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authorCampbell Barton <ideasman42@gmail.com>2009-09-18 15:25:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-18 15:25:52 +0400
commitab518939b55810a6bf0be7a23d5f66a547299cd8 (patch)
tree026a57388126f51675b7ccc8e0b6c67e01c0b56a
parentd56e23afc08f931c6c5ef59e9822f9604b9db0c8 (diff)
- jitter for painting (image and projection painting, others can be added)
- remove falloff setting now the curve is used. - bugfix for airbrush & tablet, with no movement it would assume 1.0 pressure. - rna, use the use_* prefix for brush options.
-rw-r--r--release/ui/space_image.py22
-rw-r--r--release/ui/space_view3d.py6
-rw-r--r--release/ui/space_view3d_toolbar.py55
-rw-r--r--source/blender/blenkernel/intern/brush.c57
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c10
-rw-r--r--source/blender/editors/space_image/image_buttons.c4
-rw-r--r--source/blender/makesdna/DNA_brush_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_brush.c38
8 files changed, 121 insertions, 75 deletions
diff --git a/release/ui/space_image.py b/release/ui/space_image.py
index 161e29194ed..50ccda34c6a 100644
--- a/release/ui/space_image.py
+++ b/release/ui/space_image.py
@@ -412,7 +412,7 @@ class IMAGE_PT_paint(bpy.types.Panel):
row.template_list(settings, "brushes", settings, "active_brush_index", rows=2)
col.template_ID(settings, "brush", new="brush.add")
-
+
row = layout.row(align=True)
row.item_enumR(settings, "tool", 'DRAW')
row.item_enumR(settings, "tool", 'SOFTEN')
@@ -424,12 +424,16 @@ class IMAGE_PT_paint(bpy.types.Panel):
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
- row.itemR(brush, "size_pressure", toggle=True, text="")
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "strength_pressure", toggle=True, text="")
-
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+
col.itemR(brush, "blend", text="Blend")
class IMAGE_PT_paint_stroke(bpy.types.Panel):
@@ -448,16 +452,16 @@ class IMAGE_PT_paint_stroke(bpy.types.Panel):
settings = context.tool_settings.image_paint
brush = settings.brush
- layout.itemR(brush, "airbrush")
+ layout.itemR(brush, "use_airbrush")
col = layout.column()
- col.active = brush.airbrush
+ col.active = brush.use_airbrush
col.itemR(brush, "rate", slider=True)
- layout.itemR(brush, "space")
+ layout.itemR(brush, "use_space")
row = layout.row(align=True)
- row.active = brush.space
+ row.active = brush.use_space
row.itemR(brush, "spacing", text="Distance", slider=True)
- row.itemR(brush, "spacing_pressure", toggle=True, text="")
+ row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
class IMAGE_PT_paint_curve(bpy.types.Panel):
__space_type__ = 'IMAGE_EDITOR'
diff --git a/release/ui/space_view3d.py b/release/ui/space_view3d.py
index 62b7fa0d91f..fd06853625e 100644
--- a/release/ui/space_view3d.py
+++ b/release/ui/space_view3d.py
@@ -539,16 +539,16 @@ class VIEW3D_MT_sculpt(bpy.types.Menu):
layout.itemS()
if brush.sculpt_tool != 'GRAB':
- layout.itemR(brush, "airbrush")
+ layout.itemR(brush, "use_airbrush")
if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "anchored")
+ layout.itemR(brush, "use_anchor")
if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
layout.itemR(brush, "flip_direction")
if brush.sculpt_tool == 'LAYER':
- layout.itemR(brush, "persistent")
+ layout.itemR(brush, "use_persistent")
layout.itemO("sculpt.set_persistent_base")
# ********** Particle menu **********
diff --git a/release/ui/space_view3d_toolbar.py b/release/ui/space_view3d_toolbar.py
index 09e85bf5131..6f17ad925cf 100644
--- a/release/ui/space_view3d_toolbar.py
+++ b/release/ui/space_view3d_toolbar.py
@@ -387,13 +387,18 @@ class VIEW3D_PT_tools_brush(PaintPanel):
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
- row.itemR(brush, "size_pressure", toggle=True, text="")
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
if brush.sculpt_tool != 'GRAB':
row = col.row(align=True)
row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "strength_pressure", text="")
-
