LICENSE-MIT
@@ -0,0 +1,27 @@
+MIT License
+
+Copyright (c) 2021 The fast_float authors
+
+Permission is hereby granted, free of charge, to any
+person obtaining a copy of this software and associated
+documentation files (the "Software"), to deal in the
+Software without restriction, including without
+limitation the rights to use, copy, modify, merge,
+publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software
+is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice
+shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
+ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
+TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
+SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
diff --git a/extern/fast_float/README.blender b/extern/fast_float/README.blender
new file mode 100644
index 00000000000..a584a0511ee
--- /dev/null
+++ b/extern/fast_float/README.blender
@@ -0,0 +1,7 @@
+Project: fast_float
+URL: https://github.com/fastfloat/fast_float
+License: MIT
+Upstream version: 3.4.0 (b7f9d6c)
+Local modifications:
+
+- Took only the fast_float.h header and the license/readme files
diff --git a/extern/fast_float/README.md b/extern/fast_float/README.md
new file mode 100644
index 00000000000..1e1c06d0a3e
--- /dev/null
+++ b/extern/fast_float/README.md
@@ -0,0 +1,218 @@
+## fast_float number parsing library: 4x faster than strtod
+
+![Ubuntu 20.04 CI (GCC 9)](https://github.com/lemire/fast_float/workflows/Ubuntu%2020.04%20CI%20(GCC%209)/badge.svg)
+![Ubuntu 18.04 CI (GCC 7)](https://github.com/lemire/fast_float/workflows/Ubuntu%2018.04%20CI%20(GCC%207)/badge.svg)
+![Alpine Linux](https://github.com/lemire/fast_float/workflows/Alpine%20Linux/badge.svg)
+![MSYS2-CI](https://github.com/lemire/fast_float/workflows/MSYS2-CI/badge.svg)
+![VS16-CLANG-CI](https://github.com/lemire/fast_float/workflows/VS16-CLANG-CI/badge.svg)
+[![VS16-CI](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml/badge.svg)](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml)
+
+The fast_float library provides fast header-only implementations for the C++ from_chars
+functions for `float` and `double` types. These functions convert ASCII strings representing
+decimal values (e.g., `1.3e10`) into binary types. We provide exact rounding (including
+round to even). In our experience, these `fast_float` functions many times faster than comparable number-parsing functions from existing C++ standard libraries.
+
+Specifically, `fast_float` provides the following two functions with a C++17-like syntax (the library itself only requires C++11):
+
+```C++
+from_chars_result from_chars(const char* first, const char* last, float& value, ...);
+from_chars_result from_chars(const char* first, const char* last, double& value, ...);
+```
+
+The return type (`from_chars_result`) is defined as the struct:
+```C++
+struct from_chars_result {
+ const char* ptr;
+ std::errc ec;
+};
+```
+
+It parses the character sequence [first,last) for a number. It parses floating-point numbers expecting
+a locale-independent format equivalent to the C++17 from_chars function.
+The resulting floating-point value is the closest floating-point values (using either float or double),
+using the "round to even" convention for values that would otherwise fall right in-between two values.
+That is, we provide exact parsing according to the IEEE standard.
+
+
+Given a successful parse, the pointer (`ptr`) in the returned value is set to point right after the
+parsed number, and the `value` referenced is set to the parsed value. In case of error, the returned
+`ec` contains a representative error, otherwise the default (`std::errc()`) value is stored.
+
+The implementation does not throw and does not allocate memory (e.g., with `new` or `malloc`).
+
+It will parse infinity and nan values.
+
+Example:
+
+``` C++
+#include "fast_float/fast_float.h"
+#include <iostream>
+
+int main() {
+ const std::string input = "3.1416 xyz ";
+ double result;
+ auto answer = fast_float::from_chars(input.data(), input.data()+input.size(), result);
+ if(answer.ec != std::errc()) { std::cerr << "parsing failure\n"; return EXIT_FAILURE; }
+ std::cout << "parsed the number " << result << std::endl;
+ return EXIT_SUCCESS;
+}
+```
+
+
+Like the C++17 standard, the `fast_float::from_chars` functions take an optional last argument of
+the type `fast_float::chars_format`. It is a bitset value: we check whether
+`fmt & fast_float::chars_format::fixed` and `fmt & fast_float::chars_format::scientific` are set
+to determine whether we allow the fixed point and scientific notation respectively.
+The default is `fast_float::chars_format::general` which allows both `fixed` and `scientific`.
+
+The library seeks to follow the C++17 (see [20.19.3](http://eel.is/c++draft/charconv.from.chars).(7.1)) specification.
+* The `from_chars` function does not skip leading white-space characters.
+* [A leading `+` sign](https://en.cppreference.com/w/cpp/utility/from_chars) is forbidden.
+* It is generally impossible to represent a decimal value exactly as binary floating-point number (`float` and `double` types). We seek the nearest value. We round to an even mantissa when we are in-between two binary floating-point numbers.
+
+Furthermore, we have the following restrictions:
+* We only support `float` and `double` types at this time.
+* We only support the decimal format: we do not support hexadecimal strings.
+* For values that are either very large or very small (e.g., `1e9999`), we represent it using the infinity or negative infinity value.
+
+We support Visual Studio, macOS, Linux, freeBSD. We support big and little endian. We support 32-bit and 64-bit systems.
+
+
+
+## Using commas as decimal separator
+
+
+The C++ standard stipulate that `from_chars` has to be locale-independent. In
+particular, the decimal separator has to be the period (`.`). However,
+some users still want to use the `fast_float` library with in a locale-dependent
+manner. Using a separate function called `from_chars_advanced`, we allow the users
+to pass a `parse_options` instance which contains a custom decimal separator (e.g.,
+the comma). You may use it as follows.
+
+```C++
+#include "fast_float/fast_float.h"
+#include <iostream>
+
+int main() {
+ const std::string input = "3,1416 xyz ";
+ double result;
+ fast_float::parse_options options{fast_float::chars_format::general, ','};
+ auto answer = fast_float::from_chars_advanced(input.data(), input.data()+input.size(), result, options);
+ if((answer.ec != std::errc()) || ((result != 3.1416))) { std::cerr << "parsing failure\n"; return EXIT_FAILURE; }
+ std::cout << "parsed the number " << result << std::endl;
+ return EXIT_SUCCESS;
+}
+```
+
+
+## Reference
+
+- Daniel Lemire, [Number Parsing at a Gigabyte per Second](https://arxiv.org/abs/2101.11408), Software: Pratice and Experience 51 (8), 2021.
+
+## Other programming languages
+
+- [There is an R binding](https://github.com/eddelbuettel/rcppfastfloat) called `rcppfastfloat`.
+- [There is a Rust port of the fast_float library](https://github.com/aldanor/fast-float-rust/) called `fast-float-rust`.
+- [There is a Java port of the fast_float library](https://github.com/wrandelshofer/FastDoubleParser) called `FastDoubleParser`.
+- [There is a C# port of the fast_float library](https://github.com/CarlVerret/csFastFloat) called `csFastFloat`.
+
+
+## Relation With Other Work
+
+The fastfloat algorithm is part of the [LLVM standard libraries](https://github.com/llvm/llvm-project/commit/87c016078ad72c46505461e4ff8bfa04819fe7ba).
+
+The fast_float library provides a performance similar to that of the [fast_double_parser](https://github.com/lemire/fast_double_parser) library but using an updated algorithm reworked from the ground up, and while offering an API more in line with the expectations of C++ programmers. The fast_double_parser library is part of the [Microsoft LightGBM machine-learning framework](https://github.com/microsoft/LightGBM).
+
+## Users
+
+The fast_float library is used by [Apache Arrow](https://github.com/apache/arrow/pull/8494) where it multiplied the number parsing speed by two or three times. It is also used by [Yandex ClickHouse](https://github.com/ClickHouse/ClickHouse) and by [Google Jsonnet](https://github.com/google/jsonnet).
+
+
+## How fast is it?
+
+It can parse random floating-point numbers at a speed of 1 GB/s on some systems. We find that it is often twice as fast as the best available competitor, and many times faster than many standard-library implementations.
+
+<img src="http://lemire.me/blog/wp-content/uploads/2020/11/fastfloat_speed.png" width="400">
+
+```
+$ ./build/benchmarks/benchmark
+# parsing random integers in the range [0,1)
+volume = 2.09808 MB
+netlib : 271.18 MB/s (+/- 1.2 %) 12.93 Mfloat/s
+doubleconversion : 225.35 MB/s (+/- 1.2 %) 10.74 Mfloat/s
+strtod : 190.94 MB/s (+/- 1.6 %) 9.10 Mfloat/s
+abseil : 430.45 MB/s (+/- 2.2 %) 20.52 Mfloat/s
+fastfloat : 1042.38 MB/s (+/- 9.9 %) 49.68 Mfloat/s
+```
+
+See https://github.com/lemire/simple_fastfloat_benchmark for our benchmarking code.
+
+
+## Video
+
+[![Go Systems 2020](http://img.youtube.com/vi/AVXgvlMeIm4/0.jpg)](http://www.youtube.com/watch?v=AVXgvlMeIm4)<br />
+
+## Using as a CMake dependency
+
+This library is header-only by design. The CMake file provides the `fast_float` target
+which is merely a pointer to the `include` directory.
+
+If you drop the `fast_float` repository in your CMake project, you should be able to use
+it in this manner:
+
+```cmake
+add_subdirectory(fast_float)
+target_link_libraries(myprogram PUBLIC fast_float)
+```
+
+Or you may want to retrieve the dependency automatically if you have a sufficiently recent version of CMake (3.11 or better at least):
+
+```cmake
+FetchContent_Declare(
+ fast_float
+ GIT_REPOSITORY https://github.com/lemire/fast_float.git
+ GIT_TAG tags/v1.1.2
+ GIT_SHALLOW TRUE)
+
+FetchContent_MakeAvailable(fast_float)
+target_link_libraries(myprogram PUBLIC fast_float)
+
+```
+
+You should change the `GIT_TAG` line so that you recover the version you wish to use.
+
+## Using as single header
+
+The script `script/amalgamate.py` may be used to generate a single header
+version of the library if so desired.
+Just run the script from the root directory of this repository.
+You can customize the license type and output file if desired as described in
+the command line help.
+
+You may directly download automatically generated single-header files:
+
+https://github.com/fastfloat/fast_float/releases/download/v1.1.2/fast_float.h
+
+## Credit
+
+Though this work is inspired by many different people, this work benefited especially from exchanges with
+Michael Eisel, who motivated the original research with his key insights, and with Nigel Tao who provided
+invaluable feedback. Rémy Oudompheng first implemented a fast path we use in the case of long digits.
+
+The library includes code adapted from Google Wuffs (written by Nigel Tao) which was originally published
+under the Apache 2.0 license.
+
+## License
+
+<sup>
+Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
+2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
+</sup>
+
+<br>
+
+<sub>
+Unless you explicitly state otherwise, any contribution intentionally submitted
+for inclusion in this repository by you, as defined in the Apache-2.0 license,
+shall be dual licensed as above, without any additional terms or conditions.
+</sub>
diff --git a/extern/fast_float/fast_float.h b/extern/fast_float/fast_float.h
new file mode 100644
index 00000000000..2482dfdbd6c
--- /dev/null
+++ b/extern/fast_float/fast_float.h
@@ -0,0 +1,2979 @@
+// fast_float by Daniel Lemire
+// fast_float by João Paulo Magalhaes
+//
+// with contributions from Eugene Golushkov
+// with contributions from Maksim Kita
+// with contributions from Marcin Wojdyr
+// with contributions from Neal Richardson
+// with contributions from Tim Paine
+// with contributions from Fabio Pellacini
+//
+// Licensed under the Apache License, Version 2.0, or the
+// MIT License at your option. This file may not be copied,
+// modified, or distributed except according to those terms.
+//
+// MIT License Notice
+//
+// MIT License
+//
+// Copyright (c) 2021 The fast_float authors
+//
+// Permission is hereby granted, free of charge, to any
+// person obtaining a copy of this software and associated
+// documentation files (the "Software"), to deal in the
+// Software without restriction, including without
+// limitation the rights to use, copy, modify, merge,
+// publish, distribute, sublicense, and/or sell copies of
+// the Software, and to permit persons to whom the Software
+// is furnished to do so, subject to the following
+// conditions:
+//
+// The above copyright notice and this permission notice
+// shall be included in all copies or substantial portions
+// of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
+// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
+// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
+// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+// IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+// DEALINGS IN THE SOFTWARE.
+//
+// Apache License (Version 2.0) Notice
+//
+// Copyright 2021 The fast_float authors
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+//
+
+#ifndef FASTFLOAT_FAST_FLOAT_H
+#define FASTFLOAT_FAST_FLOAT_H
+
+#include <system_error>
+
+namespace fast_float {
+enum chars_format {
+ scientific = 1<<0,
+ fixed = 1<<2,
+ hex = 1<<3,
+ general = fixed | scientific
+};
+
+
+struct from_chars_result {
+ const char *ptr;
+ std::errc ec;
+};
+
+struct parse_options {
+ constexpr explicit parse_options(chars_format fmt = chars_format::general,
+ char dot = '.')
+ : format(fmt), decimal_point(dot) {}
+
+ /** Which number formats are accepted */
+ chars_format format;
+ /** The character used as decimal point */
+ char decimal_point;
+};
+
+/**
+ * This function parses the character sequence [first,last) for a number. It parses floating-point numbers expecting
+ * a locale-indepent format equivalent to what is used by std::strtod in the default ("C") locale.
+ * The resulting floating-point value is the closest floating-point values (using either float or double),
+ * using the "round to even" convention for values that would otherwise fall right in-between two values.
+ * That is, we provide exact parsing according to the IEEE standard.
+ *
+ * Given a successful parse, the pointer (`ptr`) in the returned value is set to point right after the
+ * parsed number, and the `value` referenced is set to the parsed value. In case of error, the returned
+ * `ec` contains a representative error, otherwise the default (`std::errc()`) value is stored.
+ *
+ * The implementation does not throw and does not allocate memory (e.g., with `new` or `malloc`).
+ *
+ * Like the C++17 standard, the `fast_float::from_chars` functions take an optional last argument of
+ * the type `fast_float::chars_format`. It is a bitset value: we check whether
+ * `fmt & fast_float::chars_format::fixed` and `fmt & fast_float::chars_format::scientific` are set
+ * to determine whether we allowe the fixed point and scientific notation respectively.
+ * The default is `fast_float::chars_format::general` which allows both `fixed` and `scientific`.
+ */
+template<typename T>
+from_chars_result from_chars(const char *first, const char *last,
+ T &value, chars_format fmt = chars_format::general) noexcept;
+
+/**
+ * Like from_chars, but accepts an `options` argument to govern number parsing.
+ */
+template<typename T>
+from_chars_result from_chars_advanced(const char *first, const char *last,
+ T &value, parse_options options) noexcept;
+
+}
+#endif // FASTFLOAT_FAST_FLOAT_H
+
+#ifndef FASTFLOAT_FLOAT_COMMON_H
+#define FASTFLOAT_FLOAT_COMMON_H
+
+#include <cfloat>
+#include <cstdint>
+#include <cassert>
+#include <cstring>
+#include <type_traits>
+
+#if (defined(__x86_64) || defined(__x86_64__) || defined(_M_X64) \
+ || defined(__amd64) || defined(__aarch64__) || defined(_M_ARM64) \
+ || defined(__MINGW64__) \
+ || defined(__s390x__) \
+ || (defined(__ppc64__) || defined(__PPC64__) || defined(__ppc64le__) || defined(__PPC64LE__)) \
+ || defined(__EMSCRIPTEN__))
+#define FASTFLOAT_64BIT
+#elif (defined(__i386) || defined(__i386__) || defined(_M_IX86) \
+ || defined(__arm__) || defined(_M_ARM) \
+ || defined(__MINGW32__))
+#define FASTFLOAT_32BIT
+#else
+ // Need to check incrementally, since SIZE_MAX is a size_t, avoid overflow.
+ // We can never tell the register width, but the SIZE_MAX is a good approximation.
+ // UINTPTR_MAX and INTPTR_MAX are optional, so avoid them for max portability.
+ #if SIZE_MAX == 0xffff
+ #error Unknown platform (16-bit, unsupported)
+ #elif SIZE_MAX == 0xffffffff
+ #define FASTFLOAT_32BIT
+ #elif SIZE_MAX == 0xffffffffffffffff
+ #define FASTFLOAT_64BIT
+ #else
+ #error Unknown platform (not 32-bit, not 64-bit?)
+ #endif
+#endif
+
+#if ((defined(_WIN32) || defined(_WIN64)) && !defined(__clang__))
+#include <intrin.h>
+#endif
+
+#if defined(_MSC_VER) && !defined(__clang__)
+#define FASTFLOAT_VISUAL_STUDIO 1
+#endif
+
+#ifdef _WIN32
+#define FASTFLOAT_IS_BIG_ENDIAN 0
+#else
+#if defined(__APPLE__) || defined(__FreeBSD__)
+#include <machine/endian.h>
+#elif defined(sun) || defined(__sun)
+#include <sys/byteorder.h>
+#else
+#include <endian.h>
+#endif
+#
+#ifndef __BYTE_ORDER__
+// safe choice
+#define FASTFLOAT_IS_BIG_ENDIAN 0
+#endif
+#
+#ifndef __ORDER_LITTLE_ENDIAN__
+// safe choice
+#define FASTFLOAT_IS_BIG_ENDIAN 0
+#endif
+#
+#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
+#define FASTFLOAT_IS_BIG_ENDIAN 0
+#else
+#define FASTFLOAT_IS_BIG_ENDIAN 1
+#endif
+#endif
+
+#ifdef FASTFLOAT_VISUAL_STUDIO
+#define fastfloat_really_inline __forceinline
+#else
+#define fastfloat_really_inline inline __attribute__((always_inline))
+#endif
+
+#ifndef FASTFLOAT_ASSERT
+#define FASTFLOAT_ASSERT(x) { if (!(x)) abort(); }
+#endif
+
+#ifndef FASTFLOAT_DEBUG_ASSERT
+#include <cassert>
+#define FASTFLOAT_DEBUG_ASSERT(x) assert(x)
+#endif
+
+// rust style `try!()` macro, or `?` operator
+#define FASTFLOAT_TRY(x) { if (!(x)) return false; }
+
+namespace fast_float {
+
+// Compares two ASCII strings in a case insensitive manner.
+inline bool fastfloat_strncasecmp(const char *input1, const char *input2,
+ size_t length) {
+ char running_diff{0};
+ for (size_t i = 0; i < length; i++) {
+ running_diff |= (input1[i] ^ input2[i]);
+ }
+ return (running_diff == 0) || (running_diff == 32);
+}
+
+#ifndef FLT_EVAL_METHOD
+#error "FLT_EVAL_METHOD should be defined, please include cfloat."
+#endif
+
+// a pointer and a length to a contiguous block of memory
+template <typename T>
+struct span {
+ const T* ptr;
+ size_t length;
+ span(const T* _ptr, size_t _length) : ptr(_ptr), length(_length) {}
+ span() : ptr(nullptr), length(0) {}
+
+ constexpr size_t len() const noexcept {
+ return length;
+ }
+
+ const T& operator[](size_t index) const noexcept {
+ FASTFLOAT_DEBUG_ASSERT(index < length);
+ return ptr[index];
+ }
+};
+
+struct value128 {
+ uint64_t low;
+ uint64_t high;
+ value128(uint64_t _low, uint64_t _high) : low(_low), high(_high) {}
+ value128() : low(0), high(0) {}
+};
+
+/* result might be undefined when input_num is zero */
+fastfloat_really_inline int leading_zeroes(uint64_t input_num) {
+ assert(input_num > 0);
+#ifdef FASTFLOAT_VISUAL_STUDIO
+ #if defined(_M_X64) || defined(_M_ARM64)
+ unsigned long leading_zero = 0;
+ // Search the mask data from most significant bit (MSB)
+ // to least significant bit (LSB) for a set bit (1).
+ _BitScanReverse64(&leading_zero, input_num);
+ return (int)(63 - leading_zero);
+ #else
+ int last_bit = 0;
+ if(input_num & uint64_t(0xffffffff00000000)) input_num >>= 32, last_bit |= 32;
+ if(input_num & uint64_t( 0xffff0000)) input_num >>= 16, last_bit |= 16;
+ if(input_num & uint64_t( 0xff00)) input_num >>= 8, last_bit |= 8;
+ if(input_num & uint64_t( 0xf0)) input_num >>= 4, last_bit |= 4;
+ if(input_num & uint64_t( 0xc)) input_num >>= 2, last_bit |= 2;
+ if(input_num & uint64_t( 0x2)) input_num >>= 1, last_bit |= 1;
+ return 63 - last_bit;
+ #endif
+#else
+ return __builtin_clzll(input_num);
+#endif
+}
+
+#ifdef FASTFLOAT_32BIT
+
+// slow emulation routine for 32-bit
+fastfloat_really_inline uint64_t emulu(uint32_t x, uint32_t y) {
+ return x * (uint64_t)y;
+}
+
+// slow emulation routine for 32-bit
+#if !defined(__MINGW64__)
+fastfloat_really_inline uint64_t _umul128(uint64_t ab, uint64_t cd,
+ uint64_t *hi) {
+ uint64_t ad = emulu((uint32_t)(ab >> 32), (uint32_t)cd);
+ uint64_t bd = emulu((uint32_t)ab, (uint32_t)cd);
+ uint64_t adbc = ad + emulu((uint32_t)ab, (uint32_t)(cd >> 32));
+ uint64_t adbc_carry = !!(adbc < ad);
+ uint64_t lo = bd + (adbc << 32);
+ *hi = emulu((uint32_t)(ab >> 32), (uint32_t)(cd >> 32)) + (adbc >> 32) +
+ (adbc_carry << 32) + !!(lo < bd);
+ return lo;
+}
+#endif // !__MINGW64__
+
+#endif // FASTFLOAT_32BIT
+
+
+// compute 64-bit a*b
+fastfloat_really_inline value128 full_multiplication(uint64_t a,
+ uint64_t b) {
+ value128 answer;
+#ifdef _M_ARM64
+ // ARM64 has native support for 64-bit multiplications, no need to emulate
+ answer.high = __umulh(a, b);
+ answer.low = a * b;
+#elif defined(FASTFLOAT_32BIT) || (defined(_WIN64) && !defined(__clang__))
+ answer.low = _umul128(a, b, &answer.high); // _umul128 not available on ARM64
+#elif defined(FASTFLOAT_64BIT)
+ __uint128_t r = ((__uint128_t)a) * b;
+ answer.low = uint64_t(r);
+ answer.high = uint64_t(r >> 64);
+#else
+ #error Not implemented
+#endif
+ return answer;
+}
+
+struct adjusted_mantissa {
+ uint64_t mantissa{0};
+ int32_t power2{0}; // a negative value indicates an invalid result
+ adjusted_mantissa() = default;
+ bool operator==(const adjusted_mantissa &o) const {
+ return mantissa == o.mantissa && power2 == o.power2;
+ }
+ bool operator!=(const adjusted_mantissa &o) const {
+ return mantissa != o.mantissa || power2 != o.power2;
+ }
+};
+
+// Bias so we can get the real exponent with an invalid adjusted_mantissa.
