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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-29 09:45:16 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-29 09:45:16 +0400
commitdb6388e0f2b1e03ff280615fb96b93c565c9b22a (patch)
tree3a538b4464fb6b9d6bef5df129027970f37f08c8
parente4677c409dcad94e96b2ae765422f91e0b0dd9fd (diff)
soc-2008-mxcurioni: finished porting the Freestyle API. All of the original classes, except EdgeModifier and TimestampModifier (which aren't even ported via SWIG), are available under the Blender.Freestyle module. Testing of the porting will now begin to make sure the SWIG-less system works as the original.
Quite a few modifications were made to finish the API: - Freestyle's SConscript was modified to catch all files within the intern/python directory, allowing integration of future shaders implemented in C++. - the Operators class was ported, with a special care of making its methods static (using the METH_STATIC flag in the tp_methods method definitions) - all of the type-checking functions [ BPy_[class name]_Check(obj) ] were changed to allow subclasses to be seen as that type too: instead on looking at the ob_type value, the PyObject_IsInstance function is used. - all of the iterators can now retrieve the object pointed to by the operator, using the getObject() method. A directedViewEdge pair is returned as a list of the two elements in the pair. - all of the style modules were copied to a style_modules_blender/ folder and were modified to use Freestyle as a Blender's submodule. IntegrationType and MediumType was also integrated (for example, changing MEAN to IntegrationType.MEAN). Testing now begins. If everything works correctly, I'll move on to lib3ds removal right away.
-rw-r--r--source/blender/freestyle/SConscript145
-rw-r--r--source/blender/freestyle/intern/python/BPy_BBox.h2
-rw-r--r--source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.h2
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-rw-r--r--source/blender/freestyle/intern/python/BPy_Interface1D.h2
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-rwxr-xr-xsource/blender/freestyle/style_modules_blender/qi1.py42
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/qi2.py42
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/sequentialsplit_sketchy.py68
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/shaders.py1288
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/sketchy_multiple_parameterization.py48
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/sketchy_topology_broken.py89
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/sketchy_topology_preserved.py49
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/split_at_highest_2d_curvatures.py40
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/split_at_tvertices.py42
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/stroke_texture.py43
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/suggestive.py43
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/thickness_fof_depth_discontinuity.py62
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/tipremover.py42
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/tvertex_remover.py42
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/uniformpruning_zsort.py40
-rwxr-xr-xsource/blender/freestyle/style_modules_blender/vector.py241
214 files changed, 5539 insertions, 341 deletions
diff --git a/source/blender/freestyle/SConscript b/source/blender/freestyle/SConscript
index 6423cce6593..f74479a8309 100644
--- a/source/blender/freestyle/SConscript
+++ b/source/blender/freestyle/SConscript
@@ -9,7 +9,7 @@ incs = ''
incs += '../blenkernel ../blenlib ../imbuf ../makesdna ../python '
incs += '../render/extern/include ../render/intern/include ../include ../src'
incs += ' #/extern/freestyle/lib3ds'
-incs += ' ' + env['BF_PYTHON_INC']
+incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_LIB3DS_INC']
incs += ' ' + env['BF_PNG_INC']
@@ -58,145 +58,10 @@ app_sources = env.Glob(prefix + '/*.cpp')
# Python
prefix = 'intern/python'
-# python_sources = env.Glob(prefix + '/*.cpp')
-python_sources = [
- prefix + '/BPy_Freestyle.cpp',
- prefix + '/BPy_Convert.cpp',
- prefix + '/BPy_BBox.cpp',
- prefix + '/BPy_BinaryPredicate0D.cpp',
- prefix + '/BPy_BinaryPredicate1D.cpp',
- prefix + '/BPy_FrsMaterial.cpp',
- prefix + '/BPy_Id.cpp',
- prefix + '/BPy_IntegrationType.cpp',
- prefix + '/BPy_Interface0D.cpp',
- prefix + '/Interface0D/BPy_CurvePoint.cpp',
- prefix + '/Interface0D/CurvePoint/BPy_StrokeVertex.cpp',
- prefix + '/Interface0D/BPy_SVertex.cpp',
- prefix + '/Interface0D/BPy_ViewVertex.cpp',
- prefix + '/Interface0D/ViewVertex/BPy_NonTVertex.cpp',
- prefix + '/Interface0D/ViewVertex/BPy_TVertex.cpp',
- prefix + '/BPy_Interface1D.cpp',
- prefix + '/Interface1D/BPy_Curve.cpp',
- prefix + '/Interface1D/Curve/BPy_Chain.cpp',
- prefix + '/Interface1D/BPy_FEdge.cpp',
- prefix + '/Interface1D/FEdge/BPy_FEdgeSharp.cpp',
- prefix + '/Interface1D/FEdge/BPy_FEdgeSmooth.cpp',
- prefix + '/Interface1D/BPy_Stroke.cpp',
- prefix + '/Interface1D/BPy_ViewEdge.cpp',
- prefix + '/BPy_Iterator.cpp',
- prefix + '/Iterator/BPy_AdjacencyIterator.cpp',
- prefix + '/Iterator/BPy_Interface0DIterator.cpp',
- prefix + '/Iterator/BPy_CurvePointIterator.cpp',
- prefix + '/Iterator/BPy_StrokeVertexIterator.cpp',
- prefix + '/Iterator/BPy_SVertexIterator.cpp',
- prefix + '/Iterator/BPy_orientedViewEdgeIterator.cpp',
- prefix + '/Iterator/BPy_ViewEdgeIterator.cpp',
- prefix + '/Iterator/BPy_ChainingIterator.cpp',
- prefix + '/Iterator/BPy_ChainPredicateIterator.cpp',
- prefix + '/Iterator/BPy_ChainSilhouetteIterator.cpp',
- prefix + '/BPy_MediumType.cpp',
- prefix + '/BPy_Nature.cpp',
- prefix + '/BPy_Noise.cpp',
- prefix + '/BPy_SShape.cpp',
- prefix + '/BPy_StrokeAttribute.cpp',
- prefix + '/BPy_StrokeShader.cpp',
- prefix + '/StrokeShader/BPy_BackboneStretcherShader.cpp',
- prefix + '/StrokeShader/BPy_BezierCurveShader.cpp',
- prefix + '/StrokeShader/BPy_CalligraphicShader.cpp',
- prefix + '/StrokeShader/BPy_ColorNoiseShader.cpp',
- prefix + '/StrokeShader/BPy_ColorVariationPatternShader.cpp',
- prefix + '/StrokeShader/BPy_ConstantColorShader.cpp',
- prefix + '/StrokeShader/BPy_ConstantThicknessShader.cpp',
- prefix + '/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp',
- prefix + '/StrokeShader/BPy_fstreamShader.cpp',
- prefix + '/StrokeShader/BPy_GuidingLinesShader.cpp',
- prefix + '/StrokeShader/BPy_IncreasingColorShader.cpp',
- prefix + '/StrokeShader/BPy_IncreasingThicknessShader.cpp',
- prefix + '/StrokeShader/BPy_PolygonalizationShader.cpp',
- prefix + '/StrokeShader/BPy_SamplingShader.cpp',
- prefix + '/StrokeShader/BPy_SpatialNoiseShader.cpp',
- prefix + '/StrokeShader/BPy_streamShader.cpp',
- prefix + '/StrokeShader/BPy_StrokeTextureShader.cpp',
- prefix + '/StrokeShader/BPy_TextureAssignerShader.cpp',
- prefix + '/StrokeShader/BPy_ThicknessNoiseShader.cpp',
- prefix + '/StrokeShader/BPy_ThicknessVariationPatternShader.cpp',
- prefix + '/StrokeShader/BPy_TipRemoverShader.cpp',
- prefix + '/BPy_UnaryFunction0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DDouble.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DFloat.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DId.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DMaterial.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DVec2f.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DVec3f.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.cpp',
- prefix + '/UnaryFunction0D/BPy_UnaryFunction0DViewShape.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.cpp',
- prefix + '/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.cpp',
- prefix + '/BPy_UnaryFunction1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.cpp',
- prefix + '/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.cpp',
- prefix + '/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.cpp',
- prefix + '/BPy_UnaryPredicate0D.cpp',
- prefix + '/BPy_UnaryPredicate1D.cpp',
- prefix + '/BPy_ViewMap.cpp',
- prefix + '/BPy_ViewShape.cpp'
- ]
+python_sources = env.Glob(prefix + '/*.cpp') \
+ + env.Glob(prefix + '/*/*.cpp') \
+ + env.Glob(prefix + '/*/*/*.cpp') \
+ + env.Glob(prefix + '/*/*/*/*.cpp')
sources = system_sources + image_sources + geometry_sources + scene_graph_sources \
+ winged_edge_sources + view_map_sources + stroke_sources + rendering_sources \
diff --git a/source/blender/freestyle/intern/python/BPy_BBox.h b/source/blender/freestyle/intern/python/BPy_BBox.h
index 88bba3301bb..90fbc565b33 100644
--- a/source/blender/freestyle/intern/python/BPy_BBox.h
+++ b/source/blender/freestyle/intern/python/BPy_BBox.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject BBox_Type;
-#define BPy_BBox_Check(v) (( (PyObject *) v)->ob_type == &BBox_Type)
+#define BPy_BBox_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BBox_Type) )
/*---------------------------Python BPy_BBox structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.h b/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.h
index dd192877675..8b92fbe4e35 100644
--- a/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.h
+++ b/source/blender/freestyle/intern/python/BPy_BinaryPredicate0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject BinaryPredicate0D_Type;
-#define BPy_BinaryPredicate0D_Check(v) (( (PyObject *) v)->ob_type == &BinaryPredicate0D_Type)
+#define BPy_BinaryPredicate0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BinaryPredicate0D_Type) )
/*---------------------------Python BPy_BinaryPredicate0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.h b/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.h
index 035e2b6cb17..66f5e2fd4df 100644
--- a/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.h
+++ b/source/blender/freestyle/intern/python/BPy_BinaryPredicate1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject BinaryPredicate1D_Type;
-#define BPy_BinaryPredicate1D_Check(v) (( (PyObject *) v)->ob_type == &BinaryPredicate1D_Type)
+#define BPy_BinaryPredicate1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BinaryPredicate1D_Type) )
/*---------------------------Python BPy_BinaryPredicate1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp
index 042d4b7bef0..b541babd752 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp
@@ -5,20 +5,29 @@
#include "BPy_Id.h"
#include "BPy_IntegrationType.h"
#include "BPy_Interface0D.h"
+#include "Interface0D/BPy_CurvePoint.cpp"
#include "Interface0D/CurvePoint/BPy_StrokeVertex.h"
#include "Interface0D/BPy_SVertex.h"
#include "Interface0D/BPy_ViewVertex.h"
#include "Interface1D/BPy_FEdge.h"
#include "Interface1D/BPy_ViewEdge.h"
-#include "Iterator/BPy_Interface0DIterator.h"
-#include "Iterator/BPy_orientedViewEdgeIterator.h"
-#include "Iterator/BPy_StrokeVertexIterator.h"
#include "BPy_Nature.h"
#include "BPy_MediumType.h"
#include "BPy_SShape.h"
#include "BPy_StrokeAttribute.h"
#include "BPy_ViewShape.h"
+#include "Iterator/BPy_AdjacencyIterator.h"
+#include "Iterator/BPy_ChainPredicateIterator.h"
+#include "Iterator/BPy_ChainSilhouetteIterator.h"
+#include "Iterator/BPy_ChainingIterator.h"
+#include "Iterator/BPy_CurvePointIterator.h"
+#include "Iterator/BPy_Interface0DIterator.h"
+#include "Iterator/BPy_SVertexIterator.h"
+#include "Iterator/BPy_StrokeVertexIterator.h"
+#include "Iterator/BPy_ViewEdgeIterator.h"
+#include "Iterator/BPy_orientedViewEdgeIterator.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -161,11 +170,62 @@ PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs ) {
return py_vs;
}
-PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator( ViewVertexInternal::orientedViewEdgeIterator& ove_it ) {
- PyObject *py_ove_it = orientedViewEdgeIterator_Type.tp_new( &orientedViewEdgeIterator_Type, 0, 0 );
- ((BPy_orientedViewEdgeIterator *) py_ove_it)->ove_it = new ViewVertexInternal::orientedViewEdgeIterator( ove_it );
+PyObject * BPy_FrsMaterial_from_Material( Material& m ){
+ PyObject *py_m = FrsMaterial_Type.tp_new( &FrsMaterial_Type, 0, 0 );
+ ((BPy_FrsMaterial*) py_m)->m = new Material( m );
- return py_ove_it;
+ return py_m;
+}
+
+PyObject * BPy_IntegrationType_from_IntegrationType( int i ) {
+ PyObject *py_it = IntegrationType_Type.tp_new( &IntegrationType_Type, 0, 0 );
+
+ PyObject *args = PyTuple_New(1);
+ PyTuple_SetItem( args, 0, PyInt_FromLong(i) );
+ IntegrationType_Type.tp_init( py_it, args, 0 );
+ Py_DECREF(args);
+
+ return py_it;
+}
+
+PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ) {
+ PyObject *py_cp = CurvePoint_Type.tp_new( &CurvePoint_Type, 0, 0 );
+ ((BPy_CurvePoint*) py_cp)->cp = new CurvePoint( cp );
+
+ return py_cp;
+}
+
+PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve ) {
+ PyObject *py_dve = PyList_New(2);
+
+ PyList_SetItem( py_dve, 0, BPy_ViewEdge_from_ViewEdge(*(dve.first)) );
+ PyList_SetItem( py_dve, 1, PyBool_from_bool(dve.second) );
+
+ return py_dve;
+}
+
+
+//==============================
+// Constants
+//==============================
+
+IntegrationType IntegrationType_from_BPy_IntegrationType( PyObject* obj ) {
+ return static_cast<IntegrationType>( PyInt_AsLong(obj) );
+}
+
+Stroke::MediumType MediumType_from_BPy_MediumType( PyObject* obj ) {
+ return static_cast<Stroke::MediumType>( PyInt_AsLong(obj) );
+}
+
+//==============================
+// Iterators
+//==============================
+
+PyObject * BPy_AdjacencyIterator_from_AdjacencyIterator( AdjacencyIterator& a_it ) {
+ PyObject *py_a_it = AdjacencyIterator_Type.tp_new( &AdjacencyIterator_Type, 0, 0 );
+ ((BPy_AdjacencyIterator *) py_a_it)->a_it = new AdjacencyIterator( a_it );
+
+ return py_a_it;
}
PyObject * BPy_Interface0DIterator_from_Interface0DIterator( Interface0DIterator& if0D_it ) {
@@ -175,6 +235,13 @@ PyObject * BPy_Interface0DIterator_from_Interface0DIterator( Interface0DIterator
return py_if0D_it;
}
+PyObject * BPy_CurvePointIterator_from_CurvePointIterator( CurveInternal::CurvePointIterator& cp_it ) {
+ PyObject *py_cp_it = CurvePointIterator_Type.tp_new( &CurvePointIterator_Type, 0, 0 );
+ ((BPy_CurvePointIterator*) py_cp_it)->cp_it = new CurveInternal::CurvePointIterator( cp_it );
+
+ return py_cp_it;
+}
+
PyObject * BPy_StrokeVertexIterator_from_StrokeVertexIterator( StrokeInternal::StrokeVertexIterator& sv_it) {
PyObject *py_sv_it = StrokeVertexIterator_Type.tp_new( &StrokeVertexIterator_Type, 0, 0 );
((BPy_StrokeVertexIterator*) py_sv_it)->sv_it = new StrokeInternal::StrokeVertexIterator( sv_it );
@@ -182,33 +249,52 @@ PyObject * BPy_StrokeVertexIterator_from_StrokeVertexIterator( StrokeInternal::S
return py_sv_it;
}
-PyObject * BPy_FrsMaterial_from_Material( Material& m ){
- PyObject *py_m = FrsMaterial_Type.tp_new( &FrsMaterial_Type, 0, 0 );
- ((BPy_FrsMaterial*) py_m)->m = new Material( m );
+PyObject * BPy_SVertexIterator_from_SVertexIterator( ViewEdgeInternal::SVertexIterator& sv_it ) {
+ PyObject *py_sv_it = SVertexIterator_Type.tp_new( &SVertexIterator_Type, 0, 0 );