+ row.itemR(brush, "use_strength_pressure", text="")
+
+ ''' # XXX - TODO
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ '''
col = layout.column()
if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
@@ -419,11 +424,15 @@ class VIEW3D_PT_tools_brush(PaintPanel):
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
- row.itemR(brush, "size_pressure", toggle=True, text="")
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "strength_pressure", toggle=True, text="")
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
col.itemR(brush, "blend", text="Blend")
@@ -435,11 +444,15 @@ class VIEW3D_PT_tools_brush(PaintPanel):
col = layout.column()
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
- row.itemR(brush, "size_pressure", toggle=True, text="")
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "strength_pressure", toggle=True, text="")
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
# Vertex Paint Mode #
@@ -449,11 +462,17 @@ class VIEW3D_PT_tools_brush(PaintPanel):
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
- row.itemR(brush, "size_pressure", toggle=True, text="")
+ row.itemR(brush, "use_size_pressure", toggle=True, text="")
row = col.row(align=True)
row.itemR(brush, "strength", slider=True)
- row.itemR(brush, "strength_pressure", toggle=True, text="")
+ row.itemR(brush, "use_strength_pressure", toggle=True, text="")
+
+ ''' # XXX - TODO
+ row = col.row(align=True)
+ row.itemR(brush, "jitter", slider=True)
+ row.itemR(brush, "use_jitter_pressure", toggle=True, text="")
+ '''
class VIEW3D_PT_tools_brush_stroke(PaintPanel):
__label__ = "Stroke"
@@ -475,27 +494,27 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel):
if context.sculpt_object:
if brush.sculpt_tool != 'LAYER':
- layout.itemR(brush, "anchored")
- layout.itemR(brush, "rake")
+ layout.itemR(brush, "use_anchor")
+ layout.itemR(brush, "use_rake")
- layout.itemR(brush, "airbrush")
+ layout.itemR(brush, "use_airbrush")
col = layout.column()
- col.active = brush.airbrush
+ col.active = brush.use_airbrush
col.itemR(brush, "rate", slider=True)
if not texture_paint:
- layout.itemR(brush, "smooth_stroke")
+ layout.itemR(brush, "use_smooth_stroke")
col = layout.column()
- col.active = brush.smooth_stroke
+ col.active = brush.use_smooth_stroke
col.itemR(brush, "smooth_stroke_radius", text="Radius", slider=True)
col.itemR(brush, "smooth_stroke_factor", text="Factor", slider=True)
- layout.itemR(brush, "space")
+ layout.itemR(brush, "use_space")
row = layout.row(align=True)
- row.active = brush.space
+ row.active = brush.use_space
row.itemR(brush, "spacing", text="Distance", slider=True)
if texture_paint:
- row.itemR(brush, "spacing_pressure", toggle=True, text="")
+ row.itemR(brush, "use_spacing_pressure", toggle=True, text="")
class VIEW3D_PT_tools_brush_curve(PaintPanel):
__label__ = "Curve"
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 2e88dc2158c..6c3c97399e4 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -44,6 +44,7 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
+#include "BLI_rand.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
@@ -78,7 +79,7 @@ Brush *add_brush(const char *name)
brush->smooth_stroke_radius= 75;
brush->smooth_stroke_factor= 0.9;
brush->rate= 0.1f;
- brush->innerradius= 0.5f;
+ brush->jitter= 0.0f;
brush->clone.alpha= 0.5;
brush->sculpt_tool = SCULPT_TOOL_DRAW;
@@ -513,7 +514,7 @@ typedef struct BrushPainterCache {
int lastsize;
float lastalpha;
- float lastinnerradius;
+ float lastjitter;
ImBuf *ibuf;
ImBuf *texibuf;
@@ -538,7 +539,7 @@ struct BrushPainter {
float startsize;
float startalpha;
- float startinnerradius;
+ float startjitter;
float startspacing;
BrushPainterCache cache;
@@ -554,7 +555,7 @@ BrushPainter *brush_painter_new(Brush *brush)
painter->startsize = brush->size;
painter->startalpha = brush->alpha;
- painter->startinnerradius = brush->innerradius;
+ painter->startjitter = brush->jitter;
painter->startspacing = brush->spacing;
return painter;
@@ -588,7 +589,7 @@ void brush_painter_free(BrushPainter *painter)