+constexpr static int32_t invalid_am_bias = -0x8000;
+
+constexpr static double powers_of_ten_double[] = {
+ 1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11,
+ 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19, 1e20, 1e21, 1e22};
+constexpr static float powers_of_ten_float[] = {1e0, 1e1, 1e2, 1e3, 1e4, 1e5,
+ 1e6, 1e7, 1e8, 1e9, 1e10};
+
+template <typename T> struct binary_format {
+ using equiv_uint = typename std::conditional<sizeof(T) == 4, uint32_t, uint64_t>::type;
+
+ static inline constexpr int mantissa_explicit_bits();
+ static inline constexpr int minimum_exponent();
+ static inline constexpr int infinite_power();
+ static inline constexpr int sign_index();
+ static inline constexpr int min_exponent_fast_path();
+ static inline constexpr int max_exponent_fast_path();
+ static inline constexpr int max_exponent_round_to_even();
+ static inline constexpr int min_exponent_round_to_even();
+ static inline constexpr uint64_t max_mantissa_fast_path();
+ static inline constexpr int largest_power_of_ten();
+ static inline constexpr int smallest_power_of_ten();
+ static inline constexpr T exact_power_of_ten(int64_t power);
+ static inline constexpr size_t max_digits();
+ static inline constexpr equiv_uint exponent_mask();
+ static inline constexpr equiv_uint mantissa_mask();
+ static inline constexpr equiv_uint hidden_bit_mask();
+};
+
+template <> inline constexpr int binary_format<double>::mantissa_explicit_bits() {
+ return 52;
+}
+template <> inline constexpr int binary_format<float>::mantissa_explicit_bits() {
+ return 23;
+}
+
+template <> inline constexpr int binary_format<double>::max_exponent_round_to_even() {
+ return 23;
+}
+
+template <> inline constexpr int binary_format<float>::max_exponent_round_to_even() {
+ return 10;
+}
+
+template <> inline constexpr int binary_format<double>::min_exponent_round_to_even() {
+ return -4;
+}
+
+template <> inline constexpr int binary_format<float>::min_exponent_round_to_even() {
+ return -17;
+}
+
+template <> inline constexpr int binary_format<double>::minimum_exponent() {
+ return -1023;
+}
+template <> inline constexpr int binary_format<float>::minimum_exponent() {
+ return -127;
+}
+
+template <> inline constexpr int binary_format<double>::infinite_power() {
+ return 0x7FF;
+}
+template <> inline constexpr int binary_format<float>::infinite_power() {
+ return 0xFF;
+}
+
+template <> inline constexpr int binary_format<double>::sign_index() { return 63; }
+template <> inline constexpr int binary_format<float>::sign_index() { return 31; }
+
+template <> inline constexpr int binary_format<double>::min_exponent_fast_path() {
+#if (FLT_EVAL_METHOD != 1) && (FLT_EVAL_METHOD != 0)
+ return 0;
+#else
+ return -22;
+#endif
+}
+template <> inline constexpr int binary_format<float>::min_exponent_fast_path() {
+#if (FLT_EVAL_METHOD != 1) && (FLT_EVAL_METHOD != 0)
+ return 0;
+#else
+ return -10;
+#endif
+}
+
+template <> inline constexpr int binary_format<double>::max_exponent_fast_path() {
+ return 22;
+}
+template <> inline constexpr int binary_format<float>::max_exponent_fast_path() {
+ return 10;
+}
+
+template <> inline constexpr uint64_t binary_format<double>::max_mantissa_fast_path() {
+ return uint64_t(2) << mantissa_explicit_bits();
+}
+template <> inline constexpr uint64_t binary_format<float>::max_mantissa_fast_path() {
+ return uint64_t(2) << mantissa_explicit_bits();
+}
+
+template <>
+inline constexpr double binary_format<double>::exact_power_of_ten(int64_t power) {
+ return powers_of_ten_double[power];
+}
+template <>
+inline constexpr float binary_format<float>::exact_power_of_ten(int64_t power) {
+
+ return powers_of_ten_float[power];
+}
+
+
+template <>
+inline constexpr int binary_format<double>::largest_power_of_ten() {
+ return 308;
+}
+template <>
+inline constexpr int binary_format<float>::largest_power_of_ten() {
+ return 38;
+}
+
+template <>
+inline constexpr int binary_format<double>::smallest_power_of_ten() {
+ return -342;
+}
+template <>
+inline constexpr int binary_format<float>::smallest_power_of_ten() {
+ return -65;
+}
+
+template <> inline constexpr size_t binary_format<double>::max_digits() {
+ return 769;
+}
+template <> inline constexpr size_t binary_format<float>::max_digits() {
+ return 114;
+}
+
+template <> inline constexpr binary_format<float>::equiv_uint
+ binary_format<float>::exponent_mask() {
+ return 0x7F800000;
+}
+template <> inline constexpr binary_format<double>::equiv_uint
+ binary_format<double>::exponent_mask() {
+ return 0x7FF0000000000000;
+}
+
+template <> inline constexpr binary_format<float>::equiv_uint
+ binary_format<float>::mantissa_mask() {
+ return 0x007FFFFF;
+}
+template <> inline constexpr binary_format<double>::equiv_uint
+ binary_format<double>::mantissa_mask() {
+ return 0x000FFFFFFFFFFFFF;
+}
+
+template <> inline constexpr binary_format<float>::equiv_uint
+ binary_format<float>::hidden_bit_mask() {
+ return 0x00800000;
+}
+template <> inline constexpr binary_format<double>::equiv_uint
+ binary_format<double>::hidden_bit_mask() {
+ return 0x0010000000000000;
+}
+
+template<typename T>
+fastfloat_really_inline void to_float(bool negative, adjusted_mantissa am, T &value) {
+ uint64_t word = am.mantissa;
+ word |= uint64_t(am.power2) << binary_format<T>::mantissa_explicit_bits();
+ word = negative
+ ? word | (uint64_t(1) << binary_format<T>::sign_index()) : word;
+#if FASTFLOAT_IS_BIG_ENDIAN == 1
+ if (std::is_same<T, float>::value) {
+ ::memcpy(&value, (char *)&word + 4, sizeof(T)); // extract value at offset 4-7 if float on big-endian
+ } else {
+ ::memcpy(&value, &word, sizeof(T));
+ }
+#else
+ // For little-endian systems:
+ ::memcpy(&value, &word, sizeof(T));
+#endif
+}
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_ASCII_NUMBER_H
+#define FASTFLOAT_ASCII_NUMBER_H
+
+#include <cctype>
+#include <cstdint>
+#include <cstring>
+#include <iterator>
+
+
+namespace fast_float {
+
+// Next function can be micro-optimized, but compilers are entirely
+// able to optimize it well.
+fastfloat_really_inline bool is_integer(char c) noexcept { return c >= '0' && c <= '9'; }
+
+fastfloat_really_inline uint64_t byteswap(uint64_t val) {
+ return (val & 0xFF00000000000000) >> 56
+ | (val & 0x00FF000000000000) >> 40
+ | (val & 0x0000FF0000000000) >> 24
+ | (val & 0x000000FF00000000) >> 8
+ | (val & 0x00000000FF000000) << 8
+ | (val & 0x0000000000FF0000) << 24
+ | (val & 0x000000000000FF00) << 40
+ | (val & 0x00000000000000FF) << 56;
+}
+
+fastfloat_really_inline uint64_t read_u64(const char *chars) {
+ uint64_t val;
+ ::memcpy(&val, chars, sizeof(uint64_t));
+#if FASTFLOAT_IS_BIG_ENDIAN == 1
+ // Need to read as-if the number was in little-endian order.
+ val = byteswap(val);
+#endif
+ return val;
+}
+
+fastfloat_really_inline void write_u64(uint8_t *chars, uint64_t val) {
+#if FASTFLOAT_IS_BIG_ENDIAN == 1
+ // Need to read as-if the number was in little-endian order.
+ val = byteswap(val);
+#endif
+ ::memcpy(chars, &val, sizeof(uint64_t));
+}
+
+// credit @aqrit
+fastfloat_really_inline uint32_t parse_eight_digits_unrolled(uint64_t val) {
+ const uint64_t mask = 0x000000FF000000FF;
+ const uint64_t mul1 = 0x000F424000000064; // 100 + (1000000ULL << 32)
+ const uint64_t mul2 = 0x0000271000000001; // 1 + (10000ULL << 32)
+ val -= 0x3030303030303030;
+ val = (val * 10) + (val >> 8); // val = (val * 2561) >> 8;
+ val = (((val & mask) * mul1) + (((val >> 16) & mask) * mul2)) >> 32;
+ return uint32_t(val);
+}
+
+fastfloat_really_inline uint32_t parse_eight_digits_unrolled(const char *chars) noexcept {
+ return parse_eight_digits_unrolled(read_u64(chars));
+}
+
+// credit @aqrit
+fastfloat_really_inline bool is_made_of_eight_digits_fast(uint64_t val) noexcept {
+ return !((((val + 0x4646464646464646) | (val - 0x3030303030303030)) &
+ 0x8080808080808080));
+}
+
+fastfloat_really_inline bool is_made_of_eight_digits_fast(const char *chars) noexcept {
+ return is_made_of_eight_digits_fast(read_u64(chars));
+}
+
+typedef span<const char> byte_span;
+
+struct parsed_number_string {
+ int64_t exponent{0};
+ uint64_t mantissa{0};
+ const char *lastmatch{nullptr};
+ bool negative{false};
+ bool valid{false};
+ bool too_many_digits{false};
+ // contains the range of the significant digits
+ byte_span integer{}; // non-nullable
+ byte_span fraction{}; // nullable
+};
+
+// Assuming that you use no more than 19 digits, this will
+// parse an ASCII string.
+fastfloat_really_inline
+parsed_number_string parse_number_string(const char *p, const char *pend, parse_options options) noexcept {
+ const chars_format fmt = options.format;
+ const char decimal_point = options.decimal_point;
+
+ parsed_number_string answer;
+ answer.valid = false;
+ answer.too_many_digits = false;
+ answer.negative = (*p == '-');
+ if (*p == '-') { // C++17 20.19.3.(7.1) explicitly forbids '+' sign here
+ ++p;
+ if (p == pend) {
+ return answer;
+ }
+ if (!is_integer(*p) && (*p != decimal_point)) { // a sign must be followed by an integer or the dot
+ return answer;
+ }
+ }
+ const char *const start_digits = p;
+
+ uint64_t i = 0; // an unsigned int avoids signed overflows (which are bad)
+
+ while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
+ i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
+ p += 8;
+ }
+ while ((p != pend) && is_integer(*p)) {
+ // a multiplication by 10 is cheaper than an arbitrary integer
+ // multiplication
+ i = 10 * i +
+ uint64_t(*p - '0'); // might overflow, we will handle the overflow later
+ ++p;
+ }
+ const char *const end_of_integer_part = p;
+ int64_t digit_count = int64_t(end_of_integer_part - start_digits);
+ answer.integer = byte_span(start_digits, size_t(digit_count));
+ int64_t exponent = 0;
+ if ((p != pend) && (*p == decimal_point)) {
+ ++p;
+ const char* before = p;
+ // can occur at most twice without overflowing, but let it occur more, since
+ // for integers with many digits, digit parsing is the primary bottleneck.
+ while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
+ i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
+ p += 8;
+ }
+ while ((p != pend) && is_integer(*p)) {
+ uint8_t digit = uint8_t(*p - '0');
+ ++p;
+ i = i * 10 + digit; // in rare cases, this will overflow, but that's ok
+ }
+ exponent = before - p;
+ answer.fraction = byte_span(before, size_t(p - before));
+ digit_count -= exponent;
+ }
+ // we must have encountered at least one integer!
+ if (digit_count == 0) {
+ return answer;
+ }
+ int64_t exp_number = 0; // explicit exponential part
+ if ((fmt & chars_format::scientific) && (p != pend) && (('e' == *p) || ('E' == *p))) {
+ const char * location_of_e = p;
+ ++p;
+ bool neg_exp = false;
+ if ((p != pend) && ('-' == *p)) {
+ neg_exp = true;
+ ++p;
+ } else if ((p != pend) && ('+' == *p)) { // '+' on exponent is allowed by C++17 20.19.3.(7.1)
+ ++p;
+ }
+ if ((p == pend) || !is_integer(*p)) {
+ if(!(fmt & chars_format::fixed)) {
+ // We are in error.
+ return answer;
+ }
+ // Otherwise, we will be ignoring the 'e'.
+ p = location_of_e;
+ } else {
+ while ((p != pend) && is_integer(*p)) {
+ uint8_t digit = uint8_t(*p - '0');
+ if (exp_number < 0x10000000) {
+ exp_number = 10 * exp_number + digit;
+ }
+ ++p;
+ }
+ if(neg_exp) { exp_number = - exp_number; }
+ exponent += exp_number;
+ }
+ } else {
+ // If it scientific and not fixed, we have to bail out.
+ if((fmt & chars_format::scientific) && !(fmt & chars_format::fixed)) { return answer; }
+ }
+ answer.lastmatch = p;
+ answer.valid = true;
+
+ // If we frequently had to deal with long strings of digits,
+ // we could extend our code by using a 128-bit integer instead
+ // of a 64-bit integer. However, this is uncommon.
+ //
+ // We can deal with up to 19 digits.
+ if (digit_count > 19) { // this is uncommon
+ // It is possible that the integer had an overflow.
+ // We have to handle the case where we have 0.0000somenumber.
+ // We need to be mindful of the case where we only have zeroes...
+ // E.g., 0.000000000...000.
+ const char *start = start_digits;
+ while ((start != pend) && (*start == '0' || *start == decimal_point)) {
+ if(*start == '0') { digit_count --; }
+ start++;
+ }
+ if (digit_count > 19) {
+ answer.too_many_digits = true;
+ // Let us start again, this time, avoiding overflows.
+ // We don't need to check if is_integer, since we use the
+ // pre-tokenized spans from above.
+ i = 0;
+ p = answer.integer.ptr;
+ const char* int_end = p + answer.integer.len();
+ const uint64_t minimal_nineteen_digit_integer{1000000000000000000};
+ while((i < minimal_nineteen_digit_integer) && (p != int_end)) {
+ i = i * 10 + uint64_t(*p - '0');
+ ++p;
+ }
+ if (i >= minimal_nineteen_digit_integer) { // We have a big integers
+ exponent = end_of_integer_part - p + exp_number;
+ } else { // We have a value with a fractional component.
+ p = answer.fraction.ptr;
+ const char* frac_end = p + answer.fraction.len();
+ while((i < minimal_nineteen_digit_integer) && (p != frac_end)) {
+ i = i * 10 + uint64_t(*p - '0');
+ ++p;
+ }
+ exponent = answer.fraction.ptr - p + exp_number;
+ }
+ // We have now corrected both exponent and i, to a truncated value
+ }
+ }
+ answer.exponent = exponent;
+ answer.mantissa = i;
+ return answer;
+}
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_FAST_TABLE_H
+#define FASTFLOAT_FAST_TABLE_H
+
+#include <cstdint>
+
+namespace fast_float {
+
+/**
+ * When mapping numbers from decimal to binary,
+ * we go from w * 10^q to m * 2^p but we have
+ * 10^q = 5^q * 2^q, so effectively
+ * we are trying to match
+ * w * 2^q * 5^q to m * 2^p. Thus the powers of two
+ * are not a concern since they can be represented
+ * exactly using the binary notation, only the powers of five
+ * affect the binary significand.
+ */
+
+/**
+ * The smallest non-zero float (binary64) is 2^−1074.
+ * We take as input numbers of the form w x 10^q where w < 2^64.
+ * We have that w * 10^-343 < 2^(64-344) 5^-343 < 2^-1076.
+ * However, we have that
+ * (2^64-1) * 10^-342 = (2^64-1) * 2^-342 * 5^-342 > 2^−1074.
+ * Thus it is possible for a number of the form w * 10^-342 where
+ * w is a 64-bit value to be a non-zero floating-point number.
+ *********
+ * Any number of form w * 10^309 where w>= 1 is going to be
+ * infinite in binary64 so we never need to worry about powers
+ * of 5 greater than 308.
+ */
+template <class unused = void>
+struct powers_template {
+
+constexpr static int smallest_power_of_five = binary_format<double>::smallest_power_of_ten();
+constexpr static int largest_power_of_five = binary_format<double>::largest_power_of_ten();
+constexpr static int number_of_entries = 2 * (largest_power_of_five - smallest_power_of_five + 1);
+// Powers of five from 5^-342 all the way to 5^308 rounded toward one.
+static const uint64_t power_of_five_128[number_of_entries];
+};
+
+template <class unused>
+const uint64_t powers_template<unused>::power_of_five_128[number_of_entries] = {
+ 0xeef453d6923bd65a,0x113faa2906a13b3f,
+ 0x9558b4661b6565f8,0x4ac7ca59a424c507,
+ 0xbaaee17fa23ebf76,0x5d79bcf00d2df649,
+ 0xe95a99df8ace6f53,0xf4d82c2c107973dc,
+ 0x91d8a02bb6c10594,0x79071b9b8a4be869,
+ 0xb64ec836a47146f9,0x9748e2826cdee284,
+ 0xe3e27a444d8d98b7,0xfd1b1b2308169b25,
+ 0x8e6d8c6ab0787f72,0xfe30f0f5e50e20f7,
+ 0xb208ef855c969f4f,0xbdbd2d335e51a935,
+ 0xde8b2b66b3bc4723,0xad2c788035e61382,
+ 0x8b16fb203055ac76,0x4c3bcb5021afcc31,
+ 0xaddcb9e83c6b1793,0xdf4abe242a1bbf3d,
+ 0xd953e8624b85dd78,0xd71d6dad34a2af0d,
+ 0x87d4713d6f33aa6b,0x8672648c40e5ad68,
+ 0xa9c98d8ccb009506,0x680efdaf511f18c2,
+ 0xd43bf0effdc0ba48,0x212bd1b2566def2,
+ 0x84a57695fe98746d,0x14bb630f7604b57,
+ 0xa5ced43b7e3e9188,0x419ea3bd35385e2d,
+ 0xcf42894a5dce35ea,0x52064cac828675b9,
+ 0x818995ce7aa0e1b2,0x7343efebd1940993,
+ 0xa1ebfb4219491a1f,0x1014ebe6c5f90bf8,
+ 0xca66fa129f9b60a6,0xd41a26e077774ef6,
+ 0xfd00b897478238d0,0x8920b098955522b4,
+ 0x9e20735e8cb16382,0x55b46e5f5d5535b0,
+ 0xc5a890362fddbc62,0xeb2189f734aa831d,
+ 0xf712b443bbd52b7b,0xa5e9ec7501d523e4,
+ 0x9a6bb0aa55653b2d,0x47b233c92125366e,
+ 0xc1069cd4eabe89f8,0x999ec0bb696e840a,
+ 0xf148440a256e2c76,0xc00670ea43ca250d,
+ 0x96cd2a865764dbca,0x380406926a5e5728,
+ 0xbc807527ed3e12bc,0xc605083704f5ecf2,
+ 0xeba09271e88d976b,0xf7864a44c633682e,
+ 0x93445b8731587ea3,0x7ab3ee6afbe0211d,
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+ 0xa42e74f3d032f525,0xba3e7ca8b77f5e55,
+ 0xcd3a1230c43fb26f,0x28ce1bd2e55f35eb,
+ 0x80444b5e7aa7cf85,0x7980d163cf5b81b3,
+ 0xa0555e361951c366,0xd7e105bcc332621f,
+ 0xc86ab5c39fa63440,0x8dd9472bf3fefaa7,
+ 0xfa856334878fc150,0xb14f98f6f0feb951,
+ 0x9c935e00d4b9d8d2,0x6ed1bf9a569f33d3,
+ 0xc3b8358109e84f07,0xa862f80ec4700c8,
+ 0xf4a642e14c6262c8,0xcd27bb612758c0fa,
+ 0x98e7e9cccfbd7dbd,0x8038d51cb897789c,
+ 0xbf21e44003acdd2c,0xe0470a63e6bd56c3,
+ 0xeeea5d5004981478,0x1858ccfce06cac74,
+ 0x95527a5202df0ccb,0xf37801e0c43ebc8,
+ 0xbaa718e68396cffd,0xd30560258f54e6ba,
+ 0xe950df20247c83fd,0x47c6b82ef32a2069,
+ 0x91d28b7416cdd27e,0x4cdc331d57fa5441,
+ 0xb6472e511c81471d,0xe0133fe4adf8e952,
+ 0xe3d8f9e563a198e5,0x58180fddd97723a6,
+ 0x8e679c2f5e44ff8f,0x570f09eaa7ea7648,};
+using powers = powers_template<>;
+
+}
+
+#endif
+
+#ifndef FASTFLOAT_DECIMAL_TO_BINARY_H
+#define FASTFLOAT_DECIMAL_TO_BINARY_H
+
+#include <cfloat>
+#include <cinttypes>
+#include <cmath>
+#include <cstdint>
+#include <cstdlib>
+#include <cstring>
+
+namespace fast_float {
+
+// This will compute or rather approximate w * 5**q and return a pair of 64-bit words approximating
+// the result, with the "high" part corresponding to the most significant bits and the
+// low part corresponding to the least significant bits.
+//
+template <int bit_precision>
+fastfloat_really_inline
+value128 compute_product_approximation(int64_t q, uint64_t w) {
+ const int index = 2 * int(q - powers::smallest_power_of_five);
+ // For small values of q, e.g., q in [0,27], the answer is always exact because
+ // The line value128 firstproduct = full_multiplication(w, power_of_five_128[index]);
+ // gives the exact answer.
+ value128 firstproduct = full_multiplication(w, powers::power_of_five_128[index]);
+ static_assert((bit_precision >= 0) && (bit_precision <= 64), " precision should be in (0,64]");
+ constexpr uint64_t precision_mask = (bit_precision < 64) ?
+ (uint64_t(0xFFFFFFFFFFFFFFFF) >> bit_precision)
+ : uint64_t(0xFFFFFFFFFFFFFFFF);
+ if((firstproduct.high & precision_mask) == precision_mask) { // could further guard with (lower + w < lower)
+ // regarding the second product, we only need secondproduct.high, but our expectation is that the compiler will optimize this extra work away if needed.
+ value128 secondproduct = full_multiplication(w, powers::power_of_five_128[index + 1]);
+ firstproduct.low += secondproduct.high;
+ if(secondproduct.high > firstproduct.low) {
+ firstproduct.high++;
+ }
+ }
+ return firstproduct;
+}
+
+namespace detail {
+/**
+ * For q in (0,350), we have that
+ * f = (((152170 + 65536) * q ) >> 16);
+ * is equal to
+ * floor(p) + q
+ * where
+ * p = log(5**q)/log(2) = q * log(5)/log(2)
+ *
+ * For negative values of q in (-400,0), we have that
+ * f = (((152170 + 65536) * q ) >> 16);
+ * is equal to
+ * -ceil(p) + q
+ * where
+ * p = log(5**-q)/log(2) = -q * log(5)/log(2)
+ */
+ constexpr fastfloat_really_inline int32_t power(int32_t q) noexcept {
+ return (((152170 + 65536) * q) >> 16) + 63;
+ }
+} // namespace detail
+
+// create an adjusted mantissa, biased by the invalid power2
+// for significant digits already multiplied by 10 ** q.
+template <typename binary>
+fastfloat_really_inline
+adjusted_mantissa compute_error_scaled(int64_t q, uint64_t w, int lz) noexcept {
+ int hilz = int(w >> 63) ^ 1;
+ adjusted_mantissa answer;
+ answer.mantissa = w << hilz;
+ int bias = binary::mantissa_explicit_bits() - binary::minimum_exponent();
+ answer.power2 = int32_t(detail::power(int32_t(q)) + bias - hilz - lz - 62 + invalid_am_bias);
+ return answer;
+}
+
+// w * 10 ** q, without rounding the representation up.
+// the power2 in the exponent will be adjusted by invalid_am_bias.
+template <typename binary>
+fastfloat_really_inline
+adjusted_mantissa compute_error(int64_t q, uint64_t w) noexcept {
+ int lz = leading_zeroes(w);
+ w <<= lz;
+ value128 product = compute_product_approximation<binary::mantissa_explicit_bits() + 3>(q, w);
+ return compute_error_scaled<binary>(q, product.high, lz);
+}
+
+// w * 10 ** q
+// The returned value should be a valid ieee64 number that simply need to be packed.
+// However, in some very rare cases, the computation will fail. In such cases, we
+// return an adjusted_mantissa with a negative power of 2: the caller should recompute
+// in such cases.
+template <typename binary>
+fastfloat_really_inline
+adjusted_mantissa compute_float(int64_t q, uint64_t w) noexcept {
+ adjusted_mantissa answer;
+ if ((w == 0) || (q < binary::smallest_power_of_ten())) {
+ answer.power2 = 0;
+ answer.mantissa = 0;
+ // result should be zero
+ return answer;
+ }
+ if (q > binary::largest_power_of_ten()) {
+ // we want to get infinity:
+ answer.power2 = binary::infinite_power();
+ answer.mantissa = 0;
+ return answer;
+ }
+ // At this point in time q is in [powers::smallest_power_of_five, powers::largest_power_of_five].
