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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-23 12:02:58 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-23 12:09:00 +0300
commit1d1ef2e79793ab57920f81739bfb3b6b8101fb99 (patch)
treec7d0dd773ca89051b364921467b5b6b77521e5e4
parent3a1b0c0f3035afcfb5f082bb43b27296cc94dafe (diff)
Revert part of "GPencil: Invert Paste operator and make Paste to Active default"
This commit accidentally undid a bunch of previous commits. Only the intended changes are left now.
-rw-r--r--intern/cycles/device/device_cpu.cpp6
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet.h12
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h20
-rw-r--r--intern/cycles/kernel/svm/svm_color_util.h8
-rw-r--r--source/blender/blenloader/intern/readfile.c52
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c20
6 files changed, 87 insertions, 31 deletions
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index b2d923dfdf0..c2843a61e6d 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -114,6 +114,12 @@ template<typename F> class KernelFunctions {
architecture_name = "SSE2";
kernel = kernel_sse2;
}
+#else
+ {
+ /* Dummy to prevent the architecture if below become
+ * conditional when WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
+ * is not defined. */
+ }
#endif
if (strcmp(architecture_name, logged_architecture) != 0) {
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h
index 7d7ccfa7774..2f73434706c 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet.h
@@ -303,9 +303,7 @@ ccl_device int bsdf_microfacet_ggx_setup(MicrofacetBsdf *bsdf)
ccl_device int bsdf_microfacet_ggx_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
- bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
- bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
- bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+ bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
@@ -321,9 +319,7 @@ ccl_device int bsdf_microfacet_ggx_fresnel_setup(MicrofacetBsdf *bsdf, const Sha
ccl_device int bsdf_microfacet_ggx_clearcoat_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
- bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
- bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
- bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+ bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
@@ -366,9 +362,7 @@ ccl_device int bsdf_microfacet_ggx_aniso_setup(MicrofacetBsdf *bsdf)
ccl_device int bsdf_microfacet_ggx_aniso_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
{
- bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
- bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
- bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+ bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index 07be33ee6b5..9780dd87415 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -378,12 +378,8 @@ ccl_device int bsdf_microfacet_multi_ggx_common_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = clamp(bsdf->alpha_y, 1e-4f, 1.0f);
- bsdf->extra->color.x = saturate(bsdf->extra->color.x);
- bsdf->extra->color.y = saturate(bsdf->extra->color.y);
- bsdf->extra->color.z = saturate(bsdf->extra->color.z);
- bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
- bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
- bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+ bsdf->extra->color = saturate3(bsdf->extra->color);
+ bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG;
}
@@ -568,9 +564,7 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->ior = max(0.0f, bsdf->ior);
- bsdf->extra->color.x = saturate(bsdf->extra->color.x);
- bsdf->extra->color.y = saturate(bsdf->extra->color.y);
- bsdf->extra->color.z = saturate(bsdf->extra->color.z);
+ bsdf->extra->color = saturate3(bsdf->extra->color);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID;
@@ -583,12 +577,8 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(MicrofacetBsdf *bsd
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->ior = max(0.0f, bsdf->ior);
- bsdf->extra->color.x = saturate(bsdf->extra->color.x);
- bsdf->extra->color.y = saturate(bsdf->extra->color.y);
- bsdf->extra->color.z = saturate(bsdf->extra->color.z);
- bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
- bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
- bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+ bsdf->extra->color = saturate3(bsdf->extra->color);
+ bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID;
diff --git a/intern/cycles/kernel/svm/svm_color_util.h b/intern/cycles/kernel/svm/svm_color_util.h
index 3a6a5ba782f..0f571eb7253 100644
--- a/intern/cycles/kernel/svm/svm_color_util.h
+++ b/intern/cycles/kernel/svm/svm_color_util.h
@@ -255,13 +255,7 @@ ccl_device float3 svm_mix_linear(float t, float3 col1, float3 col2)
ccl_device float3 svm_mix_clamp(float3 col)
{
- float3 outcol = col;
-
- outcol.x = saturate(col.x);
- outcol.y = saturate(col.y);
- outcol.z = saturate(col.z);
-
- return outcol;
+ return saturate3(col);
}
ccl_device_noinline_cpu float3 svm_mix(NodeMix type, float fac, float3 c1, float3 c2)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 87db0ce1ad2..15203461ef4 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7863,6 +7863,45 @@ static void lib_link_clipboard_restore(struct IDNameLib_Map *id_map)
BKE_sequencer_base_recursive_apply(&seqbase_clipboard, lib_link_seq_clipboard_cb, id_map);
}
+static int lib_link_main_data_restore_cb(void *user_data,
+ ID *UNUSED(id_self),
+ ID **id_pointer,
+ int cb_flag)
+{
+ if (cb_flag & IDWALK_CB_PRIVATE || *id_pointer == NULL) {
+ return IDWALK_RET_NOP;
+ }
+
+ /* Special ugly case here, thanks again for those non-IDs IDs... */
+ /* We probably need to add more cases here (hint: nodetrees),
+ * but will wait for changes from D5559 to get in first. */
+ if (GS((*id_pointer)->name) == ID_GR) {
+ Collection *collection = (Collection *)*id_pointer;
+ if (collection->flag & COLLECTION_IS_MASTER) {
+ return IDWALK_RET_NOP;
+ }
+ }
+
+ struct IDNameLib_Map *id_map = user_data;
+
+ /* Note: Handling of usercount here is really bad, defining its own system...
