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authorGermano <germano.costa@ig.com.br>2018-05-04 00:47:14 +0300
committerGermano <germano.costa@ig.com.br>2018-05-04 00:47:14 +0300
commit892dd3d069508319a8eff8a1401977e27d01f648 (patch)
treebd99c68581176b366883c699e58a7bfa4461f174
parente245f7c09c6405f9e7197163d1fc37c7dc5d90f7 (diff)
parent16253285ff66039b2e861422e96a102e3118205a (diff)
Merge branch 'master' into blender2.8
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h3
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_remap.c6
3 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index ab3f9bc1a87..b9f07e07f12 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -126,9 +126,6 @@ BVHTree *bvhtree_from_editmesh_edges_ex(
const BLI_bitmap *edges_mask, int edges_num_active,
float epsilon, int tree_type, int axis);
-BVHTree *bvhtree_from_mesh_edges(
- struct BVHTreeFromMesh *data, struct DerivedMesh *mesh,
- float epsilon, int tree_type, int axis);
BVHTree *bvhtree_from_mesh_edges_ex(
struct BVHTreeFromMesh *data,
const struct MVert *vert, const bool vert_allocated,
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 7f50fcfcb2b..416ac3cbaa0 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -709,7 +709,7 @@ BVHTree *bvhtree_from_editmesh_edges(
}
/* Builds a bvh tree where nodes are the edges of the given dm */
-BVHTree *bvhtree_from_mesh_edges(
+static BVHTree *bvhtree_from_mesh_edges(
BVHTreeFromMesh *data, DerivedMesh *dm,
float epsilon, int tree_type, int axis)
{
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c
index c503799d28f..8dc812463db 100644
--- a/source/blender/blenkernel/intern/mesh_remap.c
+++ b/source/blender/blenkernel/intern/mesh_remap.c
@@ -862,7 +862,7 @@ void BKE_mesh_remap_calc_edges_from_dm(
/* Here it's simpler to just allocate for all edges :/ */
float *weights = MEM_mallocN(sizeof(*weights) * (size_t)numedges_src, __func__);
- bvhtree_from_mesh_edges(&treedata, dm_src, MREMAP_RAYCAST_APPROXIMATE_BVHEPSILON(ray_radius), 2, 6);
+ bvhtree_from_mesh_get(&treedata, dm_src, BVHTREE_FROM_EDGES, 2);
for (i = 0; i < numedges_dst; i++) {
/* For each dst edge, we sample some rays from it (interpolated from its vertices)
@@ -916,8 +916,10 @@ void BKE_mesh_remap_calc_edges_from_dm(
interp_v3_v3v3_slerp_safe(tmp_no, v1_no, v2_no, fac);
while (n--) {
+ float radius = (ray_radius / w);
+ treedata.sphere_radius = radius;
if (mesh_remap_bvhtree_query_raycast(
- &treedata, &rayhit, tmp_co, tmp_no, ray_radius / w, max_dist, &hit_dist))
+ &treedata, &rayhit, tmp_co, tmp_no, radius, max_dist, &hit_dist))
{
weights[rayhit.index] += w;
totweights += w;