+ ((BPy_SVertexIterator*) py_sv_it)->sv_it = new ViewEdgeInternal::SVertexIterator( sv_it );
- return py_m;
+ return py_sv_it;
}
-PyObject * BPy_IntegrationType_from_IntegrationType( int i ) {
- PyObject *py_it = IntegrationType_Type.tp_new( &IntegrationType_Type, 0, 0 );
+PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator( ViewVertexInternal::orientedViewEdgeIterator& ove_it ) {
+ PyObject *py_ove_it = orientedViewEdgeIterator_Type.tp_new( &orientedViewEdgeIterator_Type, 0, 0 );
+ ((BPy_orientedViewEdgeIterator *) py_ove_it)->ove_it = new ViewVertexInternal::orientedViewEdgeIterator( ove_it );
- PyObject *args = PyTuple_New(1);
- PyTuple_SetItem( args, 0, PyInt_FromLong(i) );
- IntegrationType_Type.tp_init( py_it, args, 0 );
- Py_DECREF(args);
+ return py_ove_it;
+}
- return py_it;
+PyObject * BPy_ViewEdgeIterator_from_ViewEdgeIterator( ViewEdgeInternal::ViewEdgeIterator& ve_it ) {
+ PyObject *py_ve_it = ViewEdgeIterator_Type.tp_new( &ViewEdgeIterator_Type, 0, 0 );
+ ((BPy_ViewEdgeIterator*) py_ve_it)->ve_it = new ViewEdgeInternal::ViewEdgeIterator( ve_it );
+
+ return py_ve_it;
}
-IntegrationType IntegrationType_from_BPy_IntegrationType( PyObject* obj ) {
- return static_cast<IntegrationType>( PyInt_AsLong(obj) );
+PyObject * BPy_ChainingIterator_from_ChainingIterator( ChainingIterator& c_it ) {
+ PyObject *py_c_it = ChainingIterator_Type.tp_new( &ChainingIterator_Type, 0, 0 );
+ ((BPy_ChainingIterator*) py_c_it)->c_it = new ChainingIterator( c_it );
+
+ return py_c_it;
}
-Stroke::MediumType MediumType_from_BPy_MediumType( PyObject* obj ) {
- return static_cast<Stroke::MediumType>( PyInt_AsLong(obj) );
+PyObject * BPy_ChainPredicateIterator_from_ChainPredicateIterator( ChainPredicateIterator& cp_it ) {
+ PyObject *py_cp_it = ChainPredicateIterator_Type.tp_new( &ChainPredicateIterator_Type, 0, 0 );
+ ((BPy_ChainPredicateIterator*) py_cp_it)->cp_it = new ChainPredicateIterator( cp_it );
+
+ return py_cp_it;
+}
+
+PyObject * BPy_ChainSilhouetteIterator_from_ChainSilhouetteIterator( ChainSilhouetteIterator& cs_it ) {
+ PyObject *py_cs_it = ChainSilhouetteIterator_Type.tp_new( &ChainSilhouetteIterator_Type, 0, 0 );
+ ((BPy_ChainSilhouetteIterator*) py_cs_it)->cs_it = new ChainSilhouetteIterator( cs_it );
+
+ return py_cs_it;
}
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.h b/source/blender/freestyle/intern/python/BPy_Convert.h
index b43f7bab291..5b613b3c4c3 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.h
+++ b/source/blender/freestyle/intern/python/BPy_Convert.h
@@ -26,20 +26,24 @@ using namespace Geometry;
// NonTVertex, TVertex, ViewEdge, ViewMap, ViewShape, ViewVertex
#include "../view_map/ViewMap.h"
+// CurvePoint, Curve
+#include "../stroke/Curve.h"
+
+//====== ITERATORS
+
+// AdjacencyIterator, ChainingIterator, ChainSilhouetteIterator, ChainPredicateIterator
+#include "../stroke/ChainingIterators.h"
+
// ViewVertexInternal::orientedViewEdgeIterator
// ViewEdgeInternal::SVertexIterator
// ViewEdgeInternal::ViewEdgeIterator
#include "../view_map/ViewMapIterators.h"
-//##################### IMPORTANT #####################
-// Do not use the following namespaces within this file :
-// - ViewVertexInternal
-// - ViewEdgeInternal
-//##########################################################
// StrokeInternal::StrokeVertexIterator
#include "../stroke/StrokeIterators.h"
-
+// CurveInternal::CurvePointIterator
+#include "../stroke/CurveIterators.h"
#ifdef __cplusplus
extern "C" {
@@ -62,6 +66,8 @@ IntegrationType IntegrationType_from_BPy_IntegrationType( PyObject* obj );
Stroke::MediumType MediumType_from_BPy_MediumType( PyObject* obj );
PyObject * BPy_BBox_from_BBox( BBox< Vec3r > &bb );
+PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
+PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_Id_from_Id( Id& id );
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
@@ -77,9 +83,19 @@ PyObject * BPy_ViewVertex_from_ViewVertex_ptr( ViewVertex *vv );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
+PyObject * BPy_AdjacencyIterator_from_AdjacencyIterator( AdjacencyIterator& a_it );
PyObject * BPy_Interface0DIterator_from_Interface0DIterator( Interface0DIterator& if0D_it );
-PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator( ViewVertexInternal::orientedViewEdgeIterator& ove_it );
+PyObject * BPy_CurvePointIterator_from_CurvePointIterator( CurveInternal::CurvePointIterator& cp_it );
PyObject * BPy_StrokeVertexIterator_from_StrokeVertexIterator( StrokeInternal::StrokeVertexIterator& sv_it);
+PyObject * BPy_SVertexIterator_from_SVertexIterator( ViewEdgeInternal::SVertexIterator& sv_it );
+PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator( ViewVertexInternal::orientedViewEdgeIterator& ove_it );
+PyObject * BPy_ViewEdgeIterator_from_ViewEdgeIterator( ViewEdgeInternal::ViewEdgeIterator& ve_it );
+PyObject * BPy_ChainingIterator_from_ChainingIterator( ChainingIterator& c_it );
+PyObject * BPy_ChainPredicateIterator_from_ChainPredicateIterator( ChainPredicateIterator& cp_it );
+PyObject * BPy_ChainSilhouetteIterator_from_ChainSilhouetteIterator( ChainSilhouetteIterator& cs_it );
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
index ed35a85068b..85a2783102e 100644
--- a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
@@ -11,6 +11,7 @@
#include "BPy_Iterator.h"
#include "BPy_MediumType.h"
#include "BPy_Nature.h"
+#include "BPy_Operators.h"
#include "BPy_Noise.h"
#include "BPy_SShape.h"
#include "BPy_StrokeAttribute.h"
@@ -152,6 +153,7 @@ PyObject *Freestyle_Init( void )
Interface0D_Init( module );
Interface1D_Init( module );
Iterator_Init( module );
+ Operators_Init( module );
Noise_Init( module );
SShape_Init( module );
StrokeAttribute_Init( module );
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.h b/source/blender/freestyle/intern/python/BPy_Freestyle.h
index 9cdef4df2d2..4990a2e685d 100644
--- a/source/blender/freestyle/intern/python/BPy_Freestyle.h
+++ b/source/blender/freestyle/intern/python/BPy_Freestyle.h
@@ -11,7 +11,7 @@ extern "C" {
extern PyTypeObject Freestyle_Type;
-#define BPy_Freestyle_Check(v) (( (PyObject *) v)->ob_type == &Freestyle_Type)
+#define BPy_Freestyle_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Freestyle_Type) )
/*---------------------------Python BPy_Freestyle structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.h b/source/blender/freestyle/intern/python/BPy_FrsMaterial.h
index 90ed6805974..cb1aa20bb21 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.h
+++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject FrsMaterial_Type;
-#define BPy_FrsMaterial_Check(v) (( (PyObject *) v)->ob_type == &FrsMaterial_Type)
+#define BPy_FrsMaterial_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FrsMaterial_Type) )
/*---------------------------Python BPy_FrsMaterial structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Id.h b/source/blender/freestyle/intern/python/BPy_Id.h
index d5e90a0a3e5..fd9446618b8 100644
--- a/source/blender/freestyle/intern/python/BPy_Id.h
+++ b/source/blender/freestyle/intern/python/BPy_Id.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject Id_Type;
-#define BPy_Id_Check(v) (( (PyObject *) v)->ob_type == &Id_Type)
+#define BPy_Id_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Id_Type) )
/*---------------------------Python BPy_Id structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_IntegrationType.h b/source/blender/freestyle/intern/python/BPy_IntegrationType.h
index ab212ac6560..a31fe959996 100644
--- a/source/blender/freestyle/intern/python/BPy_IntegrationType.h
+++ b/source/blender/freestyle/intern/python/BPy_IntegrationType.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject IntegrationType_Type;
-#define BPy_IntegrationType_Check(v) (( (PyObject *) v)->ob_type == &IntegrationType_Type)
+#define BPy_IntegrationType_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IntegrationType_Type) )
/*---------------------------Python BPy_IntegrationType structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Interface0D.h b/source/blender/freestyle/intern/python/BPy_Interface0D.h
index aaecc6dad94..a55deb80a6f 100644
--- a/source/blender/freestyle/intern/python/BPy_Interface0D.h
+++ b/source/blender/freestyle/intern/python/BPy_Interface0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Interface0D_Type;
-#define BPy_Interface0D_Check(v) (( (PyObject *) v)->ob_type == &Interface0D_Type)
+#define BPy_Interface0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Interface0D_Type) )
/*---------------------------Python BPy_Interface0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Interface1D.h b/source/blender/freestyle/intern/python/BPy_Interface1D.h
index c49a8c130b0..14971bf88f5 100644
--- a/source/blender/freestyle/intern/python/BPy_Interface1D.h
+++ b/source/blender/freestyle/intern/python/BPy_Interface1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Interface1D_Type;
-#define BPy_Interface1D_Check(v) (( (PyObject *) v)->ob_type == &Interface1D_Type)
+#define BPy_Interface1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Interface1D_Type) )
/*---------------------------Python BPy_Interface1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Iterator.cpp b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
index b946e0a9a9a..cf6d8ed4877 100644
--- a/source/blender/freestyle/intern/python/BPy_Iterator.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
@@ -227,6 +227,12 @@ PyObject * Iterator_isEnd(BPy_Iterator* self) {
return PyBool_from_bool( self->it->isEnd() );
}
+//%rename(getObject) Interface0DIterator::operator*
+PyObject * Iterator_getObject(BPy_Iterator* self) {
+ return PyBool_from_bool( self->it->isEnd() );
+}
+
+
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/blender/freestyle/intern/python/BPy_Iterator.h b/source/blender/freestyle/intern/python/BPy_Iterator.h
index 0f92c3b7f28..bad39806163 100644
--- a/source/blender/freestyle/intern/python/BPy_Iterator.h
+++ b/source/blender/freestyle/intern/python/BPy_Iterator.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Iterator_Type;
-#define BPy_Iterator_Check(v) (( (PyObject *) v)->ob_type == &Iterator_Type)
+#define BPy_Iterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Iterator_Type) )
/*---------------------------Python BPy_Iterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_MediumType.h b/source/blender/freestyle/intern/python/BPy_MediumType.h
index d56594e0f68..9b4ff5a2fd9 100644
--- a/source/blender/freestyle/intern/python/BPy_MediumType.h
+++ b/source/blender/freestyle/intern/python/BPy_MediumType.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject MediumType_Type;
-#define BPy_MediumType_Check(v) (( (PyObject *) v)->ob_type == &MediumType_Type)
+#define BPy_MediumType_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &MediumType_Type) )
/*---------------------------Python BPy_MediumType structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Nature.h b/source/blender/freestyle/intern/python/BPy_Nature.h
index 7473869158f..493a4f78599 100644
--- a/source/blender/freestyle/intern/python/BPy_Nature.h
+++ b/source/blender/freestyle/intern/python/BPy_Nature.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Nature_Type;
-#define BPy_Nature_Check(v) (( (PyObject *) v)->ob_type == &Nature_Type)
+#define BPy_Nature_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Nature_Type) )
/*---------------------------Python BPy_Nature structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Noise.h b/source/blender/freestyle/intern/python/BPy_Noise.h
index b9b66d34e94..5dc8a1a4bd1 100644
--- a/source/blender/freestyle/intern/python/BPy_Noise.h
+++ b/source/blender/freestyle/intern/python/BPy_Noise.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Noise_Type;
-#define BPy_Noise_Check(v) (( (PyObject *) v)->ob_type == &Noise_Type)
+#define BPy_Noise_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Noise_Type) )
/*---------------------------Python BPy_Noise structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_Operators.cpp b/source/blender/freestyle/intern/python/BPy_Operators.cpp
index efae258d5ee..2d883363998 100644
--- a/source/blender/freestyle/intern/python/BPy_Operators.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Operators.cpp
@@ -1,57 +1,304 @@
-PyObject *Operators_select(PyObject *self , PyObject *args) {
-}
+#include "BPy_Operators.h"
+#include "BPy_BinaryPredicate1D.h"
+#include "BPy_UnaryPredicate0D.h"
+#include "BPy_UnaryPredicate1D.h"
+#include "UnaryFunction0D/BPy_UnaryFunction0DDouble.h"
+#include "UnaryFunction1D/BPy_UnaryFunction1DVoid.h"
+#include "Iterator/BPy_ViewEdgeIterator.h"
+#include "Iterator/BPy_ChainingIterator.h"
+#include "BPy_StrokeShader.h"
-PyObject *Operators_chain(PyObject *self, PyObject *args) {
-}
+#ifdef __cplusplus
+extern "C" {
+#endif
+///////////////////////////////////////////////////////////////////////////////////////////
-PyObject *Operators_bidirectionalChain(PyObject *self, PyObject *args) {
-}
+/*--------------- Python API function prototypes for Operators instance -----------*/
+static void Operators___dealloc__(BPy_Operators *self);
+static PyObject * Operators_select(BPy_Operators* self, PyObject *args);
-PyObject *Operators_sequentialSplit(PyObject *self, PyObject *args) {
-}
+/*----------------------Operators instance definitions ----------------------------*/
+static PyMethodDef BPy_Operators_methods[] = {
+ {"select", ( PyCFunction ) Operators_select, METH_VARARGS | METH_STATIC, "(UnaryPredicate1D up1D )Selects the ViewEdges of the ViewMap verifying a specified condition. "},
+ {NULL, NULL, 0, NULL}
+};
+
+/*-----------------------BPy_Operators type definition ------------------------------*/
+
+PyTypeObject Operators_Type = {
+ PyObject_HEAD_INIT( NULL )
+ 0, /* ob_size */
+ "Operators", /* tp_name */
+ sizeof( BPy_Operators ), /* tp_basicsize */
+ 0, /* tp_itemsize */
+
+ /* methods */
+ (destructor)Operators___dealloc__, /* tp_dealloc */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* tp_compare */
+ NULL, /* tp_repr */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
-PyObject *Operators_recursiveSplit(PyObject *self, PyObject *args) {
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Operatorss */
+ NULL, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+
+ /*** Attribute descriptor and subclassing stuff ***/
+ BPy_Operators_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct _typeobject *tp_base; */
+ NULL, /* PyObject *tp_dict; */
+ NULL, /* descrgetfunc tp_descr_get; */
+ NULL, /* descrsetfunc tp_descr_set; */
+ 0, /* long tp_dictoffset; */
+ NULL, /* initproc tp_init; */
+ NULL, /* allocfunc tp_alloc; */
+ PyType_GenericNew, /* newfunc tp_new; */
+
+ /* Low-level free-memory routine */
+ NULL, /* freefunc tp_free; */
+
+ /* For PyObject_IS_GC */
+ NULL, /* inquiry tp_is_gc; */
+ NULL, /* PyObject *tp_bases; */
+
+ /* method resolution order */