+ * Will have to be refactored at some point, but that is not top priority task for now.
+ * And all usercounts are properly recomputed at the end of the undo management code anyway. */
+ *id_pointer = restore_pointer_by_name(
+ id_map, *id_pointer, (cb_flag & IDWALK_CB_USER_ONE) ? USER_REAL : USER_IGNORE);
+
+ return IDWALK_RET_NOP;
+}
+
+static void lib_link_main_data_restore(struct IDNameLib_Map *id_map, Main *newmain)
+{
+ ID *id;
+ FOREACH_MAIN_ID_BEGIN (newmain, id) {
+ BKE_library_foreach_ID_link(newmain, id, lib_link_main_data_restore_cb, id_map, IDWALK_NOP);
+ }
+ FOREACH_MAIN_ID_END;
+}
+
static void lib_link_window_scene_data_restore(wmWindow *win, Scene *scene, ViewLayer *view_layer)
{
bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
@@ -8182,11 +8221,24 @@ void blo_lib_link_restore(Main *oldmain,
/* keep cursor location through undo */
memcpy(&win->scene->cursor, &oldscene->cursor, sizeof(win->scene->cursor));
+ /* Note: even though that function seems to redo part of what is done by
+ * `lib_link_workspace_layout_restore()` above, it seems to have a slightly different scope:
+ * while the former updates the whole UI pointers from Main db (going over all layouts of
+ * all workspaces), that one only focuses one current active screen, takes care of
+ * potential local view, and needs window's scene pointer to be final... */
lib_link_window_scene_data_restore(win, win->scene, cur_view_layer);
BLI_assert(win->screen == NULL);
}
+ /* Restore all ID pointers in Main database itself
+ * (especially IDProperties might point to some worspace of other 'weirdly unchanged' ID
+ * pointers, see T69146).
+ * Note that this will re;ap again a few pointers in workspaces or so,
+ * but since we are remapping final ones already set above,
+ * that is just some minor harmless double-processing. */
+ lib_link_main_data_restore(id_map, newmain);
+
/* update IDs stored in all possible clipboards */
lib_link_clipboard_restore(id_map);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 56b2b20cc05..e399b784145 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -1016,6 +1016,26 @@ void DRW_mesh_batch_cache_create_requested(
}
}
+ /* HACK: if MBC_SURF_PER_MAT is requested and ibo.tris is already available, it won't have it's
+ * index ranges initialized. So discard ibo.tris in order to recreate it.
+ * This needs to happen before saved_elem_ranges is populated. */
+ if ((batch_requested & MBC_SURF_PER_MAT) != 0 && (cache->batch_ready & MBC_SURF_PER_MAT) == 0) {
+ FOREACH_MESH_BUFFER_CACHE(cache, mbuffercache)
+ {
+ GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.tris);
+ }
+ /* Clear all batches that reference ibo.tris. */
+ GPU_BATCH_CLEAR_SAFE(cache->batch.surface);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.surface_weights);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_mesh_analysis);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_triangles);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_lnor);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_selection_faces);
+
+ cache->batch_ready &= ~(MBC_SURFACE | MBC_SURFACE_WEIGHTS | MBC_EDIT_MESH_ANALYSIS |
+ MBC_EDIT_TRIANGLES | MBC_EDIT_LNOR | MBC_EDIT_SELECTION_FACES);
+ }
+
if (batch_requested &
(MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS | MBC_EDITUV_FACES_STRETCH_AREA |
MBC_EDITUV_FACES_STRETCH_ANGLE | MBC_EDITUV_FACES | MBC_EDITUV_EDGES | MBC_EDITUV_VERTS)) {