+
+ // We want the most significant bit of i to be 1. Shift if needed.
+ int lz = leading_zeroes(w);
+ w <<= lz;
+
+ // The required precision is binary::mantissa_explicit_bits() + 3 because
+ // 1. We need the implicit bit
+ // 2. We need an extra bit for rounding purposes
+ // 3. We might lose a bit due to the "upperbit" routine (result too small, requiring a shift)
+
+ value128 product = compute_product_approximation<binary::mantissa_explicit_bits() + 3>(q, w);
+ if(product.low == 0xFFFFFFFFFFFFFFFF) { // could guard it further
+ // In some very rare cases, this could happen, in which case we might need a more accurate
+ // computation that what we can provide cheaply. This is very, very unlikely.
+ //
+ const bool inside_safe_exponent = (q >= -27) && (q <= 55); // always good because 5**q <2**128 when q>=0,
+ // and otherwise, for q<0, we have 5**-q<2**64 and the 128-bit reciprocal allows for exact computation.
+ if(!inside_safe_exponent) {
+ return compute_error_scaled<binary>(q, product.high, lz);
+ }
+ }
+ // The "compute_product_approximation" function can be slightly slower than a branchless approach:
+ // value128 product = compute_product(q, w);
+ // but in practice, we can win big with the compute_product_approximation if its additional branch
+ // is easily predicted. Which is best is data specific.
+ int upperbit = int(product.high >> 63);
+
+ answer.mantissa = product.high >> (upperbit + 64 - binary::mantissa_explicit_bits() - 3);
+
+ answer.power2 = int32_t(detail::power(int32_t(q)) + upperbit - lz - binary::minimum_exponent());
+ if (answer.power2 <= 0) { // we have a subnormal?
+ // Here have that answer.power2 <= 0 so -answer.power2 >= 0
+ if(-answer.power2 + 1 >= 64) { // if we have more than 64 bits below the minimum exponent, you have a zero for sure.
+ answer.power2 = 0;
+ answer.mantissa = 0;
+ // result should be zero
+ return answer;
+ }
+ // next line is safe because -answer.power2 + 1 < 64
+ answer.mantissa >>= -answer.power2 + 1;
+ // Thankfully, we can't have both "round-to-even" and subnormals because
+ // "round-to-even" only occurs for powers close to 0.
+ answer.mantissa += (answer.mantissa & 1); // round up
+ answer.mantissa >>= 1;
+ // There is a weird scenario where we don't have a subnormal but just.
+ // Suppose we start with 2.2250738585072013e-308, we end up
+ // with 0x3fffffffffffff x 2^-1023-53 which is technically subnormal
+ // whereas 0x40000000000000 x 2^-1023-53 is normal. Now, we need to round
+ // up 0x3fffffffffffff x 2^-1023-53 and once we do, we are no longer
+ // subnormal, but we can only know this after rounding.
+ // So we only declare a subnormal if we are smaller than the threshold.
+ answer.power2 = (answer.mantissa < (uint64_t(1) << binary::mantissa_explicit_bits())) ? 0 : 1;
+ return answer;
+ }
+
+ // usually, we round *up*, but if we fall right in between and and we have an
+ // even basis, we need to round down
+ // We are only concerned with the cases where 5**q fits in single 64-bit word.
+ if ((product.low <= 1) && (q >= binary::min_exponent_round_to_even()) && (q <= binary::max_exponent_round_to_even()) &&
+ ((answer.mantissa & 3) == 1) ) { // we may fall between two floats!
+ // To be in-between two floats we need that in doing
+ // answer.mantissa = product.high >> (upperbit + 64 - binary::mantissa_explicit_bits() - 3);
+ // ... we dropped out only zeroes. But if this happened, then we can go back!!!
+ if((answer.mantissa << (upperbit + 64 - binary::mantissa_explicit_bits() - 3)) == product.high) {
+ answer.mantissa &= ~uint64_t(1); // flip it so that we do not round up
+ }
+ }
+
+ answer.mantissa += (answer.mantissa & 1); // round up
+ answer.mantissa >>= 1;
+ if (answer.mantissa >= (uint64_t(2) << binary::mantissa_explicit_bits())) {
+ answer.mantissa = (uint64_t(1) << binary::mantissa_explicit_bits());
+ answer.power2++; // undo previous addition
+ }
+
+ answer.mantissa &= ~(uint64_t(1) << binary::mantissa_explicit_bits());
+ if (answer.power2 >= binary::infinite_power()) { // infinity
+ answer.power2 = binary::infinite_power();
+ answer.mantissa = 0;
+ }
+ return answer;
+}
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_BIGINT_H
+#define FASTFLOAT_BIGINT_H
+
+#include <algorithm>
+#include <cstdint>
+#include <climits>
+#include <cstring>
+
+
+namespace fast_float {
+
+// the limb width: we want efficient multiplication of double the bits in
+// limb, or for 64-bit limbs, at least 64-bit multiplication where we can
+// extract the high and low parts efficiently. this is every 64-bit
+// architecture except for sparc, which emulates 128-bit multiplication.
+// we might have platforms where `CHAR_BIT` is not 8, so let's avoid
+// doing `8 * sizeof(limb)`.
+#if defined(FASTFLOAT_64BIT) && !defined(__sparc)
+#define FASTFLOAT_64BIT_LIMB
+typedef uint64_t limb;
+constexpr size_t limb_bits = 64;
+#else
+#define FASTFLOAT_32BIT_LIMB
+typedef uint32_t limb;
+constexpr size_t limb_bits = 32;
+#endif
+
+typedef span<limb> limb_span;
+
+// number of bits in a bigint. this needs to be at least the number
+// of bits required to store the largest bigint, which is
+// `log2(10**(digits + max_exp))`, or `log2(10**(767 + 342))`, or
+// ~3600 bits, so we round to 4000.
+constexpr size_t bigint_bits = 4000;
+constexpr size_t bigint_limbs = bigint_bits / limb_bits;
+
+// vector-like type that is allocated on the stack. the entire
+// buffer is pre-allocated, and only the length changes.
+template <uint16_t size>
+struct stackvec {
+ limb data[size];
+ // we never need more than 150 limbs
+ uint16_t length{0};
+
+ stackvec() = default;
+ stackvec(const stackvec &) = delete;
+ stackvec &operator=(const stackvec &) = delete;
+ stackvec(stackvec &&) = delete;
+ stackvec &operator=(stackvec &&other) = delete;
+
+ // create stack vector from existing limb span.
+ stackvec(limb_span s) {
+ FASTFLOAT_ASSERT(try_extend(s));
+ }
+
+ limb& operator[](size_t index) noexcept {
+ FASTFLOAT_DEBUG_ASSERT(index < length);
+ return data[index];
+ }
+ const limb& operator[](size_t index) const noexcept {
+ FASTFLOAT_DEBUG_ASSERT(index < length);
+ return data[index];
+ }
+ // index from the end of the container
+ const limb& rindex(size_t index) const noexcept {
+ FASTFLOAT_DEBUG_ASSERT(index < length);
+ size_t rindex = length - index - 1;
+ return data[rindex];
+ }
+
+ // set the length, without bounds checking.
+ void set_len(size_t len) noexcept {
+ length = uint16_t(len);
+ }
+ constexpr size_t len() const noexcept {
+ return length;
+ }
+ constexpr bool is_empty() const noexcept {
+ return length == 0;
+ }
+ constexpr size_t capacity() const noexcept {
+ return size;
+ }
+ // append item to vector, without bounds checking
+ void push_unchecked(limb value) noexcept {
+ data[length] = value;
+ length++;
+ }
+ // append item to vector, returning if item was added
+ bool try_push(limb value) noexcept {
+ if (len() < capacity()) {
+ push_unchecked(value);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ // add items to the vector, from a span, without bounds checking
+ void extend_unchecked(limb_span s) noexcept {
+ limb* ptr = data + length;
+ ::memcpy((void*)ptr, (const void*)s.ptr, sizeof(limb) * s.len());
+ set_len(len() + s.len());
+ }
+ // try to add items to the vector, returning if items were added
+ bool try_extend(limb_span s) noexcept {
+ if (len() + s.len() <= capacity()) {
+ extend_unchecked(s);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ // resize the vector, without bounds checking
+ // if the new size is longer than the vector, assign value to each
+ // appended item.
+ void resize_unchecked(size_t new_len, limb value) noexcept {
+ if (new_len > len()) {
+ size_t count = new_len - len();
+ limb* first = data + len();
+ limb* last = first + count;
+ ::std::fill(first, last, value);
+ set_len(new_len);
+ } else {
+ set_len(new_len);
+ }
+ }
+ // try to resize the vector, returning if the vector was resized.
+ bool try_resize(size_t new_len, limb value) noexcept {
+ if (new_len > capacity()) {
+ return false;
+ } else {
+ resize_unchecked(new_len, value);
+ return true;
+ }
+ }
+ // check if any limbs are non-zero after the given index.
+ // this needs to be done in reverse order, since the index
+ // is relative to the most significant limbs.
+ bool nonzero(size_t index) const noexcept {
+ while (index < len()) {
+ if (rindex(index) != 0) {
+ return true;
+ }
+ index++;
+ }
+ return false;
+ }
+ // normalize the big integer, so most-significant zero limbs are removed.
+ void normalize() noexcept {
+ while (len() > 0 && rindex(0) == 0) {
+ length--;
+ }
+ }
+};
+
+fastfloat_really_inline
+uint64_t empty_hi64(bool& truncated) noexcept {
+ truncated = false;
+ return 0;
+}
+
+fastfloat_really_inline
+uint64_t uint64_hi64(uint64_t r0, bool& truncated) noexcept {
+ truncated = false;
+ int shl = leading_zeroes(r0);
+ return r0 << shl;
+}
+
+fastfloat_really_inline
+uint64_t uint64_hi64(uint64_t r0, uint64_t r1, bool& truncated) noexcept {
+ int shl = leading_zeroes(r0);
+ if (shl == 0) {
+ truncated = r1 != 0;
+ return r0;
+ } else {
+ int shr = 64 - shl;
+ truncated = (r1 << shl) != 0;
+ return (r0 << shl) | (r1 >> shr);
+ }
+}
+
+fastfloat_really_inline
+uint64_t uint32_hi64(uint32_t r0, bool& truncated) noexcept {
+ return uint64_hi64(r0, truncated);
+}
+
+fastfloat_really_inline
+uint64_t uint32_hi64(uint32_t r0, uint32_t r1, bool& truncated) noexcept {
+ uint64_t x0 = r0;
+ uint64_t x1 = r1;
+ return uint64_hi64((x0 << 32) | x1, truncated);
+}
+
+fastfloat_really_inline
+uint64_t uint32_hi64(uint32_t r0, uint32_t r1, uint32_t r2, bool& truncated) noexcept {
+ uint64_t x0 = r0;
+ uint64_t x1 = r1;
+ uint64_t x2 = r2;
+ return uint64_hi64(x0, (x1 << 32) | x2, truncated);
+}
+
+// add two small integers, checking for overflow.
+// we want an efficient operation. for msvc, where
+// we don't have built-in intrinsics, this is still
+// pretty fast.
+fastfloat_really_inline
+limb scalar_add(limb x, limb y, bool& overflow) noexcept {
+ limb z;
+
+// gcc and clang
+#if defined(__has_builtin)
+ #if __has_builtin(__builtin_add_overflow)
+ overflow = __builtin_add_overflow(x, y, &z);
+ return z;
+ #endif
+#endif
+
+ // generic, this still optimizes correctly on MSVC.
+ z = x + y;
+ overflow = z < x;
+ return z;
+}
+
+// multiply two small integers, getting both the high and low bits.
+fastfloat_really_inline
+limb scalar_mul(limb x, limb y, limb& carry) noexcept {
+#ifdef FASTFLOAT_64BIT_LIMB
+ #if defined(__SIZEOF_INT128__)
+ // GCC and clang both define it as an extension.
+ __uint128_t z = __uint128_t(x) * __uint128_t(y) + __uint128_t(carry);
+ carry = limb(z >> limb_bits);
+ return limb(z);
+ #else
+ // fallback, no native 128-bit integer multiplication with carry.
+ // on msvc, this optimizes identically, somehow.
+ value128 z = full_multiplication(x, y);
+ bool overflow;
+ z.low = scalar_add(z.low, carry, overflow);
+ z.high += uint64_t(overflow); // cannot overflow
+ carry = z.high;
+ return z.low;
+ #endif
+#else
+ uint64_t z = uint64_t(x) * uint64_t(y) + uint64_t(carry);
+ carry = limb(z >> limb_bits);
+ return limb(z);
+#endif
+}
+
+// add scalar value to bigint starting from offset.
+// used in grade school multiplication
+template <uint16_t size>
+inline bool small_add_from(stackvec<size>& vec, limb y, size_t start) noexcept {
+ size_t index = start;
+ limb carry = y;
+ bool overflow;
+ while (carry != 0 && index < vec.len()) {
+ vec[index] = scalar_add(vec[index], carry, overflow);
+ carry = limb(overflow);
+ index += 1;
+ }
+ if (carry != 0) {
+ FASTFLOAT_TRY(vec.try_push(carry));
+ }
+ return true;
+}
+
+// add scalar value to bigint.
+template <uint16_t size>
+fastfloat_really_inline bool small_add(stackvec<size>& vec, limb y) noexcept {
+ return small_add_from(vec, y, 0);
+}
+
+// multiply bigint by scalar value.
+template <uint16_t size>
+inline bool small_mul(stackvec<size>& vec, limb y) noexcept {
+ limb carry = 0;
+ for (size_t index = 0; index < vec.len(); index++) {
+ vec[index] = scalar_mul(vec[index], y, carry);
+ }
+ if (carry != 0) {
+ FASTFLOAT_TRY(vec.try_push(carry));
+ }
+ return true;
+}
+
+// add bigint to bigint starting from index.
+// used in grade school multiplication
+template <uint16_t size>
+bool large_add_from(stackvec<size>& x, limb_span y, size_t start) noexcept {
+ // the effective x buffer is from `xstart..x.len()`, so exit early
+ // if we can't get that current range.
+ if (x.len() < start || y.len() > x.len() - start) {
+ FASTFLOAT_TRY(x.try_resize(y.len() + start, 0));
+ }
+
+ bool carry = false;
+ for (size_t index = 0; index < y.len(); index++) {
+ limb xi = x[index + start];
+ limb yi = y[index];
+ bool c1 = false;
+ bool c2 = false;
+ xi = scalar_add(xi, yi, c1);
+ if (carry) {
+ xi = scalar_add(xi, 1, c2);
+ }
+ x[index + start] = xi;
+ carry = c1 | c2;
+ }
+
+ // handle overflow
+ if (carry) {
+ FASTFLOAT_TRY(small_add_from(x, 1, y.len() + start));
+ }
+ return true;
+}
+
+// add bigint to bigint.
+template <uint16_t size>
+fastfloat_really_inline bool large_add_from(stackvec<size>& x, limb_span y) noexcept {
+ return large_add_from(x, y, 0);
+}
+
+// grade-school multiplication algorithm
+template <uint16_t size>
+bool long_mul(stackvec<size>& x, limb_span y) noexcept {
+ limb_span xs = limb_span(x.data, x.len());
+ stackvec<size> z(xs);
+ limb_span zs = limb_span(z.data, z.len());
+
+ if (y.len() != 0) {
+ limb y0 = y[0];
+ FASTFLOAT_TRY(small_mul(x, y0));
+ for (size_t index = 1; index < y.len(); index++) {
+ limb yi = y[index];
+ stackvec<size> zi;
+ if (yi != 0) {
+ // re-use the same buffer throughout
+ zi.set_len(0);
+ FASTFLOAT_TRY(zi.try_extend(zs));
+ FASTFLOAT_TRY(small_mul(zi, yi));
+ limb_span zis = limb_span(zi.data, zi.len());
+ FASTFLOAT_TRY(large_add_from(x, zis, index));
+ }
+ }
+ }
+
+ x.normalize();
+ return true;
+}
+
+// grade-school multiplication algorithm
+template <uint16_t size>
+bool large_mul(stackvec<size>& x, limb_span y) noexcept {
+ if (y.len() == 1) {
+ FASTFLOAT_TRY(small_mul(x, y[0]));
+ } else {
+ FASTFLOAT_TRY(long_mul(x, y));
+ }
+ return true;
+}
+
+// big integer type. implements a small subset of big integer
+// arithmetic, using simple algorithms since asymptotically
+// faster algorithms are slower for a small number of limbs.
+// all operations assume the big-integer is normalized.
+struct bigint {
+ // storage of the limbs, in little-endian order.
+ stackvec<bigint_limbs> vec;
+
+ bigint(): vec() {}
+ bigint(const bigint &) = delete;
+ bigint &operator=(const bigint &) = delete;
+ bigint(bigint &&) = delete;
+ bigint &operator=(bigint &&other) = delete;
+
+ bigint(uint64_t value): vec() {
+#ifdef FASTFLOAT_64BIT_LIMB
+ vec.push_unchecked(value);
+#else
+ vec.push_unchecked(uint32_t(value));
+ vec.push_unchecked(uint32_t(value >> 32));
+#endif
+ vec.normalize();
+ }
+
+ // get the high 64 bits from the vector, and if bits were truncated.
+ // this is to get the significant digits for the float.
+ uint64_t hi64(bool& truncated) const noexcept {
+#ifdef FASTFLOAT_64BIT_LIMB
+ if (vec.len() == 0) {
+ return empty_hi64(truncated);
+ } else if (vec.len() == 1) {
+ return uint64_hi64(vec.rindex(0), truncated);
+ } else {
+ uint64_t result = uint64_hi64(vec.rindex(0), vec.rindex(1), truncated);
+ truncated |= vec.nonzero(2);
+ return result;
+ }
+#else
+ if (vec.len() == 0) {
+ return empty_hi64(truncated);
+ } else if (vec.len() == 1) {
+ return uint32_hi64(vec.rindex(0), truncated);
+ } else if (vec.len() == 2) {
+ return uint32_hi64(vec.rindex(0), vec.rindex(1), truncated);
+ } else {
+ uint64_t result = uint32_hi64(vec.rindex(0), vec.rindex(1), vec.rindex(2), truncated);
+ truncated |= vec.nonzero(3);
+ return result;
+ }
+#endif
+ }
+
+ // compare two big integers, returning the large value.
+ // assumes both are normalized. if the return value is
+ // negative, other is larger, if the return value is
+ // positive, this is larger, otherwise they are equal.
+ // the limbs are stored in little-endian order, so we
+ // must compare the limbs in ever order.
+ int compare(const bigint& other) const noexcept {
+ if (vec.len() > other.vec.len()) {
+ return 1;
+ } else if (vec.len() < other.vec.len()) {
+ return -1;
+ } else {
+ for (size_t index = vec.len(); index > 0; index--) {
+ limb xi = vec[index - 1];
+ limb yi = other.vec[index - 1];
+ if (xi > yi) {
+ return 1;
+ } else if (xi < yi) {
+ return -1;
+ }
+ }
+ return 0;
+ }
+ }
+
+ // shift left each limb n bits, carrying over to the new limb
+ // returns true if we were able to shift all the digits.
+ bool shl_bits(size_t n) noexcept {
+ // Internally, for each item, we shift left by n, and add the previous
+ // right shifted limb-bits.
+ // For example, we transform (for u8) shifted left 2, to:
+ // b10100100 b01000010
+ // b10 b10010001 b00001000
+ FASTFLOAT_DEBUG_ASSERT(n != 0);
+ FASTFLOAT_DEBUG_ASSERT(n < sizeof(limb) * 8);
+
+ size_t shl = n;
+ size_t shr = limb_bits - shl;
+ limb prev = 0;
+ for (size_t index = 0; index < vec.len(); index++) {
+ limb xi = vec[index];
+ vec[index] = (xi << shl) | (prev >> shr);
+ prev = xi;
+ }
+
+ limb carry = prev >> shr;
+ if (carry != 0) {
+ return vec.try_push(carry);
+ }
+ return true;
+ }
+
+ // move the limbs left by `n` limbs.
+ bool shl_limbs(size_t n) noexcept {
+ FASTFLOAT_DEBUG_ASSERT(n != 0);
+ if (n + vec.len() > vec.capacity()) {
+ return false;
+ } else if (!vec.is_empty()) {
+ // move limbs
+ limb* dst = vec.data + n;
+ const limb* src = vec.data;
+ ::memmove(dst, src, sizeof(limb) * vec.len());
+ // fill in empty limbs
+ limb* first = vec.data;
+ limb* last = first + n;
+ ::std::fill(first, last, 0);
+ vec.set_len(n + vec.len());
+ return true;
+ } else {
+ return true;
+ }
+ }
+
+ // move the limbs left by `n` bits.
+ bool shl(size_t n) noexcept {
+ size_t rem = n % limb_bits;
+ size_t div = n / limb_bits;
+ if (rem != 0) {
+ FASTFLOAT_TRY(shl_bits(rem));
+ }
+ if (div != 0) {
+ FASTFLOAT_TRY(shl_limbs(div));
+ }
+ return true;
+ }
+
+ // get the number of leading zeros in the bigint.
+ int ctlz() const noexcept {
+ if (vec.is_empty()) {
+ return 0;
+ } else {
+#ifdef FASTFLOAT_64BIT_LIMB
+ return leading_zeroes(vec.rindex(0));
+#else
+ // no use defining a specialized leading_zeroes for a 32-bit type.
+ uint64_t r0 = vec.rindex(0);
+ return leading_zeroes(r0 << 32);
+#endif
+ }
+ }
+
+ // get the number of bits in the bigint.
+ int bit_length() const noexcept {
+ int lz = ctlz();
+ return int(limb_bits * vec.len()) - lz;
+ }
+
+ bool mul(limb y) noexcept {
+ return small_mul(vec, y);
+ }
+
+ bool add(limb y) noexcept {
+ return small_add(vec, y);
+ }
+
+ // multiply as if by 2 raised to a power.
+ bool pow2(uint32_t exp) noexcept {
+ return shl(exp);
+ }
+
+ // multiply as if by 5 raised to a power.
+ bool pow5(uint32_t exp) noexcept {
+ // multiply by a power of 5
+ static constexpr uint32_t large_step = 135;
+ static constexpr uint64_t small_power_of_5[] = {
+ 1UL, 5UL, 25UL, 125UL, 625UL, 3125UL, 15625UL, 78125UL, 390625UL,
+ 1953125UL, 9765625UL, 48828125UL, 244140625UL, 1220703125UL,
+ 6103515625UL, 30517578125UL, 152587890625UL, 762939453125UL,
+ 3814697265625UL, 19073486328125UL, 95367431640625UL, 476837158203125UL,
+ 2384185791015625UL, 11920928955078125UL, 59604644775390625UL,
+ 298023223876953125UL, 1490116119384765625UL, 7450580596923828125UL,
+ };
+#ifdef FASTFLOAT_64BIT_LIMB
+ constexpr static limb large_power_of_5[] = {
+ 1414648277510068013UL, 9180637584431281687UL, 4539964771860779200UL,
+ 10482974169319127550UL, 198276706040285095UL};
+#else
+ constexpr static limb large_power_of_5[] = {
+ 4279965485U, 329373468U, 4020270615U, 2137533757U, 4287402176U,
+ 1057042919U, 1071430142U, 2440757623U, 381945767U, 46164893U};
+#endif
+ size_t large_length = sizeof(large_power_of_5) / sizeof(limb);
+ limb_span large = limb_span(large_power_of_5, large_length);
+ while (exp >= large_step) {
+ FASTFLOAT_TRY(large_mul(vec, large));
+ exp -= large_step;
+ }
+#ifdef FASTFLOAT_64BIT_LIMB
+ uint32_t small_step = 27;
+ limb max_native = 7450580596923828125UL;
+#else
+ uint32_t small_step = 13;
+ limb max_native = 1220703125U;
+#endif
+ while (exp >= small_step) {
+ FASTFLOAT_TRY(small_mul(vec, max_native));
+ exp -= small_step;
+ }
+ if (exp != 0) {
+ FASTFLOAT_TRY(small_mul(vec, limb(small_power_of_5[exp])));
+ }
+
+ return true;
+ }
+
+ // multiply as if by 10 raised to a power.
