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authorNikhil Shringarpurey <Nikhil.Net>2022-03-02 21:05:15 +0300
committerHarley Acheson <harley.acheson@gmail.com>2022-03-02 21:05:15 +0300
commit721b705499fee2b999f74c7928892c9a9fce5bc2 (patch)
tree6acb8d49e5b97651a792e5918bafcc58f74cd114
parentca0b72852961571d0099a7274fb34291494f3b45 (diff)
UI: Comments Misspellings of Vertex/Vertices
Correct misspellings in code comments of "vertex" and "vertices". See D13932 for more details. Differential Revision: https://developer.blender.org/D13932 Reviewed by Harley Acheson
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/intern/cloth.c2
-rw-r--r--source/blender/blenkernel/intern/curve.cc2
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.cc2
-rw-r--r--source/blender/blenlib/intern/bitmap_draw_2d.c2
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_delete.c4
-rw-r--r--source/blender/bmesh/operators/bmo_smooth_laplacian.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_armature.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c4
-rw-r--r--source/blender/editors/physics/physics_intern.h2
-rw-r--r--source/blender/makesrna/intern/rna_brush.c4
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c4
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciansmooth.c6
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c2
-rw-r--r--source/blender/simulation/intern/SIM_mass_spring.cpp2
16 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 21d60bcc5c5..b622d7ba85c 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -226,7 +226,7 @@ typedef struct ParticleCollision {
} ParticleCollision;
typedef struct ParticleDrawData {
- float *vdata, *vd; /* vertice data */
+ float *vdata, *vd; /* vertex data */
float *ndata, *nd; /* normal data */
float *cdata, *cd; /* color data */
float *vedata, *ved; /* velocity data */
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 103de672248..f7454a02de6 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1825,7 +1825,7 @@ static bool cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
else {
/* bending springs for hair strands
* The current algorithm only goes through the edges in order of the mesh edges list
- * and makes springs between the outer vert of edges sharing a vertice. This works just
+ * and makes springs between the outer vert of edges sharing a vertex. This works just
* fine for hair, but not for user generated string meshes. This could/should be later
* extended to work with non-ordered edges so that it can be used for general "rope
* dynamics" without the need for the vertices or edges to be ordered through the length
diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc
index 6be04b79761..6b7f7af44e8 100644
--- a/source/blender/blenkernel/intern/curve.cc
+++ b/source/blender/blenkernel/intern/curve.cc
@@ -4843,7 +4843,7 @@ bool BKE_nurb_type_convert(Nurb *nu,
while (a--) {
if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) ||
(use_handles == false)) {
- /* vector handle becomes 1 poly vertice */
+ /* vector handle becomes one poly vertex */
copy_v3_v3(bp->vec, bezt->vec[1]);
bp->vec[3] = 1.0;
bp->f1 = bezt->f2;
diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc
index 865bcebee25..2160d567db5 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.cc
+++ b/source/blender/blenkernel/intern/gpencil_geom.cc
@@ -2340,7 +2340,7 @@ static int gpencil_walk_edge(GHash *v_table,
gped_init = &gp_edges[edge];
idx++;
- /* Avoid to follow already visited vertice. */
+ /* Avoid following already visited vertices. */
if (reverse) {
if (BLI_ghash_haskey(v_table, POINTER_FROM_INT(gped->v1))) {
edge = -1;
diff --git a/source/blender/blenlib/intern/bitmap_draw_2d.c b/source/blender/blenlib/intern/bitmap_draw_2d.c
index 7e7ad0346a8..16335933f67 100644
--- a/source/blender/blenlib/intern/bitmap_draw_2d.c
+++ b/source/blender/blenlib/intern/bitmap_draw_2d.c
@@ -208,7 +208,7 @@ void BLI_bitmap_draw_2d_tri_v2i(
void (*callback)(int x, int x_end, int y, void *),
void *user_data)
{
- /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertice */
+ /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertex */
ORDER_VARS3_BY(const int *, p1, p2, p3, [1]);
BLI_assert(p1[1] <= p2[1] && p2[1] <= p3[1]);
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index ac59e3efc72..67b6ad25d8b 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1723,7 +1723,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
brush->crease_pinch_factor = 0.5f;
}
- /* will sculpt no vertexes */
+ /* will sculpt no vertices */
if (brush->plane_trim == 0) {
brush->plane_trim = 0.5f;
}
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c
index 15f340def44..e2436e53099 100644
--- a/source/blender/bmesh/intern/bmesh_delete.c
+++ b/source/blender/bmesh/intern/bmesh_delete.c
@@ -173,7 +173,7 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
bmo_remove_tagged_faces(bm, oflag);
/* delete marked edge */
bmo_remove_tagged_edges(bm, oflag);
- /* remove loose vertice */
+ /* remove loose vertices */
bmo_remove_tagged_verts(bm, oflag);
break;
@@ -335,7 +335,7 @@ void BM_mesh_delete_hflag_context(BMesh *bm, const char hflag, const int type)
bm_remove_tagged_faces(bm, hflag);
/* delete marked edge */
bm_remove_tagged_edges(bm, hflag);
- /* remove loose vertice */
+ /* remove loose vertices */
bm_remove_tagged_verts(bm, hflag);
break;
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index 704c2b267de..67ab57fa403 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -135,7 +135,7 @@ static LaplacianSystem *init_laplacian_system(int a_numEdges, int a_numLoops, in
}
/**
- * Compute weight between vertice v_i and all your neighbors
+ * Compute weight between vertex v_i and all your neighbors
* weight between v_i and v_neighbor
* <pre>
* Wij = cot(alpha) + cot(beta) / (4.0 * total area of all faces * sum all weight)
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 39bfc287b43..d389f7eb5dd 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -453,7 +453,7 @@ static void gpencil_object_vgroup_calc_from_armature(const bContext *C,
if (mode == GP_ARMATURE_AUTO) {
/* Traverse the bone list, trying to fill vertex groups
- * with the corresponding vertice weights for which the
+ * with the corresponding vertex weights for which the
* bone is closest.