+ NULL, /* PyObject *tp_mro; */
+ NULL, /* PyObject *tp_cache; */
+ NULL, /* PyObject *tp_subclasses; */
+ NULL, /* PyObject *tp_weaklist; */
+ NULL
+};
+
+//-------------------MODULE INITIALIZATION--------------------------------
+PyMODINIT_FUNC Operators_Init( PyObject *module )
+{
+ if( module == NULL )
+ return;
+
+ if( PyType_Ready( &Operators_Type ) < 0 )
+ return;
+ Py_INCREF( &Operators_Type );
+ PyModule_AddObject(module, "Operators", (PyObject *)&Operators_Type);
+
}
+//------------------------INSTANCE METHODS ----------------------------------
-PyObject *Operators_sort(PyObject *self , PyObject *args) {
+void Operators___dealloc__(BPy_Operators* self)
+{
+ self->ob_type->tp_free((PyObject*)self);
}
+PyObject * Operators_select(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj = 0;
-PyObject *Operators_create(PyObject *self , PyObject *args) {
+ if(!( PyArg_ParseTuple(args, "O", &obj) &&
+ BPy_UnaryPredicate1D_Check(obj) && ((BPy_UnaryPredicate1D *) obj)->up1D )) {
+ cout << "ERROR: Operators_select" << endl;
+ Py_RETURN_NONE;
+ }
+
+ Operators::select(*( ((BPy_UnaryPredicate1D *) obj)->up1D ));
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_chain(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj1 = 0, *obj2 = 0, *obj3 = 0;
-PyObject *Operators_getViewEdgeFromIndex(PyObject *self , PyObject *args) {
+ if(!( PyArg_ParseTuple(args, "OO|O", &obj1, &obj2, &obj3) &&
+ BPy_ViewEdgeIterator_Check(obj1) && ((BPy_ViewEdgeIterator *) obj1)->ve_it &&
+ BPy_UnaryPredicate1D_Check(obj2) && ((BPy_UnaryPredicate1D *) obj2)->up1D )) {
+ cout << "ERROR: Operators_chain" << endl;
+ Py_RETURN_NONE;
+ }
+ if( !obj3 ) {
+
+ Operators::chain( *( ((BPy_ViewEdgeIterator *) obj1)->ve_it ),
+ *( ((BPy_UnaryPredicate1D *) obj2)->up1D ) );
+
+ } else if( BPy_UnaryFunction1DVoid_Check(obj3) && ((BPy_UnaryFunction1DVoid *) obj3)->uf1D_void ) {
+
+ Operators::chain( *( ((BPy_ViewEdgeIterator *) obj1)->ve_it ),
+ *( ((BPy_UnaryPredicate1D *) obj2)->up1D ),
+ *( ((BPy_UnaryFunction1DVoid *) obj3)->uf1D_void ) );
+
+ }
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_bidirectionalChain(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj1 = 0, *obj2 = 0;
+
+ if(!( PyArg_ParseTuple(args, "O|O", &obj1, &obj2) &&
+ BPy_ChainingIterator_Check(obj1) && ((BPy_ChainingIterator *) obj1)->c_it )) {
+ cout << "ERROR: Operators_bidirectionalChain" << endl;
+ Py_RETURN_NONE;
+ }
-PyObject *Operators_getChainFromIndex(PyObject *self , PyObject *args) {
+ if( !obj2 ) {
+
+ Operators::bidirectionalChain( *( ((BPy_ChainingIterator *) obj1)->c_it ) );
+
+ } else if( BPy_UnaryPredicate1D_Check(obj2) && ((BPy_UnaryPredicate1D *) obj2)->up1D ) {
+
+ Operators::bidirectionalChain( *( ((BPy_ChainingIterator *) obj1)->c_it ),
+ *( ((BPy_UnaryPredicate1D *) obj2)->up1D ) );
+
+ }
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_sequentialSplit(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj1 = 0, *obj2 = 0;
+ float f3 = 0.0;
+
+ if(!( PyArg_ParseTuple(args, "O|Of", &obj1, &obj2, &f3) &&
+ BPy_UnaryPredicate0D_Check(obj1) && ((BPy_UnaryPredicate0D *) obj1)->up0D )) {
+ cout << "ERROR: Operators_sequentialSplit" << endl;
+ Py_RETURN_NONE;
+ }
-PyObject *Operators_getStrokeFromIndex(PyObject *self , PyObject *args) {
+ if( obj2 && BPy_UnaryPredicate0D_Check(obj2) ) {
+
+ Operators::sequentialSplit( *( ((BPy_UnaryPredicate0D *) obj1)->up0D ),
+ *( ((BPy_UnaryPredicate0D *) obj2)->up0D ),
+ f3 );
+
+ } else {
+
+ float f = ( obj2 && PyFloat_Check(obj2) ) ? PyFloat_AsDouble(obj2) : 0.0;
+
+ Operators::sequentialSplit( *( ((BPy_UnaryPredicate0D *) obj1)->up0D ), f );
+
+ }
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_recursiveSplit(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj1 = 0, *obj2 = 0, *obj3 = 0;
+ float f4 = 0.0;
-PyObject *Operators_getViewEdgesSize(PyObject *self , PyObject *args) {
+ if(!( PyArg_ParseTuple(args, "OO|Of", &obj1, &obj2, &obj3, &f4) &&
+ BPy_UnaryFunction0DDouble_Check(obj1) && ((BPy_UnaryFunction0DDouble *) obj1)->uf0D_double )) {
+ cout << "ERROR: Operators_recursiveSplit" << endl;
+ Py_RETURN_NONE;
+ }
+
+ if( BPy_UnaryPredicate1D_Check(obj2) && ((BPy_UnaryPredicate1D *) obj2)->up1D ) {
+
+ float f = ( obj3 && PyFloat_Check(obj3) ) ? PyFloat_AsDouble(obj3) : 0.0;
+
+ Operators::recursiveSplit( *( ((BPy_UnaryFunction0DDouble *) obj1)->uf0D_double ),
+ *( ((BPy_UnaryPredicate1D *) obj2)->up1D ),
+ f );
+
+ } else if( BPy_UnaryPredicate0D_Check(obj2) && ((BPy_UnaryPredicate0D *) obj2)->up0D &&
+ BPy_UnaryPredicate1D_Check(obj3) && ((BPy_UnaryPredicate1D *) obj3)->up1D ) {
+
+ Operators::recursiveSplit( *( ((BPy_UnaryFunction0DDouble *) obj1)->uf0D_double ),
+ *( ((BPy_UnaryPredicate0D *) obj2)->up0D ),
+ *( ((BPy_UnaryPredicate1D *) obj3)->up1D ),
+ f4 );
+
+ }
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_sort(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj = 0;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) &&
+ BPy_BinaryPredicate1D_Check(obj) && ((BPy_BinaryPredicate1D *) obj)->bp1D )) {
+ cout << "ERROR: Operators_sort" << endl;
+ Py_RETURN_NONE;
+ }
-PyObject *Operators_getChainsSize(PyObject *self , PyObject *args) {
+ Operators::sort(*( ((BPy_BinaryPredicate1D *) obj)->bp1D ));
+
+ Py_RETURN_NONE;
}
+PyObject * Operators_create(BPy_Operators* self, PyObject *args)
+{
+ PyObject *obj1 = 0, *obj2 = 0;
+
+ if(!( PyArg_ParseTuple(args, "OO", &obj1, &obj2) &&
+ BPy_UnaryPredicate1D_Check(obj1) && ((BPy_UnaryPredicate1D *) obj1)->up1D &&
+ PyList_Check(obj2) && PyList_Size(obj2) > 0 )) {
+ cout << "ERROR: Operators_create" << endl;
+ Py_RETURN_NONE;
+ }
+
+ vector<StrokeShader *> shaders;
+ for( int i = 0; i < PyList_Size(obj2); i++) {
+ PyObject *py_ss = PyList_GetItem(obj2,i);
+ if( BPy_StrokeShader_Check(py_ss) )
+ shaders.push_back( ((BPy_StrokeShader *) py_ss)->ss );
+ }
+
+ Operators::create( *( ((BPy_UnaryPredicate1D *) obj1)->up1D ), shaders);
-PyObject *Operators_getStrokesSize(PyObject *self , PyObject *args) {
+ Py_RETURN_NONE;
}
+///////////////////////////////////////////////////////////////////////////////////////////
- PyObject *delete_Operators(PyObject *self , PyObject *args) {
+#ifdef __cplusplus
}
+#endif
diff --git a/source/blender/freestyle/intern/python/BPy_Operators.h b/source/blender/freestyle/intern/python/BPy_Operators.h
new file mode 100644
index 00000000000..0af40551cf8
--- /dev/null
+++ b/source/blender/freestyle/intern/python/BPy_Operators.h
@@ -0,0 +1,34 @@
+#ifndef FREESTYLE_PYTHON_OPERATORS_H
+#define FREESTYLE_PYTHON_OPERATORS_H
+
+#include "../stroke/Operators.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#include <Python.h>
+
+extern PyTypeObject Operators_Type;
+
+#define BPy_Operators_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Operators_Type) )
+
+/*---------------------------Python BPy_Operators structure definition----------*/
+typedef struct {
+ PyObject_HEAD
+} BPy_Operators;
+
+/*---------------------------Python BPy_Operators visible prototypes-----------*/
+
+PyMODINIT_FUNC Operators_Init( PyObject *module );
+
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* FREESTYLE_PYTHON_OPERATORS_H */
diff --git a/source/blender/freestyle/intern/python/BPy_SShape.h b/source/blender/freestyle/intern/python/BPy_SShape.h
index 2064b6c4b64..5ca4d9abefe 100644
--- a/source/blender/freestyle/intern/python/BPy_SShape.h
+++ b/source/blender/freestyle/intern/python/BPy_SShape.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject SShape_Type;
-#define BPy_SShape_Check(v) (( (PyObject *) v)->ob_type == &SShape_Type)
+#define BPy_SShape_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SShape_Type) )
/*---------------------------Python BPy_SShape structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.h b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.h
index a0828e4f668..a2100c3b0f6 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.h
+++ b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject StrokeAttribute_Type;
-#define BPy_StrokeAttribute_Check(v) (( (PyObject *) v)->ob_type == &StrokeAttribute_Type)
+#define BPy_StrokeAttribute_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeAttribute_Type) )
/*---------------------------Python BPy_StrokeAttribute structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeShader.h b/source/blender/freestyle/intern/python/BPy_StrokeShader.h
index 091eaa50383..5ee89a35875 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeShader.h
+++ b/source/blender/freestyle/intern/python/BPy_StrokeShader.h
@@ -18,7 +18,7 @@ extern "C" {
extern PyTypeObject StrokeShader_Type;
-#define BPy_StrokeShader_Check(v) (( (PyObject *) v)->ob_type == &StrokeShader_Type)
+#define BPy_StrokeShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeShader_Type) )
/*---------------------------Python BPy_StrokeShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.h b/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.h
index e4854c58b45..0ab0bfbdc2e 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.h
+++ b/source/blender/freestyle/intern/python/BPy_UnaryFunction0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0D_Type;
-#define BPy_UnaryFunction0D_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0D_Type)
+#define BPy_UnaryFunction0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0D_Type) )
/*---------------------------Python BPy_UnaryFunction0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.h b/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.h
index 21cece45fa4..f33fcf48da4 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.h
+++ b/source/blender/freestyle/intern/python/BPy_UnaryFunction1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1D_Type;
-#define BPy_UnaryFunction1D_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1D_Type)
+#define BPy_UnaryFunction1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1D_Type) )
/*---------------------------Python BPy_UnaryFunction1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.h b/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.h
index 1f72ba5e86b..c242a71d1a3 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.h
+++ b/source/blender/freestyle/intern/python/BPy_UnaryPredicate0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryPredicate0D_Type;
-#define BPy_UnaryPredicate0D_Check(v) (( (PyObject *) v)->ob_type == &UnaryPredicate0D_Type)
+#define BPy_UnaryPredicate0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryPredicate0D_Type) )
/*---------------------------Python BPy_UnaryPredicate0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.h b/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.h
index 509d81f6937..ac5451d3b0e 100644
--- a/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.h
+++ b/source/blender/freestyle/intern/python/BPy_UnaryPredicate1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryPredicate1D_Type;
-#define BPy_UnaryPredicate1D_Check(v) (( (PyObject *) v)->ob_type == &UnaryPredicate1D_Type)
+#define BPy_UnaryPredicate1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryPredicate1D_Type) )
/*---------------------------Python BPy_UnaryPredicate1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_ViewMap.h b/source/blender/freestyle/intern/python/BPy_ViewMap.h
index 841b5d46f07..f76f09a4c75 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewMap.h
+++ b/source/blender/freestyle/intern/python/BPy_ViewMap.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ViewMap_Type;
-#define BPy_ViewMap_Check(v) (( (PyObject *) v)->ob_type == &ViewMap_Type)
+#define BPy_ViewMap_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewMap_Type) )
/*---------------------------Python BPy_ViewMap structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.h b/source/blender/freestyle/intern/python/BPy_ViewShape.h
index 20490cd71aa..a7d01c098d2 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.h
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ViewShape_Type;
-#define BPy_ViewShape_Check(v) (( (PyObject *) v)->ob_type == &ViewShape_Type)
+#define BPy_ViewShape_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewShape_Type) )
/*---------------------------Python BPy_ViewShape structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_FalseBP1D.h b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_FalseBP1D.h
index 7e090fc92d3..a8d4aad88aa 100644
--- a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_FalseBP1D.h
+++ b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_FalseBP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject FalseBP1D_Type;
-#define BPy_FalseBP1D_Check(v) (( (PyObject *) v)->ob_type == &FalseBP1D_Type)
+#define BPy_FalseBP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FalseBP1D_Type) )
/*---------------------------Python BPy_FalseBP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_Length2DBP1D.h b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_Length2DBP1D.h
index e499067d05e..d5bce5b150d 100644
--- a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_Length2DBP1D.h
+++ b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_Length2DBP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Length2DBP1D_Type;
-#define BPy_Length2DBP1D_Check(v) (( (PyObject *) v)->ob_type == &Length2DBP1D_Type)
+#define BPy_Length2DBP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Length2DBP1D_Type) )
/*---------------------------Python BPy_Length2DBP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.h b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.h
index 31e47040bcb..71065d4ceeb 100644
--- a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.h
+++ b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject SameShapeIdBP1D_Type;
-#define BPy_SameShapeIdBP1D_Check(v) (( (PyObject *) v)->ob_type == &SameShapeIdBP1D_Type)
+#define BPy_SameShapeIdBP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SameShapeIdBP1D_Type) )
/*---------------------------Python BPy_SameShapeIdBP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_TrueBP1D.h b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_TrueBP1D.h
index a975fe0b662..7d809e1fe65 100644
--- a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_TrueBP1D.h
+++ b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_TrueBP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TrueBP1D_Type;
-#define BPy_TrueBP1D_Check(v) (( (PyObject *) v)->ob_type == &TrueBP1D_Type)
+#define BPy_TrueBP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TrueBP1D_Type) )
/*---------------------------Python BPy_TrueBP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.h b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.h
index 16fe71dee07..23d27e118a9 100644
--- a/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.h
+++ b/source/blender/freestyle/intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ViewMapGradientNormBP1D_Type;
-#define BPy_ViewMapGradientNormBP1D_Check(v) (( (PyObject *) v)->ob_type == &ViewMapGradientNormBP1D_Type)