+ bool pow10(uint32_t exp) noexcept {
+ FASTFLOAT_TRY(pow5(exp));
+ return pow2(exp);
+ }
+};
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_ASCII_NUMBER_H
+#define FASTFLOAT_ASCII_NUMBER_H
+
+#include <cctype>
+#include <cstdint>
+#include <cstring>
+#include <iterator>
+
+
+namespace fast_float {
+
+// Next function can be micro-optimized, but compilers are entirely
+// able to optimize it well.
+fastfloat_really_inline bool is_integer(char c) noexcept { return c >= '0' && c <= '9'; }
+
+fastfloat_really_inline uint64_t byteswap(uint64_t val) {
+ return (val & 0xFF00000000000000) >> 56
+ | (val & 0x00FF000000000000) >> 40
+ | (val & 0x0000FF0000000000) >> 24
+ | (val & 0x000000FF00000000) >> 8
+ | (val & 0x00000000FF000000) << 8
+ | (val & 0x0000000000FF0000) << 24
+ | (val & 0x000000000000FF00) << 40
+ | (val & 0x00000000000000FF) << 56;
+}
+
+fastfloat_really_inline uint64_t read_u64(const char *chars) {
+ uint64_t val;
+ ::memcpy(&val, chars, sizeof(uint64_t));
+#if FASTFLOAT_IS_BIG_ENDIAN == 1
+ // Need to read as-if the number was in little-endian order.
+ val = byteswap(val);
+#endif
+ return val;
+}
+
+fastfloat_really_inline void write_u64(uint8_t *chars, uint64_t val) {
+#if FASTFLOAT_IS_BIG_ENDIAN == 1
+ // Need to read as-if the number was in little-endian order.
+ val = byteswap(val);
+#endif
+ ::memcpy(chars, &val, sizeof(uint64_t));
+}
+
+// credit @aqrit
+fastfloat_really_inline uint32_t parse_eight_digits_unrolled(uint64_t val) {
+ const uint64_t mask = 0x000000FF000000FF;
+ const uint64_t mul1 = 0x000F424000000064; // 100 + (1000000ULL << 32)
+ const uint64_t mul2 = 0x0000271000000001; // 1 + (10000ULL << 32)
+ val -= 0x3030303030303030;
+ val = (val * 10) + (val >> 8); // val = (val * 2561) >> 8;
+ val = (((val & mask) * mul1) + (((val >> 16) & mask) * mul2)) >> 32;
+ return uint32_t(val);
+}
+
+fastfloat_really_inline uint32_t parse_eight_digits_unrolled(const char *chars) noexcept {
+ return parse_eight_digits_unrolled(read_u64(chars));
+}
+
+// credit @aqrit
+fastfloat_really_inline bool is_made_of_eight_digits_fast(uint64_t val) noexcept {
+ return !((((val + 0x4646464646464646) | (val - 0x3030303030303030)) &
+ 0x8080808080808080));
+}
+
+fastfloat_really_inline bool is_made_of_eight_digits_fast(const char *chars) noexcept {
+ return is_made_of_eight_digits_fast(read_u64(chars));
+}
+
+typedef span<const char> byte_span;
+
+struct parsed_number_string {
+ int64_t exponent{0};
+ uint64_t mantissa{0};
+ const char *lastmatch{nullptr};
+ bool negative{false};
+ bool valid{false};
+ bool too_many_digits{false};
+ // contains the range of the significant digits
+ byte_span integer{}; // non-nullable
+ byte_span fraction{}; // nullable
+};
+
+// Assuming that you use no more than 19 digits, this will
+// parse an ASCII string.
+fastfloat_really_inline
+parsed_number_string parse_number_string(const char *p, const char *pend, parse_options options) noexcept {
+ const chars_format fmt = options.format;
+ const char decimal_point = options.decimal_point;
+
+ parsed_number_string answer;
+ answer.valid = false;
+ answer.too_many_digits = false;
+ answer.negative = (*p == '-');
+ if (*p == '-') { // C++17 20.19.3.(7.1) explicitly forbids '+' sign here
+ ++p;
+ if (p == pend) {
+ return answer;
+ }
+ if (!is_integer(*p) && (*p != decimal_point)) { // a sign must be followed by an integer or the dot
+ return answer;
+ }
+ }
+ const char *const start_digits = p;
+
+ uint64_t i = 0; // an unsigned int avoids signed overflows (which are bad)
+
+ while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
+ i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
+ p += 8;
+ }
+ while ((p != pend) && is_integer(*p)) {
+ // a multiplication by 10 is cheaper than an arbitrary integer
+ // multiplication
+ i = 10 * i +
+ uint64_t(*p - '0'); // might overflow, we will handle the overflow later
+ ++p;
+ }
+ const char *const end_of_integer_part = p;
+ int64_t digit_count = int64_t(end_of_integer_part - start_digits);
+ answer.integer = byte_span(start_digits, size_t(digit_count));
+ int64_t exponent = 0;
+ if ((p != pend) && (*p == decimal_point)) {
+ ++p;
+ const char* before = p;
+ // can occur at most twice without overflowing, but let it occur more, since
+ // for integers with many digits, digit parsing is the primary bottleneck.
+ while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
+ i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
+ p += 8;
+ }
+ while ((p != pend) && is_integer(*p)) {
+ uint8_t digit = uint8_t(*p - '0');
+ ++p;
+ i = i * 10 + digit; // in rare cases, this will overflow, but that's ok
+ }
+ exponent = before - p;
+ answer.fraction = byte_span(before, size_t(p - before));
+ digit_count -= exponent;
+ }
+ // we must have encountered at least one integer!
+ if (digit_count == 0) {
+ return answer;
+ }
+ int64_t exp_number = 0; // explicit exponential part
+ if ((fmt & chars_format::scientific) && (p != pend) && (('e' == *p) || ('E' == *p))) {
+ const char * location_of_e = p;
+ ++p;
+ bool neg_exp = false;
+ if ((p != pend) && ('-' == *p)) {
+ neg_exp = true;
+ ++p;
+ } else if ((p != pend) && ('+' == *p)) { // '+' on exponent is allowed by C++17 20.19.3.(7.1)
+ ++p;
+ }
+ if ((p == pend) || !is_integer(*p)) {
+ if(!(fmt & chars_format::fixed)) {
+ // We are in error.
+ return answer;
+ }
+ // Otherwise, we will be ignoring the 'e'.
+ p = location_of_e;
+ } else {
+ while ((p != pend) && is_integer(*p)) {
+ uint8_t digit = uint8_t(*p - '0');
+ if (exp_number < 0x10000000) {
+ exp_number = 10 * exp_number + digit;
+ }
+ ++p;
+ }
+ if(neg_exp) { exp_number = - exp_number; }
+ exponent += exp_number;
+ }
+ } else {
+ // If it scientific and not fixed, we have to bail out.
+ if((fmt & chars_format::scientific) && !(fmt & chars_format::fixed)) { return answer; }
+ }
+ answer.lastmatch = p;
+ answer.valid = true;
+
+ // If we frequently had to deal with long strings of digits,
+ // we could extend our code by using a 128-bit integer instead
+ // of a 64-bit integer. However, this is uncommon.
+ //
+ // We can deal with up to 19 digits.
+ if (digit_count > 19) { // this is uncommon
+ // It is possible that the integer had an overflow.
+ // We have to handle the case where we have 0.0000somenumber.
+ // We need to be mindful of the case where we only have zeroes...
+ // E.g., 0.000000000...000.
+ const char *start = start_digits;
+ while ((start != pend) && (*start == '0' || *start == decimal_point)) {
+ if(*start == '0') { digit_count --; }
+ start++;
+ }
+ if (digit_count > 19) {
+ answer.too_many_digits = true;
+ // Let us start again, this time, avoiding overflows.
+ // We don't need to check if is_integer, since we use the
+ // pre-tokenized spans from above.
+ i = 0;
+ p = answer.integer.ptr;
+ const char* int_end = p + answer.integer.len();
+ const uint64_t minimal_nineteen_digit_integer{1000000000000000000};
+ while((i < minimal_nineteen_digit_integer) && (p != int_end)) {
+ i = i * 10 + uint64_t(*p - '0');
+ ++p;
+ }
+ if (i >= minimal_nineteen_digit_integer) { // We have a big integers
+ exponent = end_of_integer_part - p + exp_number;
+ } else { // We have a value with a fractional component.
+ p = answer.fraction.ptr;
+ const char* frac_end = p + answer.fraction.len();
+ while((i < minimal_nineteen_digit_integer) && (p != frac_end)) {
+ i = i * 10 + uint64_t(*p - '0');
+ ++p;
+ }
+ exponent = answer.fraction.ptr - p + exp_number;
+ }
+ // We have now corrected both exponent and i, to a truncated value
+ }
+ }
+ answer.exponent = exponent;
+ answer.mantissa = i;
+ return answer;
+}
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_DIGIT_COMPARISON_H
+#define FASTFLOAT_DIGIT_COMPARISON_H
+
+#include <algorithm>
+#include <cstdint>
+#include <cstring>
+#include <iterator>
+
+
+namespace fast_float {
+
+// 1e0 to 1e19
+constexpr static uint64_t powers_of_ten_uint64[] = {
+ 1UL, 10UL, 100UL, 1000UL, 10000UL, 100000UL, 1000000UL, 10000000UL, 100000000UL,
+ 1000000000UL, 10000000000UL, 100000000000UL, 1000000000000UL, 10000000000000UL,
+ 100000000000000UL, 1000000000000000UL, 10000000000000000UL, 100000000000000000UL,
+ 1000000000000000000UL, 10000000000000000000UL};
+
+// calculate the exponent, in scientific notation, of the number.
+// this algorithm is not even close to optimized, but it has no practical
+// effect on performance: in order to have a faster algorithm, we'd need
+// to slow down performance for faster algorithms, and this is still fast.
+fastfloat_really_inline int32_t scientific_exponent(parsed_number_string& num) noexcept {
+ uint64_t mantissa = num.mantissa;
+ int32_t exponent = int32_t(num.exponent);
+ while (mantissa >= 10000) {
+ mantissa /= 10000;
+ exponent += 4;
+ }
+ while (mantissa >= 100) {
+ mantissa /= 100;
+ exponent += 2;
+ }
+ while (mantissa >= 10) {
+ mantissa /= 10;
+ exponent += 1;
+ }
+ return exponent;
+}
+
+// this converts a native floating-point number to an extended-precision float.
+template <typename T>
+fastfloat_really_inline adjusted_mantissa to_extended(T value) noexcept {
+ using equiv_uint = typename binary_format<T>::equiv_uint;
+ constexpr equiv_uint exponent_mask = binary_format<T>::exponent_mask();
+ constexpr equiv_uint mantissa_mask = binary_format<T>::mantissa_mask();
+ constexpr equiv_uint hidden_bit_mask = binary_format<T>::hidden_bit_mask();
+
+ adjusted_mantissa am;
+ int32_t bias = binary_format<T>::mantissa_explicit_bits() - binary_format<T>::minimum_exponent();
+ equiv_uint bits;
+ ::memcpy(&bits, &value, sizeof(T));
+ if ((bits & exponent_mask) == 0) {
+ // denormal
+ am.power2 = 1 - bias;
+ am.mantissa = bits & mantissa_mask;
+ } else {
+ // normal
+ am.power2 = int32_t((bits & exponent_mask) >> binary_format<T>::mantissa_explicit_bits());
+ am.power2 -= bias;
+ am.mantissa = (bits & mantissa_mask) | hidden_bit_mask;
+ }
+
+ return am;
+}
+
+// get the extended precision value of the halfway point between b and b+u.
+// we are given a native float that represents b, so we need to adjust it
+// halfway between b and b+u.
+template <typename T>
+fastfloat_really_inline adjusted_mantissa to_extended_halfway(T value) noexcept {
+ adjusted_mantissa am = to_extended(value);
+ am.mantissa <<= 1;
+ am.mantissa += 1;
+ am.power2 -= 1;
+ return am;
+}
+
+// round an extended-precision float to the nearest machine float.
+template <typename T, typename callback>
+fastfloat_really_inline void round(adjusted_mantissa& am, callback cb) noexcept {
+ int32_t mantissa_shift = 64 - binary_format<T>::mantissa_explicit_bits() - 1;
+ if (-am.power2 >= mantissa_shift) {
+ // have a denormal float
+ int32_t shift = -am.power2 + 1;
+ cb(am, std::min(shift, 64));
+ // check for round-up: if rounding-nearest carried us to the hidden bit.
+ am.power2 = (am.mantissa < (uint64_t(1) << binary_format<T>::mantissa_explicit_bits())) ? 0 : 1;
+ return;
+ }
+
+ // have a normal float, use the default shift.
+ cb(am, mantissa_shift);
+
+ // check for carry
+ if (am.mantissa >= (uint64_t(2) << binary_format<T>::mantissa_explicit_bits())) {
+ am.mantissa = (uint64_t(1) << binary_format<T>::mantissa_explicit_bits());
+ am.power2++;
+ }
+
+ // check for infinite: we could have carried to an infinite power
+ am.mantissa &= ~(uint64_t(1) << binary_format<T>::mantissa_explicit_bits());
+ if (am.power2 >= binary_format<T>::infinite_power()) {
+ am.power2 = binary_format<T>::infinite_power();
+ am.mantissa = 0;
+ }
+}
+
+template <typename callback>
+fastfloat_really_inline
+void round_nearest_tie_even(adjusted_mantissa& am, int32_t shift, callback cb) noexcept {
+ uint64_t mask;
+ uint64_t halfway;
+ if (shift == 64) {
+ mask = UINT64_MAX;
+ } else {
+ mask = (uint64_t(1) << shift) - 1;
+ }
+ if (shift == 0) {
+ halfway = 0;
+ } else {
+ halfway = uint64_t(1) << (shift - 1);
+ }
+ uint64_t truncated_bits = am.mantissa & mask;
+ uint64_t is_above = truncated_bits > halfway;
+ uint64_t is_halfway = truncated_bits == halfway;
+
+ // shift digits into position
+ if (shift == 64) {
+ am.mantissa = 0;
+ } else {
+ am.mantissa >>= shift;
+ }
+ am.power2 += shift;
+
+ bool is_odd = (am.mantissa & 1) == 1;
+ am.mantissa += uint64_t(cb(is_odd, is_halfway, is_above));
+}
+
+fastfloat_really_inline void round_down(adjusted_mantissa& am, int32_t shift) noexcept {
+ if (shift == 64) {
+ am.mantissa = 0;
+ } else {
+ am.mantissa >>= shift;
+ }
+ am.power2 += shift;
+}
+
+fastfloat_really_inline void skip_zeros(const char*& first, const char* last) noexcept {
+ uint64_t val;
+ while (std::distance(first, last) >= 8) {
+ ::memcpy(&val, first, sizeof(uint64_t));
+ if (val != 0x3030303030303030) {
+ break;
+ }
+ first += 8;
+ }
+ while (first != last) {
+ if (*first != '0') {
+ break;
+ }
+ first++;
+ }
+}
+
+// determine if any non-zero digits were truncated.
+// all characters must be valid digits.
+fastfloat_really_inline bool is_truncated(const char* first, const char* last) noexcept {
+ // do 8-bit optimizations, can just compare to 8 literal 0s.
+ uint64_t val;
+ while (std::distance(first, last) >= 8) {
+ ::memcpy(&val, first, sizeof(uint64_t));
+ if (val != 0x3030303030303030) {
+ return true;
+ }
+ first += 8;
+ }
+ while (first != last) {
+ if (*first != '0') {
+ return true;
+ }
+ first++;
+ }
+ return false;
+}
+
+fastfloat_really_inline bool is_truncated(byte_span s) noexcept {
+ return is_truncated(s.ptr, s.ptr + s.len());
+}
+
+fastfloat_really_inline
+void parse_eight_digits(const char*& p, limb& value, size_t& counter, size_t& count) noexcept {
+ value = value * 100000000 + parse_eight_digits_unrolled(p);
+ p += 8;
+ counter += 8;
+ count += 8;
+}
+
+fastfloat_really_inline
+void parse_one_digit(const char*& p, limb& value, size_t& counter, size_t& count) noexcept {
+ value = value * 10 + limb(*p - '0');
+ p++;
+ counter++;
+ count++;
+}
+
+fastfloat_really_inline
+void add_native(bigint& big, limb power, limb value) noexcept {
+ big.mul(power);
+ big.add(value);
+}
+
+fastfloat_really_inline void round_up_bigint(bigint& big, size_t& count) noexcept {
+ // need to round-up the digits, but need to avoid rounding
+ // ....9999 to ...10000, which could cause a false halfway point.
+ add_native(big, 10, 1);
+ count++;
+}
+
+// parse the significant digits into a big integer
+inline void parse_mantissa(bigint& result, parsed_number_string& num, size_t max_digits, size_t& digits) noexcept {
+ // try to minimize the number of big integer and scalar multiplication.
+ // therefore, try to parse 8 digits at a time, and multiply by the largest
+ // scalar value (9 or 19 digits) for each step.
+ size_t counter = 0;
+ digits = 0;
+ limb value = 0;
+#ifdef FASTFLOAT_64BIT_LIMB
+ size_t step = 19;
+#else
+ size_t step = 9;
+#endif
+
+ // process all integer digits.
+ const char* p = num.integer.ptr;
+ const char* pend = p + num.integer.len();
+ skip_zeros(p, pend);
+ // process all digits, in increments of step per loop
+ while (p != pend) {
+ while ((std::distance(p, pend) >= 8) && (step - counter >= 8) && (max_digits - digits >= 8)) {
+ parse_eight_digits(p, value, counter, digits);
+ }
+ while (counter < step && p != pend && digits < max_digits) {
+ parse_one_digit(p, value, counter, digits);
+ }
+ if (digits == max_digits) {
+ // add the temporary value, then check if we've truncated any digits
+ add_native(result, limb(powers_of_ten_uint64[counter]), value);
+ bool truncated = is_truncated(p, pend);
+ if (num.fraction.ptr != nullptr) {
+ truncated |= is_truncated(num.fraction);
+ }
+ if (truncated) {
+ round_up_bigint(result, digits);
+ }
+ return;
+ } else {
+ add_native(result, limb(powers_of_ten_uint64[counter]), value);
+ counter = 0;
+ value = 0;
+ }
+ }
+
+ // add our fraction digits, if they're available.
+ if (num.fraction.ptr != nullptr) {
+ p = num.fraction.ptr;
+ pend = p + num.fraction.len();
+ if (digits == 0) {
+ skip_zeros(p, pend);
+ }
+ // process all digits, in increments of step per loop
+ while (p != pend) {
+ while ((std::distance(p, pend) >= 8) && (step - counter >= 8) && (max_digits - digits >= 8)) {
+ parse_eight_digits(p, value, counter, digits);
+ }
+ while (counter < step && p != pend && digits < max_digits) {
+ parse_one_digit(p, value, counter, digits);
+ }
+ if (digits == max_digits) {
+ // add the temporary value, then check if we've truncated any digits
+ add_native(result, limb(powers_of_ten_uint64[counter]), value);
+ bool truncated = is_truncated(p, pend);
+ if (truncated) {
+ round_up_bigint(result, digits);
+ }
+ return;
+ } else {
+ add_native(result, limb(powers_of_ten_uint64[counter]), value);
+ counter = 0;
+ value = 0;
+ }
+ }
+ }
+
+ if (counter != 0) {
+ add_native(result, limb(powers_of_ten_uint64[counter]), value);
+ }
+}
+
+template <typename T>
+inline adjusted_mantissa positive_digit_comp(bigint& bigmant, int32_t exponent) noexcept {
+ FASTFLOAT_ASSERT(bigmant.pow10(uint32_t(exponent)));
+ adjusted_mantissa answer;
+ bool truncated;
+ answer.mantissa = bigmant.hi64(truncated);
+ int bias = binary_format<T>::mantissa_explicit_bits() - binary_format<T>::minimum_exponent();
+ answer.power2 = bigmant.bit_length() - 64 + bias;
+
+ round<T>(answer, [truncated](adjusted_mantissa& a, int32_t shift) {
+ round_nearest_tie_even(a, shift, [truncated](bool is_odd, bool is_halfway, bool is_above) -> bool {
+ return is_above || (is_halfway && truncated) || (is_odd && is_halfway);
+ });
+ });
+
+ return answer;
+}
+
+// the scaling here is quite simple: we have, for the real digits `m * 10^e`,
+// and for the theoretical digits `n * 2^f`. Since `e` is always negative,
+// to scale them identically, we do `n * 2^f * 5^-f`, so we now have `m * 2^e`.
+// we then need to scale by `2^(f- e)`, and then the two significant digits
+// are of the same magnitude.
+template <typename T>
+inline adjusted_mantissa negative_digit_comp(bigint& bigmant, adjusted_mantissa am, int32_t exponent) noexcept {
+ bigint& real_digits = bigmant;
+ int32_t real_exp = exponent;
+
+ // get the value of `b`, rounded down, and get a bigint representation of b+h
+ adjusted_mantissa am_b = am;
+ // gcc7 buf: use a lambda to remove the noexcept qualifier bug with -Wnoexcept-type.
+ round<T>(am_b, [](adjusted_mantissa&a, int32_t shift) { round_down(a, shift); });
+ T b;
+ to_float(false, am_b, b);
+ adjusted_mantissa theor = to_extended_halfway(b);
+ bigint theor_digits(theor.mantissa);
+ int32_t theor_exp = theor.power2;
+
+ // scale real digits and theor digits to be same power.
+ int32_t pow2_exp = theor_exp - real_exp;
+ uint32_t pow5_exp = uint32_t(-real_exp);
+ if (pow5_exp != 0) {
+ FASTFLOAT_ASSERT(theor_digits.pow5(pow5_exp));
+ }
+ if (pow2_exp > 0) {
+ FASTFLOAT_ASSERT(theor_digits.pow2(uint32_t(pow2_exp)));
+ } else if (pow2_exp < 0) {
+ FASTFLOAT_ASSERT(real_digits.pow2(uint32_t(-pow2_exp)));
+ }
+
+ // compare digits, and use it to director rounding
+ int ord = real_digits.compare(theor_digits);
+ adjusted_mantissa answer = am;
+ round<T>(answer, [ord](adjusted_mantissa& a, int32_t shift) {
+ round_nearest_tie_even(a, shift, [ord](bool is_odd, bool _, bool __) -> bool {
+ (void)_; // not needed, since we've done our comparison
+ (void)__; // not needed, since we've done our comparison
+ if (ord > 0) {
+ return true;
+ } else if (ord < 0) {
+ return false;
+ } else {
+ return is_odd;
+ }
+ });
+ });
+
+ return answer;
+}
+
+// parse the significant digits as a big integer to unambiguously round the
+// the significant digits. here, we are trying to determine how to round
+// an extended float representation close to `b+h`, halfway between `b`
+// (the float rounded-down) and `b+u`, the next positive float. this
+// algorithm is always correct, and uses one of two approaches. when
+// the exponent is positive relative to the significant digits (such as
+// 1234), we create a big-integer representation, get the high 64-bits,
+// determine if any lower bits are truncated, and use that to direct
+// rounding. in case of a negative exponent relative to the significant
+// digits (such as 1.2345), we create a theoretical representation of
+// `b` as a big-integer type, scaled to the same binary exponent as
+// the actual digits. we then compare the big integer representations
+// of both, and use that to direct rounding.
+template <typename T>
+inline adjusted_mantissa digit_comp(parsed_number_string& num, adjusted_mantissa am) noexcept {
+ // remove the invalid exponent bias
+ am.power2 -= invalid_am_bias;
+
+ int32_t sci_exp = scientific_exponent(num);
+ size_t max_digits = binary_format<T>::max_digits();
+ size_t digits = 0;
+ bigint bigmant;
+ parse_mantissa(bigmant, num, max_digits, digits);
+ // can't underflow, since digits is at most max_digits.
