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authorCampbell Barton <ideasman42@gmail.com>2011-01-06 16:49:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-01-06 16:49:09 +0300
commit149955b3e2dd557057d7507f26594964f4ff5cc0 (patch)
tree4ae5abdf7b06ac605c2f97984dd5a9bceaa4f549
parent5cef085f770056b9f35ee6d203dc62b5db6cde23 (diff)
print_m3/m4 didnt use const char *, which gave an errror with passing strings & pedantic warnings.
also minor rename in bvh export
-rw-r--r--release/scripts/op/io_anim_bvh/export_bvh.py52
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h4
-rw-r--r--source/blender/blenlib/intern/math_matrix.c4
3 files changed, 30 insertions, 30 deletions
diff --git a/release/scripts/op/io_anim_bvh/export_bvh.py b/release/scripts/op/io_anim_bvh/export_bvh.py
index 73f878c4951..334f47ca14a 100644
--- a/release/scripts/op/io_anim_bvh/export_bvh.py
+++ b/release/scripts/op/io_anim_bvh/export_bvh.py
@@ -24,7 +24,7 @@
import bpy
-def _read(context, filepath, frame_start, frame_end, global_scale=1.0):
+def write_armature(context, filepath, frame_start, frame_end, global_scale=1.0):
from mathutils import Matrix, Vector, Euler
from math import degrees
@@ -34,40 +34,40 @@ def _read(context, filepath, frame_start, frame_end, global_scale=1.0):
obj = context.object
arm = obj.data
- # Build a dictionary of bone children.
- # None is for parentless bones
- bone_children = {None: []}
+ # Build a dictionary of children.
+ # None for parentless
+ children = {None: []}
# initialize with blank lists
for bone in arm.bones:
- bone_children[bone.name] = []
+ children[bone.name] = []
for bone in arm.bones:
- bone_children[getattr(bone.parent, "name", None)].append(bone.name)
+ children[getattr(bone.parent, "name", None)].append(bone.name)
# sort the children
- for children_list in bone_children.values():
+ for children_list in children.values():
children_list.sort()
# bone name list in the order that the bones are written
- bones_serialized_names = []
+ serialized_names = []
- bone_locs = {}
+ node_locations = {}
file.write("HIERARCHY\n")
- def write_bones_recursive(bone_name, indent):
- my_bone_children = bone_children[bone_name]
+ def write_recursive_nodes(bone_name, indent):
+ my_children = children[bone_name]
indent_str = "\t" * indent
bone = arm.bones[bone_name]
loc = bone.head_local
- bone_locs[bone_name] = loc
+ node_locations[bone_name] = loc
# make relative if we can
if bone.parent:
- loc = loc - bone_locs[bone.parent.name]
+ loc = loc - node_locations[bone.parent.name]
if indent:
file.write("%sJOINT %s\n" % (indent_str, bone_name))
@@ -78,31 +78,31 @@ def _read(context, filepath, frame_start, frame_end, global_scale=1.0):
file.write("%s\tOFFSET %.6f %.6f %.6f\n" % (indent_str, loc.x * global_scale, loc.y * global_scale, loc.z * global_scale))
file.write("%s\tCHANNELS 6 Xposition Yposition Zposition Xrotation Yrotation Zrotation\n" % indent_str)
- if my_bone_children:
+ if my_children:
# store the location for the children
# to het their relative offset
# Write children
- for child_bone in my_bone_children:
- bones_serialized_names.append(child_bone)
- write_bones_recursive(child_bone, indent + 1)
+ for child_bone in my_children:
+ serialized_names.append(child_bone)
+ write_recursive_nodes(child_bone, indent + 1)
else:
# Write the bone end.
file.write("%s\tEnd Site\n" % indent_str)
file.write("%s\t{\n" % indent_str)
- loc = bone.tail_local - bone_locs[bone_name]
+ loc = bone.tail_local - node_locations[bone_name]
file.write("%s\t\tOFFSET %.6f %.6f %.6f\n" % (indent_str, loc.x * global_scale, loc.y * global_scale, loc.z * global_scale))
file.write("%s\t}\n" % indent_str)
file.write("%s}\n" % indent_str)
- if len(bone_children[None]) == 1:
- key = bone_children[None][0]
- bones_serialized_names.append(key)
+ if len(children[None]) == 1:
+ key = children[None][0]
+ serialized_names.append(key)
indent = 0
- write_bones_recursive(key, indent)
+ write_recursive_nodes(key, indent)
else:
# Write a dummy parent node
@@ -113,11 +113,11 @@ def _read(context, filepath, frame_start, frame_end, global_scale=1.0):
key = None
indent = 1
- write_bones_recursive(key, indent)
+ write_recursive_nodes(key, indent)
file.write("}\n")
- # redefine bones as sorted by bones_serialized_names
+ # redefine bones as sorted by serialized_names
# so we can write motion
class decorated_bone(object):
@@ -164,7 +164,7 @@ def _read(context, filepath, frame_start, frame_end, global_scale=1.0):
else:
return "[\"%s\" root bone]\n" % (self.name)
- bones_decorated = [decorated_bone(bone_name) for bone_name in bones_serialized_names]
+ bones_decorated = [decorated_bone(bone_name) for bone_name in serialized_names]
# Assign parents
bones_decorated_dict = {}
@@ -224,7 +224,7 @@ def save(operator, context, filepath="",
global_scale=1.0,
):
- _read(context, filepath,
+ write_armature(context, filepath,
frame_start=frame_start,
frame_end=frame_end,
global_scale=global_scale,
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 7b21c5f6df7..8fbd0205b41 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -165,8 +165,8 @@ int is_negative_m4(float mat[4][4]);
/*********************************** Other ***********************************/
-void print_m3(char *str, float M[3][3]);
-void print_m4(char *str, float M[3][4]);
+void print_m3(const char *str, float M[3][3]);
+void print_m4(const char *str, float M[3][4]);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 154eb746e5c..456c752c302 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -1224,7 +1224,7 @@ void loc_axisangle_size_to_mat4(float mat[4][4], const float loc[3], const float
/*********************************** Other ***********************************/
-void print_m3(char *str, float m[][3])
+void print_m3(const char *str, float m[][3])
{
printf("%s\n", str);
printf("%f %f %f\n",m[0][0],m[1][0],m[2][0]);
@@ -1233,7 +1233,7 @@ void print_m3(char *str, float m[][3])
printf("\n");
}
-void print_m4(char *str, float m[][4])
+void print_m4(const char *str, float m[][4])
{
printf("%s\n", str);
printf("%f %f %f %f\n",m[0][0],m[1][0],m[2][0],m[3][0]);