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authorCampbell Barton <ideasman42@gmail.com>2019-11-01 02:53:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-11-01 02:53:47 +0300
commit61bf51acb58f84338d5442141a2352039fa6d5da (patch)
treea3675b689860bde3ce4fe5d879d4097509742887
parent78ad368d12d8ff2d8c226353f5097b24afb8851b (diff)
Cleanup: pep8 for examples
-rwxr-xr-xdoc/manpage/blender.1.py2
-rw-r--r--doc/python_api/examples/bpy.app.timers.1.py2
-rw-r--r--doc/python_api/examples/bpy.app.timers.2.py2
-rw-r--r--doc/python_api/examples/bpy.app.timers.3.py2
-rw-r--r--doc/python_api/examples/bpy.app.timers.4.py2
-rw-r--r--doc/python_api/examples/bpy.types.Depsgraph.6.py2
-rw-r--r--doc/python_api/examples/bpy.types.RenderEngine.py16
7 files changed, 19 insertions, 9 deletions
diff --git a/doc/manpage/blender.1.py b/doc/manpage/blender.1.py
index fc2200ab859..da83abe8442 100755
--- a/doc/manpage/blender.1.py
+++ b/doc/manpage/blender.1.py
@@ -62,7 +62,7 @@ if blender_date is None:
# Happens when built without WITH_BUILD_INFO e.g.
date_string = time.strftime("%B %d, %Y", time.gmtime(int(os.environ.get('SOURCE_DATE_EPOCH', time.time()))))
else:
- blender_date = blender_date.strip().partition(" ")[2] # remove 'date:' prefix
+ blender_date = blender_date.strip().partition(" ")[2] # remove 'date:' prefix
date_string = time.strftime("%B %d, %Y", time.strptime(blender_date, "%Y-%m-%d"))
outfile = open(outfilename, "w")
diff --git a/doc/python_api/examples/bpy.app.timers.1.py b/doc/python_api/examples/bpy.app.timers.1.py
index bae3b94b24a..a8ce7fde552 100644
--- a/doc/python_api/examples/bpy.app.timers.1.py
+++ b/doc/python_api/examples/bpy.app.timers.1.py
@@ -4,7 +4,9 @@ Run a Function in x Seconds
"""
import bpy
+
def in_5_seconds():
print("Hello World")
+
bpy.app.timers.register(in_5_seconds, first_interval=5)
diff --git a/doc/python_api/examples/bpy.app.timers.2.py b/doc/python_api/examples/bpy.app.timers.2.py
index c663959c209..e17d43cccd8 100644
--- a/doc/python_api/examples/bpy.app.timers.2.py
+++ b/doc/python_api/examples/bpy.app.timers.2.py
@@ -4,8 +4,10 @@ Run a Function every x Seconds
"""
import bpy
+
def every_2_seconds():
print("Hello World")
return 2.0
+
bpy.app.timers.register(every_2_seconds)
diff --git a/doc/python_api/examples/bpy.app.timers.3.py b/doc/python_api/examples/bpy.app.timers.3.py
index 79daf6a7740..a738f9ca01c 100644
--- a/doc/python_api/examples/bpy.app.timers.3.py
+++ b/doc/python_api/examples/bpy.app.timers.3.py
@@ -6,6 +6,7 @@ import bpy
counter = 0
+
def run_10_times():
global counter
counter += 1
@@ -14,4 +15,5 @@ def run_10_times():
return None
return 0.1
+
bpy.app.timers.register(run_10_times)
diff --git a/doc/python_api/examples/bpy.app.timers.4.py b/doc/python_api/examples/bpy.app.timers.4.py
index 6cdee564bb5..c14bc15166c 100644
--- a/doc/python_api/examples/bpy.app.timers.4.py
+++ b/doc/python_api/examples/bpy.app.timers.4.py
@@ -5,8 +5,10 @@ Assign parameters to functions
import bpy
import functools
+
def print_message(message):
print("Message:", message)
+
bpy.app.timers.register(functools.partial(print_message, "Hello"), first_interval=2.0)
bpy.app.timers.register(functools.partial(print_message, "World"), first_interval=3.0)
diff --git a/doc/python_api/examples/bpy.types.Depsgraph.6.py b/doc/python_api/examples/bpy.types.Depsgraph.6.py
index 56e028e8813..1f809356b13 100644
--- a/doc/python_api/examples/bpy.types.Depsgraph.6.py
+++ b/doc/python_api/examples/bpy.types.Depsgraph.6.py
@@ -29,7 +29,7 @@ class OBJECT_OT_simple_exporter(bpy.types.Operator):