*/
gpencil_add_verts_to_dgroups(C, ob, ob_arm, ratio, decay);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 5409cea2a2a..4862545e917 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -3325,7 +3325,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
CLAMP(pt->pressure, GPENCIL_ALPHA_OPACITY_THRESH, 1.0f);
}
-/* Add arc points between two mouse events using the previous segment to determine the vertice of
+/* Add arc points between two mouse events using the previous segment to determine the vertex of
* the arc.
* /+ CTL
* / |
@@ -3335,7 +3335,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
* /
* + PtA - 1
* /
- * CTL is the vertice of the triangle created between PtA and PtB */
+ * CTL is the vertex of the triangle created between PtA and PtB */
static void gpencil_add_arc_points(tGPsdata *p, const float mval[2], int segments)
{
bGPdata *gpd = p->gpd;
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 49b25742163..da0b293e908 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -58,7 +58,7 @@ void PE_create_particle_edit(struct Depsgraph *depsgraph,
*/
void recalc_lengths(struct PTCacheEdit *edit);
/**
- * Calculate a tree for finding nearest emitter's vertice.
+ * Calculate a tree for finding nearest emitter's vertices.
*/
void recalc_emitter_field(struct Depsgraph *depsgraph,
struct Object *ob,
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 4ffb3ffbe53..e282b474d8d 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -2705,7 +2705,7 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_float_default(prop, 0);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(
- prop, "Normal Weight", "How much grab will pull vertexes out of surface during a grab");
+ prop, "Normal Weight", "How much grab will pull vertices out of surface during a grab");
RNA_def_property_update(prop, 0, "rna_Brush_update");
prop = RNA_def_property(srna, "elastic_deform_volume_preservation", PROP_FLOAT, PROP_NONE);
@@ -3181,7 +3181,7 @@ static void rna_def_brush(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_frontface", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_FRONTFACE);
RNA_def_property_ui_text(
- prop, "Use Front-Face", "Brush only affects vertexes that face the viewer");
+ prop, "Use Front-Face", "Brush only affects vertices that face the viewer");
RNA_def_property_update(prop, 0, "rna_Brush_update");
prop = RNA_def_property(srna, "use_frontface_falloff", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index e592824a522..e2fd6b418fb 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -928,7 +928,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
ctime = BKE_scene_ctime_get(scene);
- /* hash table for vertice <-> particle relations */
+ /* hash table for vertex <-> particle relations */
vertpahash = BLI_edgehash_new(__func__);
for (i = 0; i < totface; i++) {
@@ -966,7 +966,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
}
}
- /* make new vertice indexes & count total vertices after duplication */
+ /* make new vertex indexes & count total vertices after duplication */
ehi = BLI_edgehashIterator_new(vertpahash);
for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_INT(totdup));
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index eed5430cc10..265d2e7ec05 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -48,8 +48,8 @@ struct BLaplacianSystem {
int numLoops; /* Number of edges. */
int numPolys; /* Number of faces. */
int numVerts; /* Number of verts. */
- short *numNeFa; /* Number of neighbors faces around vertice. */
- short *numNeEd; /* Number of neighbors Edges around vertice. */
+ short *numNeFa; /* Number of neighbors faces around vertex. */
+ short *numNeEd; /* Number of neighbors Edges around vertex. */
bool *zerola; /* Is zero area or length. */
/* Pointers to data. */
@@ -283,7 +283,7 @@ static void fill_laplacian_matrix(LaplacianSystem *sys)
for (; l_next != l_term; l_prev = l_curr, l_curr = l_next, l_next++) {
const uint l_curr_index = l_curr - sys->mloop;
- /* Is ring if number of faces == number of edges around vertice. */
+ /* Is ring if number of faces == number of edges around vertex. */
if (sys->numNeEd[l_curr->v] == sys->numNeFa[l_curr->v] && sys->zerola[l_curr->v] == false) {
EIG_linear_solver_matrix_add(sys->context,
l_curr->v,
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 1b6472e2d42..e23ee1efb19 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -219,7 +219,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/*
* Note that we only invert the weight values within provided vgroups, the selection based on
- * which vertice is affected because it belongs or not to a group remains unchanged.
+ * which vertex is affected because it belongs or not to a group remains unchanged.
* In other words, vertices not belonging to a group won't be affected, even though their
* inverted 'virtual' weight would be 1.0f.
*/
diff --git a/source/blender/simulation/intern/SIM_mass_spring.cpp b/source/blender/simulation/intern/SIM_mass_spring.cpp
index 5dfca5bda74..46597f80d75 100644
--- a/source/blender/simulation/intern/SIM_mass_spring.cpp
+++ b/source/blender/simulation/intern/SIM_mass_spring.cpp
@@ -788,7 +788,7 @@ static void cloth_calc_force(
}
}
-/* returns vertexes' motion state */
+/* returns vertices' motion state */
BLI_INLINE void cloth_get_grid_location(Implicit_Data *data,
float cell_scale,
const float cell_offset[3],