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authorGermano Cavalcante <germano.costa@ig.com.br>2020-05-11 15:47:15 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-05-11 15:47:25 +0300
commit76c64af00caa7308368dfe0221b617c2aae3cde4 (patch)
tree1847b1d65e6ff5639dba22510ac4de4108cde45e
parent267e4d130a26c0ecf4c1c7a70b67303a7620abb2 (diff)
Fix T76630: Crash when changing transform value with Custom Orientation
-rw-r--r--source/blender/editors/transform/transform_constraints.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c31
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
-rw-r--r--source/blender/editors/transform/transform_orientations.c3
4 files changed, 25 insertions, 17 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 94cfed32841..b07eb6edf5a 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -730,7 +730,9 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
BLI_snprintf(text, sizeof(text), ftext, TIP_("custom matrix"));
setConstraint(t, t->spacemtx, mode, text);
break;
- case V3D_ORIENT_CUSTOM: {
+ case V3D_ORIENT_CUSTOM:
+ default: {
+ BLI_assert(orientation >= V3D_ORIENT_CUSTOM);
char orientation_str[128];
BLI_snprintf(orientation_str,
sizeof(orientation_str),
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 704a48f3707..2a3c8ef60c3 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1690,25 +1690,28 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
if (orient_type_constraint == -1) {
if (orient_type_set != -1) {
- orient_type_default = orient_type_set;
-
- if (orient_type_default >= V3D_ORIENT_CUSTOM) {
- if (orient_type_default >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
- orient_type_default = V3D_ORIENT_GLOBAL;
- }
- else {
- custom_orientation = BKE_scene_transform_orientation_find(
- t->scene, orient_type_default - V3D_ORIENT_CUSTOM);
- orient_type_default = V3D_ORIENT_CUSTOM;
- }
- }
- orient_type_constraint = orient_type_default;
+ orient_type_default = orient_type_constraint = orient_type_set;
}
else {
TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- orient_type_constraint = orient_slot->type;
custom_orientation = BKE_scene_transform_orientation_find(t->scene,
orient_slot->index_custom);
+
+ /* Add the slot value to the orient_type to be used for Redo. */
+ orient_type_constraint = orient_slot->type + orient_slot->index_custom;
+ }
+ }
+
+ if (custom_orientation == NULL && orient_type_constraint >= V3D_ORIENT_CUSTOM) {
+ if (orient_type_constraint >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
+ if (orient_type_default == orient_type_constraint) {
+ orient_type_default = V3D_ORIENT_GLOBAL;
+ }
+ orient_type_constraint = V3D_ORIENT_GLOBAL;
+ }
+ else {
+ custom_orientation = BKE_scene_transform_orientation_find(
+ t->scene, orient_type_constraint - V3D_ORIENT_CUSTOM);
}
}
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 362cbc1b800..7a9be86624e 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -713,7 +713,9 @@ void ED_transform_calc_orientation_from_type_ex(const bContext *C,
ok = true;
break;
}
- case V3D_ORIENT_CUSTOM: {
+ case V3D_ORIENT_CUSTOM:
+ default: {
+ BLI_assert(orientation_type >= V3D_ORIENT_CUSTOM);
TransformOrientation *custom_orientation = BKE_scene_transform_orientation_find(
scene, orientation_index_custom);
if (applyTransformOrientation(custom_orientation, r_mat, NULL)) {
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 3b1f3559daa..81c63278366 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -500,8 +500,9 @@ void initTransformOrientation(bContext *C, TransInfo *t, short orientation)
copy_m3_m3(t->spacemtx, t->orientation.custom_matrix);
break;
case V3D_ORIENT_CUSTOM:
+ default:
+ BLI_assert(orientation >= V3D_ORIENT_CUSTOM);
BLI_strncpy(t->spacename, t->orientation.custom->name, sizeof(t->spacename));
-
if (applyTransformOrientation(t->orientation.custom, t->spacemtx, t->spacename)) {
/* pass */
}