+#define BPy_ViewMapGradientNormBP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewMapGradientNormBP1D_Type) )
/*---------------------------Python BPy_ViewMapGradientNormBP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.h b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.h
index c2a8023b745..b4c22645503 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.h
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject CurvePoint_Type;
-#define BPy_CurvePoint_Check(v) (( (PyObject *) v)->ob_type == &CurvePoint_Type)
+#define BPy_CurvePoint_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CurvePoint_Type) )
/*---------------------------Python BPy_CurvePoint structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.h b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.h
index 95b7d833d65..7d310f2b7dc 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.h
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject SVertex_Type;
-#define BPy_SVertex_Check(v) (( (PyObject *) v)->ob_type == &SVertex_Type)
+#define BPy_SVertex_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SVertex_Type) )
/*---------------------------Python BPy_SVertex structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.h b/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.h
index 592a46186c2..26c06b50d71 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.h
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_ViewVertex.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject ViewVertex_Type;
-#define BPy_ViewVertex_Check(v) (( (PyObject *) v)->ob_type == &ViewVertex_Type)
+#define BPy_ViewVertex_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewVertex_Type) )
/*---------------------------Python BPy_ViewVertex structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.h b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.h
index f1c54ed0041..2a84e2480f0 100644
--- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.h
+++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject StrokeVertex_Type;
-#define BPy_StrokeVertex_Check(v) (( (PyObject *) v)->ob_type == &StrokeVertex_Type)
+#define BPy_StrokeVertex_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeVertex_Type) )
/*---------------------------Python BPy_StrokeVertex structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.h b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.h
index 13b520d81db..071194d2d42 100644
--- a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.h
+++ b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_NonTVertex.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject NonTVertex_Type;
-#define BPy_NonTVertex_Check(v) (( (PyObject *) v)->ob_type == &NonTVertex_Type)
+#define BPy_NonTVertex_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &NonTVertex_Type) )
/*---------------------------Python BPy_NonTVertex structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.h b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.h
index a4f564446ef..12fe5c0cb43 100644
--- a/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.h
+++ b/source/blender/freestyle/intern/python/Interface0D/ViewVertex/BPy_TVertex.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject TVertex_Type;
-#define BPy_TVertex_Check(v) (( (PyObject *) v)->ob_type == &TVertex_Type)
+#define BPy_TVertex_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TVertex_Type) )
/*---------------------------Python BPy_TVertex structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_Curve.h b/source/blender/freestyle/intern/python/Interface1D/BPy_Curve.h
index fd19612261a..fd29a7bf4f1 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_Curve.h
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_Curve.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject Curve_Type;
-#define BPy_Curve_Check(v) (( (PyObject *) v)->ob_type == &Curve_Type)
+#define BPy_Curve_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Curve_Type) )
/*---------------------------Python BPy_Curve structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.h b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.h
index c54dbee98b7..9d13145aaf2 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.h
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FEdge.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject FEdge_Type;
-#define BPy_FEdge_Check(v) (( (PyObject *) v)->ob_type == &FEdge_Type)
+#define BPy_FEdge_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FEdge_Type) )
/*---------------------------Python BPy_FEdge structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.h b/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.h
index a7e7455b764..ead377377e8 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.h
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_ViewEdge.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject ViewEdge_Type;
-#define BPy_ViewEdge_Check(v) (( (PyObject *) v)->ob_type == &ViewEdge_Type)
+#define BPy_ViewEdge_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewEdge_Type) )
/*---------------------------Python BPy_ViewEdge structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.h b/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.h
index eaf80033098..ade70c47f25 100644
--- a/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.h
+++ b/source/blender/freestyle/intern/python/Interface1D/Curve/BPy_Chain.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject Chain_Type;
-#define BPy_Chain_Check(v) (( (PyObject *) v)->ob_type == &Chain_Type)
+#define BPy_Chain_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Chain_Type) )
/*---------------------------Python BPy_Chain structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.h b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.h
index d08ef006941..84b01e27c21 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.h
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject FEdgeSharp_Type;
-#define BPy_FEdgeSharp_Check(v) (( (PyObject *) v)->ob_type == &FEdgeSharp_Type)
+#define BPy_FEdgeSharp_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FEdgeSharp_Type) )
/*---------------------------Python BPy_FEdgeSharp structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.h b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.h
index 6b26f65d81c..d7b44bb1da7 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.h
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.h
@@ -14,7 +14,7 @@ extern "C" {
extern PyTypeObject FEdgeSmooth_Type;
-#define BPy_FEdgeSmooth_Check(v) (( (PyObject *) v)->ob_type == &FEdgeSmooth_Type)
+#define BPy_FEdgeSmooth_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FEdgeSmooth_Type) )
/*---------------------------Python BPy_FEdgeSmooth structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
index e40f129d3d8..13c8382c3a2 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
@@ -12,8 +12,11 @@ extern "C" {
/*--------------- Python API function prototypes for AdjacencyIterator instance -----------*/
static int AdjacencyIterator___init__(BPy_AdjacencyIterator *self, PyObject *args);
+static PyObject * AdjacencyIterator_getObject(BPy_AdjacencyIterator *self);
+
/*----------------------AdjacencyIterator instance definitions ----------------------------*/
static PyMethodDef BPy_AdjacencyIterator_methods[] = {
+ {"getObject", ( PyCFunction ) AdjacencyIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -135,6 +138,16 @@ int AdjacencyIterator___init__(BPy_AdjacencyIterator *self, PyObject *args )
}
+PyObject * AdjacencyIterator_getObject(BPy_AdjacencyIterator *self) {
+
+ ViewEdge *ve = self->a_it->operator*();
+ if( ve )
+ return BPy_ViewEdge_from_ViewEdge( *ve );
+
+ Py_RETURN_NONE;
+}
+
+
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.h
index de0178f7725..733a9f2fcab 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject AdjacencyIterator_Type;
-#define BPy_AdjacencyIterator_Check(v) (( (PyObject *) v)->ob_type == &AdjacencyIterator_Type)
+#define BPy_AdjacencyIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &AdjacencyIterator_Type) )
/*---------------------------Python BPy_AdjacencyIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.h
index c5d32fb01f3..39a794b27f7 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainPredicateIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject ChainPredicateIterator_Type;
-#define BPy_ChainPredicateIterator_Check(v) (( (PyObject *) v)->ob_type == &ChainPredicateIterator_Type)
+#define BPy_ChainPredicateIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ChainPredicateIterator_Type) )
/*---------------------------Python BPy_ChainPredicateIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.h
index 7e6feb00910..912d397d279 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainSilhouetteIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject ChainSilhouetteIterator_Type;
-#define BPy_ChainSilhouetteIterator_Check(v) (( (PyObject *) v)->ob_type == &ChainSilhouetteIterator_Type)
+#define BPy_ChainSilhouetteIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ChainSilhouetteIterator_Type) )
/*---------------------------Python BPy_ChainSilhouetteIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
index c695e92ec70..525b0697fa7 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.cpp
@@ -18,12 +18,15 @@ static PyObject * ChainingIterator_traverse( BPy_ChainingIterator *self, PyObjec
static PyObject * ChainingIterator_getVertex( BPy_ChainingIterator *self );
static PyObject * ChainingIterator_isIncrementing( BPy_ChainingIterator *self );
+static PyObject * ChainingIterator_getObject( BPy_ChainingIterator *self);
+
/*----------------------ChainingIterator instance definitions ----------------------------*/
static PyMethodDef BPy_ChainingIterator_methods[] = {
{"init", ( PyCFunction ) ChainingIterator_init, METH_NOARGS, "() Inits the iterator context. This method is called each time a new chain is started. It can be used to reset some history information that you might want to keep."},
{"traverse", ( PyCFunction ) ChainingIterator_traverse, METH_VARARGS, "(AdjacencyIterator ai) This method iterates over the potential next ViewEdges and returns the one that will be followed next. Returns the next ViewEdge to follow or 0 when the end of the chain is reached. "},
{"getVertex", ( PyCFunction ) ChainingIterator_getVertex, METH_NOARGS, "() Returns the vertex which is the next crossing "},
{"isIncrementing", ( PyCFunction ) ChainingIterator_isIncrementing, METH_NOARGS, "() Returns true if the current iteration is an incrementation."},
+ {"getObject", ( PyCFunction ) ChainingIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -171,7 +174,14 @@ PyObject *ChainingIterator_isIncrementing( BPy_ChainingIterator *self ) {
return PyBool_from_bool( self->c_it->isIncrementing() );
}
+PyObject * ChainingIterator_getObject( BPy_ChainingIterator *self) {
+
+ ViewEdge *ve = self->c_it->operator*();
+ if( ve )
+ return BPy_ViewEdge_from_ViewEdge( *ve );
+ Py_RETURN_NONE;
+}
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.h
index 2994f381c1d..2a00aa8072f 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ChainingIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject ChainingIterator_Type;
-#define BPy_ChainingIterator_Check(v) (( (PyObject *) v)->ob_type == &ChainingIterator_Type)
+#define BPy_ChainingIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ChainingIterator_Type) )
/*---------------------------Python BPy_ChainingIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
index 1f830261739..c02bd0a00fc 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
@@ -1,5 +1,6 @@
#include "BPy_CurvePointIterator.h"
+#include "../BPy_Convert.h"
#include "BPy_Interface0DIterator.h"
#ifdef __cplusplus
@@ -14,12 +15,14 @@ static PyObject * CurvePointIterator_t( BPy_CurvePointIterator *self );
static PyObject * CurvePointIterator_u( BPy_CurvePointIterator *self );
static PyObject * CurvePointIterator_castToInterface0DIterator( BPy_CurvePointIterator *self );
+static PyObject * CurvePointIterator_getObject(BPy_CurvePointIterator *self);
/*----------------------CurvePointIterator instance definitions ----------------------------*/
static PyMethodDef BPy_CurvePointIterator_methods[] = {
{"t", ( PyCFunction ) CurvePointIterator_t, METH_NOARGS, "( )Returns the curvilinear abscissa."},
{"u", ( PyCFunction ) CurvePointIterator_u, METH_NOARGS, "( )Returns the point parameter in the curve 0<=u<=1."},
{"castToInterface0DIterator", ( PyCFunction ) CurvePointIterator_castToInterface0DIterator, METH_NOARGS, "() Casts this CurvePointIterator into an Interface0DIterator. Useful for any call to a function of the type UnaryFunction0D."},
+ {"getObject", ( PyCFunction ) CurvePointIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -153,6 +156,10 @@ PyObject * CurvePointIterator_castToInterface0DIterator( BPy_CurvePointIterator
return py_if0D_it;
}
+PyObject * CurvePointIterator_getObject(BPy_CurvePointIterator *self) {
+ return BPy_CurvePoint_from_CurvePoint( self->cp_it->operator*() );
+}
+
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.h
index e8f082216de..ad04c7208bb 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject CurvePointIterator_Type;
-#define BPy_CurvePointIterator_Check(v) (( (PyObject *) v)->ob_type == &CurvePointIterator_Type)
+#define BPy_CurvePointIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CurvePointIterator_Type) )
/*---------------------------Python BPy_CurvePointIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
index c88ba7773ab..92c3a7dfc38 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
@@ -1,5 +1,7 @@
#include "BPy_Interface0DIterator.h"
+#include "../BPy_Convert.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -12,10 +14,13 @@ static int Interface0DIterator___init__(BPy_Interface0DIterator *self, PyObject
static PyObject * Interface0DIterator_t( BPy_Interface0DIterator *self );
static PyObject * Interface0DIterator_u( BPy_Interface0DIterator *self );
+static PyObject * Interface0DIterator_getObject(BPy_Interface0DIterator *self);
+
/*----------------------Interface0DIterator instance definitions ----------------------------*/
static PyMethodDef BPy_Interface0DIterator_methods[] = {
{"t", ( PyCFunction ) Interface0DIterator_t, METH_NOARGS, "( )Returns the curvilinear abscissa."},
{"u", ( PyCFunction ) Interface0DIterator_u, METH_NOARGS, "( )Returns the point parameter in the curve 0<=u<=1."},
+ {"getObject", ( PyCFunction ) Interface0DIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -130,6 +135,11 @@ PyObject * Interface0DIterator_u( BPy_Interface0DIterator *self ) {
return PyFloat_FromDouble( self->if0D_it->u() );
}
+PyObject * Interface0DIterator_getObject(BPy_Interface0DIterator *self) {
+ return BPy_Interface0D_from_Interface0D( self->if0D_it->operator*() );
+}
+
+
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.h
