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authorJoshua Leung <aligorith@gmail.com>2018-05-03 16:18:24 +0300
committerJoshua Leung <aligorith@gmail.com>2018-05-03 16:18:39 +0300
commit8a2d2f1bb4059fb747615138baea2b806af96389 (patch)
treeafa9eb38ef18e8b895b00372da46a25bf64f0758
parenta086f61df792048f39118c32e2cd602fc4a8ac28 (diff)
Fix: Tag armature for copy on write when selecting bones, so active bone gets updated
Note: This still needs some copy-on-write magic to get the bone pointers to get remapped properly (e.g. evaluated pose still refers to original arm->bones, and arm->act_bone isn't getting remapped).
-rw-r--r--source/blender/editors/armature/pose_select.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index c1c5afaca54..9087a8879d6 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -129,6 +129,9 @@ void ED_pose_bone_select(Object *ob, bPoseChannel *pchan, bool select)
/* send necessary notifiers */
WM_main_add_notifier(NC_GEOM | ND_DATA, ob);
+
+ /* tag armature for copy-on-write update (since act_bone is in armature not object) */
+ DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
}
}
@@ -220,6 +223,9 @@ bool ED_armature_pose_select_pick_with_buffer(
*/
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
+
+ /* tag armature for copy-on-write update (since act_bone is in armature not object) */
+ DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
}
}