+ int32_t exponent = sci_exp + 1 - int32_t(digits);
+ if (exponent >= 0) {
+ return positive_digit_comp<T>(bigmant, exponent);
+ } else {
+ return negative_digit_comp<T>(bigmant, am, exponent);
+ }
+}
+
+} // namespace fast_float
+
+#endif
+
+#ifndef FASTFLOAT_PARSE_NUMBER_H
+#define FASTFLOAT_PARSE_NUMBER_H
+
+
+#include <cmath>
+#include <cstring>
+#include <limits>
+#include <system_error>
+
+namespace fast_float {
+
+
+namespace detail {
+/**
+ * Special case +inf, -inf, nan, infinity, -infinity.
+ * The case comparisons could be made much faster given that we know that the
+ * strings a null-free and fixed.
+ **/
+template <typename T>
+from_chars_result parse_infnan(const char *first, const char *last, T &value) noexcept {
+ from_chars_result answer;
+ answer.ptr = first;
+ answer.ec = std::errc(); // be optimistic
+ bool minusSign = false;
+ if (*first == '-') { // assume first < last, so dereference without checks; C++17 20.19.3.(7.1) explicitly forbids '+' here
+ minusSign = true;
+ ++first;
+ }
+ if (last - first >= 3) {
+ if (fastfloat_strncasecmp(first, "nan", 3)) {
+ answer.ptr = (first += 3);
+ value = minusSign ? -std::numeric_limits<T>::quiet_NaN() : std::numeric_limits<T>::quiet_NaN();
+ // Check for possible nan(n-char-seq-opt), C++17 20.19.3.7, C11 7.20.1.3.3. At least MSVC produces nan(ind) and nan(snan).
+ if(first != last && *first == '(') {
+ for(const char* ptr = first + 1; ptr != last; ++ptr) {
+ if (*ptr == ')') {
+ answer.ptr = ptr + 1; // valid nan(n-char-seq-opt)
+ break;
+ }
+ else if(!(('a' <= *ptr && *ptr <= 'z') || ('A' <= *ptr && *ptr <= 'Z') || ('0' <= *ptr && *ptr <= '9') || *ptr == '_'))
+ break; // forbidden char, not nan(n-char-seq-opt)
+ }
+ }
+ return answer;
+ }
+ if (fastfloat_strncasecmp(first, "inf", 3)) {
+ if ((last - first >= 8) && fastfloat_strncasecmp(first + 3, "inity", 5)) {
+ answer.ptr = first + 8;
+ } else {
+ answer.ptr = first + 3;
+ }
+ value = minusSign ? -std::numeric_limits<T>::infinity() : std::numeric_limits<T>::infinity();
+ return answer;
+ }
+ }
+ answer.ec = std::errc::invalid_argument;
+ return answer;
+}
+
+} // namespace detail
+
+template<typename T>
+from_chars_result from_chars(const char *first, const char *last,
+ T &value, chars_format fmt /*= chars_format::general*/) noexcept {
+ return from_chars_advanced(first, last, value, parse_options{fmt});
+}
+
+template<typename T>
+from_chars_result from_chars_advanced(const char *first, const char *last,
+ T &value, parse_options options) noexcept {
+
+ static_assert (std::is_same<T, double>::value || std::is_same<T, float>::value, "only float and double are supported");
+
+
+ from_chars_result answer;
+ if (first == last) {
+ answer.ec = std::errc::invalid_argument;
+ answer.ptr = first;
+ return answer;
+ }
+ parsed_number_string pns = parse_number_string(first, last, options);
+ if (!pns.valid) {
+ return detail::parse_infnan(first, last, value);
+ }
+ answer.ec = std::errc(); // be optimistic
+ answer.ptr = pns.lastmatch;
+ // Next is Clinger's fast path.
+ if (binary_format<T>::min_exponent_fast_path() <= pns.exponent && pns.exponent <= binary_format<T>::max_exponent_fast_path() && pns.mantissa <=binary_format<T>::max_mantissa_fast_path() && !pns.too_many_digits) {
+ value = T(pns.mantissa);
+ if (pns.exponent < 0) { value = value / binary_format<T>::exact_power_of_ten(-pns.exponent); }
+ else { value = value * binary_format<T>::exact_power_of_ten(pns.exponent); }
+ if (pns.negative) { value = -value; }
+ return answer;
+ }
+ adjusted_mantissa am = compute_float<binary_format<T>>(pns.exponent, pns.mantissa);
+ if(pns.too_many_digits && am.power2 >= 0) {
+ if(am != compute_float<binary_format<T>>(pns.exponent, pns.mantissa + 1)) {
+ am = compute_error<binary_format<T>>(pns.exponent, pns.mantissa);
+ }
+ }
+ // If we called compute_float<binary_format<T>>(pns.exponent, pns.mantissa) and we have an invalid power (am.power2 < 0),
+ // then we need to go the long way around again. This is very uncommon.
+ if(am.power2 < 0) { am = digit_comp<T>(pns, am); }
+ to_float(pns.negative, am, value);
+ return answer;
+}
+
+} // namespace fast_float
+
+#endif
+
diff --git a/source/blender/editors/io/io_obj.c b/source/blender/editors/io/io_obj.c
index 97f1e08fdff..beed4abd52b 100644
--- a/source/blender/editors/io/io_obj.c
+++ b/source/blender/editors/io/io_obj.c
@@ -378,6 +378,7 @@ static int wm_obj_import_exec(bContext *C, wmOperator *op)
import_params.clamp_size = RNA_float_get(op->ptr, "clamp_size");
import_params.forward_axis = RNA_enum_get(op->ptr, "forward_axis");
import_params.up_axis = RNA_enum_get(op->ptr, "up_axis");
+ import_params.validate_meshes = RNA_boolean_get(op->ptr, "validate_meshes");
OBJ_import(C, &import_params);
@@ -388,8 +389,8 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
- uiLayout *box = uiLayoutBox(layout);
+ uiLayout *box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Transform"), ICON_OBJECT_DATA);
uiLayout *col = uiLayoutColumn(box, false);
uiLayout *sub = uiLayoutColumn(col, false);
@@ -397,6 +398,11 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
sub = uiLayoutColumn(col, false);
uiItemR(sub, imfptr, "forward_axis", 0, IFACE_("Axis Forward"), ICON_NONE);
uiItemR(sub, imfptr, "up_axis", 0, IFACE_("Up"), ICON_NONE);
+
+ box = uiLayoutBox(layout);
+ uiItemL(box, IFACE_("Options"), ICON_EXPORT);
+ col = uiLayoutColumn(box, false);
+ uiItemR(col, imfptr, "validate_meshes", 0, NULL, ICON_NONE);
}
static void wm_obj_import_draw(bContext *C, wmOperator *op)
@@ -442,4 +448,9 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
"Forward Axis",
"");
RNA_def_enum(ot->srna, "up_axis", io_obj_transform_axis_up, OBJ_AXIS_Y_UP, "Up Axis", "");
+ RNA_def_boolean(ot->srna,
+ "validate_meshes",
+ false,
+ "Validate Meshes",
+ "Check imported mesh objects for invalid data (slow)");
}
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index 02bd5b2b81f..b1add38bf01 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -7,6 +7,8 @@ set(INC
../../blenlib
../../depsgraph
../../makesdna
+ ../../../../intern/guardedalloc
+ ../../../../extern/fast_float
)
set(INC_SYS
@@ -17,9 +19,11 @@ set(SRC
intern/dupli_parent_finder.cc
intern/dupli_persistent_id.cc
intern/object_identifier.cc
+ intern/string_utils.cc
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
+ IO_string_utils.hh
IO_types.h
intern/dupli_parent_finder.hh
)
@@ -38,6 +42,7 @@ if(WITH_GTESTS)
intern/abstract_hierarchy_iterator_test.cc
intern/hierarchy_context_order_test.cc
intern/object_identifier_test.cc
+ intern/string_utils_test.cc
)
set(TEST_INC
../../blenloader
diff --git a/source/blender/io/common/IO_string_utils.hh b/source/blender/io/common/IO_string_utils.hh
new file mode 100644
index 00000000000..25f1f01c6ed
--- /dev/null
+++ b/source/blender/io/common/IO_string_utils.hh
@@ -0,0 +1,69 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "BLI_string_ref.hh"
+
+/*
+ * Various text parsing utilities commonly used by text-based input formats.
+ */
+
+namespace blender::io {
+
+/**
+ * Fetches next line from an input string buffer.
+ *
+ * The returned line will not have '\n' characters at the end;
+ * the `buffer` is modified to contain remaining text without
+ * the input line.
+ *
+ * Note that backslash (\) character is treated as a line
+ * continuation, similar to OBJ file format or a C preprocessor.
+ */
+StringRef read_next_line(StringRef &buffer);
+
+/**
+ * Drop leading white-space from a StringRef.
+ * Note that backslash character is considered white-space.
+ */
+StringRef drop_whitespace(StringRef str);
+
+/**
+ * Drop leading non-white-space from a StringRef.
+ * Note that backslash character is considered white-space.
+ */
+StringRef drop_non_whitespace(StringRef str);
+
+/**
+ * Parse an integer from an input string.
+ * The parsed result is stored in `dst`. The function skips
+ * leading white-space unless `skip_space=false`. If the
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the remainder of the input string after parsing.
+ */
+StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space = true);
+
+/**
+ * Parse a float from an input string.
+ * The parsed result is stored in `dst`. The function skips
+ * leading white-space unless `skip_space=false`. If the
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the remainder of the input string after parsing.
+ */
+StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space = true);
+
+/**
+ * Parse a number of white-space separated floats from an input string.
+ * The parsed `count` numbers are stored in `dst`. If a
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the remainder of the input string after parsing.
+ */
+StringRef parse_floats(StringRef str, float fallback, float *dst, int count);
+
+} // namespace blender::io
diff --git a/source/blender/io/common/intern/string_utils.cc b/source/blender/io/common/intern/string_utils.cc
new file mode 100644
index 00000000000..01107b0866e
--- /dev/null
+++ b/source/blender/io/common/intern/string_utils.cc
@@ -0,0 +1,99 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "IO_string_utils.hh"
+
+/* Note: we could use C++17 <charconv> from_chars to parse
+ * floats, but even if some compilers claim full support,
+ * their standard libraries are not quite there yet.
+ * LLVM/libc++ only has a float parser since LLVM 14,
+ * and gcc/libstdc++ since 11.1. So until at least these are
+ * the mininum spec, use an external library. */
+#include "fast_float.h"
+#include <charconv>
+
+namespace blender::io {
+
+StringRef read_next_line(StringRef &buffer)
+{
+ const char *start = buffer.begin();
+ const char *end = buffer.end();
+ size_t len = 0;
+ char prev = 0;
+ const char *ptr = start;
+ while (ptr < end) {
+ char c = *ptr++;
+ if (c == '\n' && prev != '\\') {
+ break;
+ }
+ prev = c;
+ ++len;
+ }
+
+ buffer = StringRef(ptr, end);
+ return StringRef(start, len);
+}
+
+static bool is_whitespace(char c)
+{
+ return c <= ' ' || c == '\\';
+}
+
+StringRef drop_whitespace(StringRef str)
+{
+ while (!str.is_empty() && is_whitespace(str[0])) {
+ str = str.drop_prefix(1);
+ }
+ return str;
+}
+
+StringRef drop_non_whitespace(StringRef str)
+{
+ while (!str.is_empty() && !is_whitespace(str[0])) {
+ str = str.drop_prefix(1);
+ }
+ return str;
+}
+
+static StringRef drop_plus(StringRef str)
+{
+ if (!str.is_empty() && str[0] == '+') {
+ str = str.drop_prefix(1);
+ }
+ return str;
+}
+
+StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space)
+{
+ if (skip_space) {
+ str = drop_whitespace(str);
+ }
+ str = drop_plus(str);
+ fast_float::from_chars_result res = fast_float::from_chars(str.begin(), str.end(), dst);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ dst = fallback;
+ }
+ return StringRef(res.ptr, str.end());
+}
+
+StringRef parse_floats(StringRef str, float fallback, float *dst, int count)
+{
+ for (int i = 0; i < count; ++i) {
+ str = parse_float(str, fallback, dst[i]);
+ }
+ return str;
+}
+
+StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space)
+{
+ if (skip_space) {
+ str = drop_whitespace(str);
+ }
+ str = drop_plus(str);
+ std::from_chars_result res = std::from_chars(str.begin(), str.end(), dst);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ dst = fallback;
+ }
+ return StringRef(res.ptr, str.end());
+}
+
+} // namespace blender::io
diff --git a/source/blender/io/common/intern/string_utils_test.cc b/source/blender/io/common/intern/string_utils_test.cc
new file mode 100644
index 00000000000..a78bd7ab8a3
--- /dev/null
+++ b/source/blender/io/common/intern/string_utils_test.cc
@@ -0,0 +1,118 @@
+/* SPDX-License-Identifier: Apache-2.0 */
+
+#include "IO_string_utils.hh"
+
+#include "testing/testing.h"
+
+namespace blender::io {
+
+#define EXPECT_STRREF_EQ(str1, str2) EXPECT_STREQ(str1, std::string(str2).c_str())
+
+TEST(string_utils, read_next_line)
+{
+ std::string str = "abc\n \n\nline with \\\ncontinuation\nCRLF ending:\r\na";
+ StringRef s = str;
+ EXPECT_STRREF_EQ("abc", read_next_line(s));
+ EXPECT_STRREF_EQ(" ", read_next_line(s));
+ EXPECT_STRREF_EQ("", read_next_line(s));
+ EXPECT_STRREF_EQ("line with \\\ncontinuation", read_next_line(s));
+ EXPECT_STRREF_EQ("CRLF ending:\r", read_next_line(s));
+ EXPECT_STRREF_EQ("a", read_next_line(s));
+ EXPECT_TRUE(s.is_empty());
+}
+
+TEST(string_utils, drop_whitespace)
+{
+ /* Empty */
+ EXPECT_STRREF_EQ("", drop_whitespace(""));
+ /* Only whitespace */
+ EXPECT_STRREF_EQ("", drop_whitespace(" "));
+ EXPECT_STRREF_EQ("", drop_whitespace(" "));
+ EXPECT_STRREF_EQ("", drop_whitespace(" \t\n\r "));
+ /* Drops leading whitespace */
+ EXPECT_STRREF_EQ("a", drop_whitespace(" a"));
+ EXPECT_STRREF_EQ("a b", drop_whitespace(" a b"));
+ EXPECT_STRREF_EQ("a b ", drop_whitespace(" a b "));
+ /* No leading whitespace */
+ EXPECT_STRREF_EQ("c", drop_whitespace("c"));
+ /* Case with backslash, should be treated as whitespace */
+ EXPECT_STRREF_EQ("d", drop_whitespace(" \\ d"));
+}
+
+TEST(string_utils, parse_int_valid)
+{
+ std::string str = "1 -10 \t 1234 1234567890 +7 123a";
+ StringRef s = str;
+ int val;
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(1, val);
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(-10, val);
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(1234, val);
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(1234567890, val);
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(7, val);
+ s = parse_int(s, 0, val);
+ EXPECT_EQ(123, val);
+ EXPECT_STRREF_EQ("a", s);
+}
+
+TEST(string_utils, parse_int_invalid)
+{
+ int val;
+ /* Invalid syntax */
+ EXPECT_STRREF_EQ("--123", parse_int("--123", -1, val));
+ EXPECT_EQ(val, -1);
+ EXPECT_STRREF_EQ("foobar", parse_int("foobar", -2, val));
+ EXPECT_EQ(val, -2);
+ /* Out of integer range */
+ EXPECT_STRREF_EQ(" a", parse_int("1234567890123 a", -3, val));
+ EXPECT_EQ(val, -3);
+ /* Has leading white-space when we don't expect it */
+ EXPECT_STRREF_EQ(" 1", parse_int(" 1", -4, val, false));
+ EXPECT_EQ(val, -4);
+}
+
+TEST(string_utils, parse_float_valid)
+{
+ std::string str = "1 -10 123.5 -17.125 0.1 1e6 50.0e-1";
+ StringRef s = str;
+ float val;
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(1.0f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(-10.0f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(123.5f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(-17.125f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(0.1f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(1.0e6f, val);
+ s = parse_float(s, 0, val);
+ EXPECT_EQ(5.0f, val);
+ EXPECT_TRUE(s.is_empty());
+}
+
+TEST(string_utils, parse_float_invalid)
+{
+ float val;
+ /* Invalid syntax */
+ EXPECT_STRREF_EQ("_0", parse_float("_0", -1.0f, val));
+ EXPECT_EQ(val, -1.0f);
+ EXPECT_STRREF_EQ("..5", parse_float("..5", -2.0f, val));
+ EXPECT_EQ(val, -2.0f);
+ /* Out of float range. Current float parser (fast_float)
+ * clamps out of range numbers to +/- infinity, so this
+ * one gets a +inf instead of fallback -3.0. */
+ EXPECT_STRREF_EQ(" a", parse_float("9.0e500 a", -3.0f, val));
+ EXPECT_EQ(val, std::numeric_limits<float>::infinity());
+ /* Has leading white-space when we don't expect it */
+ EXPECT_STRREF_EQ(" 1", parse_float(" 1", -4.0f, val, false));
+ EXPECT_EQ(val, -4.0f);
+}
+
+} // namespace blender::io
diff --git a/source/blender/io/wavefront_obj/CMakeLists.txt b/source/blender/io/wavefront_obj/CMakeLists.txt
index 9cdd96ee7be..67cec000778 100644
--- a/source/blender/io/wavefront_obj/CMakeLists.txt
+++ b/source/blender/io/wavefront_obj/CMakeLists.txt
@@ -4,6 +4,7 @@ set(INC
.