index 16edb2c3d68..c829d3d9d31 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject Interface0DIterator_Type;
-#define BPy_Interface0DIterator_Check(v) (( (PyObject *) v)->ob_type == &Interface0DIterator_Type)
+#define BPy_Interface0DIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Interface0DIterator_Type) )
/*---------------------------Python BPy_Interface0DIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
index 649447f1db6..383480b8a9d 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.cpp
@@ -1,5 +1,6 @@
#include "BPy_SVertexIterator.h"
+#include "../BPy_Convert.h"
#include "../Interface0D/BPy_SVertex.h"
#include "../Interface1D/BPy_FEdge.h"
@@ -15,10 +16,13 @@ static int SVertexIterator___init__(BPy_SVertexIterator *self, PyObject *args);
static PyObject * SVertexIterator_t( BPy_SVertexIterator *self );
static PyObject * SVertexIterator_u( BPy_SVertexIterator *self );
+static PyObject * SVertexIterator_getObject( BPy_SVertexIterator *self);
+
/*----------------------SVertexIterator instance definitions ----------------------------*/
static PyMethodDef BPy_SVertexIterator_methods[] = {
{"t", ( PyCFunction ) SVertexIterator_t, METH_NOARGS, "( )Returns the curvilinear abscissa."},
{"u", ( PyCFunction ) SVertexIterator_u, METH_NOARGS, "( )Returns the point parameter in the curve 0<=u<=1."},
+ {"getObject", ( PyCFunction ) SVertexIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -155,6 +159,11 @@ PyObject * SVertexIterator_u( BPy_SVertexIterator *self ) {
return PyFloat_FromDouble( self->sv_it->u() );
}
+PyObject * SVertexIterator_getObject( BPy_SVertexIterator *self) {
+ return BPy_SVertex_from_SVertex( self->sv_it->operator*() );
+}
+
+
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.h
index ba6fbf020d0..b40f4d36420 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_SVertexIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject SVertexIterator_Type;
-#define BPy_SVertexIterator_Check(v) (( (PyObject *) v)->ob_type == &SVertexIterator_Type)
+#define BPy_SVertexIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SVertexIterator_Type) )
/*---------------------------Python BPy_SVertexIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index 1f04be635c5..0b1554a1cb7 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -1,5 +1,6 @@
#include "BPy_StrokeVertexIterator.h"
+#include "../BPy_Convert.h"
#include "BPy_Interface0DIterator.h"
#ifdef __cplusplus
@@ -14,11 +15,15 @@ static PyObject * StrokeVertexIterator_t( BPy_StrokeVertexIterator *self );
static PyObject * StrokeVertexIterator_u( BPy_StrokeVertexIterator *self );
static PyObject * StrokeVertexIterator_castToInterface0DIterator( BPy_StrokeVertexIterator *self );
+static PyObject * StrokeVertexIterator_getObject( BPy_StrokeVertexIterator *self);
+
+
/*----------------------StrokeVertexIterator instance definitions ----------------------------*/
static PyMethodDef BPy_StrokeVertexIterator_methods[] = {
{"t", ( PyCFunction ) StrokeVertexIterator_t, METH_NOARGS, "( )Returns the curvilinear abscissa."},
{"u", ( PyCFunction ) StrokeVertexIterator_u, METH_NOARGS, "( )Returns the point parameter in the curve 0<=u<=1."},
{"castToInterface0DIterator", ( PyCFunction ) StrokeVertexIterator_castToInterface0DIterator, METH_NOARGS, "() Casts this StrokeVertexIterator into an Interface0DIterator. Useful for any call to a function of the type UnaryFunction0D."},
+ {"getObject", ( PyCFunction ) StrokeVertexIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -149,6 +154,10 @@ PyObject * StrokeVertexIterator_castToInterface0DIterator( BPy_StrokeVertexItera
return py_if0D_it;
}
+PyObject * StrokeVertexIterator_getObject( BPy_StrokeVertexIterator *self) {
+ return BPy_StrokeVertex_from_StrokeVertex( self->sv_it->operator*() );
+}
+
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.h
index 488a1efea3d..9e95fc0a401 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject StrokeVertexIterator_Type;
-#define BPy_StrokeVertexIterator_Check(v) (( (PyObject *) v)->ob_type == &StrokeVertexIterator_Type)
+#define BPy_StrokeVertexIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeVertexIterator_Type) )
/*---------------------------Python BPy_StrokeVertexIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
index add10cd1522..1f3e3c05d91 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.cpp
@@ -21,6 +21,9 @@ static PyObject * ViewEdgeIterator_getOrientation( BPy_ViewEdgeIterator *self );
static PyObject * ViewEdgeIterator_setOrientation( BPy_ViewEdgeIterator *self, PyObject *args );
static PyObject * ViewEdgeIterator_changeOrientation( BPy_ViewEdgeIterator *self );
+static PyObject * ViewEdgeIterator_getObject(BPy_ViewEdgeIterator *self);
+
+
/*----------------------ViewEdgeIterator instance definitions ----------------------------*/
static PyMethodDef BPy_ViewEdgeIterator_methods[] = {
{"getCurrentEdge", ( PyCFunction ) ViewEdgeIterator_getCurrentEdge, METH_NOARGS, "() Returns the current pointed ViewEdge."},
@@ -30,6 +33,7 @@ static PyMethodDef BPy_ViewEdgeIterator_methods[] = {
{"getOrientation", ( PyCFunction ) ViewEdgeIterator_getOrientation, METH_NOARGS, "() Gets the orientation of the pointed ViewEdge in the iteration. "},
{"setOrientation", ( PyCFunction ) ViewEdgeIterator_setOrientation, METH_VARARGS, "(bool b) Sets the orientation of the pointed ViewEdge in the iteration. "},
{"changeOrientation", ( PyCFunction ) ViewEdgeIterator_changeOrientation, METH_NOARGS, "() Changes the current orientation."},
+ {"getObject", ( PyCFunction ) ViewEdgeIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -208,6 +212,14 @@ PyObject *ViewEdgeIterator_changeOrientation( BPy_ViewEdgeIterator *self ) {
Py_RETURN_NONE;
}
+PyObject * ViewEdgeIterator_getObject( BPy_ViewEdgeIterator *self) {
+
+ ViewEdge *ve = self->ve_it->operator*();
+ if( ve )
+ return BPy_ViewEdge_from_ViewEdge( *ve );
+
+ Py_RETURN_NONE;
+}
///////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.h
index a86547c5937..dce90efc8cf 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_ViewEdgeIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject ViewEdgeIterator_Type;
-#define BPy_ViewEdgeIterator_Check(v) (( (PyObject *) v)->ob_type == &ViewEdgeIterator_Type)
+#define BPy_ViewEdgeIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ViewEdgeIterator_Type) )
/*---------------------------Python BPy_ViewEdgeIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
index ec6850c3b96..0937e04e3a7 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
@@ -1,5 +1,7 @@
#include "BPy_orientedViewEdgeIterator.h"
+#include "../BPy_Convert.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -9,8 +11,12 @@ extern "C" {
/*--------------- Python API function prototypes for orientedViewEdgeIterator instance -----------*/
static int orientedViewEdgeIterator___init__(BPy_orientedViewEdgeIterator *self, PyObject *args);
+static PyObject * orientedViewEdgeIterator_getObject(BPy_orientedViewEdgeIterator *self);
+
+
/*----------------------orientedViewEdgeIterator instance definitions ----------------------------*/
static PyMethodDef BPy_orientedViewEdgeIterator_methods[] = {
+ {"getObject", ( PyCFunction ) orientedViewEdgeIterator_getObject, METH_NOARGS, "() Get object referenced by the iterator"},
{NULL, NULL, 0, NULL}
};
@@ -99,9 +105,6 @@ PyTypeObject orientedViewEdgeIterator_Type = {
NULL
};
-//-------------------MODULE INITIALIZATION--------------------------------
-
-
//------------------------INSTANCE METHODS ----------------------------------
int orientedViewEdgeIterator___init__(BPy_orientedViewEdgeIterator *self, PyObject *args )
@@ -121,6 +124,10 @@ int orientedViewEdgeIterator___init__(BPy_orientedViewEdgeIterator *self, PyObje
return 0;
}
+PyObject * orientedViewEdgeIterator_getObject( BPy_orientedViewEdgeIterator *self) {
+ return BPy_directedViewEdge_from_directedViewEdge( self->ove_it->operator*() );
+}
+
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.h b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.h
index 1c8a25258b7..973d0f2b728 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.h
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_orientedViewEdgeIterator.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject orientedViewEdgeIterator_Type;
-#define BPy_orientedViewEdgeIterator_Check(v) (( (PyObject *) v)->ob_type == &orientedViewEdgeIterator_Type)
+#define BPy_orientedViewEdgeIterator_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &orientedViewEdgeIterator_Type) )
/*---------------------------Python BPy_orientedViewEdgeIterator structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.h
index 161bdb5db40..35a74c0bda2 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject BackboneStretcherShader_Type;
-#define BPy_BackboneStretcherShader_Check(v) (( (PyObject *) v)->ob_type == &BackboneStretcherShader_Type)
+#define BPy_BackboneStretcherShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BackboneStretcherShader_Type) )
/*---------------------------Python BPy_BackboneStretcherShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.h
index 56443ca26ad..b94ef88acea 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject BezierCurveShader_Type;
-#define BPy_BezierCurveShader_Check(v) (( (PyObject *) v)->ob_type == &BezierCurveShader_Type)
+#define BPy_BezierCurveShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BezierCurveShader_Type) )
/*---------------------------Python BPy_BezierCurveShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.h
index d3a4782c794..c573b0184ad 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject CalligraphicShader_Type;
-#define BPy_CalligraphicShader_Check(v) (( (PyObject *) v)->ob_type == &CalligraphicShader_Type)
+#define BPy_CalligraphicShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CalligraphicShader_Type)
/*---------------------------Python BPy_CalligraphicShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.h
index e4ad2c0e1af..694b847565e 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ColorNoiseShader_Type;
-#define BPy_ColorNoiseShader_Check(v) (( (PyObject *) v)->ob_type == &ColorNoiseShader_Type)
+#define BPy_ColorNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ColorNoiseShader_Type) )
/*---------------------------Python BPy_ColorNoiseShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.h
index 12f7bbca151..b1898ebfecf 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ColorVariationPatternShader_Type;
-#define BPy_ColorVariationPatternShader_Check(v) (( (PyObject *) v)->ob_type == &ColorVariationPatternShader_Type)
+#define BPy_ColorVariationPatternShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ColorVariationPatternShader_Type) )
/*---------------------------Python BPy_ColorVariationPatternShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.h
index 0f3ae177d15..30a09d852fd 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ConstantColorShader_Type;
-#define BPy_ConstantColorShader_Check(v) (( (PyObject *) v)->ob_type == &ConstantColorShader_Type)
+#define BPy_ConstantColorShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstantColorShader_Type) )
/*---------------------------Python BPy_ConstantColorShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.h
index d8cb7239fd9..bb7f3c0f622 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ConstantThicknessShader_Type;
-#define BPy_ConstantThicknessShader_Check(v) (( (PyObject *) v)->ob_type == &ConstantThicknessShader_Type)
+#define BPy_ConstantThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstantThicknessShader_Type) )
/*---------------------------Python BPy_ConstantThicknessShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h
index f712706d2ee..38a8aa2bfe0 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ConstrainedIncreasingThicknessShader_Type;
-#define BPy_ConstrainedIncreasingThicknessShader_Check(v) (( (PyObject *) v)->ob_type == &ConstrainedIncreasingThicknessShader_Type)
+#define BPy_ConstrainedIncreasingThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstrainedIncreasingThicknessShader_Type) )
/*---------------------------Python BPy_ConstrainedIncreasingThicknessShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.h
index 2cf032e24ae..e25704c33ba 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GuidingLinesShader_Type;
-#define BPy_GuidingLinesShader_Check(v) (( (PyObject *) v)->ob_type == &GuidingLinesShader_Type)
+#define BPy_GuidingLinesShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GuidingLinesShader_Type) )
/*---------------------------Python BPy_GuidingLinesShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.h
index 4ef7f3f239d..9bc82e98098 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject IncreasingColorShader_Type;
-#define BPy_IncreasingColorShader_Check(v) (( (PyObject *) v)->ob_type == &IncreasingColorShader_Type)
+#define BPy_IncreasingColorShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IncreasingColorShader_Type) )
/*---------------------------Python BPy_IncreasingColorShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.h
index ae4f37835cc..33d883b1860 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject IncreasingThicknessShader_Type;
-#define BPy_IncreasingThicknessShader_Check(v) (( (PyObject *) v)->ob_type == &IncreasingThicknessShader_Type)
+#define BPy_IncreasingThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IncreasingThicknessShader_Type) )
/*---------------------------Python BPy_IncreasingThicknessShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.h
index 7cc2e94e2cc..85bcc00e869 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject PolygonalizationShader_Type;
-#define BPy_PolygonalizationShader_Check(v) (( (PyObject *) v)->ob_type == &PolygonalizationShader_Type)
+#define BPy_PolygonalizationShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &PolygonalizationShader_Type) )
/*---------------------------Python BPy_PolygonalizationShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.h
index 763bee23168..dfc6efb3319 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject SamplingShader_Type;
-#define BPy_SamplingShader_Check(v) (( (PyObject *) v)->ob_type == &SamplingShader_Type)
+#define BPy_SamplingShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SamplingShader_Type) )
/*---------------------------Python BPy_SamplingShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.h
index ac232502881..46e1c12385d 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject SpatialNoiseShader_Type;
-#define BPy_SpatialNoiseShader_Check(v) (( (PyObject *) v)->ob_type == &SpatialNoiseShader_Type)
+#define BPy_SpatialNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SpatialNoiseShader_Type) )
/*---------------------------Python BPy_SpatialNoiseShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.h
index d60ba3080ab..c65506f2f14 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject StrokeTextureShader_Type;
