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authorHans Goudey <h.goudey@me.com>2021-10-26 23:40:57 +0300
committerHans Goudey <h.goudey@me.com>2021-10-26 23:40:57 +0300
commit7d3d09b69c0af677bd363cc009f37fdd1e4a7185 (patch)
tree4aba7d488037399f3ac9756da1a2aa23b58d38f2
parentb37caa3f06440c3dd36c749950e50becfbddf2e8 (diff)
Geometry Nodes: Get and set nodes for ID attribute
These nodes allow accessing and changing the stable/random ID used for motion blur with instances and stable randomness. Since rB40c3b8836b7a, the stable ID is a built-in attribute, so to be consistent and allow changing it in the node tree like other built-in attributes, it has get and set nodes.
-rw-r--r--release/scripts/startup/nodeitems_builtins.py45
-rw-r--r--source/blender/blenkernel/BKE_node.h2
-rw-r--r--source/blender/blenkernel/intern/node.cc2
-rw-r--r--source/blender/nodes/CMakeLists.txt2
-rw-r--r--source/blender/nodes/NOD_geometry.h2
-rw-r--r--source/blender/nodes/NOD_static_types.h2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_id.cc42
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_id.cc94
8 files changed, 176 insertions, 15 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 22fae8111fd..d822ed9599f 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -157,6 +157,34 @@ def mesh_node_items(context):
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeSetShadeSmooth")
+# Custom Menu for Geometry Nodes "Geometry" category
+def geometry_node_items(context):
+ if context is None:
+ return
+ space = context.space_data
+ if not space:
+ return
+ if not space.edit_tree:
+ return
+
+ if geometry_nodes_legacy_poll(context):
+ yield NodeItem("GeometryNodeLegacyDeleteGeometry", poll=geometry_nodes_legacy_poll)
+ yield NodeItem("GeometryNodeLegacyRaycast", poll=geometry_nodes_legacy_poll)
+ yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+
+ yield NodeItem("GeometryNodeBoundBox")
+ yield NodeItem("GeometryNodeConvexHull")
+ yield NodeItem("GeometryNodeDeleteGeometry")
+ yield NodeItem("GeometryNodeProximity")
+ yield NodeItem("GeometryNodeJoinGeometry")
+ yield NodeItem("GeometryNodeRaycast")
+ yield NodeItem("GeometryNodeSeparateComponents")
+ yield NodeItem("GeometryNodeSeparateGeometry")
+ yield NodeItem("GeometryNodeTransform")
+ yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+ yield NodeItem("GeometryNodeSetID")
+ yield NodeItem("GeometryNodeSetPosition")
+
# Custom Menu for Geometry Node Input Nodes
def geometry_input_node_items(context):
if context is None:
@@ -182,6 +210,7 @@ def geometry_input_node_items(context):
yield NodeItem("ShaderNodeValue")
yield NodeItem("FunctionNodeInputVector")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+ yield NodeItem("GeometryNodeInputID")
yield NodeItem("GeometryNodeInputIndex")
yield NodeItem("GeometryNodeInputNormal")
yield NodeItem("GeometryNodeInputPosition")
@@ -677,21 +706,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurvePrimitiveQuadrilateral"),
NodeItem("GeometryNodeCurvePrimitiveBezierSegment"),
]),
- GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[
- NodeItem("GeometryNodeLegacyDeleteGeometry", poll=geometry_nodes_legacy_poll),
- NodeItem("GeometryNodeLegacyRaycast", poll=geometry_nodes_legacy_poll),
-
- NodeItem("GeometryNodeRaycast"),
- NodeItem("GeometryNodeProximity"),
- NodeItem("GeometryNodeBoundBox"),
- NodeItem("GeometryNodeConvexHull"),
- NodeItem("GeometryNodeDeleteGeometry"),
- NodeItem("GeometryNodeTransform"),
- NodeItem("GeometryNodeJoinGeometry"),
- NodeItem("GeometryNodeSeparateComponents"),
- NodeItem("GeometryNodeSeparateGeometry"),
- NodeItem("GeometryNodeSetPosition"),
- ]),
+ GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=geometry_node_items),
GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items),
GeometryNodeCategory("GEO_INSTANCE", "Instances", items=[
NodeItem("GeometryNodeInstanceOnPoints"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 8daa96164ef..58fea6d462c 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1549,6 +1549,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INSTANCES_TO_POINTS 1131