./exporter
./importer
+ ../common
../../blenkernel
../../blenlib
../../bmesh
@@ -35,7 +36,6 @@ set(SRC
importer/obj_import_mtl.cc
importer/obj_import_nurbs.cc
importer/obj_importer.cc
- importer/parser_string_utils.cc
IO_wavefront_obj.h
exporter/obj_export_file_writer.hh
@@ -51,11 +51,11 @@ set(SRC
importer/obj_import_nurbs.hh
importer/obj_import_objects.hh
importer/obj_importer.hh
- importer/parser_string_utils.hh
)
set(LIB
bf_blenkernel
+ bf_io_common
)
if(WITH_TBB)
@@ -70,6 +70,7 @@ if(WITH_GTESTS)
set(TEST_SRC
tests/obj_exporter_tests.cc
tests/obj_importer_tests.cc
+ tests/obj_mtl_parser_tests.cc
tests/obj_exporter_tests.hh
)
diff --git a/source/blender/io/wavefront_obj/IO_wavefront_obj.h b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
index b06ccbf8702..8b71ec750c0 100644
--- a/source/blender/io/wavefront_obj/IO_wavefront_obj.h
+++ b/source/blender/io/wavefront_obj/IO_wavefront_obj.h
@@ -84,6 +84,7 @@ struct OBJImportParams {
float clamp_size;
eTransformAxisForward forward_axis;
eTransformAxisUp up_axis;
+ bool validate_meshes;
};
/**
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index d3d4e1ba860..184810b9802 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -8,7 +8,7 @@
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
-#include "parser_string_utils.hh"
+#include "IO_string_utils.hh"
#include "obj_import_file_reader.hh"
@@ -34,7 +34,8 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
Geometry *g = r_all_geometries.last().get();
g->geom_type_ = new_type;
g->geometry_name_ = name.is_empty() ? "New object" : name;
- r_offset.set_index_offset(global_vertices.vertices.size());
+ g->vertex_start_ = global_vertices.vertices.size();
+ r_offset.set_index_offset(g->vertex_start_);
return g;
};
@@ -66,48 +67,40 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
}
static void geom_add_vertex(Geometry *geom,
- const StringRef rest_line,
+ const StringRef line,
GlobalVertices &r_global_vertices)
{
- float3 curr_vert;
- Vector<StringRef> str_vert_split;
- split_by_char(rest_line, ' ', str_vert_split);
- copy_string_to_float(str_vert_split, FLT_MAX, {curr_vert, 3});
- r_global_vertices.vertices.append(curr_vert);
- geom->vertex_indices_.append(r_global_vertices.vertices.size() - 1);
+ float3 vert;
+ parse_floats(line, FLT_MAX, vert, 3);
+ r_global_vertices.vertices.append(vert);
+ geom->vertex_count_++;
}
static void geom_add_vertex_normal(Geometry *geom,
- const StringRef rest_line,
+ const StringRef line,
GlobalVertices &r_global_vertices)
{
- float3 curr_vert_normal;
- Vector<StringRef> str_vert_normal_split;
- split_by_char(rest_line, ' ', str_vert_normal_split);
- copy_string_to_float(str_vert_normal_split, FLT_MAX, {curr_vert_normal, 3});
- r_global_vertices.vertex_normals.append(curr_vert_normal);
+ float3 normal;
+ parse_floats(line, FLT_MAX, normal, 3);
+ r_global_vertices.vertex_normals.append(normal);
geom->has_vertex_normals_ = true;
}
-static void geom_add_uv_vertex(const StringRef rest_line, GlobalVertices &r_global_vertices)
+static void geom_add_uv_vertex(const StringRef line, GlobalVertices &r_global_vertices)
{
- float2 curr_uv_vert;
- Vector<StringRef> str_uv_vert_split;
- split_by_char(rest_line, ' ', str_uv_vert_split);
- copy_string_to_float(str_uv_vert_split, FLT_MAX, {curr_uv_vert, 2});
- r_global_vertices.uv_vertices.append(curr_uv_vert);
+ float2 uv;
+ parse_floats(line, FLT_MAX, uv, 2);
+ r_global_vertices.uv_vertices.append(uv);
}
static void geom_add_edge(Geometry *geom,
- const StringRef rest_line,
+ StringRef line,
const VertexIndexOffset &offsets,
GlobalVertices &r_global_vertices)
{
- int edge_v1 = -1, edge_v2 = -1;
- Vector<StringRef> str_edge_split;
- split_by_char(rest_line, ' ', str_edge_split);
- copy_string_to_int(str_edge_split[0], -1, edge_v1);
- copy_string_to_int(str_edge_split[1], -1, edge_v2);
+ int edge_v1, edge_v2;
+ line = parse_int(line, -1, edge_v1);
+ line = parse_int(line, -1, edge_v2);
/* Always keep stored indices non-negative and zero-based. */
edge_v1 += edge_v1 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
edge_v2 += edge_v2 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
@@ -116,78 +109,45 @@ static void geom_add_edge(Geometry *geom,
}
static void geom_add_polygon(Geometry *geom,
- const StringRef rest_line,
+ StringRef line,
const GlobalVertices &global_vertices,
const VertexIndexOffset &offsets,
- const StringRef state_material_name,
- const StringRef state_object_group,
- const bool state_shaded_smooth)
+ const int material_index,
+ const int group_index,
+ const bool shaded_smooth)
{
PolyElem curr_face;
- curr_face.shaded_smooth = state_shaded_smooth;
- if (!state_material_name.is_empty()) {
- curr_face.material_name = state_material_name;
- }
- if (!state_object_group.is_empty()) {
- curr_face.vertex_group = state_object_group;
- /* Yes it repeats several times, but another if-check will not reduce steps either. */
+ curr_face.shaded_smooth = shaded_smooth;
+ curr_face.material_index = material_index;
+ if (group_index >= 0) {
+ curr_face.vertex_group_index = group_index;
geom->use_vertex_groups_ = true;
}
+ const int orig_corners_size = geom->face_corners_.size();
+ curr_face.start_index_ = orig_corners_size;
+
bool face_valid = true;
- Vector<StringRef> str_corners_split;
- split_by_char(rest_line, ' ', str_corners_split);
- for (StringRef str_corner : str_corners_split) {
+ while (!line.is_empty() && face_valid) {
PolyCorner corner;
- const size_t n_slash = std::count(str_corner.begin(), str_corner.end(), '/');
bool got_uv = false, got_normal = false;
- if (n_slash == 0) {
- /* Case: "f v1 v2 v3". */
- copy_string_to_int(str_corner, INT32_MAX, corner.vert_index);
- }
- else if (n_slash == 1) {
- /* Case: "f v1/vt1 v2/vt2 v3/vt3". */
- Vector<StringRef> vert_uv_split;
- split_by_char(str_corner, '/', vert_uv_split);
- if (vert_uv_split.size() != 1 && vert_uv_split.size() != 2) {
- fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
- face_valid = false;
+ /* Parse vertex index. */
+ line = parse_int(line, INT32_MAX, corner.vert_index, false);
+ face_valid &= corner.vert_index != INT32_MAX;
+ if (!line.is_empty() && line[0] == '/') {
+ /* Parse UV index. */
+ line = line.drop_prefix(1);
+ if (!line.is_empty() && line[0] != '/') {
+ line = parse_int(line, INT32_MAX, corner.uv_vert_index, false);
+ got_uv = corner.uv_vert_index != INT32_MAX;
}
- else {
- copy_string_to_int(vert_uv_split[0], INT32_MAX, corner.vert_index);
- if (vert_uv_split.size() == 2) {
- copy_string_to_int(vert_uv_split[1], INT32_MAX, corner.uv_vert_index);
- got_uv = corner.uv_vert_index != INT32_MAX;
- }
+ /* Parse normal index. */
+ if (!line.is_empty() && line[0] == '/') {
+ line = line.drop_prefix(1);
+ line = parse_int(line, INT32_MAX, corner.vertex_normal_index, false);
+ got_normal = corner.uv_vert_index != INT32_MAX;
}
}
- else if (n_slash == 2) {
- /* Case: "f v1//vn1 v2//vn2 v3//vn3". */
- /* Case: "f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3". */
- Vector<StringRef> vert_uv_normal_split;
- split_by_char(str_corner, '/', vert_uv_normal_split);
- if (vert_uv_normal_split.size() != 2 && vert_uv_normal_split.size() != 3) {
- fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
- face_valid = false;
- }
- else {
- copy_string_to_int(vert_uv_normal_split[0], INT32_MAX, corner.vert_index);
- if (vert_uv_normal_split.size() == 3) {
- copy_string_to_int(vert_uv_normal_split[1], INT32_MAX, corner.uv_vert_index);
- got_uv = corner.uv_vert_index != INT32_MAX;
- copy_string_to_int(vert_uv_normal_split[2], INT32_MAX, corner.vertex_normal_index);
- got_normal = corner.vertex_normal_index != INT32_MAX;
- }
- else {
- copy_string_to_int(vert_uv_normal_split[1], INT32_MAX, corner.vertex_normal_index);
- got_normal = corner.vertex_normal_index != INT32_MAX;
- }
- }
- }
- else {
- fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
- face_valid = false;
- }
/* Always keep stored indices non-negative and zero-based. */
corner.vert_index += corner.vert_index < 0 ? global_vertices.vertices.size() :
-offsets.get_index_offset() - 1;
@@ -221,19 +181,28 @@ static void geom_add_polygon(Geometry *geom,
face_valid = false;
}
}
- curr_face.face_corners.append(corner);
+ geom->face_corners_.append(corner);
+ curr_face.corner_count_++;
+
+ /* Skip whitespace to get to the next face corner. */
+ line = drop_whitespace(line);
}
if (face_valid) {
geom->face_elements_.append(curr_face);
- geom->total_loops_ += curr_face.face_corners.size();
+ geom->total_loops_ += curr_face.corner_count_;
+ }
+ else {
+ /* Remove just-added corners for the invalid face. */
+ geom->face_corners_.resize(orig_corners_size);
+ geom->has_invalid_polys_ = true;
}
}
static Geometry *geom_set_curve_type(Geometry *geom,
const StringRef rest_line,
const GlobalVertices &global_vertices,
- const StringRef state_object_group,
+ const StringRef group_name,
VertexIndexOffset &r_offsets,
Vector<std::unique_ptr<Geometry>> &r_all_geometries)
{
@@ -242,254 +211,409 @@ static Geometry *geom_set_curve_type(Geometry *geom,
return geom;
}
geom = create_geometry(
- geom, GEOM_CURVE, state_object_group, global_vertices, r_all_geometries, r_offsets);
- geom->nurbs_element_.group_ = state_object_group;
+ geom, GEOM_CURVE, group_name, global_vertices, r_all_geometries, r_offsets);
+ geom->nurbs_element_.group_ = group_name;
return geom;
}
-static void geom_set_curve_degree(Geometry *geom, const StringRef rest_line)
+static void geom_set_curve_degree(Geometry *geom, const StringRef line)
{
- copy_string_to_int(rest_line, 3, geom->nurbs_element_.degree);
+ parse_int(line, 3, geom->nurbs_element_.degree);
}
static void geom_add_curve_vertex_indices(Geometry *geom,
- const StringRef rest_line,
+ StringRef line,
const GlobalVertices &global_vertices)
{
- Vector<StringRef> str_curv_split;
- split_by_char(rest_line, ' ', str_curv_split);
- /* Remove "0.0" and "1.0" from the strings. They are hardcoded. */
- str_curv_split.remove(0);
- str_curv_split.remove(0);
- geom->nurbs_element_.curv_indices.resize(str_curv_split.size());
- copy_string_to_int(str_curv_split, INT32_MAX, geom->nurbs_element_.curv_indices);
- for (int &curv_index : geom->nurbs_element_.curv_indices) {
+ /* Curve lines always have "0.0" and "1.0", skip over them. */
+ float dummy[2];
+ line = parse_floats(line, 0, dummy, 2);
+ /* Parse indices. */
+ while (!line.is_empty()) {
+ int index;
+ line = parse_int(line, INT32_MAX, index);
+ if (index == INT32_MAX) {
+ return;
+ }
/* Always keep stored indices non-negative and zero-based. */
- curv_index += curv_index < 0 ? global_vertices.vertices.size() : -1;
+ index += index < 0 ? global_vertices.vertices.size() : -1;
+ geom->nurbs_element_.curv_indices.append(index);
}
}
-static void geom_add_curve_parameters(Geometry *geom, const StringRef rest_line)
+static void geom_add_curve_parameters(Geometry *geom, StringRef line)
{
- Vector<StringRef> str_parm_split;
- split_by_char(rest_line, ' ', str_parm_split);
- if (str_parm_split[0] != "u" && str_parm_split[0] != "v") {
- std::cerr << "Surfaces are not supported:'" << str_parm_split[0] << "'" << std::endl;
+ line = drop_whitespace(line);
+ if (line.is_empty()) {
+ std::cerr << "Invalid OBJ curve parm line: '" << line << "'" << std::endl;
+ return;
+ }
+ if (line[0] != 'u') {
+ std::cerr << "OBJ curve surfaces are not supported: '" << line[0] << "'" << std::endl;
return;
}
- str_parm_split.remove(0);
- geom->nurbs_element_.parm.resize(str_parm_split.size());
- copy_string_to_float(str_parm_split, FLT_MAX, geom->nurbs_element_.parm);
+ line = line.drop_prefix(1);
+
+ while (!line.is_empty()) {
+ float val;
+ line = parse_float(line, FLT_MAX, val);
+ if (val != FLT_MAX) {
+ geom->nurbs_element_.parm.append(val);
+ }
+ else {
+ std::cerr << "OBJ curve parm line has invalid number" << std::endl;
+ return;
+ }
+ }
}
-static void geom_update_object_group(const StringRef rest_line, std::string &r_state_object_group)
+static void geom_update_group(const StringRef rest_line, std::string &r_group_name)
{
if (rest_line.find("off") != string::npos || rest_line.find("null") != string::npos ||
rest_line.find("default") != string::npos) {
/* Set group for future elements like faces or curves to empty. */
- r_state_object_group = "";
+ r_group_name = "";
return;
}
- r_state_object_group = rest_line;
-}
-
-static void geom_update_polygon_material(Geometry *geom,
- const StringRef rest_line,
- std::string &r_state_material_name)
-{
- /* Materials may repeat if faces are written without sorting. */
- geom->material_names_.add(string(rest_line));
- r_state_material_name = rest_line;
+ r_group_name = rest_line;
}
-static void geom_update_smooth_group(const StringRef rest_line, bool &r_state_shaded_smooth)
+static void geom_update_smooth_group(StringRef line, bool &r_state_shaded_smooth)
{
+ line = drop_whitespace(line);
/* Some implementations use "0" and "null" too, in addition to "off". */
- if (rest_line != "0" && rest_line.find("off") == StringRef::not_found &&
- rest_line.find("null") == StringRef::not_found) {
- int smooth = 0;
- copy_string_to_int(rest_line, 0, smooth);
- r_state_shaded_smooth = smooth != 0;
- }
- else {
- /* The OBJ file explicitly set shading to off. */
+ if (line == "0" || line.startswith("off") || line.startswith("null")) {
r_state_shaded_smooth = false;
+ return;
}
+
+ int smooth = 0;
+ parse_int(line, 0, smooth);
+ r_state_shaded_smooth = smooth != 0;
}
-OBJParser::OBJParser(const OBJImportParams &import_params) : import_params_(import_params)
+OBJParser::OBJParser(const OBJImportParams &import_params, size_t read_buffer_size = 64 * 1024)
+ : import_params_(import_params), read_buffer_size_(read_buffer_size)
{
- obj_file_.open(import_params_.filepath);
- if (!obj_file_.good()) {
+ obj_file_ = BLI_fopen(import_params_.filepath, "rb");
+ if (!obj_file_) {
fprintf(stderr, "Cannot read from OBJ file:'%s'.\n", import_params_.filepath);
return;
}
}
+OBJParser::~OBJParser()
+{
+ if (obj_file_) {
+ fclose(obj_file_);
+ }
+}
+
void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
GlobalVertices &r_global_vertices)
{
- if (!obj_file_.good()) {
+ if (!obj_file_) {
return;
}
- string line;
- /* Store vertex coordinates that belong to other Geometry instances. */
VertexIndexOffset offsets;
- /* Non owning raw pointer to a Geometry. To be updated while creating a new Geometry. */
Geometry *curr_geom = create_geometry(
nullptr, GEOM_MESH, "", r_global_vertices, r_all_geometries, offsets);
- /* State-setting variables: if set, they remain the same for the remaining
+ /* State variables: once set, they remain the same for the remaining
* elements in the object. */
bool state_shaded_smooth = false;
- string state_object_group;
+ string state_group_name;
+ int state_group_index = -1;
string state_material_name;
+ int state_material_index = -1;
+
+ /* Read the input file in chunks. We need up to twice the possible chunk size,
+ * to possibly store remainder of the previous input line that got broken mid-chunk. */
+ Array<char> buffer(read_buffer_size_ * 2);
+
+ size_t buffer_offset = 0;
+ size_t line_number = 0;
+ while (true) {
+ /* Read a chunk of input from the file. */
+ size_t bytes_read = fread(buffer.data() + buffer_offset, 1, read_buffer_size_, obj_file_);
+ if (bytes_read == 0 && buffer_offset == 0) {
+ break; /* No more data to read. */
+ }
- while (std::getline(obj_file_, line)) {
- /* Keep reading new lines if the last character is `\`. */
- /* Another way is to make a getline wrapper and use it in the while condition. */
- read_next_line(obj_file_, line);
+ /* Ensure buffer ends in a newline. */
+ if (bytes_read < read_buffer_size_) {
+ if (bytes_read == 0 || buffer[buffer_offset + bytes_read - 1] != '\n') {
+ buffer[buffer_offset + bytes_read] = '\n';
+ bytes_read++;
+ }
+ }
- StringRef line_key, rest_line;
- split_line_key_rest(line, line_key, rest_line);
- if (line.empty() || rest_line.is_empty()) {
- continue;
+ size_t buffer_end = buffer_offset + bytes_read;
+ if (buffer_end == 0) {
+ break;
}
- switch (line_key_str_to_enum(line_key)) {
- case eOBJLineKey::V: {
- geom_add_vertex(curr_geom, rest_line, r_global_vertices);
- break;
- }
- case eOBJLineKey::VN: {
- geom_add_vertex_normal(curr_geom, rest_line, r_global_vertices);
- break;
+
+ /* Find last newline. */
+ size_t last_nl = buffer_end;
+ while (last_nl > 0) {
+ --last_nl;
+ if (buffer[last_nl] == '\n') {
+ if (last_nl < 1 || buffer[last_nl - 1] != '\\')
+ break;
}
- case eOBJLineKey::VT: {
- geom_add_uv_vertex(rest_line, r_global_vertices);
- break;
+ }
+ if (buffer[last_nl] != '\n') {
+ /* Whole line did not fit into our read buffer. Warn and exit. */
+ fprintf(stderr,
+ "OBJ file contains a line #%zu that is too long (max. length %zu)\n",
+ line_number,
+ read_buffer_size_);
+ break;
+ }
+ ++last_nl;
+
+ /* Parse the buffer (until last newline) that we have so far,
+ * line by line. */
+ StringRef buffer_str{buffer.data(), (int64_t)last_nl};
+ while (!buffer_str.is_empty()) {
+ StringRef line = read_next_line(buffer_str);
+ ++line_number;
+ if (line.is_empty())
+ continue;
+ /* Most common things that start with 'v': vertices, normals, UVs. */
+ if (line[0] == 'v') {
+ if (line.startswith("v ")) {
+ line = line.drop_prefix(2);
+ geom_add_vertex(curr_geom, line, r_global_vertices);
+ }
+ else if (line.startswith("vn ")) {
+ line = line.drop_prefix(3);
+ geom_add_vertex_normal(curr_geom, line, r_global_vertices);
+ }
+ else if (line.startswith("vt ")) {
+ line = line.drop_prefix(3);
+ geom_add_uv_vertex(line, r_global_vertices);
+ }
}
- case eOBJLineKey::F: {
+ /* Faces. */
+ else if (line.startswith("f ")) {
+ line = line.drop_prefix(2);
geom_add_polygon(curr_geom,
- rest_line,
+ line,
r_global_vertices,
offsets,
- state_material_name,
- state_material_name,
+ state_material_index,
+ state_group_index, /* TODO was wrongly material name! */
state_shaded_smooth);
- break;
- }
- case eOBJLineKey::L: {
- geom_add_edge(curr_geom, rest_line, offsets, r_global_vertices);
- break;
- }
- case eOBJLineKey::CSTYPE: {
- curr_geom = geom_set_curve_type(curr_geom,
- rest_line,
- r_global_vertices,
- state_object_group,
- offsets,
- r_all_geometries);
- break;
- }
- case eOBJLineKey::DEG: {
- geom_set_curve_degree(curr_geom, rest_line);
- break;
- }
- case eOBJLineKey::CURV: {
- geom_add_curve_vertex_indices(curr_geom, rest_line, r_global_vertices);
- break;
- }
- case eOBJLineKey::PARM: {
- geom_add_curve_parameters(curr_geom, rest_line);
- break;
- }
- case eOBJLineKey::O: {
+ }
+ /* Faces. */
+ else if (line.startswith("l ")) {
+ line = line.drop_prefix(2);
+ geom_add_edge(curr_geom, line, offsets, r_global_vertices);
+ }
+ /* Objects. */
+ else if (line.startswith("o ")) {
+ line = line.drop_prefix(2);
state_shaded_smooth = false;
- state_object_group = "";
+ state_group_name = "";
state_material_name = "";
curr_geom = create_geometry(
- curr_geom, GEOM_MESH, rest_line, r_global_vertices, r_all_geometries, offsets);
- break;
- }
- case eOBJLineKey::G: {
- geom_update_object_group(rest_line, state_object_group);
- break;
- }
- case eOBJLineKey::S: {
- geom_update_smooth_group(rest_line, state_shaded_smooth);
- break;
- }
- case eOBJLineKey::USEMTL: {
- geom_update_polygon_material(curr_geom, rest_line, state_material_name);
- break;
- }
- case eOBJLineKey::MTLLIB: {
- mtl_libraries_.append(string(rest_line));
- break;
- }
- case eOBJLineKey::COMMENT:
- break;
- default:
- std::cout << "Element not recognised: '" << line_key << "'" << std::endl;
- break;
+ curr_geom, GEOM_MESH, line, r_global_vertices, r_all_geometries, offsets);
+ }
+ /* Groups. */
+ else if (line.startswith("g ")) {
+ line = line.drop_prefix(2);
+ geom_update_group(line, state_group_name);
+ int new_index = curr_geom->group_indices_.size();
+ state_group_index = curr_geom->group_indices_.lookup_or_add(state_group_name, new_index);
+ if (new_index == state_group_index) {
+ curr_geom->group_order_.append(state_group_name);
+ }
+ }
+ /* Smoothing groups. */
+ else if (line.startswith("s ")) {
+ line = line.drop_prefix(2);
+ geom_update_smooth_group(line, state_shaded_smooth);
+ }
+ /* Materials and their libraries. */
+ else if (line.startswith("usemtl ")) {
+ line = line.drop_prefix(7);
+ state_material_name = line;
+ int new_mat_index = curr_geom->material_indices_.size();
+ state_material_index = curr_geom->material_indices_.lookup_or_add(state_material_name,
+ new_mat_index);
+ if (new_mat_index == state_material_index) {
+ curr_geom->material_order_.append(state_material_name);
+ }
+ }
+ else if (line.startswith("mtllib ")) {
+ line = line.drop_prefix(7);
+ mtl_libraries_.append(string(line));
+ }
+ /* Comments. */
+ else if (line.startswith("#")) {
+ /* Nothing to do. */
+ }
+ /* Curve related things. */
+ else if (line.startswith("cstype ")) {
+ line = line.drop_prefix(7);
+ curr_geom = geom_set_curve_type(
+ curr_geom, line, r_global_vertices, state_group_name, offsets, r_all_geometries);
+ }
+ else if (line.startswith("deg ")) {
+ line = line.drop_prefix(4);
+ geom_set_curve_degree(curr_geom, line);
+ }
+ else if (line.startswith("curv ")) {
+ line = line.drop_prefix(5);
+ geom_add_curve_vertex_indices(curr_geom, line, r_global_vertices);
+ }
+ else if (line.startswith("parm ")) {
+ line = line.drop_prefix(5);
+ geom_add_curve_parameters(curr_geom, line);
+ }
+ else if (line.startswith("end")) {
+ /* End of curve definition, nothing else to do. */
+ }
+ else {
+ std::cout << "OBJ element not recognised: '" << line << "'" << std::endl;
+ }
}
+
+ /* We might have a line that was cut in the middle by the previous buffer;
+ * copy it over for next chunk reading. */
+ size_t left_size = buffer_end - last_nl;
+ memmove(buffer.data(), buffer.data() + last_nl, left_size);
+ buffer_offset = left_size;
}
}
-/**
- * Skip all texture map options and get the filepath from a "map_" line.
- */
-static StringRef skip_unsupported_options(StringRef line)
+static eMTLSyntaxElement mtl_line_start_to_enum(StringRef &line)
{
- TextureMapOptions map_options;
- StringRef last_option;
- int64_t last_option_pos = 0;
-
- /* Find the last texture map option. */
- for (StringRef option : map_options.all_options()) {
- const int64_t pos{line.find(option)};
- /* Equality (>=) takes care of finding an option in the beginning of the line. Avoid messing
- * with signed-unsigned int comparison. */
- if (pos != StringRef::not_found && pos >= last_option_pos) {
- last_option = option;
- last_option_pos = pos;
- }
+ if (line.startswith("map_Kd")) {
+ line = line.drop_prefix(6);
+ return eMTLSyntaxElement::map_Kd;
}
-
- if (last_option.is_empty()) {
- /* No option found, line is the filepath */
- return line;
+ if (line.startswith("map_Ks")) {
+ line = line.drop_prefix(6);
+ return eMTLSyntaxElement::map_Ks;
+ }
+ if (line.startswith("map_Ns")) {
+ line = line.drop_prefix(6);
+ return eMTLSyntaxElement::map_Ns;
+ }
+ if (line.startswith("map_d")) {
+ line = line.drop_prefix(5);
+ return eMTLSyntaxElement::map_d;
}
+ if (line.startswith("refl")) {
+ line = line.drop_prefix(4);
+ return eMTLSyntaxElement::map_refl;
+ }
+ if (line.startswith("map_refl")) {
+ line = line.drop_prefix(8);
+ return eMTLSyntaxElement::map_refl;
+ }
+ if (line.startswith("map_Ke")) {
+ line = line.drop_prefix(6);
+ return eMTLSyntaxElement::map_Ke;
+ }
+ if (line.startswith("bump")) {
+ line = line.drop_prefix(4);
+ return eMTLSyntaxElement::map_Bump;
+ }
+ if (line.startswith("map_Bump") || line.startswith("map_bump")) {
+ line = line.drop_prefix(8);
+ return eMTLSyntaxElement::map_Bump;
+ }
+ return eMTLSyntaxElement::string;
+}
- /* Remove up to start of the last option + size of the last option + space after it. */
- line = line.drop_prefix(last_option_pos + last_option.size() + 1);
- for (int i = 0; i < map_options.number_of_args(last_option); i++) {
- const int64_t pos_space{line.find_first_of(' ')};
- if (pos_space != StringRef::not_found) {
- BLI_assert(pos_space + 1 < line.size());
- line = line.drop_prefix(pos_space + 1);
+static const std::pair<const char *, int> unsupported_texture_options[] = {
+ {"-blendu ", 1},
+ {"-blendv ", 1},
+ {"-boost ", 1},
+ {"-cc ", 1},
+ {"-clamp ", 1},
+ {"-imfchan ", 1},
+ {"-mm ", 2},
+ {"-t ", 3},
+ {"-texres ", 1},
+};
+
+static bool parse_texture_option(StringRef &line, MTLMaterial *material, tex_map_XX &tex_map)
+{
+ line = drop_whitespace(line);
+ if (line.startswith("-o ")) {
+ line = line.drop_prefix(3);
+ line = parse_floats(line, 0.0f, tex_map.translation, 3);
+ return true;
+ }
+ if (line.startswith("-s ")) {
+ line = line.drop_prefix(3);
+ line = parse_floats(line, 1.0f, tex_map.scale, 3);
+ return true;
+ }
+ if (line.startswith("-bm ")) {
+ line = line.drop_prefix(4);
+ line = parse_float(line, 0.0f, material->map_Bump_strength);
+ return true;
+ }
+ if (line.startswith("-type ")) {
+ line = line.drop_prefix(6);
+ line = drop_whitespace(line);
+ /* Only sphere is supported. */
+ tex_map.projection_type = SHD_PROJ_SPHERE;
+ if (!line.startswith("sphere")) {
+ std::cerr << "OBJ import: only sphere MTL projection type is supported: '" << line << "'"
+ << std::endl;
+ }
+ line = drop_non_whitespace(line);
+ return true;
+ }
+ /* Check for unsupported options and skip them. */
+ for (const auto &opt : unsupported_texture_options) {
+ if (line.startswith(opt.first)) {
+ /* Drop the option name. */
+ line = line.drop_known_prefix(opt.first);
+ /* Drop the arguments. */
+ for (int i = 0; i < opt.second; ++i) {
+ line = drop_whitespace(line);
+ line = drop_non_whitespace(line);
+ }
+ return true;
}
}
- return line;
+ return false;
}
-/**
- * Fix incoming texture map line keys for variations due to other exporters.