-#define BPy_StrokeTextureShader_Check(v) (( (PyObject *) v)->ob_type == &StrokeTextureShader_Type)
+#define BPy_StrokeTextureShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeTextureShader_Type) )
/*---------------------------Python BPy_StrokeTextureShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.h
index 658f3f4ec8d..9cffc1c1662 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TextureAssignerShader_Type;
-#define BPy_TextureAssignerShader_Check(v) (( (PyObject *) v)->ob_type == &TextureAssignerShader_Type)
+#define BPy_TextureAssignerShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TextureAssignerShader_Type) )
/*---------------------------Python BPy_TextureAssignerShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.h
index 8a0437715f4..c3ef101683e 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ThicknessNoiseShader_Type;
-#define BPy_ThicknessNoiseShader_Check(v) (( (PyObject *) v)->ob_type == &ThicknessNoiseShader_Type)
+#define BPy_ThicknessNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ThicknessNoiseShader_Type) )
/*---------------------------Python BPy_ThicknessNoiseShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.h
index 4c850bdb50f..302c9e005ae 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ThicknessVariationPatternShader_Type;
-#define BPy_ThicknessVariationPatternShader_Check(v) (( (PyObject *) v)->ob_type == &ThicknessVariationPatternShader_Type)
+#define BPy_ThicknessVariationPatternShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ThicknessVariationPatternShader_Type) )
/*---------------------------Python BPy_ThicknessVariationPatternShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.h
index 1ca4594d8d5..a1b2e3988bc 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TipRemoverShader_Type;
-#define BPy_TipRemoverShader_Check(v) (( (PyObject *) v)->ob_type == &TipRemoverShader_Type)
+#define BPy_TipRemoverShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TipRemoverShader_Type) )
/*---------------------------Python BPy_TipRemoverShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.h
index 02cf0daff18..843d50505db 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject fstreamShader_Type;
-#define BPy_fstreamShader_Check(v) (( (PyObject *) v)->ob_type == &fstreamShader_Type)
+#define BPy_fstreamShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &fstreamShader_Type) )
/*---------------------------Python BPy_fstreamShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.h
index ae34cb44798..38056d5fa59 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.h
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject streamShader_Type;
-#define BPy_streamShader_Check(v) (( (PyObject *) v)->ob_type == &streamShader_Type)
+#define BPy_streamShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &streamShader_Type) )
/*---------------------------Python BPy_streamShader structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.h
index 2f0cb828419..6aadc3be4ac 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DDouble_Type;
-#define BPy_UnaryFunction0DDouble_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DDouble_Type)
+#define BPy_UnaryFunction0DDouble_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DDouble_Type) )
/*---------------------------Python BPy_UnaryFunction0DDouble structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.h
index 2aacd343ab1..30e16835482 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DEdgeNature_Type;
-#define BPy_UnaryFunction0DEdgeNature_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DEdgeNature_Type)
+#define BPy_UnaryFunction0DEdgeNature_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DEdgeNature_Type) )
/*---------------------------Python BPy_UnaryFunction0DEdgeNature structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.h
index 46183228af6..7662a118a09 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DFloat_Type;
-#define BPy_UnaryFunction0DFloat_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DFloat_Type)
+#define BPy_UnaryFunction0DFloat_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DFloat_Type) )
/*---------------------------Python BPy_UnaryFunction0DFloat structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.h
index b1b87058bc8..ee15c63d8f0 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DId_Type;
-#define BPy_UnaryFunction0DId_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DId_Type)
+#define BPy_UnaryFunction0DId_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DId_Type) )
/*---------------------------Python BPy_UnaryFunction0DId structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.h
index d8baa3d98f4..5e932213128 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DMaterial_Type;
-#define BPy_UnaryFunction0DMaterial_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DMaterial_Type)
+#define BPy_UnaryFunction0DMaterial_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DMaterial_Type) )
/*---------------------------Python BPy_UnaryFunction0DMaterial structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h
index f79739b7a34..e6b7351ae07 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DUnsigned_Type;
-#define BPy_UnaryFunction0DUnsigned_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DUnsigned_Type)
+#define BPy_UnaryFunction0DUnsigned_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DUnsigned_Type) )
/*---------------------------Python BPy_UnaryFunction0DUnsigned structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.h
index a52edd1461a..82c9845e08b 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DVec2f_Type;
-#define BPy_UnaryFunction0DVec2f_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DVec2f_Type)
+#define BPy_UnaryFunction0DVec2f_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DVec2f_Type) )
/*---------------------------Python BPy_UnaryFunction0DVec2f structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.h
index b0e598c05cd..7bd2b81dad6 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DVec3f_Type;
-#define BPy_UnaryFunction0DVec3f_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DVec3f_Type)
+#define BPy_UnaryFunction0DVec3f_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DVec3f_Type) )
/*---------------------------Python BPy_UnaryFunction0DVec3f structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.h
index 88daae11b68..9d9f7b9deda 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DVectorViewShape_Type;
-#define BPy_UnaryFunction0DVectorViewShape_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DVectorViewShape_Type)
+#define BPy_UnaryFunction0DVectorViewShape_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DVectorViewShape_Type) )
/*---------------------------Python BPy_UnaryFunction0DVectorViewShape structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.h b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.h
index 01057333a3e..e0bb3989506 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject UnaryFunction0DViewShape_Type;
-#define BPy_UnaryFunction0DViewShape_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction0DViewShape_Type)
+#define BPy_UnaryFunction0DViewShape_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction0DViewShape_Type) )
/*---------------------------Python BPy_UnaryFunction0DViewShape structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.h
index 25d4bd76a1b..11995bb4e88 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ShapeIdF0D_Type;
-#define BPy_ShapeIdF0D_Check(v) (( (PyObject *) v)->ob_type == &ShapeIdF0D_Type)
+#define BPy_ShapeIdF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ShapeIdF0D_Type) )
/*---------------------------Python BPy_ShapeIdF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.h
index 4a3af1b9ff6..1ae30484ba5 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject MaterialF0D_Type;
-#define BPy_MaterialF0D_Check(v) (( (PyObject *) v)->ob_type == &MaterialF0D_Type)
+#define BPy_MaterialF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &MaterialF0D_Type) )
/*---------------------------Python BPy_MaterialF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.h
index 62494f3dbaa..63b3050c474 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject CurveNatureF0D_Type;
-#define BPy_CurveNatureF0D_Check(v) (( (PyObject *) v)->ob_type == &CurveNatureF0D_Type)
+#define BPy_CurveNatureF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CurveNatureF0D_Type) )
/*---------------------------Python BPy_CurveNatureF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.h
index 1482ffae5f2..0b3be2df428 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Normal2DF0D_Type;
-#define BPy_Normal2DF0D_Check(v) (( (PyObject *) v)->ob_type == &Normal2DF0D_Type)
+#define BPy_Normal2DF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Normal2DF0D_Type) )
/*---------------------------Python BPy_Normal2DF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.h
index c6ace665481..1cce9b592ba 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject VertexOrientation2DF0D_Type;
-#define BPy_VertexOrientation2DF0D_Check(v) (( (PyObject *) v)->ob_type == &VertexOrientation2DF0D_Type)
+#define BPy_VertexOrientation2DF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &VertexOrientation2DF0D_Type) )
/*---------------------------Python BPy_VertexOrientation2DF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.h
index 6a916362bb7..80cac529f0b 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject VertexOrientation3DF0D_Type;
-#define BPy_VertexOrientation3DF0D_Check(v) (( (PyObject *) v)->ob_type == &VertexOrientation3DF0D_Type)
+#define BPy_VertexOrientation3DF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &VertexOrientation3DF0D_Type) )
/*---------------------------Python BPy_VertexOrientation3DF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.h
index 2ba71a6637e..fd4f7d92bbb 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetOccludeeF0D_Type;
-#define BPy_GetOccludeeF0D_Check(v) (( (PyObject *) v)->ob_type == &GetOccludeeF0D_Type)
+#define BPy_GetOccludeeF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetOccludeeF0D_Type) )
/*---------------------------Python BPy_GetOccludeeF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.h
index 6e97bd9a690..040c753968d 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetShapeF0D_Type;
-#define BPy_GetShapeF0D_Check(v) (( (PyObject *) v)->ob_type == &GetShapeF0D_Type)
+#define BPy_GetShapeF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetShapeF0D_Type) )
/*---------------------------Python BPy_GetShapeF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.h
index 1146369320a..810ba04db8a 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Curvature2DAngleF0D_Type;
-#define BPy_Curvature2DAngleF0D_Check(v) (( (PyObject *) v)->ob_type == &Curvature2DAngleF0D_Type)
+#define BPy_Curvature2DAngleF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Curvature2DAngleF0D_Type) )
/*---------------------------Python BPy_Curvature2DAngleF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.h
index 3b113a0e636..17ea95a771c 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject DensityF0D_Type;
-#define BPy_DensityF0D_Check(v) (( (PyObject *) v)->ob_type == &DensityF0D_Type)
+#define BPy_DensityF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &DensityF0D_Type) )
/*---------------------------Python BPy_DensityF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.h
index dcf6648cd6d..da73623cbf0 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedXF0D_Type;
-#define BPy_GetProjectedXF0D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedXF0D_Type)
+#define BPy_GetProjectedXF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedXF0D_Type) )
/*---------------------------Python BPy_GetProjectedXF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.h
index ea7d5a5ab76..3a26e093747 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedYF0D_Type;
-#define BPy_GetProjectedYF0D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedYF0D_Type)
+#define BPy_GetProjectedYF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedYF0D_Type) )
/*---------------------------Python BPy_GetProjectedYF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.h
index c3cd9cb8c19..aa41b70c660 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedZF0D_Type;
-#define BPy_GetProjectedZF0D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedZF0D_Type)
+#define BPy_GetProjectedZF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedZF0D_Type) )
/*---------------------------Python BPy_GetProjectedZF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.h
index 6164a46f252..69e9a892f4a 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetXF0D_Type;
-#define BPy_GetXF0D_Check(v) (( (PyObject *) v)->ob_type == &GetXF0D_Type)
+#define BPy_GetXF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetXF0D_Type) )
/*---------------------------Python BPy_GetXF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.h
index f85e2c5976a..0601f38585f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetYF0D_Type;
-#define BPy_GetYF0D_Check(v) (( (PyObject *) v)->ob_type == &GetYF0D_Type)
+#define BPy_GetYF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetYF0D_Type) )
/*---------------------------Python BPy_GetYF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.h
index c7bed2ebda8..eac52426600 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetZF0D_Type;
-#define BPy_GetZF0D_Check(v) (( (PyObject *) v)->ob_type == &GetZF0D_Type)
+#define BPy_GetZF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetZF0D_Type) )
/*---------------------------Python BPy_GetZF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.h
index 6f84891fc1d..7385e1d24c1 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject LocalAverageDepthF0D_Type;
-#define BPy_LocalAverageDepthF0D_Check(v) (( (PyObject *) v)->ob_type == &LocalAverageDepthF0D_Type)
+#define BPy_LocalAverageDepthF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &LocalAverageDepthF0D_Type) )
/*---------------------------Python BPy_LocalAverageDepthF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.h
index 21f854d96c9..a26ba4fdbd6 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ZDiscontinuityF0D_Type;
-#define BPy_ZDiscontinuityF0D_Check(v) (( (PyObject *) v)->ob_type == &ZDiscontinuityF0D_Type)
+#define BPy_ZDiscontinuityF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ZDiscontinuityF0D_Type) )
/*---------------------------Python BPy_ZDiscontinuityF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.h
index f36371dfee5..0cb56fcec70 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetCurvilinearAbscissaF0D_Type;
-#define BPy_GetCurvilinearAbscissaF0D_Check(v) (( (PyObject *) v)->ob_type == &GetCurvilinearAbscissaF0D_Type)