brush->size = painter->startsize;
brush->alpha = painter->startalpha;
- brush->innerradius = painter->startinnerradius;
+ brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
@@ -744,7 +745,7 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos)
short flt;
if ((brush->size != cache->lastsize) || (brush->alpha != cache->lastalpha)
- || (brush->innerradius != cache->lastinnerradius)) {
+ || (brush->jitter != cache->lastjitter)) {
if (cache->ibuf) {
IMB_freeImBuf(cache->ibuf);
cache->ibuf= NULL;
@@ -769,7 +770,7 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos)
cache->lastsize= brush->size;
cache->lastalpha= brush->alpha;
- cache->lastinnerradius= brush->innerradius;
+ cache->lastjitter= brush->jitter;
}
else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) {
int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
@@ -791,20 +792,34 @@ static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pres
brush->alpha = MAX2(0.0, painter->startalpha*pressure);
if (brush->flag & BRUSH_SIZE_PRESSURE)
brush->size = MAX2(1.0, painter->startsize*pressure);
- if (brush->flag & BRUSH_RAD_PRESSURE)
- brush->innerradius = MAX2(0.0, painter->startinnerradius*pressure);
+ if (brush->flag & BRUSH_JITTER_PRESSURE)
+ brush->jitter = MAX2(0.0, painter->startjitter*pressure);
if (brush->flag & BRUSH_SPACING_PRESSURE)
brush->spacing = MAX2(1.0, painter->startspacing*(1.5f-pressure));
}
+static void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos)
+{
+ if(brush->jitter){
+ jitterpos[0] = pos[0] + ((BLI_frand()-0.5f) * brush->size * brush->jitter * 2);
+ jitterpos[1] = pos[1] + ((BLI_frand()-0.5f) * brush->size * brush->jitter * 2);
+ }
+ else {
+ VECCOPY2D(jitterpos, pos);
+ }
+}
+
int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user)
{
Brush *brush= painter->brush;
int totpaintops= 0;
- if (pressure == 0.0f)
- pressure = 1.0f; /* zero pressure == not using tablet */
-
+ if (pressure == 0.0f) {
+ if(painter->lastpressure) // XXX - hack, operator misses
+ pressure= painter->lastpressure;
+ else
+ pressure = 1.0f; /* zero pressure == not using tablet */
+ }
if (painter->firsttouch) {
/* paint exactly once on first touch */
painter->startpaintpos[0]= pos[0];
@@ -855,7 +870,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
}
#endif
else {
- float startdistance, spacing, step, paintpos[2], dmousepos[2];
+ float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
float t, len, press;
/* compute brush spacing adapted to brush size, spacing may depend
@@ -880,11 +895,13 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
brush_apply_pressure(painter, brush, press);
spacing= MAX2(1.0f, brush->size)*brush->spacing*0.01f;
+ brush_jitter_pos(brush, paintpos, finalpos);
+
if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, paintpos);
+ brush_painter_refresh_cache(painter, finalpos);
totpaintops +=
- func(user, painter->cache.ibuf, painter->lastpaintpos, paintpos);
+ func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos);
painter->lastpaintpos[0]= paintpos[0];
painter->lastpaintpos[1]= paintpos[1];
@@ -907,10 +924,14 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
while (painter->accumtime >= brush->rate) {
brush_apply_pressure(painter, brush, pressure);
+
+ brush_jitter_pos(brush, pos, finalpos);
+
if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, paintpos);
+ brush_painter_refresh_cache(painter, finalpos);
+
totpaintops +=
- func(user, painter->cache.ibuf, painter->lastmousepos, pos);
+ func(user, painter->cache.ibuf, painter->lastmousepos, finalpos);
painter->accumtime -= brush->rate;
}
@@ -924,7 +945,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
brush->alpha = painter->startalpha;
brush->size = painter->startsize;
- brush->innerradius = painter->startinnerradius;
+ brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
return totpaintops;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index e8dd27f1bd2..0d83cef3e95 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -4443,6 +4443,7 @@ typedef struct PaintOperation {
