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authorGermano Cavalcante <germano.costa@ig.com.br>2020-07-23 14:37:25 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-07-23 14:37:41 +0300
commit65aba4fc7a599d377ffd71541d2a1de3ae929170 (patch)
tree51a959b48a50e478df36b2fbbeb6231455fc07fe
parent634585aa6875f9e6e8a2e43e283f9d530764a094 (diff)
Fix T79158: Eevee cubemaps shows black
Same as T75943 that was fixed by rBff97545c50f4
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 77ad16eeb72..9aa3becef1d 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -350,7 +350,8 @@ void gpu_extensions_init(void)
/* Intel Ivy Bridge GPU's seems to have buggy cube-map array support. (see T75943) */
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL) &&
- (strstr(renderer, "HD Graphics 4000") || strstr(renderer, "HD Graphics 2500"))) {
+ (strstr(renderer, "HD Graphics 4000") || strstr(renderer, "HD Graphics 4400") ||
+ strstr(renderer, "HD Graphics 2500"))) {
GG.glew_arb_texture_cube_map_array_is_supported = false;
}