+#define BPy_GetCurvilinearAbscissaF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetCurvilinearAbscissaF0D_Type) )
/*---------------------------Python BPy_GetCurvilinearAbscissaF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.h
index 77a08de4b07..4817e5cec86 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetParameterF0D_Type;
-#define BPy_GetParameterF0D_Check(v) (( (PyObject *) v)->ob_type == &GetParameterF0D_Type)
+#define BPy_GetParameterF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetParameterF0D_Type) )
/*---------------------------Python BPy_GetParameterF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.h
index aa626703aff..c072ba7f408 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetViewMapGradientNormF0D_Type;
-#define BPy_GetViewMapGradientNormF0D_Check(v) (( (PyObject *) v)->ob_type == &GetViewMapGradientNormF0D_Type)
+#define BPy_GetViewMapGradientNormF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetViewMapGradientNormF0D_Type) )
/*---------------------------Python BPy_GetViewMapGradientNormF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.h
index 5a4d90e821d..6a10e6c06a4 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ReadCompleteViewMapPixelF0D_Type;
-#define BPy_ReadCompleteViewMapPixelF0D_Check(v) (( (PyObject *) v)->ob_type == &ReadCompleteViewMapPixelF0D_Type)
+#define BPy_ReadCompleteViewMapPixelF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ReadCompleteViewMapPixelF0D_Type) )
/*---------------------------Python BPy_ReadCompleteViewMapPixelF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.h
index e010bd3495a..9aed0cd82bf 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ReadMapPixelF0D_Type;
-#define BPy_ReadMapPixelF0D_Check(v) (( (PyObject *) v)->ob_type == &ReadMapPixelF0D_Type)
+#define BPy_ReadMapPixelF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ReadMapPixelF0D_Type) )
/*---------------------------Python BPy_ReadMapPixelF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.h
index cc0c3a93f0e..a881a10f72d 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ReadSteerableViewMapPixelF0D_Type;
-#define BPy_ReadSteerableViewMapPixelF0D_Check(v) (( (PyObject *) v)->ob_type == &ReadSteerableViewMapPixelF0D_Type)
+#define BPy_ReadSteerableViewMapPixelF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ReadSteerableViewMapPixelF0D_Type) )
/*---------------------------Python BPy_ReadSteerableViewMapPixelF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.h
index 02706b48bd5..39b73343608 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject QuantitativeInvisibilityF0D_Type;
-#define BPy_QuantitativeInvisibilityF0D_Check(v) (( (PyObject *) v)->ob_type == &QuantitativeInvisibilityF0D_Type)
+#define BPy_QuantitativeInvisibilityF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &QuantitativeInvisibilityF0D_Type) )
/*---------------------------Python BPy_QuantitativeInvisibilityF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.h b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.h
index 3d4108124f0..0e92158a2e7 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetOccludersF0D_Type;
-#define BPy_GetOccludersF0D_Check(v) (( (PyObject *) v)->ob_type == &GetOccludersF0D_Type)
+#define BPy_GetOccludersF0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetOccludersF0D_Type) )
/*---------------------------Python BPy_GetOccludersF0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.h
index 7b6e9430498..81533dc21aa 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DDouble_Type;
-#define BPy_UnaryFunction1DDouble_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DDouble_Type)
+#define BPy_UnaryFunction1DDouble_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DDouble_Type) )
/*---------------------------Python BPy_UnaryFunction1DDouble structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.h
index 9e899916a95..afa65511560 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.h
@@ -15,7 +15,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DEdgeNature_Type;
-#define BPy_UnaryFunction1DEdgeNature_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DEdgeNature_Type)
+#define BPy_UnaryFunction1DEdgeNature_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DEdgeNature_Type) )
/*---------------------------Python BPy_UnaryFunction1DEdgeNature structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.h
index f454ab664ed..b144a95afe3 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DFloat_Type;
-#define BPy_UnaryFunction1DFloat_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DFloat_Type)
+#define BPy_UnaryFunction1DFloat_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DFloat_Type) )
/*---------------------------Python BPy_UnaryFunction1DFloat structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.h
index 0df50d9a999..5904f0ad267 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DUnsigned_Type;
-#define BPy_UnaryFunction1DUnsigned_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DUnsigned_Type)
+#define BPy_UnaryFunction1DUnsigned_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DUnsigned_Type) )
/*---------------------------Python BPy_UnaryFunction1DUnsigned structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.h
index 098992e6631..9d369a646a1 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DVec2f_Type;
-#define BPy_UnaryFunction1DVec2f_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DVec2f_Type)
+#define BPy_UnaryFunction1DVec2f_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DVec2f_Type) )
/*---------------------------Python BPy_UnaryFunction1DVec2f structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.h
index 3829fa12b62..a79b173f0a9 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DVec3f_Type;
-#define BPy_UnaryFunction1DVec3f_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DVec3f_Type)
+#define BPy_UnaryFunction1DVec3f_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DVec3f_Type) )
/*---------------------------Python BPy_UnaryFunction1DVec3f structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.h
index cdde1926c86..492129c2b9a 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.h
@@ -16,7 +16,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DVectorViewShape_Type;
-#define BPy_UnaryFunction1DVectorViewShape_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DVectorViewShape_Type)
+#define BPy_UnaryFunction1DVectorViewShape_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DVectorViewShape_Type) )
/*---------------------------Python BPy_UnaryFunction1DVectorViewShape structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.h b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.h
index 68d9c61569c..3e8ad431ec4 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject UnaryFunction1DVoid_Type;
-#define BPy_UnaryFunction1DVoid_Check(v) (( (PyObject *) v)->ob_type == &UnaryFunction1DVoid_Type)
+#define BPy_UnaryFunction1DVoid_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &UnaryFunction1DVoid_Type) )
/*---------------------------Python BPy_UnaryFunction1DVoid structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.h
index 7e9344dddda..852f8937954 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject CurveNatureF1D_Type;
-#define BPy_CurveNatureF1D_Check(v) (( (PyObject *) v)->ob_type == &CurveNatureF1D_Type)
+#define BPy_CurveNatureF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CurveNatureF1D_Type) )
/*---------------------------Python BPy_CurveNatureF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.h
index 70bfb0adb12..32078558d0c 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Normal2DF1D_Type;
-#define BPy_Normal2DF1D_Check(v) (( (PyObject *) v)->ob_type == &Normal2DF1D_Type)
+#define BPy_Normal2DF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Normal2DF1D_Type) )
/*---------------------------Python BPy_Normal2DF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.h
index bcae5fc220f..189ab04db4f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Orientation2DF1D_Type;
-#define BPy_Orientation2DF1D_Check(v) (( (PyObject *) v)->ob_type == &Orientation2DF1D_Type)
+#define BPy_Orientation2DF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Orientation2DF1D_Type) )
/*---------------------------Python BPy_Orientation2DF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.h
index a868c04ce15..b69baf106f4 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Orientation3DF1D_Type;
-#define BPy_Orientation3DF1D_Check(v) (( (PyObject *) v)->ob_type == &Orientation3DF1D_Type)
+#define BPy_Orientation3DF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Orientation3DF1D_Type) )
/*---------------------------Python BPy_Orientation3DF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.h
index 838bb229844..1603a7dc4ea 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject Curvature2DAngleF1D_Type;
-#define BPy_Curvature2DAngleF1D_Check(v) (( (PyObject *) v)->ob_type == &Curvature2DAngleF1D_Type)
+#define BPy_Curvature2DAngleF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &Curvature2DAngleF1D_Type) )
/*---------------------------Python BPy_Curvature2DAngleF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.h
index c7839b86d4d..36426536b36 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject DensityF1D_Type;
-#define BPy_DensityF1D_Check(v) (( (PyObject *) v)->ob_type == &DensityF1D_Type)
+#define BPy_DensityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &DensityF1D_Type) )
/*---------------------------Python BPy_DensityF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.h
index 5106930be75..5963b820348 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetCompleteViewMapDensityF1D_Type;
-#define BPy_GetCompleteViewMapDensityF1D_Check(v) (( (PyObject *) v)->ob_type == &GetCompleteViewMapDensityF1D_Type)
+#define BPy_GetCompleteViewMapDensityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetCompleteViewMapDensityF1D_Type) )
/*---------------------------Python BPy_GetCompleteViewMapDensityF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.h
index a2c3572694f..0e2d7ec2718 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetDirectionalViewMapDensityF1D_Type;
-#define BPy_GetDirectionalViewMapDensityF1D_Check(v) (( (PyObject *) v)->ob_type == &GetDirectionalViewMapDensityF1D_Type)
+#define BPy_GetDirectionalViewMapDensityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetDirectionalViewMapDensityF1D_Type) )
/*---------------------------Python BPy_GetDirectionalViewMapDensityF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.h
index 26350df2013..d799fb7b334 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedXF1D_Type;
-#define BPy_GetProjectedXF1D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedXF1D_Type)
+#define BPy_GetProjectedXF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedXF1D_Type) )
/*---------------------------Python BPy_GetProjectedXF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.h
index 86602d9619c..1b7fe6c6b5f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedYF1D_Type;
-#define BPy_GetProjectedYF1D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedYF1D_Type)
+#define BPy_GetProjectedYF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedYF1D_Type) )
/*---------------------------Python BPy_GetProjectedYF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.h
index 9f2a4bc1a3e..a87ac6f8c5e 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetProjectedZF1D_Type;
-#define BPy_GetProjectedZF1D_Check(v) (( (PyObject *) v)->ob_type == &GetProjectedZF1D_Type)
+#define BPy_GetProjectedZF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetProjectedZF1D_Type) )
/*---------------------------Python BPy_GetProjectedZF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.h
index fa9942a55a1..29880c7e9a7 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.h
@@ -13,8 +13,7 @@ extern "C" {
extern PyTypeObject GetSteerableViewMapDensityF1D_Type;
-#define BPy_GetSteerableViewMapDensityF1D_Check(v) (( (PyObject *) v)->ob_type == &GetSteerableViewMapDensityF1D_Type)
-
+#define BPy_GetSteerableViewMapDensityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetSteerableViewMapDensityF1D_Type) )
/*---------------------------Python BPy_GetSteerableViewMapDensityF1D structure definition----------*/
typedef struct {
BPy_UnaryFunction1DDouble py_uf1D_double;
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.h
index 5fcb88d5a29..4f07629870f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetViewMapGradientNormF1D_Type;
-#define BPy_GetViewMapGradientNormF1D_Check(v) (( (PyObject *) v)->ob_type == &GetViewMapGradientNormF1D_Type)
+#define BPy_GetViewMapGradientNormF1D_Check(v) ( ((PyObject *) v)->ob_type == PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetViewMapGradientNormF1D_Type) )
/*---------------------------Python BPy_GetViewMapGradientNormF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.h
index ad39a5a9b10..5eae107daae 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetXF1D_Type;
-#define BPy_GetXF1D_Check(v) (( (PyObject *) v)->ob_type == &GetXF1D_Type)
+#define BPy_GetXF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetXF1D_Type) )
/*---------------------------Python BPy_GetXF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.h
index 6fc7da72752..5864c245776 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetYF1D_Type;
-#define BPy_GetYF1D_Check(v) (( (PyObject *) v)->ob_type == &GetYF1D_Type)
+#define BPy_GetYF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetYF1D_Type) )
/*---------------------------Python BPy_GetYF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.h
index 71e57faa7ef..4b91a567eef 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetZF1D_Type;
-#define BPy_GetZF1D_Check(v) (( (PyObject *) v)->ob_type == &GetZF1D_Type)
+#define BPy_GetZF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetZF1D_Type) )
/*---------------------------Python BPy_GetZF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.h
index cb9902cc38f..627d10b6414 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject LocalAverageDepthF1D_Type;
-#define BPy_LocalAverageDepthF1D_Check(v) (( (PyObject *) v)->ob_type == &LocalAverageDepthF1D_Type)
+#define BPy_LocalAverageDepthF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &LocalAverageDepthF1D_Type) )
/*---------------------------Python BPy_LocalAverageDepthF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.h
index 66524e5c16a..e6b4be556d7 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ZDiscontinuityF1D_Type;
-#define BPy_ZDiscontinuityF1D_Check(v) (( (PyObject *) v)->ob_type == &ZDiscontinuityF1D_Type)
+#define BPy_ZDiscontinuityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ZDiscontinuityF1D_Type) )
/*---------------------------Python BPy_ZDiscontinuityF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.h