#define GEO_NODE_IMAGE_TEXTURE 1132
#define GEO_NODE_VOLUME_TO_MESH 1133
+#define GEO_NODE_INPUT_ID 1134
+#define GEO_NODE_SET_ID 1135
/** \} */
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 8494c51a66e..d6c4e1f21e4 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5804,6 +5804,7 @@ static void registerGeometryNodes()
register_node_type_geo_image_texture();
register_node_type_geo_input_curve_handles();
register_node_type_geo_input_curve_tilt();
+ register_node_type_geo_input_id();
register_node_type_geo_input_index();
register_node_type_geo_input_material_index();
register_node_type_geo_input_material();
@@ -5852,6 +5853,7 @@ static void registerGeometryNodes()
register_node_type_geo_set_curve_handles();
register_node_type_geo_set_curve_radius();
register_node_type_geo_set_curve_tilt();
+ register_node_type_geo_set_id();
register_node_type_geo_set_material_index();
register_node_type_geo_set_material();
register_node_type_geo_set_point_radius();
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 94becccb452..f4ca9f51b1b 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -231,6 +231,7 @@ set(SRC
geometry/nodes/node_geo_image_texture.cc
geometry/nodes/node_geo_input_curve_handles.cc
geometry/nodes/node_geo_input_curve_tilt.cc
+ geometry/nodes/node_geo_input_id.cc
geometry/nodes/node_geo_input_index.cc
geometry/nodes/node_geo_input_material_index.cc
geometry/nodes/node_geo_input_material.cc
@@ -272,6 +273,7 @@ set(SRC
geometry/nodes/node_geo_set_curve_handles.cc
geometry/nodes/node_geo_set_curve_radius.cc
geometry/nodes/node_geo_set_curve_tilt.cc
+ geometry/nodes/node_geo_set_id.cc
geometry/nodes/node_geo_set_material_index.cc
geometry/nodes/node_geo_set_material.cc
geometry/nodes/node_geo_set_point_radius.cc
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index f5c7116949a..ea3458af065 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -98,6 +98,7 @@ void register_node_type_geo_edge_split(void);
void register_node_type_geo_image_texture(void);
void register_node_type_geo_input_curve_handles(void);
void register_node_type_geo_input_curve_tilt(void);
+void register_node_type_geo_input_id(void);
void register_node_type_geo_input_index(void);
void register_node_type_geo_input_material_index(void);
void register_node_type_geo_input_material(void);
@@ -147,6 +148,7 @@ void register_node_type_geo_separate_geometry(void);
void register_node_type_geo_set_curve_handles(void);
void register_node_type_geo_set_curve_radius(void);
void register_node_type_geo_set_curve_tilt(void);
+void register_node_type_geo_set_id(void);
void register_node_type_geo_set_material_index(void);
void register_node_type_geo_set_material(void);
void register_node_type_geo_set_point_radius(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 230eb517f3f..20ad4d359f1 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -351,6 +351,7 @@ DefNode(GeometryNode, GEO_NODE_FILLET_CURVE, def_geo_curve_fillet, "FILLET_CURVE
DefNode(GeometryNode, GEO_NODE_IMAGE_TEXTURE, def_geo_image_texture, "IMAGE_TEXTURE", ImageTexture, "Image Texture", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", InputCurveHandlePositions, "Curve Handle Positions", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_ID, 0, "INPUT_ID", InputID, "ID", "")
DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL_INDEX, 0, "INPUT_MATERIAL_INDEX", InputMaterialIndex, "Material Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
@@ -395,6 +396,7 @@ DefNode(GeometryNode, GEO_NODE_SEPARATE_GEOMETRY, def_geo_separate_geometry, "SE
DefNode(GeometryNode, GEO_NODE_SET_CURVE_HANDLES, def_geo_curve_set_handle_positions, "SET_CURVE_HANDLES", SetCurveHandlePositions, "Set Handle Positions", "")
DefNode(GeometryNode, GEO_NODE_SET_CURVE_RADIUS, 0, "SET_CURVE_RADIUS", SetCurveRadius, "Set Curve Radius", "")
DefNode(GeometryNode, GEO_NODE_SET_CURVE_TILT, 0, "SET_CURVE_TILT", SetCurveTilt, "Set Curve Tilt", "")
+DefNode(GeometryNode, GEO_NODE_SET_ID, 0, "SET_ID", SetID, "Set ID", "")
