diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-09-23 08:02:10 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-09-23 08:42:44 +0300 |
commit | 754d56dcc19373358d264f04b3630eeca614d0b9 (patch) | |
tree | c29f1677e1e9e9db6502db28938ee01b2f60c546 | |
parent | bf948b2cef3ba340a6bba5e7bd7f4911c9a9275a (diff) |
Cleanup: spelling in comments
-rw-r--r-- | intern/cycles/blender/blender_gpu_display.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/integrator/path_trace.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/integrator/path_trace_work.h | 2 | ||||
-rw-r--r-- | intern/cycles/integrator/render_scheduler.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/gpu_display.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/gpencil_geom.cc | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_convert.cc | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_knife.c | 8 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_texture.cc | 2 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_files_link.c | 2 |
11 files changed, 15 insertions, 15 deletions
diff --git a/intern/cycles/blender/blender_gpu_display.cpp b/intern/cycles/blender/blender_gpu_display.cpp index c5c3a2bd155..456ca676cce 100644 --- a/intern/cycles/blender/blender_gpu_display.cpp +++ b/intern/cycles/blender/blender_gpu_display.cpp @@ -524,7 +524,7 @@ void BlenderGPUDisplay::do_draw(const GPUDisplayParams ¶ms) const float zoomed_width = params.size.x * zoom_.x; const float zoomed_height = params.size.y * zoom_.y; if (texture_.width != params.size.x || texture_.height != params.size.y) { - /* Resolution divider is different from 1, force enarest interpolation. */ + /* Resolution divider is different from 1, force nearest interpolation. */ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } else if (zoomed_width - params.size.x > 0.5f || zoomed_height - params.size.y > 0.5f) { diff --git a/intern/cycles/integrator/path_trace.cpp b/intern/cycles/integrator/path_trace.cpp index b62a06aea43..e785c0d1b19 100644 --- a/intern/cycles/integrator/path_trace.cpp +++ b/intern/cycles/integrator/path_trace.cpp @@ -244,7 +244,7 @@ static void foreach_sliced_buffer_params(const vector<unique_ptr<PathTraceWork>> const int slice_height = max(lround(height * weight), 1); /* Disallow negative values to deal with situations when there are more compute devices than - * scanlines. */ + * scan-lines. */ const int remaining_height = max(0, height - current_y); BufferParams slide_params = buffer_params; diff --git a/intern/cycles/integrator/path_trace_work.h b/intern/cycles/integrator/path_trace_work.h index 8c9c8811199..e1be1655edd 100644 --- a/intern/cycles/integrator/path_trace_work.h +++ b/intern/cycles/integrator/path_trace_work.h @@ -104,7 +104,7 @@ class PathTraceWork { * - Copies work's render buffer to its device. */ void copy_from_render_buffers(const RenderBuffers *render_buffers); - /* Special version of the `copy_from_render_buffers()` which only copies denosied passes from the + /* Special version of the `copy_from_render_buffers()` which only copies denoised passes from the * given render buffers, leaving rest of the passes. * * Same notes about device copying applies to this call as well. */ diff --git a/intern/cycles/integrator/render_scheduler.h b/intern/cycles/integrator/render_scheduler.h index b7b598fb10c..6ed368a2dc8 100644 --- a/intern/cycles/integrator/render_scheduler.h +++ b/intern/cycles/integrator/render_scheduler.h @@ -31,7 +31,7 @@ class RenderWork { int resolution_divider = 1; /* Initialize render buffers. - * Includes steps like zero-ing the buffer on the device, and optional reading of pixels from the + * Includes steps like zeroing the buffer on the device, and optional reading of pixels from the * baking target. */ bool init_render_buffers = false; diff --git a/intern/cycles/render/gpu_display.h b/intern/cycles/render/gpu_display.h index a01348d28d5..0340e0b7e45 100644 --- a/intern/cycles/render/gpu_display.h +++ b/intern/cycles/render/gpu_display.h @@ -46,7 +46,7 @@ class GPUDisplayParams { * NOTE: Is not affected by the resolution divider. */ int2 full_size = make_int2(0, 0); - /* Effective vieport size. + /* Effective viewport size. * In the case of border render, size of the border rectangle. * * NOTE: Is not affected by the resolution divider. */ diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc index 976b26a1f3a..debdf44b0bb 100644 --- a/source/blender/blenkernel/intern/gpencil_geom.cc +++ b/source/blender/blenkernel/intern/gpencil_geom.cc @@ -738,8 +738,8 @@ bool BKE_gpencil_stroke_stretch(bGPDstroke *gps, sub_v3_v3v3(vec1, &gps->points[start_i].x, &gps->points[start_i + dir_i].x); /* In general curvature = 1/radius. For the case without the - * weights introduced by #segment_influence, the calculation is - * curvature = delta angle/delta arclength = len_v3(total_angle) / overshoot_length */ + * weights introduced by #segment_influence, the calculation is: + * `curvature = delta angle/delta arclength = len_v3(total_angle) / overshoot_length` */ float curvature = normalize_v3(total_angle) / overshoot_length; /* Compensate for the weights powf(added_len, segment_influence). */ curvature /= powf(overshoot_length / fminf(overshoot_parameter, (float)j), segment_influence); diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc index 467f7d4543e..72ccfffbc3c 100644 --- a/source/blender/blenkernel/intern/mesh_convert.cc +++ b/source/blender/blenkernel/intern/mesh_convert.cc @@ -237,7 +237,7 @@ static int mesh_nurbs_displist_to_mdata(const Curve *cu, int a, b, ofs, vertcount, startvert, totvert = 0, totedge = 0, totloop = 0, totpoly = 0; int p1, p2, p3, p4, *index; const bool conv_polys = ( - /* 2d polys are filled with DL_INDEX3 displists */ + /* 2D polys are filled with #DispList.type == #DL_INDEX3. */ (CU_DO_2DFILL(cu) == false) || /* surf polys are never filled */ BKE_curve_type_get(cu) == OB_SURF); diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c index eee4aec7459..e76a9641811 100644 --- a/source/blender/editors/mesh/editmesh_knife.c +++ b/source/blender/editors/mesh/editmesh_knife.c @@ -113,7 +113,7 @@ typedef struct KnifeColors { uchar axis_extra[3]; } KnifeColors; -/* Knifetool Operator. */ +/* Knife-tool Operator. */ typedef struct KnifeVert { Object *ob; uint base_index; @@ -445,7 +445,7 @@ static void knifetool_draw_orientation_locking(const KnifeTool_OpData *kcd) if (!compare_v3v3(kcd->prev.cage, kcd->curr.cage, KNIFE_FLT_EPSBIG)) { float v1[3], v2[3]; - /* This is causing buggyness when prev.cage and curr.cage are too close together. */ + /* This is causing buggy behavior when `prev.cage` and `curr.cage` are too close together. */ knifetool_raycast_planes(kcd, v1, v2); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); @@ -4100,7 +4100,7 @@ static void knifetool_init(bContext *C, kcd->axis_string[0] = ' '; kcd->axis_string[1] = '\0'; - /* Initialise num input handling for angle snapping. */ + /* Initialize number input handling for angle snapping. */ initNumInput(&kcd->num); kcd->num.idx_max = 0; kcd->num.val_flag[0] |= NUM_NO_NEGATIVE; @@ -4151,7 +4151,7 @@ static void knifetool_exit_ex(KnifeTool_OpData *kcd) MEM_freeN(kcd->cagecos); knife_bvh_free(kcd); - /* Linehits cleanup. */ + /* Line-hits cleanup. */ if (kcd->linehits) { MEM_freeN(kcd->linehits); } diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 39aed131ea1..07f1f8a753c 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -2082,7 +2082,7 @@ static int mixed_bones_object_selectbuffer_extended(ViewContext *vc, /** * \param has_bones: When true, skip non-bone hits, also allow bases to be used * that are visible but not select-able, - * since you may be in pose mode with an unselect-able object. + * since you may be in pose mode with an un-selectable object. * * \return the active base or NULL. */ diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc index d5d13ea269f..2744c0c5e17 100644 --- a/source/blender/gpu/intern/gpu_texture.cc +++ b/source/blender/gpu/intern/gpu_texture.cc @@ -461,7 +461,7 @@ void GPU_texture_generate_mipmap(GPUTexture *tex) reinterpret_cast<Texture *>(tex)->generate_mipmap(); } -/* Copy a texture content to a similar texture. Only Mip 0 is copied. */ +/* Copy a texture content to a similar texture. Only MIP 0 is copied. */ void GPU_texture_copy(GPUTexture *dst_, GPUTexture *src_) { Texture *src = reinterpret_cast<Texture *>(src_); diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c index 09567eca17f..321c7da3765 100644 --- a/source/blender/windowmanager/intern/wm_files_link.c +++ b/source/blender/windowmanager/intern/wm_files_link.c @@ -674,7 +674,7 @@ static void wm_append_do(WMLinkAppendData *lapp_data, CLOG_INFO(&LOG, 3, "Appended ID '%s' is proxified, keeping it linked...", id->name); item->append_action = WM_APPEND_ACT_KEEP_LINKED; } - /* Only re-use existing local ID for indirectly linked data, the ID explicitely selected by the + /* Only re-use existing local ID for indirectly linked data, the ID explicitly selected by the * user we always fully append. */ else if (do_reuse_existing_id && existing_local_id != NULL && (item->append_tag & WM_APPEND_TAG_INDIRECT) != 0) { |