Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-12-08 12:51:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-12-08 12:52:31 +0300
commit78080337f8994e685c1190190b4e37d8409b31a5 (patch)
tree14f7b8776c39c6aa563ba24fe52ae4be87daf68b
parent28169cea3d722f699cba2503d3d9d99b096663af (diff)
PyDoc: expanded documentation for bpy_struct.is_property_set
This patch expands on the `is_property_set` doc-string, detailing the purpose of the `ghost` argument added in d3bcbe10c20e8b418659d8fdca98fd6b4bfecdfe. Reviewed By: sybren Ref D9780
-rw-r--r--doc/python_api/examples/bpy.types.bpy_struct.is_property_set.py30
1 files changed, 30 insertions, 0 deletions
diff --git a/doc/python_api/examples/bpy.types.bpy_struct.is_property_set.py b/doc/python_api/examples/bpy.types.bpy_struct.is_property_set.py
new file mode 100644
index 00000000000..ed566fc3ea8
--- /dev/null
+++ b/doc/python_api/examples/bpy.types.bpy_struct.is_property_set.py
@@ -0,0 +1,30 @@
+"""
+.. note::
+
+ Properties defined at run-time store the values of the properties as custom-properties.
+
+ This method checks if the underlying data exists, causing the property to be considered *set*.
+
+ A common pattern for operators is to calculate a value for the properties
+ that have not had their values explicitly set by the caller
+ (where the caller could be a key-binding, menu-items or Python script for example).
+
+ In the case of executing operators multiple times, values are re-used from the previous execution.
+
+ For example: subdividing a mesh with a smooth value of 1.0 will keep using
+ that value on subsequent calls to subdivision, unless the operator is called with
+ that property set to a different value.
+
+ This behavior can be disabled using the ``SKIP_SAVE`` option when the property is declared (see: :mod:`bpy.props`).
+
+ The ``ghost`` argument allows detecting how a value from a previous execution is handled.
+
+ - When true: The property is considered unset even if the value from a previous call is used.
+ - When false: The existence of any values causes ``is_property_set`` to return true.
+
+ While this argument should typically be omitted, there are times when
+ it's important to know if a value is anything besides the default.
+
+ For example, the previous value may have been scaled by the scene's unit scale.
+ In this case scaling the value multiple times would cause problems, so the ``ghost`` argument should be false.
+"""