diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-03-01 14:58:33 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-03-01 15:00:00 +0300 |
commit | 50500a43995d2acd2fb086f9aee86409cc83d400 (patch) | |
tree | 61af10c13e7ff4d299f4337a30b2fb24cb903b09 | |
parent | a0db3c3966caf837840380dd9525d2b098123ba7 (diff) |
Fix T47638: Bad auto-smooth value for new meshes
Code was using degrees as radians.
Still unclear why default cube will have 180 degrees angle, but new meshes 30,
but that's kinda separate topic which is to be addressed separately.
This is a subject for final 2.77 release.
-rw-r--r-- | source/blender/blenkernel/intern/mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 4b3a689d24e..9d23fc450e2 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -496,7 +496,7 @@ void BKE_mesh_init(Mesh *me) BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(me, id)); me->size[0] = me->size[1] = me->size[2] = 1.0; - me->smoothresh = 30; + me->smoothresh = DEG2RADF(30); me->texflag = ME_AUTOSPACE; /* disable because its slow on many GPU's, see [#37518] */ |