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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-26 03:00:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-26 03:01:00 +0300
commitb4e037fe14052619e23863ca08524c97181b3292 (patch)
treedbf8ef73a2241357b97520b55a4db3c13fe3d80b
parent48b0695806877e0c204460fbed87dc64b685390d (diff)
Fix extended shading pie menu not having same order as before.
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 1cf9a3a4b31..d58f1155ea0 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3866,6 +3866,7 @@ class VIEW3D_MT_shading_ex_pie(Menu):
view = context.space_data
pie.prop_enum(view.shading, "type", value='WIREFRAME')
+ pie.prop_enum(view.shading, "type", value='SOLID')
xray_active = (
(context.mode in {'POSE', 'EDIT_MESH'}) or
@@ -3880,7 +3881,6 @@ class VIEW3D_MT_shading_ex_pie(Menu):
pie.prop(view.overlay, "show_overlays", text="Toggle Overlays", icon='OVERLAY')
- pie.prop_enum(view.shading, "type", value='SOLID')
pie.prop_enum(view.shading, "type", value='MATERIAL')
pie.prop_enum(view.shading, "type", value='RENDERED')