int first;
int prevmouse[2];
+ float prev_pressure; /* need this since we dont get tablet events for pressure change */
int brush_size_orig;
double starttime;
@@ -4722,8 +4723,8 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
if(wmtab->Active == EVT_TABLET_ERASER)
pop->s.blend= IMB_BLEND_ERASE_ALPHA;
}
- else
- pressure= 1.0f;
+ else /* otherwise airbrush becomes 1.0 pressure instantly */
+ pressure= pop->prev_pressure ? pop->prev_pressure : 1.0f;
if(pop->first) {
pop->prevmouse[0]= mouse[0];
@@ -4732,8 +4733,7 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
/* special exception here for too high pressure values on first touch in
windows for some tablets, then we just skip first touch .. */
- if ((pop->s.brush->flag & (BRUSH_ALPHA_PRESSURE|BRUSH_SIZE_PRESSURE|
- BRUSH_SPACING_PRESSURE|BRUSH_RAD_PRESSURE)) && tablet && (pressure >= 0.99f))
+ if ((pop->s.brush->flag & (BRUSH_ALPHA_PRESSURE|BRUSH_SIZE_PRESSURE|BRUSH_SPACING_PRESSURE)) && tablet && (pressure >= 0.99f))
return;
}
@@ -4748,6 +4748,8 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
/* apply */
paint_apply(C, op, &itemptr);
+
+ pop->prev_pressure= pressure;
}
static int paint_invoke(bContext *C, wmOperator *op, wmEvent *event)
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 78687958c60..bdf3e9416b9 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -453,8 +453,8 @@ void brush_buttons(const bContext *C, uiBlock *block, short fromsima,
uiDefIconButBitS(block, TOG|BIT, BRUSH_ALPHA_PRESSURE, evt_nop, ICON_STYLUS_PRESSURE, 180,yco-20,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
uiDefButI(block, NUMSLI, evt_nop, "Size ", 0,yco-40,180,19, &brush->size, 1, 200, 0, 0, "The size of the brush");
uiDefIconButBitS(block, TOG|BIT, BRUSH_SIZE_PRESSURE, evt_nop, ICON_STYLUS_PRESSURE, 180,yco-40,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButF(block, NUMSLI, evt_nop, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush");
- uiDefIconButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, evt_nop, ICON_STYLUS_PRESSURE, 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
+// uiDefButF(block, NUMSLI, evt_nop, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush");
+// uiDefIconButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, evt_nop, ICON_STYLUS_PRESSURE, 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
uiDefButF(block, NUMSLI, evt_nop, "Spacing ",0,yco-80,180,19, &brush->spacing, 1.0, 100.0, 0, 0, "Repeating paint on %% of brush diameter");
uiDefIconButBitS(block, TOG|BIT, BRUSH_SPACING_PRESSURE, evt_nop, ICON_STYLUS_PRESSURE, 180,yco-80,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
uiBlockEndAlign(block);
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index a3a1a342584..1bbccd20486 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -56,7 +56,7 @@ typedef struct Brush {
short flag, blend; /* general purpose flag, blend mode */
int size; /* brush diameter */
- float innerradius; /* inner radius after which the falloff starts */
+ float jitter; /* jitter the position of the brush */
float spacing; /* spacing of paint operations */
int smooth_stroke_radius; /* turning radius (in pixels) for smooth stroke */
float smooth_stroke_factor; /* higher values limit fast changes in the stroke direction */
@@ -76,7 +76,7 @@ typedef struct Brush {
#define BRUSH_TORUS 2
#define BRUSH_ALPHA_PRESSURE 4
#define BRUSH_SIZE_PRESSURE 8
-#define BRUSH_RAD_PRESSURE 16
+#define BRUSH_JITTER_PRESSURE 16 /* was BRUSH_RAD_PRESSURE */
#define BRUSH_SPACING_PRESSURE 32
#define BRUSH_FIXED_TEX 64
#define BRUSH_RAKE 128
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index eea29381b92..15125795e01 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * Contributor(s): Blender Foundation (2008), Juho Vepsäläinen
+ * Contributor(s): Blender Foundation (2008), Juho Veps�l�inen
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -133,11 +133,11 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_range(prop, 1, 200);