DefNode(GeometryNode, GEO_NODE_SET_MATERIAL_INDEX, 0, "SET_MATERIAL_INDEX", SetMaterialIndex, "Set Material Index", "")
DefNode(GeometryNode, GEO_NODE_SET_MATERIAL, 0, "SET_MATERIAL", SetMaterial, "Set Material", "")
DefNode(GeometryNode, GEO_NODE_SET_POINT_RADIUS, 0, "SET_POINT_RADIUS", SetPointRadius, "Set Point Radius", "")
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_id.cc b/source/blender/nodes/geometry/nodes/node_geo_input_id.cc
new file mode 100644
index 00000000000..049dbf06d80
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_id.cc
@@ -0,0 +1,42 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_input_id_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>("ID").field_source();
+}
+
+static void geo_node_input_id_exec(GeoNodeExecParams params)
+{
+ Field<int> position_field{AttributeFieldInput::Create<int>("id")};
+ params.set_output("ID", std::move(position_field));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_input_id()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_ID, "ID", NODE_CLASS_INPUT, 0);
+ ntype.geometry_node_execute = blender::nodes::geo_node_input_id_exec;
+ ntype.declare = blender::nodes::geo_node_input_id_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
new file mode 100644
index 00000000000..f8edfa145d9
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
@@ -0,0 +1,94 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_set_id_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_input<decl::Bool>("Selection").default_value(true).hide_value().supports_field();
+ b.add_input<decl::Int>("ID").supports_field();
+ b.add_output<decl::Geometry>("Geometry");
+}
+
+static void set_id_in_component(GeometryComponent &component,
+ const Field<bool> &selection_field,
+ const Field<int> &id_field)
+{
+ GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
+ const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ if (domain_size == 0) {
+ return;
+ }
+
+ fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ selection_evaluator.add(selection_field);
+ selection_evaluator.evaluate();
+ const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+
+ /* Since adding the ID attribute can change the result of the field evaluation (the random value
+ * node uses the index if the ID is unavailable), make sure that it isn't added before evaluating
+ * the field. However, as an optimization, use a faster code path when it already exists. */
+ fn::FieldEvaluator id_evaluator{field_context, &selection};
+ if (component.attribute_exists("id")) {
+ OutputAttribute_Typed<int> id_attribute = component.attribute_try_get_for_output_only<int>(
+ "id", ATTR_DOMAIN_POINT);
+ id_evaluator.add_with_destination(id_field, id_attribute.varray());
+ id_evaluator.evaluate();
+ id_attribute.save();
+ }
+ else {
+ id_evaluator.add(id_field);
+ id_evaluator.evaluate();
+ const VArray<int> &result_ids = id_evaluator.get_evaluated<int>(0);
+ OutputAttribute_Typed<int> id_attribute = component.attribute_try_get_for_output_only<int>(
+ "id", ATTR_DOMAIN_POINT);
+ result_ids.materialize(selection, id_attribute.as_span());
+ id_attribute.save();
+ }
+}
+
+static void geo_node_set_id_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+ Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
+ Field<int> id_field = params.extract_input<Field<int>>("ID");
+
+ for (const GeometryComponentType type : {GEO_COMPONENT_TYPE_INSTANCES,
+ GEO_COMPONENT_TYPE_MESH,
+ GEO_COMPONENT_TYPE_POINT_CLOUD,
+ GEO_COMPONENT_TYPE_CURVE}) {
+ if (geometry_set.has(type)) {
+ set_id_in_component(geometry_set.get_component_for_write(type), selection_field, id_field);
+ }
+ }
+
+ params.set_output("Geometry", std::move(geometry_set));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_set_id()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_SET_ID, "Set ID", NODE_CLASS_GEOMETRY, 0);
+ ntype.geometry_node_execute = blender::nodes::geo_node_set_id_exec;
+ ntype.declare = blender::nodes::geo_node_set_id_declare;
+ nodeRegisterType(&ntype);
+}