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authorCampbell Barton <ideasman42@gmail.com>2021-01-19 09:24:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-01-19 09:24:25 +0300
commitdf2ed1550d69fc05892b9f5d392ff188e46504cd (patch)
tree5b706f04da0b2d6d2246635978b079f104a82134
parent1cc54107a91d1ee62298f5308c9f4048b763dfa5 (diff)
Fix T74755: Cap of curve doesn't have smooth shading
Copy the smooth setting when filling in curve caps. For drawing this doesn't change behavior as a single normal is used for all faces. The difference may be noticed when converting to a mesh or with modifiers applied.
-rw-r--r--source/blender/blenkernel/intern/displist.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 375792a02c2..98af3575081 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -488,6 +488,7 @@ void BKE_displist_fill(ListBase *dispbase,
while (cont) {
int dl_flag_accum = 0;
+ int dl_rt_accum = 0;
cont = 0;
totvert = 0;
nextcol = 0;
@@ -535,6 +536,7 @@ void BKE_displist_fill(ListBase *dispbase,
}
}
dl_flag_accum |= dl->flag;
+ dl_rt_accum |= dl->rt;
}
}
@@ -544,6 +546,7 @@ void BKE_displist_fill(ListBase *dispbase,
dlnew = MEM_callocN(sizeof(DispList), "filldisplist");
dlnew->type = DL_INDEX3;
dlnew->flag = (dl_flag_accum & (DL_BACK_CURVE | DL_FRONT_CURVE));
+ dlnew->rt = (dl_rt_accum & CU_SMOOTH);
dlnew->col = colnr;
dlnew->nr = totvert;
dlnew->parts = tot;