- */
-static string fix_bad_map_keys(StringRef map_key)
+static void parse_texture_map(StringRef line, MTLMaterial *material, const char *mtl_dir_path)
{
- string new_map_key(map_key);
- if (map_key == "refl") {
- new_map_key = "map_refl";
+ bool is_map = line.startswith("map_");
+ bool is_refl = line.startswith("refl");
+ bool is_bump = line.startswith("bump");
+ if (!is_map && !is_refl && !is_bump) {
+ return;
+ }
+ eMTLSyntaxElement key = mtl_line_start_to_enum(line);
+ if (key == eMTLSyntaxElement::string || !material->texture_maps.contains(key)) {
+ /* No supported texture map found. */
+ std::cerr << "OBJ import: MTL texture map type not supported: '" << line << "'" << std::endl;
+ return;
}
- if (map_key.find("bump") != StringRef::not_found) {
- /* Handles both "bump" and "map_Bump" */
- new_map_key = "map_Bump";
+ tex_map_XX &tex_map = material->texture_maps.lookup(key);
+ tex_map.mtl_dir_path = mtl_dir_path;
+
+ /* Parse texture map options. */
+ while (parse_texture_option(line, material, tex_map)) {
}
- return new_map_key;
+
+ /* What remains is the image path. */
+ line = line.trim();
+ tex_map.image_path = line;
}
Span<std::string> OBJParser::mtl_libraries() const
@@ -503,125 +627,72 @@ MTLParser::MTLParser(StringRef mtl_library, StringRefNull obj_filepath)
BLI_split_dir_part(obj_filepath.data(), obj_file_dir, FILE_MAXDIR);
BLI_path_join(mtl_file_path_, FILE_MAX, obj_file_dir, mtl_library.data(), NULL);
BLI_split_dir_part(mtl_file_path_, mtl_dir_path_, FILE_MAXDIR);
- mtl_file_.open(mtl_file_path_);
- if (!mtl_file_.good()) {
- fprintf(stderr, "Cannot read from MTL file:'%s'\n", mtl_file_path_);
- return;
- }
}
-void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_mtl_materials)
+void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_materials)
{
- if (!mtl_file_.good()) {
+ size_t buffer_len;
+ void *buffer = BLI_file_read_text_as_mem(mtl_file_path_, 0, &buffer_len);
+ if (buffer == nullptr) {
+ fprintf(stderr, "OBJ import: cannot read from MTL file: '%s'\n", mtl_file_path_);
return;
}
- string line;
- MTLMaterial *current_mtlmaterial = nullptr;
+ MTLMaterial *material = nullptr;
- while (std::getline(mtl_file_, line)) {
- StringRef line_key, rest_line;
- split_line_key_rest(line, line_key, rest_line);
- if (line.empty() || rest_line.is_empty()) {
+ StringRef buffer_str{(const char *)buffer, (int64_t)buffer_len};
+ while (!buffer_str.is_empty()) {
+ StringRef line = read_next_line(buffer_str);
+ if (line.is_empty())
continue;
- }
- /* Fix lower case/ incomplete texture map identifiers. */
- const string fixed_key = fix_bad_map_keys(line_key);
- line_key = fixed_key;
-
- if (line_key == "newmtl") {
- if (r_mtl_materials.remove_as(rest_line)) {
- std::cerr << "Duplicate material found:'" << rest_line
+ if (line.startswith("newmtl ")) {
+ line = line.drop_prefix(7);
+ if (r_materials.remove_as(line)) {
+ std::cerr << "Duplicate material found:'" << line
<< "', using the last encountered Material definition." << std::endl;
}
- current_mtlmaterial =
- r_mtl_materials.lookup_or_add(string(rest_line), std::make_unique<MTLMaterial>()).get();
- }
- else if (line_key == "Ns") {
- copy_string_to_float(rest_line, 324.0f, current_mtlmaterial->Ns);
- }
- else if (line_key == "Ka") {
- Vector<StringRef> str_ka_split;
- split_by_char(rest_line, ' ', str_ka_split);
- copy_string_to_float(str_ka_split, 0.0f, {current_mtlmaterial->Ka, 3});
- }
- else if (line_key == "Kd") {
- Vector<StringRef> str_kd_split;
- split_by_char(rest_line, ' ', str_kd_split);
- copy_string_to_float(str_kd_split, 0.8f, {current_mtlmaterial->Kd, 3});
- }
- else if (line_key == "Ks") {
- Vector<StringRef> str_ks_split;
- split_by_char(rest_line, ' ', str_ks_split);
- copy_string_to_float(str_ks_split, 0.5f, {current_mtlmaterial->Ks, 3});
- }
- else if (line_key == "Ke") {
- Vector<StringRef> str_ke_split;
- split_by_char(rest_line, ' ', str_ke_split);
- copy_string_to_float(str_ke_split, 0.0f, {current_mtlmaterial->Ke, 3});
- }
- else if (line_key == "Ni") {
- copy_string_to_float(rest_line, 1.45f, current_mtlmaterial->Ni);
+ material = r_materials.lookup_or_add(string(line), std::make_unique<MTLMaterial>()).get();
}
- else if (line_key == "d") {
- copy_string_to_float(rest_line, 1.0f, current_mtlmaterial->d);
- }
- else if (line_key == "illum") {
- copy_string_to_int(rest_line, 2, current_mtlmaterial->illum);
- }
-
- /* Parse image textures. */
- else if (line_key.find("map_") != StringRef::not_found) {
- /* TODO(@howardt): fix this. */
- eMTLSyntaxElement line_key_enum = mtl_line_key_str_to_enum(line_key);
- if (line_key_enum == eMTLSyntaxElement::string ||
- !current_mtlmaterial->texture_maps.contains_as(line_key_enum)) {
- /* No supported texture map found. */
- std::cerr << "Texture map type not supported:'" << line_key << "'" << std::endl;
- continue;
+ else if (material != nullptr) {
+ if (line.startswith("Ns ")) {
+ line = line.drop_prefix(3);
+ parse_float(line, 324.0f, material->Ns);
}
- tex_map_XX &tex_map = current_mtlmaterial->texture_maps.lookup(line_key_enum);
- Vector<StringRef> str_map_xx_split;
- split_by_char(rest_line, ' ', str_map_xx_split);
-
- /* TODO(@ankitm): use `skip_unsupported_options` for parsing these options too? */
- const int64_t pos_o{str_map_xx_split.first_index_of_try("-o")};
- if (pos_o != -1 && pos_o + 3 < str_map_xx_split.size()) {
- copy_string_to_float({str_map_xx_split[pos_o + 1],
- str_map_xx_split[pos_o + 2],
- str_map_xx_split[pos_o + 3]},
- 0.0f,
- {tex_map.translation, 3});
- }
- const int64_t pos_s{str_map_xx_split.first_index_of_try("-s")};
- if (pos_s != -1 && pos_s + 3 < str_map_xx_split.size()) {
- copy_string_to_float({str_map_xx_split[pos_s + 1],
- str_map_xx_split[pos_s + 2],
- str_map_xx_split[pos_s + 3]},
- 1.0f,
- {tex_map.scale, 3});
- }
- /* Only specific to Normal Map node. */
- const int64_t pos_bm{str_map_xx_split.first_index_of_try("-bm")};
- if (pos_bm != -1 && pos_bm + 1 < str_map_xx_split.size()) {
- copy_string_to_float(
- str_map_xx_split[pos_bm + 1], 0.0f, current_mtlmaterial->map_Bump_strength);
- }
- const int64_t pos_projection{str_map_xx_split.first_index_of_try("-type")};
- if (pos_projection != -1 && pos_projection + 1 < str_map_xx_split.size()) {
- /* Only Sphere is supported, so whatever the type is, set it to Sphere. */
- tex_map.projection_type = SHD_PROJ_SPHERE;
- if (str_map_xx_split[pos_projection + 1] != "sphere") {
- std::cerr << "Using projection type 'sphere', not:'"
- << str_map_xx_split[pos_projection + 1] << "'." << std::endl;
- }
+ else if (line.startswith("Ka ")) {
+ line = line.drop_prefix(3);
+ parse_floats(line, 0.0f, material->Ka, 3);
+ }
+ else if (line.startswith("Kd ")) {
+ line = line.drop_prefix(3);
+ parse_floats(line, 0.8f, material->Kd, 3);
+ }
+ else if (line.startswith("Ks ")) {
+ line = line.drop_prefix(3);
+ parse_floats(line, 0.5f, material->Ks, 3);
+ }
+ else if (line.startswith("Ke ")) {
+ line = line.drop_prefix(3);
+ parse_floats(line, 0.0f, material->Ke, 3);
+ }
+ else if (line.startswith("Ni ")) {
+ line = line.drop_prefix(3);
+ parse_float(line, 1.45f, material->Ni);
+ }
+ else if (line.startswith("d ")) {
+ line = line.drop_prefix(2);
+ parse_float(line, 1.0f, material->d);
+ }
+ else if (line.startswith("illum ")) {
+ line = line.drop_prefix(6);
+ parse_int(line, 2, material->illum);
+ }
+ else {
+ parse_texture_map(line, material, mtl_dir_path_);
}
-
- /* Skip all unsupported options and arguments. */
- tex_map.image_path = string(skip_unsupported_options(rest_line));
- tex_map.mtl_dir_path = mtl_dir_path_;
}
}
+
+ MEM_freeN(buffer);
}
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
index 24d026d75e5..8093417fcda 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
@@ -18,14 +18,16 @@ namespace blender::io::obj {
class OBJParser {
private:
const OBJImportParams &import_params_;
- blender::fstream obj_file_;
+ FILE *obj_file_;
Vector<std::string> mtl_libraries_;
+ size_t read_buffer_size_;
public:
/**
* Open OBJ file at the path given in import parameters.
*/
- OBJParser(const OBJImportParams &import_params);
+ OBJParser(const OBJImportParams &import_params, size_t read_buffer_size);
+ ~OBJParser();
/**
* Read the OBJ file line by line and create OBJ Geometry instances. Also store all the vertex
@@ -39,111 +41,6 @@ class OBJParser {
Span<std::string> mtl_libraries() const;
};
-enum class eOBJLineKey {
- V,
- VN,
- VT,
- F,
- L,
- CSTYPE,
- DEG,
- CURV,
- PARM,
- O,
- G,
- S,
- USEMTL,
- MTLLIB,
- COMMENT
-};
-
-constexpr eOBJLineKey line_key_str_to_enum(const std::string_view key_str)
-{
- if (key_str == "v" || key_str == "V") {
- return eOBJLineKey::V;
- }
- if (key_str == "vn" || key_str == "VN") {
- return eOBJLineKey::VN;
- }
- if (key_str == "vt" || key_str == "VT") {
- return eOBJLineKey::VT;
- }
- if (key_str == "f" || key_str == "F") {
- return eOBJLineKey::F;
- }
- if (key_str == "l" || key_str == "L") {
- return eOBJLineKey::L;
- }
- if (key_str == "cstype" || key_str == "CSTYPE") {
- return eOBJLineKey::CSTYPE;
- }
- if (key_str == "deg" || key_str == "DEG") {
- return eOBJLineKey::DEG;
- }
- if (key_str == "curv" || key_str == "CURV") {
- return eOBJLineKey::CURV;
- }
- if (key_str == "parm" || key_str == "PARM") {
- return eOBJLineKey::PARM;
- }
- if (key_str == "o" || key_str == "O") {
- return eOBJLineKey::O;
- }
- if (key_str == "g" || key_str == "G") {
- return eOBJLineKey::G;
- }
- if (key_str == "s" || key_str == "S") {
- return eOBJLineKey::S;
- }
- if (key_str == "usemtl" || key_str == "USEMTL") {
- return eOBJLineKey::USEMTL;
- }
- if (key_str == "mtllib" || key_str == "MTLLIB") {
- return eOBJLineKey::MTLLIB;
- }
- if (key_str == "#") {
- return eOBJLineKey::COMMENT;
- }
- return eOBJLineKey::COMMENT;
-}
-
-/**
- * All texture map options with number of arguments they accept.
- */
-class TextureMapOptions {
- private:
- Map<const std::string, int> tex_map_options;
-
- public:
- TextureMapOptions()
- {
- tex_map_options.add_new("-blendu", 1);
- tex_map_options.add_new("-blendv", 1);
- tex_map_options.add_new("-boost", 1);
- tex_map_options.add_new("-mm", 2);
- tex_map_options.add_new("-o", 3);
- tex_map_options.add_new("-s", 3);
- tex_map_options.add_new("-t", 3);
- tex_map_options.add_new("-texres", 1);
- tex_map_options.add_new("-clamp", 1);
- tex_map_options.add_new("-bm", 1);
- tex_map_options.add_new("-imfchan", 1);
- }
-
- /**
- * All valid option strings.
- */
- Map<const std::string, int>::KeyIterator all_options() const
- {
- return tex_map_options.keys();
- }
-
- int number_of_args(StringRef option) const
- {
- return tex_map_options.lookup_as(std::string(option));
- }
-};
-
class MTLParser {
private:
char mtl_file_path_[FILE_MAX];
@@ -151,7 +48,6 @@ class MTLParser {
* Directory in which the MTL file is found.
*/
char mtl_dir_path_[FILE_MAX];
- blender::fstream mtl_file_;
public:
/**
@@ -162,6 +58,6 @@ class MTLParser {
/**
* Read MTL file(s) and add MTLMaterial instances to the given Map reference.
*/
- void parse_and_store(Map<std::string, std::unique_ptr<MTLMaterial>> &r_mtl_materials);
+ void parse_and_store(Map<std::string, std::unique_ptr<MTLMaterial>> &r_materials);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 55b2873a3de..01a2d63927e 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -18,6 +18,7 @@
#include "BLI_math_vector.h"
#include "BLI_set.hh"
+#include "IO_wavefront_obj.h"
#include "importer_mesh_utils.hh"
#include "obj_import_mesh.hh"
@@ -35,7 +36,7 @@ Object *MeshFromGeometry::create_mesh(
}
fixup_invalid_faces();
- const int64_t tot_verts_object{mesh_geometry_.vertex_indices_.size()};
+ const int64_t tot_verts_object{mesh_geometry_.vertex_count_};
/* Total explicitly imported edges, not the ones belonging the polygons to be created. */
const int64_t tot_edges{mesh_geometry_.edges_.size()};
const int64_t tot_face_elems{mesh_geometry_.face_elements_.size()};
@@ -52,11 +53,13 @@ Object *MeshFromGeometry::create_mesh(
create_normals(mesh);
create_materials(bmain, materials, created_materials, obj);
- bool verbose_validate = false;
+ if (import_params.validate_meshes || mesh_geometry_.has_invalid_polys_) {
+ bool verbose_validate = false;
#ifdef DEBUG
- verbose_validate = true;
+ verbose_validate = true;
#endif
- BKE_mesh_validate(mesh, verbose_validate, false);
+ BKE_mesh_validate(mesh, verbose_validate, false);
+ }
transform_object(obj, import_params);
/* FIXME: after 2.80; `mesh->flag` isn't copied by #BKE_mesh_nomain_to_mesh() */
@@ -73,9 +76,9 @@ void MeshFromGeometry::fixup_invalid_faces()
for (int64_t face_idx = 0; face_idx < mesh_geometry_.face_elements_.size(); ++face_idx) {
const PolyElem &curr_face = mesh_geometry_.face_elements_[face_idx];
- if (curr_face.face_corners.size() < 3) {
+ if (curr_face.corner_count_ < 3) {
/* Skip and remove faces that have fewer than 3 corners. */
- mesh_geometry_.total_loops_ -= curr_face.face_corners.size();
+ mesh_geometry_.total_loops_ -= curr_face.corner_count_;
mesh_geometry_.face_elements_.remove_and_reorder(face_idx);
continue;
}
@@ -84,12 +87,14 @@ void MeshFromGeometry::fixup_invalid_faces()
* basically whether it has duplicate vertex indices. */
bool valid = true;
Set<int, 8> used_verts;
- for (const PolyCorner &corner : curr_face.face_corners) {
- if (used_verts.contains(corner.vert_index)) {
+ for (int i = 0; i < curr_face.corner_count_; ++i) {
+ int corner_idx = curr_face.start_index_ + i;
+ int vertex_idx = mesh_geometry_.face_corners_[corner_idx].vert_index;
+ if (used_verts.contains(vertex_idx)) {
valid = false;
break;
}
- used_verts.add(corner.vert_index);
+ used_verts.add(vertex_idx);
}
if (valid) {
continue;
@@ -100,20 +105,22 @@ void MeshFromGeometry::fixup_invalid_faces()
Vector<int, 8> face_verts;
Vector<int, 8> face_uvs;
Vector<int, 8> face_normals;
- face_verts.reserve(curr_face.face_corners.size());
- face_uvs.reserve(curr_face.face_corners.size());
- face_normals.reserve(curr_face.face_corners.size());
- for (const PolyCorner &corner : curr_face.face_corners) {
+ face_verts.reserve(curr_face.corner_count_);
+ face_uvs.reserve(curr_face.corner_count_);
+ face_normals.reserve(curr_face.corner_count_);
+ for (int i = 0; i < curr_face.corner_count_; ++i) {
+ int corner_idx = curr_face.start_index_ + i;
+ const PolyCorner &corner = mesh_geometry_.face_corners_[corner_idx];
face_verts.append(corner.vert_index);
face_normals.append(corner.vertex_normal_index);
face_uvs.append(corner.uv_vert_index);
}
- std::string face_vertex_group = curr_face.vertex_group;
- std::string face_material_name = curr_face.material_name;
+ int face_vertex_group = curr_face.vertex_group_index;
+ int face_material = curr_face.material_index;
bool face_shaded_smooth = curr_face.shaded_smooth;
/* Remove the invalid face. */
- mesh_geometry_.total_loops_ -= curr_face.face_corners.size();
+ mesh_geometry_.total_loops_ -= curr_face.corner_count_;
mesh_geometry_.face_elements_.remove_and_reorder(face_idx);
Vector<Vector<int>> new_faces = fixup_invalid_polygon(global_vertices_.vertices, face_verts);
@@ -124,13 +131,14 @@ void MeshFromGeometry::fixup_invalid_faces()
continue;
}
PolyElem new_face{};
- new_face.vertex_group = face_vertex_group;
- new_face.material_name = face_material_name;
+ new_face.vertex_group_index = face_vertex_group;
+ new_face.material_index = face_material;
new_face.shaded_smooth = face_shaded_smooth;
- new_face.face_corners.reserve(face.size());
+ new_face.start_index_ = mesh_geometry_.face_corners_.size();
+ new_face.corner_count_ = face.size();
for (int idx : face) {
BLI_assert(idx >= 0 && idx < face_verts.size());
- new_face.face_corners.append({face_verts[idx], face_uvs[idx], face_normals[idx]});
+ mesh_geometry_.face_corners_.append({face_verts[idx], face_uvs[idx], face_normals[idx]});
}
mesh_geometry_.face_elements_.append(new_face);
mesh_geometry_.total_loops_ += face.size();
@@ -140,13 +148,14 @@ void MeshFromGeometry::fixup_invalid_faces()
void MeshFromGeometry::create_vertices(Mesh *mesh)
{
- const int64_t tot_verts_object{mesh_geometry_.vertex_indices_.size()};
+ const int tot_verts_object{mesh_geometry_.vertex_count_};
for (int i = 0; i < tot_verts_object; ++i) {
- if (mesh_geometry_.vertex_indices_[i] < global_vertices_.vertices.size()) {
- copy_v3_v3(mesh->mvert[i].co, global_vertices_.vertices[mesh_geometry_.vertex_indices_[i]]);
+ int vi = mesh_geometry_.vertex_start_ + i;
+ if (vi < global_vertices_.vertices.size()) {
+ copy_v3_v3(mesh->mvert[i].co, global_vertices_.vertices[vi]);
}
else {
- std::cerr << "Vertex index:" << mesh_geometry_.vertex_indices_[i]
+ std::cerr << "Vertex index:" << vi
<< " larger than total vertices:" << global_vertices_.vertices.size() << " ."
<< std::endl;
}
@@ -158,7 +167,7 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
/* Will not be used if vertex groups are not imported. */
mesh->dvert = nullptr;
float weight = 0.0f;
- const int64_t total_verts = mesh_geometry_.vertex_indices_.size();
+ const int64_t total_verts = mesh_geometry_.vertex_count_;
if (total_verts && mesh_geometry_.use_vertex_groups_) {
mesh->dvert = static_cast<MDeformVert *>(
CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, total_verts));
@@ -168,34 +177,32 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
UNUSED_VARS(weight);
}
- /* Do not remove elements from the VectorSet since order of insertion is required.
- * StringRef is fine since per-face deform group name outlives the VectorSet. */
- VectorSet<StringRef> group_names;
const int64_t tot_face_elems{mesh->totpoly};
int tot_loop_idx = 0;
for (int poly_idx = 0; poly_idx < tot_face_elems; ++poly_idx) {
const PolyElem &curr_face = mesh_geometry_.face_elements_[poly_idx];
- if (curr_face.face_corners.size() < 3) {
+ if (curr_face.corner_count_ < 3) {
/* Don't add single vertex face, or edges. */
std::cerr << "Face with less than 3 vertices found, skipping." << std::endl;
continue;
}
MPoly &mpoly = mesh->mpoly[poly_idx];
- mpoly.totloop = curr_face.face_corners.size();
+ mpoly.totloop = curr_face.corner_count_;
mpoly.loopstart = tot_loop_idx;
if (curr_face.shaded_smooth) {
mpoly.flag |= ME_SMOOTH;
}
- mpoly.mat_nr = mesh_geometry_.material_names_.index_of_try(curr_face.material_name);
+ mpoly.mat_nr = curr_face.material_index;
/* Importing obj files without any materials would result in negative indices, which is not
* supported. */
if (mpoly.mat_nr < 0) {
mpoly.mat_nr = 0;
}
- for (const PolyCorner &curr_corner : curr_face.face_corners) {
+ for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
+ const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
MLoop &mloop = mesh->mloop[tot_loop_idx];
tot_loop_idx++;
mloop.v = curr_corner.vert_index;
@@ -212,23 +219,17 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
MEM_callocN(sizeof(MDeformWeight), "OBJ Import Deform Weight"));
}
/* Every vertex in a face is assigned the same deform group. */
- int64_t pos_name{group_names.index_of_try(curr_face.vertex_group)};
- if (pos_name == -1) {
- group_names.add_new(curr_face.vertex_group);
- pos_name = group_names.size() - 1;
- }
- BLI_assert(pos_name >= 0);
+ int group_idx = curr_face.vertex_group_index;
/* Deform group number (def_nr) must behave like an index into the names' list. */
- *(def_vert.dw) = {static_cast<unsigned int>(pos_name), weight};
+ *(def_vert.dw) = {static_cast<unsigned int>(group_idx), weight};
}
}
if (!mesh->dvert) {
return;
}
- /* Add deform group(s) to the object's defbase. */
- for (StringRef name : group_names) {
- /* Adding groups in this order assumes that def_nr is an index into the names' list. */
+ /* Add deform group names. */
+ for (const std::string &name : mesh_geometry_.group_order_) {
BKE_object_defgroup_add_name(obj, name.data());
}
}
@@ -236,7 +237,7 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
void MeshFromGeometry::create_edges(Mesh *mesh)
{
const int64_t tot_edges{mesh_geometry_.edges_.size()};
- const int64_t total_verts{mesh_geometry_.vertex_indices_.size()};
+ const int64_t total_verts{mesh_geometry_.vertex_count_};
UNUSED_VARS_NDEBUG(total_verts);
for (int i = 0; i < tot_edges; ++i) {
const MEdge &src_edge = mesh_geometry_.edges_[i];
@@ -263,7 +264,8 @@ void MeshFromGeometry::create_uv_verts(Mesh *mesh)
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
- for (const PolyCorner &curr_corner : curr_face.face_corners) {
+ for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
+ const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
if (curr_corner.uv_vert_index >= 0 &&
curr_corner.uv_vert_index < global_vertices_.uv_vertices.size()) {
const float2 &mluv_src = global_vertices_.uv_vertices[curr_corner.uv_vert_index];
@@ -317,7 +319,7 @@ void MeshFromGeometry::create_materials(
Map<std::string, Material *> &created_materials,
Object *obj)
{
- for (const std::string &name : mesh_geometry_.material_names_) {
+ for (const std::string &name : mesh_geometry_.material_order_) {
Material *mat = get_or_create_material(bmain, name, materials, created_materials);
if (mat == nullptr) {
continue;
@@ -340,7 +342,8 @@ void MeshFromGeometry::create_normals(Mesh *mesh)
MEM_malloc_arrayN(mesh_geometry_.total_loops_, sizeof(float[3]), __func__));
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
- for (const PolyCorner &curr_corner : curr_face.face_corners) {
+ for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
+ const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
int n_index = curr_corner.vertex_normal_index;
float3 normal(0, 0, 0);
if (n_index >= 0) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh b/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
index 2a838215421..7cc7ed25ad1 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
@@ -45,11 +45,8 @@ class MeshFromGeometry : NonMovable, NonCopyable {
void fixup_invalid_faces();
void create_vertices(Mesh *mesh);
/**
- * Create polygons for the Mesh, set smooth shading flag, deform group name,
- * assigned material also.
