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authorJulian Eisel <julian@blender.org>2021-10-26 22:33:48 +0300
committerJulian Eisel <julian@blender.org>2021-10-26 22:57:38 +0300
commitd040493cd48d3afce2d4b380c7ed5e518c3c5e6b (patch)
treea5cea93fe8bb26756a6a6135c4dacebab756870f
parent8422b24e1cc5a31719d2b4b96a823d4330f9da3a (diff)
UI: Rename operator to open Preferences window
Renames the operator from "Show Preferences" to "Open Preferences...". "Open" is more clear than "Show" (since they could be shown in-place). "..." is usually used in Blender to indicate that a new Window or popup will be opened. Note that vanilla Blender doesn't actually show this name anywhere, so this change shouldn't be visible. That may change, see D12894.
-rw-r--r--source/blender/editors/screen/screen_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index fc1b0ed173e..e516c3ba2c3 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -5106,7 +5106,7 @@ static int userpref_show_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Show Preferences";
+ ot->name = "Open Preferences...";
ot->description = "Edit user preferences and system settings";
ot->idname = "SCREEN_OT_userpref_show";