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authorJoseph Eagar <joeedh@gmail.com>2022-11-05 21:57:39 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-11-05 21:57:39 +0300
commitdb3bf3677085d64cca04f01e2004f556c75a4400 (patch)
tree8b200e1591e8743e0dc39b10368711a4c4e96b8e
parent5060f26f500997232aa1033c3d5fccbb1eb71ae4 (diff)
Sculpt: Fix T102253: Missing call to SCULPT_automasking_node_update
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_brush_types.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_brush_types.c b/source/blender/editors/sculpt_paint/sculpt_brush_types.c
index 92541d10a59..666fa884e03 100644
--- a/source/blender/editors/sculpt_paint/sculpt_brush_types.c
+++ b/source/blender/editors/sculpt_paint/sculpt_brush_types.c
@@ -1441,6 +1441,9 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
if (!sculpt_brush_test_sq_fn(&test, orig_data.co)) {
continue;
}
+
+ SCULPT_automasking_node_update(ss, &automask_data, &vd);
+
float vec[3], rot[3][3];
const float fade = bstrength * SCULPT_brush_strength_factor(ss,
brush,