- *
- * It must receive all polygons to be added to the mesh.
- * Remove holes from polygons before * calling this.
+ * Create polygons for the Mesh, set smooth shading flags, deform group names,
+ * Materials.
*/
void create_polys_loops(Object *obj, Mesh *mesh);
/**
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
index 88a8c07e325..f2a8941e8a7 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
@@ -13,12 +13,13 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
+#include "IO_string_utils.hh"
+
#include "NOD_shader.h"
/* TODO: move eMTLSyntaxElement out of following file into a more neutral place */
#include "obj_export_io.hh"
#include "obj_import_mtl.hh"
-#include "parser_string_utils.hh"
namespace blender::io::obj {
@@ -96,13 +97,16 @@ static bool load_texture_image(Main *bmain, const tex_map_XX &tex_map, bNode *r_
return true;
}
/* Try removing quotes. */
- std::string no_quote_path{replace_all_occurences(tex_path, "\"", "")};
+ std::string no_quote_path{tex_path};
+ auto end_pos = std::remove(no_quote_path.begin(), no_quote_path.end(), '"');
+ no_quote_path.erase(end_pos, no_quote_path.end());
if (no_quote_path != tex_path &&
load_texture_image_at_path(bmain, tex_map, r_node, no_quote_path)) {
return true;
}
/* Try replacing underscores with spaces. */
- std::string no_underscore_path{replace_all_occurences(no_quote_path, "_", " ")};
+ std::string no_underscore_path{no_quote_path};
+ std::replace(no_underscore_path.begin(), no_underscore_path.end(), '_', ' ');
if (no_underscore_path != no_quote_path && no_underscore_path != tex_path &&
load_texture_image_at_path(bmain, tex_map, r_node, no_underscore_path)) {
return true;
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
index 4b7827b2035..74bc9f21bc4 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
@@ -90,29 +90,4 @@ class ShaderNodetreeWrap {
void add_image_textures(Main *bmain, Material *mat);
};
-constexpr eMTLSyntaxElement mtl_line_key_str_to_enum(const std::string_view key_str)
-{
- if (key_str == "map_Kd") {
- return eMTLSyntaxElement::map_Kd;
- }
- if (key_str == "map_Ks") {
- return eMTLSyntaxElement::map_Ks;
- }
- if (key_str == "map_Ns") {
- return eMTLSyntaxElement::map_Ns;
- }
- if (key_str == "map_d") {
- return eMTLSyntaxElement::map_d;
- }
- if (key_str == "refl" || key_str == "map_refl") {
- return eMTLSyntaxElement::map_refl;
- }
- if (key_str == "map_Ke") {
- return eMTLSyntaxElement::map_Ke;
- }
- if (key_str == "map_Bump" || key_str == "bump") {
- return eMTLSyntaxElement::map_Bump;
- }
- return eMTLSyntaxElement::string;
-}
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_objects.hh b/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
index c6ce7d3c434..b67ba46af03 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_objects.hh
@@ -8,6 +8,7 @@
#include "BKE_lib_id.h"
+#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
@@ -61,10 +62,11 @@ struct PolyCorner {
};
struct PolyElem {
- std::string vertex_group;
- std::string material_name;
+ int vertex_group_index = -1;
+ int material_index = -1;
bool shaded_smooth = false;
- Vector<PolyCorner> face_corners;
+ int start_index_ = 0;
+ int corner_count_ = 0;
};
/**
@@ -93,15 +95,20 @@ enum eGeometryType {
struct Geometry {
eGeometryType geom_type_ = GEOM_MESH;
std::string geometry_name_;
- VectorSet<std::string> material_names_;
- /**
- * Indices in the vector range from zero to total vertices in a geometry.
- * Values range from zero to total coordinates in the global list.
- */
- Vector<int> vertex_indices_;
+ Map<std::string, int> group_indices_;
+ Vector<std::string> group_order_;
+ Map<std::string, int> material_indices_;
+ Vector<std::string> material_order_;
+
+ int vertex_start_ = 0;
+ int vertex_count_ = 0;
/** Edges written in the file in addition to (or even without polygon) elements. */
Vector<MEdge> edges_;
+
+ Vector<PolyCorner> face_corners_;
Vector<PolyElem> face_elements_;
+
+ bool has_invalid_polys_ = false;
bool has_vertex_normals_ = false;
bool use_vertex_groups_ = false;
NurbsElement nurbs_element_;
diff --git a/source/blender/io/wavefront_obj/importer/obj_importer.cc b/source/blender/io/wavefront_obj/importer/obj_importer.cc
index 631ddcc5cf4..c21d2d9583c 100644
--- a/source/blender/io/wavefront_obj/importer/obj_importer.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_importer.cc
@@ -42,6 +42,12 @@ static void geometry_to_blender_objects(
BKE_view_layer_base_deselect_all(view_layer);
LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
+ /* Don't do collection syncs for each object, will do once after the loop. */
+ BKE_layer_collection_resync_forbid();
+
+ /* Create all the objects. */
+ Vector<Object *> objects;
+ objects.reserve(all_geometries.size());
for (const std::unique_ptr<Geometry> &geometry : all_geometries) {
Object *obj = nullptr;
if (geometry->geom_type_ == GEOM_MESH) {
@@ -54,17 +60,25 @@ static void geometry_to_blender_objects(
}
if (obj != nullptr) {
BKE_collection_object_add(bmain, lc->collection, obj);
- Base *base = BKE_view_layer_base_find(view_layer, obj);
- /* TODO: is setting active needed? */
- BKE_view_layer_base_select_and_set_active(view_layer, base);
-
- DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
- DEG_id_tag_update_ex(bmain,
- &obj->id,
- ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
- ID_RECALC_BASE_FLAGS);
+ objects.append(obj);
}
}
+
+ /* Sync the collection after all objects are created. */
+ BKE_layer_collection_resync_allow();
+ BKE_main_collection_sync(bmain);
+
+ /* After collection sync, select objects in the view layer and do DEG updates. */
+ for (Object *obj : objects) {
+ Base *base = BKE_view_layer_base_find(view_layer, obj);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
+
+ DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
+ int flags = ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
+ ID_RECALC_BASE_FLAGS;
+ DEG_id_tag_update_ex(bmain, &obj->id, flags);
+ }
+
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
DEG_relations_tag_update(bmain);
}
@@ -81,7 +95,8 @@ void importer_main(bContext *C, const OBJImportParams &import_params)
void importer_main(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
- const OBJImportParams &import_params)
+ const OBJImportParams &import_params,
+ size_t read_buffer_size)
{
/* List of Geometry instances to be parsed from OBJ file. */
Vector<std::unique_ptr<Geometry>> all_geometries;
@@ -91,7 +106,7 @@ void importer_main(Main *bmain,
Map<std::string, std::unique_ptr<MTLMaterial>> materials;
Map<std::string, Material *> created_materials;
- OBJParser obj_parser{import_params};
+ OBJParser obj_parser{import_params, read_buffer_size};
obj_parser.parse(all_geometries, global_vertices);
for (StringRef mtl_library : obj_parser.mtl_libraries()) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_importer.hh b/source/blender/io/wavefront_obj/importer/obj_importer.hh
index fd83117ebc6..35f401d7cb0 100644
--- a/source/blender/io/wavefront_obj/importer/obj_importer.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_importer.hh
@@ -17,6 +17,7 @@ void importer_main(bContext *C, const OBJImportParams &import_params);
void importer_main(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
- const OBJImportParams &import_params);
+ const OBJImportParams &import_params,
+ size_t read_buffer_size = 64 * 1024);
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/parser_string_utils.cc b/source/blender/io/wavefront_obj/importer/parser_string_utils.cc
deleted file mode 100644
index 6671a86f5ee..00000000000
--- a/source/blender/io/wavefront_obj/importer/parser_string_utils.cc
+++ /dev/null
@@ -1,174 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-#include <fstream>
-#include <iostream>
-#include <sstream>
-
-#include "BLI_math_vec_types.hh"
-#include "BLI_span.hh"
-#include "BLI_string_ref.hh"
-#include "BLI_vector.hh"
-
-#include "parser_string_utils.hh"
-
-/* Note: these OBJ parser helper functions are planned to get fairly large
- * changes "soon", so don't read too much into current implementation... */
-
-namespace blender::io::obj {
-using std::string;
-
-void read_next_line(std::fstream &file, string &r_line)
-{
- std::string new_line;
- while (file.good() && !r_line.empty() && r_line.back() == '\\') {
- new_line.clear();
- const bool ok = static_cast<bool>(std::getline(file, new_line));
- /* Remove the last backslash character. */
- r_line.pop_back();
- r_line.append(new_line);
- if (!ok || new_line.empty()) {
- return;
- }
- }
-}
-
-void split_line_key_rest(const StringRef line, StringRef &r_line_key, StringRef &r_rest_line)
-{
- if (line.is_empty()) {
- return;
- }
-
- const int64_t pos_split{line.find_first_of(' ')};
- if (pos_split == StringRef::not_found) {
- /* Use the first character if no space is found in the line. It's usually a comment like:
- * #This is a comment. */
- r_line_key = line.substr(0, 1);
- }
- else {
- r_line_key = line.substr(0, pos_split);
- }
-
- /* Eat the delimiter also using "+ 1". */
- r_rest_line = line.drop_prefix(r_line_key.size() + 1);
- if (r_rest_line.is_empty()) {
- return;
- }
-
- /* Remove any leading spaces, trailing spaces & \r character, if any. */
- const int64_t leading_space{r_rest_line.find_first_not_of(' ')};
- if (leading_space != StringRef::not_found) {
- r_rest_line = r_rest_line.drop_prefix(leading_space);
- }
-
- /* Another way is to do a test run before the actual parsing to find the newline
- * character and use it in the getline. */
- const int64_t carriage_return{r_rest_line.find_first_of('\r')};
- if (carriage_return != StringRef::not_found) {
- r_rest_line = r_rest_line.substr(0, carriage_return + 1);
- }
-
- const int64_t trailing_space{r_rest_line.find_last_not_of(' ')};
- if (trailing_space != StringRef::not_found) {
- /* The position is of a character that is not ' ', so count of characters is position + 1. */
- r_rest_line = r_rest_line.substr(0, trailing_space + 1);
- }
-}
-
-void split_by_char(StringRef in_string, const char delimiter, Vector<StringRef> &r_out_list)
-{
- r_out_list.clear();
-
- while (!in_string.is_empty()) {
- const int64_t pos_delim{in_string.find_first_of(delimiter)};
- const int64_t word_len = pos_delim == StringRef::not_found ? in_string.size() : pos_delim;
-
- StringRef word{in_string.data(), word_len};
- if (!word.is_empty() && !(word == " " && !(word[0] == '\0'))) {
- r_out_list.append(word);
- }
- if (pos_delim == StringRef::not_found) {
- return;
- }
- /* Skip the word already stored. */
- in_string = in_string.drop_prefix(word_len);
- /* Skip all delimiters. */
- const int64_t pos_non_delim = in_string.find_first_not_of(delimiter);
- if (pos_non_delim == StringRef::not_found) {
- return;
- }
- in_string = in_string.drop_prefix(std::min(pos_non_delim, in_string.size()));
- }
-}
-
-void copy_string_to_float(StringRef src, const float fallback_value, float &r_dst)
-{
- try {
- r_dst = std::stof(string(src));
- }
- catch (const std::invalid_argument &inv_arg) {
- std::cerr << "Bad conversion to float:'" << inv_arg.what() << "':'" << src << "'" << std::endl;
- r_dst = fallback_value;
- }
- catch (const std::out_of_range &out_of_range) {
- std::cerr << "Out of range for float:'" << out_of_range.what() << ":'" << src << "'"
- << std::endl;
- r_dst = fallback_value;
- }
-}
-
-void copy_string_to_float(Span<StringRef> src,
- const float fallback_value,
- MutableSpan<float> r_dst)
-{
- for (int i = 0; i < r_dst.size(); ++i) {
- if (i < src.size()) {
- copy_string_to_float(src[i], fallback_value, r_dst[i]);
- }
- else {
- r_dst[i] = fallback_value;
- }
- }
-}
-
-void copy_string_to_int(StringRef src, const int fallback_value, int &r_dst)
-{
- try {
- r_dst = std::stoi(string(src));
- }
- catch (const std::invalid_argument &inv_arg) {
- std::cerr << "Bad conversion to int:'" << inv_arg.what() << "':'" << src << "'" << std::endl;
- r_dst = fallback_value;
- }
- catch (const std::out_of_range &out_of_range) {
- std::cerr << "Out of range for int:'" << out_of_range.what() << ":'" << src << "'"
- << std::endl;
- r_dst = fallback_value;
- }
-}
-
-void copy_string_to_int(Span<StringRef> src, const int fallback_value, MutableSpan<int> r_dst)
-{
- for (int i = 0; i < r_dst.size(); ++i) {
- if (i < src.size()) {
- copy_string_to_int(src[i], fallback_value, r_dst[i]);
- }
- else {
- r_dst[i] = fallback_value;
- }
- }
-}
-
-std::string replace_all_occurences(StringRef original, StringRef to_remove, StringRef to_add)
-{
- std::string clean{original};
- while (true) {
- const std::string::size_type pos = clean.find(to_remove);
- if (pos == std::string::npos) {
- break;
- }
- clean.replace(pos, to_add.size(), to_add);
- }
- return clean;
-}
-
-} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/parser_string_utils.hh b/source/blender/io/wavefront_obj/importer/parser_string_utils.hh
deleted file mode 100644
index 62cfbebccf3..00000000000
--- a/source/blender/io/wavefront_obj/importer/parser_string_utils.hh
+++ /dev/null
@@ -1,54 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-namespace blender::io::obj {
-
-/* Note: these OBJ parser helper functions are planned to get fairly large
- * changes "soon", so don't read too much into current implementation... */
-
-/**
- * Store multiple lines separated by an escaped newline character: `\\n`.
- * Use this before doing any parse operations on the read string.
- */
-void read_next_line(std::fstream &file, std::string &r_line);
-/**
- * Split a line string into the first word (key) and the rest of the line.
- * Also remove leading & trailing spaces as well as `\r` carriage return
- * character if present.
- */
-void split_line_key_rest(StringRef line, StringRef &r_line_key, StringRef &r_rest_line);
-/**
- * Split the given string by the delimiter and fill the given vector.
- * If an intermediate string is empty, or space or null character, it is not appended to the
- * vector.
- */
-void split_by_char(StringRef in_string, const char delimiter, Vector<StringRef> &r_out_list);
-/**
- * Convert the given string to float and assign it to the destination value.
- *
- * If the string cannot be converted to a float, the fallback value is used.
- */
-void copy_string_to_float(StringRef src, const float fallback_value, float &r_dst);
-/**
- * Convert all members of the Span of strings to floats and assign them to the float
- * array members. Usually used for values like coordinates.
- *
- * If a string cannot be converted to a float, the fallback value is used.
- */
-void copy_string_to_float(Span<StringRef> src,
- const float fallback_value,
- MutableSpan<float> r_dst);
-/**
- * Convert the given string to int and assign it to the destination value.
- *
- * If the string cannot be converted to an integer, the fallback value is used.
- */
-void copy_string_to_int(StringRef src, const int fallback_value, int &r_dst);
-/**
- * Convert the given strings to ints and fill the destination int buffer.
- *
- * If a string cannot be converted to an integer, the fallback value is used.
- */
-void copy_string_to_int(Span<StringRef> src, const int fallback_value, MutableSpan<int> r_dst);
-std::string replace_all_occurences(StringRef original, StringRef to_remove, StringRef to_add);
-
-} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index 611e0cbb209..3d34fb6f9c6 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -60,7 +60,8 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
std::string obj_path = blender::tests::flags_test_asset_dir() + "/io_tests/obj/" + path;
strncpy(params.filepath, obj_path.c_str(), FILE_MAX - 1);
- importer_main(bfile->main, bfile->curscene, bfile->cur_view_layer, params);
+ const size_t read_buffer_size = 650;
+ importer_main(bfile->main, bfile->curscene, bfile->cur_view_layer, params, read_buffer_size);
depsgraph_create(DAG_EVAL_VIEWPORT);
diff --git a/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
new file mode 100644
index 00000000000..176d32a0be4
--- /dev/null
+++ b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
@@ -0,0 +1,172 @@
+/* SPDX-License-Identifier: Apache-2.0 */
+
+#include <gtest/gtest.h>
+
+#include "testing/testing.h"
+
+#include "obj_import_file_reader.hh"
+
+namespace blender::io::obj {
+
+class obj_mtl_parser_test : public testing::Test {
+ public:
+ void check(const char *file, const MTLMaterial *expect, size_t expect_count)
+ {
+ std::string obj_dir = blender::tests::flags_test_asset_dir() + "/io_tests/obj/";
+ MTLParser parser(file, obj_dir + "dummy.obj");
+ Map<std::string, std::unique_ptr<MTLMaterial>> materials;
+ parser.parse_and_store(materials);
+
+ for (int i = 0; i < expect_count; ++i) {
+ const MTLMaterial &exp = expect[i];
+ if (!materials.contains(exp.name)) {
+ fprintf(stderr, "Material '%s' was expected in parsed result\n", exp.name.c_str());
+ ADD_FAILURE();
+ continue;
+ }
+ const MTLMaterial &got = *materials.lookup(exp.name);
+ const float tol = 0.0001f;
+ EXPECT_V3_NEAR(exp.Ka, got.Ka, tol);
+ EXPECT_V3_NEAR(exp.Kd, got.Kd, tol);
+ EXPECT_V3_NEAR(exp.Ks, got.Ks, tol);
+ EXPECT_V3_NEAR(exp.Ke, got.Ke, tol);
+ EXPECT_NEAR(exp.Ns, got.Ns, tol);
+ EXPECT_NEAR(exp.Ni, got.Ni, tol);
+ EXPECT_NEAR(exp.d, got.d, tol);
+ EXPECT_NEAR(exp.map_Bump_strength, got.map_Bump_strength, tol);
+ EXPECT_EQ(exp.illum, got.illum);
+ for (const auto &it : exp.texture_maps.items()) {
+ const tex_map_XX &exp_tex = it.value;
+ const tex_map_XX &got_tex = got.texture_maps.lookup(it.key);
+ EXPECT_STREQ(exp_tex.image_path.c_str(), got_tex.image_path.c_str());
+ EXPECT_V3_NEAR(exp_tex.translation, got_tex.translation, tol);
+ EXPECT_V3_NEAR(exp_tex.scale, got_tex.scale, tol);
+ EXPECT_EQ(exp_tex.projection_type, got_tex.projection_type);
+ }
+ }
+ EXPECT_EQ(materials.size(), expect_count);
+ }
+};
+
+TEST_F(obj_mtl_parser_test, cube)
+{
+ MTLMaterial mat;
+ mat.name = "red";
+ mat.Ka = {0.2f, 0.2f, 0.2f};
+ mat.Kd = {1, 0, 0};
+ check("cube.mtl", &mat, 1);
+}
+
+TEST_F(obj_mtl_parser_test, all_objects)
+{
+ MTLMaterial mat[7];
+ for (auto &m : mat) {
+ m.Ka = {1, 1, 1};
+ m.Ks = {0.5f, 0.5f, 0.5f};
+ m.Ke = {0, 0, 0};
+ m.Ns = 250;
+ m.Ni = 1;
+ m.d = 1;
+ m.illum = 2;
+ }
+ mat[0].name = "Blue";
+ mat[0].Kd = {0, 0, 1};
+ mat[1].name = "BlueDark";
+ mat[1].Kd = {0, 0, 0.5f};
+ mat[2].name = "Green";
+ mat[2].Kd = {0, 1, 0};
+ mat[3].name = "GreenDark";
+ mat[3].Kd = {0, 0.5f, 0};
+ mat[4].name = "Material";
+ mat[4].Kd = {0.8f, 0.8f, 0.8f};
+ mat[5].name = "Red";
+ mat[5].Kd = {1, 0, 0};
+ mat[6].name = "RedDark";
+ mat[6].Kd = {0.5f, 0, 0};
+ check("all_objects.mtl", mat, ARRAY_SIZE(mat));
+}
+
+TEST_F(obj_mtl_parser_test, materials)
+{
+ MTLMaterial mat[5];
+ mat[0].name = "no_textures_red";
+ mat[0].Ka = {0.3f, 0.3f, 0.3f};
+ mat[0].Kd = {0.8f, 0.3f, 0.1f};
+ mat[0].Ns = 5.624998f;
+
+ mat[1].name = "four_maps";
+ mat[1].Ka = {1, 1, 1};
+ mat[1].Kd = {0.8f, 0.8f, 0.8f};
+ mat[1].Ks = {0.5f, 0.5f, 0.5f};
+ mat[1].Ke = {0, 0, 0};
+ mat[1].Ns = 1000;
+ mat[1].Ni = 1.45f;
+ mat[1].d = 1;
+ mat[1].illum = 2;
+ mat[1].map_Bump_strength = 1;
+ {
+ tex_map_XX &kd = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ kd.image_path = "texture.png";
+ tex_map_XX &ns = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ ns.image_path = "sometexture_Roughness.png";
+ tex_map_XX &refl = mat[1].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ refl.image_path = "sometexture_Metallic.png";
+ tex_map_XX &bump = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ bump.image_path = "sometexture_Normal.png";
+ }
+
+ mat[2].name = "Clay";
+ mat[2].Ka = {1, 1, 1};
+ mat[2].Kd = {0.8f, 0.682657f, 0.536371f};
+ mat[2].Ks = {0.5f, 0.5f, 0.5f};
+ mat[2].Ke = {0, 0, 0};
+ mat[2].Ns = 440.924042f;
+ mat[2].Ni = 1.45f;
+ mat[2].d = 1;
+ mat[2].illum = 2;
+
+ mat[3].name = "Hat";
+ mat[3].Ka = {1, 1, 1};
+ mat[3].Kd = {0.8f, 0.8f, 0.8f};
+ mat[3].Ks = {0.5f, 0.5f, 0.5f};
+ mat[3].Ns = 800;
+ mat[3].map_Bump_strength = 0.5f;
+ {
+ tex_map_XX &kd = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ kd.image_path = "someHatTexture_BaseColor.jpg";
+ tex_map_XX &ns = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ ns.image_path = "someHatTexture_Roughness.jpg";
+ tex_map_XX &refl = mat[3].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ refl.image_path = "someHatTexture_Metalness.jpg";
+ tex_map_XX &bump = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ bump.image_path = "someHatTexture_Normal.jpg";
+ }
+
+ mat[4].name = "Parser_Test";
+ mat[4].Ka = {0.1f, 0.2f, 0.3f};
+ mat[4].Kd = {0.4f, 0.5f, 0.6f};
+ mat[4].Ks = {0.7f, 0.8f, 0.9f};
+ mat[4].illum = 6;
+ mat[4].Ns = 15.5;
+ mat[4].Ni = 1.5;
+ mat[4].d = 0.5;
+ mat[4].map_Bump_strength = 0.1f;
+ {
+ tex_map_XX &kd = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ kd.image_path = "sometex_d.png";
+ tex_map_XX &ns = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ ns.image_path = "sometex_ns.psd";
+ tex_map_XX &refl = mat[4].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ refl.image_path = "clouds.tiff";
+ refl.scale = {1.5f, 2.5f, 3.5f};
+ refl.translation = {4.5f, 5.5f, 6.5f};
+ refl.projection_type = SHD_PROJ_SPHERE;
+ tex_map_XX &bump = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ bump.image_path = "somebump.tga";
+ bump.scale = {3, 4, 5};
+ }
+
+ check("materials.mtl", mat, ARRAY_SIZE(mat));
+}
+
+} // namespace blender::io::obj