RNA_def_property_ui_text(prop, "Size", "Diameter of the brush.");
- prop= RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "innerradius");
+ prop= RNA_def_property(srna, "jitter", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "jitter");
RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Falloff", "Falloff radius of the brush.");
-
+ RNA_def_property_ui_text(prop, "Jitter", "Jitter the position of the brush while painting.");
+
prop= RNA_def_property(srna, "spacing", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "spacing");
RNA_def_property_range(prop, 1.0f, 100.0f);
@@ -166,51 +166,51 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Strength", "The amount of pressure on the brush.");
/* flag */
- prop= RNA_def_property(srna, "airbrush", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_airbrush", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_AIRBRUSH);
RNA_def_property_ui_text(prop, "Airbrush", "Keep applying paint effect while holding mouse (spray).");
- prop= RNA_def_property(srna, "wrap", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_wrap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_TORUS);
RNA_def_property_ui_text(prop, "Wrap", "Enable torus wrapping while painting.");
- prop= RNA_def_property(srna, "strength_pressure", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_strength_pressure", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ALPHA_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength.");
- prop= RNA_def_property(srna, "size_pressure", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_size_pressure", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SIZE_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
RNA_def_property_ui_text(prop, "Size Pressure", "Enable tablet pressure sensitivity for size.");
- prop= RNA_def_property(srna, "falloff_pressure", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RAD_PRESSURE);
+ prop= RNA_def_property(srna, "use_jitter_pressure", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_JITTER_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
- RNA_def_property_ui_text(prop, "Falloff Pressure", "Enable tablet pressure sensitivity for falloff.");
-
- prop= RNA_def_property(srna, "spacing_pressure", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Jitter Pressure", "Enable tablet pressure sensitivity for jitter.");
+
+ prop= RNA_def_property(srna, "use_spacing_pressure", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SPACING_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
RNA_def_property_ui_text(prop, "Spacing Pressure", "Enable tablet pressure sensitivity for spacing.");
- prop= RNA_def_property(srna, "rake", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_rake", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RAKE);
RNA_def_property_ui_text(prop, "Rake", "Rotate the brush texture to match the stroke direction.");
- prop= RNA_def_property(srna, "anchored", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_anchor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ANCHORED);
RNA_def_property_ui_text(prop, "Anchored", "Keep the brush anchored to the initial location.");
- prop= RNA_def_property(srna, "space", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_space", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SPACE);
RNA_def_property_ui_text(prop, "Space", "Limit brush application to the distance specified by spacing.");
- prop= RNA_def_property(srna, "smooth_stroke", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_smooth_stroke", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SMOOTH_STROKE);
RNA_def_property_ui_text(prop, "Smooth Stroke", "Brush lags behind mouse and follows a smoother path.");
- prop= RNA_def_property(srna, "persistent", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_persistent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_PERSISTENT);
RNA_def_property_ui_text(prop, "Persistent", "Sculpts on a persistent layer of the mesh.");