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authorChris Blackbourn <chrisbblend@gmail.com>2022-09-25 03:09:44 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-09-28 02:24:16 +0300
commit5c93c37678d16e4c6ee52c579e51fdafb7d0a879 (patch)
tree3bb28c8cae2da568aba3ca565c2296055822ef4c
parent2ead05d73878721703de5d2fe6a07eb9053168aa (diff)
Cleanup: improve 2D convex hull
Improve correctness, API, comments, memory usage and performance of the 2D convex hull calculation. Pre-requisite for UV packing improvements. Differential Revision: https://developer.blender.org/D16055
-rw-r--r--source/blender/blenlib/BLI_convexhull_2d.h37
-rw-r--r--source/blender/blenlib/intern/convexhull_2d.c74
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c2
3 files changed, 46 insertions, 67 deletions
diff --git a/source/blender/blenlib/BLI_convexhull_2d.h b/source/blender/blenlib/BLI_convexhull_2d.h
index 0b4c3d486fb..f4e4e4d66f1 100644
--- a/source/blender/blenlib/BLI_convexhull_2d.h
+++ b/source/blender/blenlib/BLI_convexhull_2d.h
@@ -11,43 +11,26 @@ extern "C" {
#endif
/**
- * A.M. Andrew's monotone chain 2D convex hull algorithm.
- *
- * \param points: An array of 2D points presorted by increasing x and y-coords.
- * \param n: The number of points in points.
- * \param r_points: An array of the convex hull vertex indices (max is n).
- * \returns the number of points in r_points.
- */
-int BLI_convexhull_2d_sorted(const float (*points)[2], int n, int r_points[]);
-/**
- * A.M. Andrew's monotone chain 2D convex hull algorithm.
+ * Extract 2D convex hull.
*
* \param points: An array of 2D points.
* \param n: The number of points in points.
* \param r_points: An array of the convex hull vertex indices (max is n).
- * _must_ be allocated as `n * 2` because of how its used internally,
- * even though the final result will be no more than \a n in size.
- * \returns the number of points in r_points.
- */
-int BLI_convexhull_2d(const float (*points)[2], int n, int r_points[]);
-
-/**
- * \return The best angle for fitting the convex hull to an axis aligned bounding box.
- *
- * Intended to be used with #BLI_convexhull_2d
+ * \return The number of indices in r_points.
*
- * \param points_hull: Ordered hull points
- * (result of #BLI_convexhull_2d mapped to a contiguous array).
+ * \note Performance is O(n.log(n)), same as qsort.
*
- * \note we could return the index of the best edge too if its needed.
*/
-float BLI_convexhull_aabb_fit_hull_2d(const float (*points_hull)[2], unsigned int n);
+int BLI_convexhull_2d(const float (*points)[2], int n, int r_points[/* n */]);
+
/**
- * Wrap #BLI_convexhull_aabb_fit_hull_2d and do the convex hull calculation.
+ * \return The best angle for fitting the points to an axis aligned bounding box.
+ *
+ * \note We could return the index of the best edge too if its needed.
*
- * \param points: arbitrary 2d points.
+ * \param points: Arbitrary 2d points.
*/
-float BLI_convexhull_aabb_fit_points_2d(const float (*points)[2], unsigned int n);
+float BLI_convexhull_aabb_fit_points_2d(const float (*points)[2], int n);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/intern/convexhull_2d.c b/source/blender/blenlib/intern/convexhull_2d.c
index ee5d000b72f..fee6241a817 100644
--- a/source/blender/blenlib/intern/convexhull_2d.c
+++ b/source/blender/blenlib/intern/convexhull_2d.c
@@ -39,8 +39,9 @@ static float is_left(const float p0[2], const float p1[2], const float p2[2])
return (p1[0] - p0[0]) * (p2[1] - p0[1]) - (p2[0] - p0[0]) * (p1[1] - p0[1]);
}
-int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points[])
+static int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points[])
{
+ BLI_assert(n >= 2); /* Doesn't handle trivial cases. */
/* the output array r_points[] will be used as the stack */
int bot = 0;
int top = -1; /* indices for bottom and top of the stack */
@@ -66,6 +67,7 @@ int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points
r_points[++top] = minmax;
}
r_points[++top] = minmin; /* add polygon endpoint */
+ BLI_assert(top + 1 <= n);
return top + 1;
}
@@ -122,16 +124,18 @@ int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points
}
if (points[i][0] == points[r_points[0]][0] && points[i][1] == points[r_points[0]][1]) {
+ BLI_assert(top + 1 <= n);
return top + 1; /* special case (mgomes) */
}
r_points[++top] = i; /* push points[i] onto stack */
}
- if (minmax != minmin) {
+ if (minmax != minmin && r_points[0] != minmin) {
r_points[++top] = minmin; /* push joining endpoint onto stack */
}
+ BLI_assert(top + 1 <= n);
return top + 1;
