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author | Thomas Dinges <blender@dingto.org> | 2015-06-16 01:37:34 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2015-06-16 01:39:11 +0300 |
commit | 291152e127e6cc4b605208739522a36c4b03e999 (patch) | |
tree | 6b45d51d599780dabb4c72b057ac45615d05da5e | |
parent | 6d634467104fc53701d77c7aeb1382a3c198b6d2 (diff) |
Add back ray bounces debug code, can be useful nevertheless.
Just need to keep in mind that these are not indirect bounces in the pass then.
-rw-r--r-- | intern/cycles/kernel/kernel_path_branched.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_path_branched.h b/intern/cycles/kernel/kernel_path_branched.h index 431ee785e95..ae8a9c91068 100644 --- a/intern/cycles/kernel/kernel_path_branched.h +++ b/intern/cycles/kernel/kernel_path_branched.h @@ -229,6 +229,7 @@ ccl_device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, in #ifdef __KERNEL_DEBUG__ debug_data.num_bvh_traversal_steps += isect.num_traversal_steps; debug_data.num_bvh_traversed_instances += isect.num_traversed_instances; + debug_data.num_ray_bounces++; #endif #ifdef __VOLUME__ |