# Happens for non-geometry objects.
continue
print(f"Exporting mesh with {len(mesh.vertices)} vertices "
- f"at {object_instance.matrix_world}")
+ f"at {object_instance.matrix_world}")
object_instace.to_mesh_clear()
return {'FINISHED'}
diff --git a/doc/python_api/examples/bpy.types.RenderEngine.py b/doc/python_api/examples/bpy.types.RenderEngine.py
index 86ab4b3097d..45910194244 100644
--- a/doc/python_api/examples/bpy.types.RenderEngine.py
+++ b/doc/python_api/examples/bpy.types.RenderEngine.py
@@ -101,7 +101,7 @@ class CustomRenderEngine(bpy.types.RenderEngine):
# Bind shader that converts from scene linear to display space,
bgl.glEnable(bgl.GL_BLEND)
- bgl.glBlendFunc(bgl.GL_ONE, bgl.GL_ONE_MINUS_SRC_ALPHA);
+ bgl.glBlendFunc(bgl.GL_ONE, bgl.GL_ONE_MINUS_SRC_ALPHA)
self.bind_display_space_shader(scene)
if not self.draw_data or self.draw_data.dimensions != dimensions:
@@ -135,18 +135,18 @@ class CustomDrawData:
# Bind shader that converts from scene linear to display space,
# use the scene's color management settings.
shader_program = bgl.Buffer(bgl.GL_INT, 1)
- bgl.glGetIntegerv(bgl.GL_CURRENT_PROGRAM, shader_program);
+ bgl.glGetIntegerv(bgl.GL_CURRENT_PROGRAM, shader_program)
# Generate vertex array
self.vertex_array = bgl.Buffer(bgl.GL_INT, 1)
bgl.glGenVertexArrays(1, self.vertex_array)
bgl.glBindVertexArray(self.vertex_array[0])
- texturecoord_location = bgl.glGetAttribLocation(shader_program[0], "texCoord");
- position_location = bgl.glGetAttribLocation(shader_program[0], "pos");
+ texturecoord_location = bgl.glGetAttribLocation(shader_program[0], "texCoord")
+ position_location = bgl.glGetAttribLocation(shader_program[0], "pos")
- bgl.glEnableVertexAttribArray(texturecoord_location);
- bgl.glEnableVertexAttribArray(position_location);
+ bgl.glEnableVertexAttribArray(texturecoord_location)
+ bgl.glEnableVertexAttribArray(position_location)
# Generate geometry buffers for drawing textured quad
position = [0.0, 0.0, width, 0.0, width, height, 0.0, height]
@@ -178,7 +178,7 @@ class CustomDrawData:
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, self.texture[0])
bgl.glBindVertexArray(self.vertex_array[0])
- bgl.glDrawArrays(bgl.GL_TRIANGLE_FAN, 0, 4);
+ bgl.glDrawArrays(bgl.GL_TRIANGLE_FAN, 0, 4)
bgl.glBindVertexArray(0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, 0)
@@ -201,6 +201,7 @@ def get_panels():
return panels
+
def register():
# Register the RenderEngine
bpy.utils.register_class(CustomRenderEngine)
@@ -208,6 +209,7 @@ def register():
for panel in get_panels():
panel.COMPAT_ENGINES.add('CUSTOM')
+
def unregister():
bpy.utils.unregister_class(CustomRenderEngine)