}
@@ -162,35 +166,38 @@ static int pointref_cmp_yx(const void *a_, const void *b_)
int BLI_convexhull_2d(const float (*points)[2], const int n, int r_points[])
{
- struct PointRef *points_ref = MEM_mallocN(sizeof(*points_ref) * (size_t)n, __func__);
- float(*points_sort)[2] = MEM_mallocN(sizeof(*points_sort) * (size_t)n, __func__);
- int *points_map;
- int points_hull_num, i;
+ BLI_assert(n >= 0);
+ if (n < 2) {
+ if (n == 1) {
+ r_points[0] = 0;
+ }
+ return n;
+ }
+ struct PointRef *points_ref = MEM_mallocN(sizeof(*points_ref) * n, __func__);
+ float(*points_sort)[2] = MEM_mallocN(sizeof(*points_sort) * n, __func__);
- for (i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
points_ref[i].pt = points[i];
}
- /* Sort the points by X, then by Y (required by the algorithm) */
+ /* Sort the points by X, then by Y. */
qsort(points_ref, (size_t)n, sizeof(struct PointRef), pointref_cmp_yx);
- for (i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
memcpy(points_sort[i], points_ref[i].pt, sizeof(float[2]));
}
- points_hull_num = BLI_convexhull_2d_sorted(points_sort, n, r_points);
+ int points_hull_num = BLI_convexhull_2d_sorted(points_sort, n, r_points);
- /* map back to the original index values */
- points_map = (int *)points_sort; /* abuse float array for temp storage */
- for (i = 0; i < points_hull_num; i++) {
- points_map[i] = (int)((const float(*)[2])points_ref[r_points[i]].pt - points);
+ /* Map back to the unsorted index values. */
+ for (int i = 0; i < points_hull_num; i++) {
+ r_points[i] = (int)((const float(*)[2])points_ref[r_points[i]].pt - points);
}
- memcpy(r_points, points_map, (size_t)points_hull_num * sizeof(*points_map));
-
MEM_freeN(points_ref);
MEM_freeN(points_sort);
+ BLI_assert(points_hull_num <= n);
return points_hull_num;
}
@@ -202,14 +209,13 @@ int BLI_convexhull_2d(const float (*points)[2], const int n, int r_points[])
/** \name Utility Convex-Hull Functions
* \{ */
-float BLI_convexhull_aabb_fit_hull_2d(const float (*points_hull)[2], uint n)
+static float BLI_convexhull_aabb_fit_hull_2d(const float (*points_hull)[2], int n)
{
- uint i, i_prev;
float area_best = FLT_MAX;
float dvec_best[2]; /* best angle, delay atan2 */
- i_prev = n - 1;
- for (i = 0; i < n; i++) {
+ int i_prev = n - 1;
+ for (int i = 0; i < n; i++) {
const float *ev_a = points_hull[i];
const float *ev_b = points_hull[i_prev];
float dvec[2]; /* 2d rotation matrix */
@@ -218,10 +224,9 @@ float BLI_convexhull_aabb_fit_hull_2d(const float (*points_hull)[2], uint n)
if (normalize_v2(dvec) != 0.0f) {
/* rotation matrix */
float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX};
- uint j;
float area;
- for (j = 0; j < n; j++) {
+ for (int j = 0; j < n; j++) {
float tvec[2];
mul_v2_v2_cw(tvec, dvec, points_hull[j]);
@@ -249,32 +254,23 @@ float BLI_convexhull_aabb_fit_hull_2d(const float (*points_hull)[2], uint n)
return (area_best != FLT_MAX) ? atan2f(dvec_best[0], dvec_best[1]) : 0.0f;
}
-float BLI_convexhull_aabb_fit_points_2d(const float (*points)[2], uint n)
+float BLI_convexhull_aabb_fit_points_2d(const float (*points)[2], int n)
{
- int *index_map;
- int points_hull_num;
+ float angle = 0.0f;
- float angle;
+ int *index_map = MEM_mallocN(sizeof(*index_map) * n, __func__);
- index_map = MEM_mallocN(sizeof(*index_map) * n * 2, __func__);
+ int points_hull_num = BLI_convexhull_2d(points, n, index_map);
- points_hull_num = BLI_convexhull_2d(points, (int)n, index_map);
-
- if (points_hull_num) {
- float(*points_hull)[2];
- int j;
-
- points_hull = MEM_mallocN(sizeof(*points_hull) * (size_t)points_hull_num, __func__);
- for (j = 0; j < points_hull_num; j++) {
+ if (points_hull_num > 1) {
+ float(*points_hull)[2] = MEM_mallocN(sizeof(*points_hull) * points_hull_num, __func__);
+ for (int j = 0; j < points_hull_num; j++) {
copy_v2_v2(points_hull[j], points[index_map[j]]);
}
- angle = BLI_convexhull_aabb_fit_hull_2d(points_hull, (uint)points_hull_num);
+ angle = BLI_convexhull_aabb_fit_hull_2d(points_hull, points_hull_num);
MEM_freeN(points_hull);
}
- else {
- angle = 0.0f;
- }
MEM_freeN(index_map);
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 28deebcf5ac..c8f9bfb0ed7 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -1465,7 +1465,7 @@ static PyObject *M_Geometry_convex_hull_2d(PyObject *UNUSED(self), PyObject *poi
int *index_map;
Py_ssize_t len_ret, i;
- index_map = MEM_mallocN(sizeof(*index_map) * len * 2, __func__);
+ index_map = MEM_mallocN(sizeof(*index_map) * len, __func__);
/* Non Python function */
len_ret = BLI_convexhull_2d(points, len, index_map);