index 8b8e793582f..5bcf5fcc0a2 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject QuantitativeInvisibilityF1D_Type;
-#define BPy_QuantitativeInvisibilityF1D_Check(v) (( (PyObject *) v)->ob_type == &QuantitativeInvisibilityF1D_Type)
+#define BPy_QuantitativeInvisibilityF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &QuantitativeInvisibilityF1D_Type) )
/*---------------------------Python BPy_QuantitativeInvisibilityF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.h
index 0377214cb70..c8d5e99a6a7 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetOccludeeF1D_Type;
-#define BPy_GetOccludeeF1D_Check(v) (( (PyObject *) v)->ob_type == &GetOccludeeF1D_Type)
+#define BPy_GetOccludeeF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetOccludeeF1D_Type) )
/*---------------------------Python BPy_GetOccludeeF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.h
index 76031c5a811..ad39ad25c3d 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetOccludersF1D_Type;
-#define BPy_GetOccludersF1D_Check(v) (( (PyObject *) v)->ob_type == &GetOccludersF1D_Type)
+#define BPy_GetOccludersF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetOccludersF1D_Type) )
/*---------------------------Python BPy_GetOccludersF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.h
index 3505e6688b0..39d1268c03f 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject GetShapeF1D_Type;
-#define BPy_GetShapeF1D_Check(v) (( (PyObject *) v)->ob_type == &GetShapeF1D_Type)
+#define BPy_GetShapeF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GetShapeF1D_Type) )
/*---------------------------Python BPy_GetShapeF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.h
index e52e037e986..6855ddaf14b 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ChainingTimeStampF1D_Type;
-#define BPy_ChainingTimeStampF1D_Check(v) (( (PyObject *) v)->ob_type == &ChainingTimeStampF1D_Type)
+#define BPy_ChainingTimeStampF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ChainingTimeStampF1D_Type) )
/*---------------------------Python BPy_ChainingTimeStampF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.h
index 82236dd0b79..a1d5714ab63 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject IncrementChainingTimeStampF1D_Type;
-#define BPy_IncrementChainingTimeStampF1D_Check(v) (( (PyObject *) v)->ob_type == &IncrementChainingTimeStampF1D_Type)
+#define BPy_IncrementChainingTimeStampF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IncrementChainingTimeStampF1D_Type) )
/*---------------------------Python BPy_IncrementChainingTimeStampF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.h b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.h
index f1f91d2cd6e..d9bee247c09 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.h
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TimeStampF1D_Type;
-#define BPy_TimeStampF1D_Check(v) (( (PyObject *) v)->ob_type == &TimeStampF1D_Type)
+#define BPy_TimeStampF1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TimeStampF1D_Type) )
/*---------------------------Python BPy_TimeStampF1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_FalseUP0D.h b/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_FalseUP0D.h
index 1cc043791c3..399941d442d 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_FalseUP0D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_FalseUP0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject FalseUP0D_Type;
-#define BPy_FalseUP0D_Check(v) (( (PyObject *) v)->ob_type == &FalseUP0D_Type)
+#define BPy_FalseUP0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FalseUP0D_Type) )
/*---------------------------Python BPy_FalseUP0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_TrueUP0D.h b/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_TrueUP0D.h
index a05bff86a90..24976aaa5c9 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_TrueUP0D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_TrueUP0D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TrueUP0D_Type;
-#define BPy_TrueUP0D_Check(v) (( (PyObject *) v)->ob_type == &TrueUP0D_Type)
+#define BPy_TrueUP0D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TrueUP0D_Type) )
/*---------------------------Python BPy_TrueUP0D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.h
index 30d71a0cd2c..a24261a60de 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ContourUP1D_Type;
-#define BPy_ContourUP1D_Check(v) (( (PyObject *) v)->ob_type == &ContourUP1D_Type)
+#define BPy_ContourUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ContourUP1D_Type) )
/*---------------------------Python BPy_ContourUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.h
index a6e6fdcd81f..2862b060a0a 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject DensityLowerThanUP1D_Type;
-#define BPy_DensityLowerThanUP1D_Check(v) (( (PyObject *) v)->ob_type == &DensityLowerThanUP1D_Type)
+#define BPy_DensityLowerThanUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &DensityLowerThanUP1D_Type) )
/*---------------------------Python BPy_DensityLowerThanUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.h
index fa8d67d0ec6..39423423b8e 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject EqualToChainingTimeStampUP1D_Type;
-#define BPy_EqualToChainingTimeStampUP1D_Check(v) (( (PyObject *) v)->ob_type == &EqualToChainingTimeStampUP1D_Type)
+#define BPy_EqualToChainingTimeStampUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &EqualToChainingTimeStampUP1D_Type) )
/*---------------------------Python BPy_EqualToChainingTimeStampUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.h
index 6de9927d7ad..538dc400dc2 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject EqualToTimeStampUP1D_Type;
-#define BPy_EqualToTimeStampUP1D_Check(v) (( (PyObject *) v)->ob_type == &EqualToTimeStampUP1D_Type)
+#define BPy_EqualToTimeStampUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &EqualToTimeStampUP1D_Type) )
/*---------------------------Python BPy_EqualToTimeStampUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.h
index 0d35f05bc7b..31300f04dfe 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ExternalContourUP1D_Type;
-#define BPy_ExternalContourUP1D_Check(v) (( (PyObject *) v)->ob_type == &ExternalContourUP1D_Type)
+#define BPy_ExternalContourUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ExternalContourUP1D_Type) )
/*---------------------------Python BPy_ExternalContourUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_FalseUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_FalseUP1D.h
index c406a926526..273e4962db9 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_FalseUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_FalseUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject FalseUP1D_Type;
-#define BPy_FalseUP1D_Check(v) (( (PyObject *) v)->ob_type == &FalseUP1D_Type)
+#define BPy_FalseUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FalseUP1D_Type) )
/*---------------------------Python BPy_FalseUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_QuantitativeInvisibilityUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_QuantitativeInvisibilityUP1D.h
index 676bfc00715..f120ecb9778 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_QuantitativeInvisibilityUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_QuantitativeInvisibilityUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject QuantitativeInvisibilityUP1D_Type;
-#define BPy_QuantitativeInvisibilityUP1D_Check(v) (( (PyObject *) v)->ob_type == &QuantitativeInvisibilityUP1D_Type)
+#define BPy_QuantitativeInvisibilityUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &QuantitativeInvisibilityUP1D_Type) )
/*---------------------------Python BPy_QuantitativeInvisibilityUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.h
index 0da88d959bc..ce6d0276edd 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject ShapeUP1D_Type;
-#define BPy_ShapeUP1D_Check(v) (( (PyObject *) v)->ob_type == &ShapeUP1D_Type)
+#define BPy_ShapeUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ShapeUP1D_Type) )
/*---------------------------Python BPy_ShapeUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_TrueUP1D.h b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_TrueUP1D.h
index b30b7232076..5a01ad42d2a 100644
--- a/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_TrueUP1D.h
+++ b/source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_TrueUP1D.h
@@ -13,7 +13,7 @@ extern "C" {
extern PyTypeObject TrueUP1D_Type;
-#define BPy_TrueUP1D_Check(v) (( (PyObject *) v)->ob_type == &TrueUP1D_Type)
+#define BPy_TrueUP1D_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TrueUP1D_Type) )
/*---------------------------Python BPy_TrueUP1D structure definition----------*/
typedef struct {
diff --git a/source/blender/freestyle/style_modules_blender/ChainingIterators.py b/source/blender/freestyle/style_modules_blender/ChainingIterators.py
new file mode 100755
index 00000000000..3fe57797113
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/ChainingIterators.py
@@ -0,0 +1,731 @@
+#
+# Filename : ChainingIterators.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Chaining Iterators to be used with chaining operators
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+
+## the natural chaining iterator
+## It follows the edges of same nature following the topology of
+## objects with preseance on silhouettes, then borders,
+## then suggestive contours, then everything else. It doesn't chain the same ViewEdge twice
+## You can specify whether to stay in the selection or not.
+class pyChainSilhouetteIterator(ChainingIterator):
+ def __init__(self, stayInSelection=1):
+ ChainingIterator.__init__(self, stayInSelection, 1,None,1)
+ def getExactTypeName(self):
+ return "pyChainSilhouetteIterator"
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for i in range(len(natures)):
+ currentNature = self.getCurrentEdge().getNature()
+ if(natures[i] & currentNature):
+ count=0
+ while(it.isEnd() == 0):
+ visitNext = 0
+ oNature = it.getObject().getNature()
+ if(oNature & natures[i] != 0):
+ if(natures[i] != oNature):
+ for j in range(i):
+ if(natures[j] & oNature != 0):
+ visitNext = 1
+ break
+ if(visitNext != 0):
+ break
+ count = count+1
+ winner = it.getObject()
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ return winner
+
+## the natural chaining iterator
+## It follows the edges of same nature on the same
+## objects with preseance on silhouettes, then borders,
+## then suggestive contours, then everything else. It doesn't chain the same ViewEdge twice
+## You can specify whether to stay in the selection or not.
+## You can specify whether to chain iterate over edges that were
+## already visited or not.
+class pyChainSilhouetteGenericIterator(ChainingIterator):
+ def __init__(self, stayInSelection=1, stayInUnvisited=1):
+ ChainingIterator.__init__(self, stayInSelection, stayInUnvisited,None,1)
+ def getExactTypeName(self):
+ return "pyChainSilhouetteGenericIterator"
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for i in range(len(natures)):
+ currentNature = self.getCurrentEdge().getNature()
+ if(natures[i] & currentNature):
+ count=0
+ while(it.isEnd() == 0):
+ visitNext = 0
+ oNature = it.getObject().getNature()
+ ve = it.getObject()
+ if(ve.getId() == self.getCurrentEdge().getId()):
+ it.increment()
+ continue
+ if(oNature & natures[i] != 0):
+ if(natures[i] != oNature):
+ for j in range(i):
+ if(natures[j] & oNature != 0):
+ visitNext = 1
+ break
+ if(visitNext != 0):
+ break
+ count = count+1
+ winner = ve
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ return winner
+
+class pyExternalContourChainingIterator(ChainingIterator):
+ def __init__(self):
+ ChainingIterator.__init__(self, 0, 1,None,1)
+ self._isExternalContour = ExternalContourUP1D()
+
+ def getExactTypeName(self):
+ return "pyExternalContourIterator"
+
+ def init(self):
+ self._nEdges = 0
+ self._isInSelection = 1
+
+ def checkViewEdge(self, ve, orientation):
+ if(orientation != 0):
+ vertex = ve.B()
+ else:
+ vertex = ve.A()
+ it = AdjacencyIterator(vertex,1,1)
+ while(it.isEnd() == 0):
+ ave = it.getObject()
+ if(self._isExternalContour(ave)):
+ return 1
+ it.increment()
+ print "pyExternlContourChainingIterator : didn't find next edge"
+ return 0
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(self._isExternalContour(ve)):
+ if (ve.getTimeStamp() == GetTimeStampCF()):
+ winner = ve
+ it.increment()
+
+ self._nEdges = self._nEdges+1
+ if(winner == None):
+ orient = 1
+ it = AdjacencyIterator(iter)
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(it.isIncoming() != 0):
+ orient = 0
+ good = self.checkViewEdge(ve,orient)
+ if(good != 0):
+ winner = ve
+ it.increment()
+ return winner
+
+## the natural chaining iterator
+## with a sketchy multiple touch
+class pySketchyChainSilhouetteIterator(ChainingIterator):
+ def __init__(self, nRounds=3,stayInSelection=1):
+ ChainingIterator.__init__(self, stayInSelection, 0,None,1)
+ self._timeStamp = GetTimeStampCF()+nRounds
+ self._nRounds = nRounds
+ def getExactTypeName(self):
+ return "pySketchyChainSilhouetteIterator"
+ def init(self):
+ self._timeStamp = GetTimeStampCF()+self._nRounds
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for i in range(len(natures)):
+ currentNature = self.getCurrentEdge().getNature()
+ if(natures[i] & currentNature):
+ count=0
+ while(it.isEnd() == 0):
+ visitNext = 0
+ oNature = it.getObject().getNature()
+ ve = it.getObject()
+ if(ve.getId() == self.getCurrentEdge().getId()):
+ it.increment()
+ continue
+ if(oNature & natures[i] != 0):
+ if(natures[i] != oNature):
+ for j in range(i):
+ if(natures[j] & oNature != 0):
+ visitNext = 1
+ break
+ if(visitNext != 0):
+ break
+ count = count+1
+ winner = ve
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ if(winner == None):
+ winner = self.getCurrentEdge()
+ if(winner.getChainingTimeStamp() == self._timeStamp):
+ winner = None
+ return winner
+
+
+# Chaining iterator designed for sketchy style.
+# can chain several times the same ViewEdge
+# in order to produce multiple strokes per ViewEdge.
+class pySketchyChainingIterator(ChainingIterator):
+ def __init__(self, nRounds=3, stayInSelection=1):
+ ChainingIterator.__init__(self, stayInSelection, 0,None,1)
+ self._timeStamp = GetTimeStampCF()+nRounds
+ self._nRounds = nRounds
+ def getExactTypeName(self):
+ return "pySketchyChainingIterator"
+
+ def init(self):
+ self._timeStamp = GetTimeStampCF()+self._nRounds
+
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == self.getCurrentEdge().getId()):
+ it.increment()
+ continue
+ winner = ve
+ it.increment()
+ if(winner == None):
+ winner = self.getCurrentEdge()
+ if(winner.getChainingTimeStamp() == self._timeStamp):
+ return None
+ return winner
+
+
+## Chaining iterator that fills small occlusions
+## percent
+## The max length of the occluded part
+## expressed in % of the total chain length
+class pyFillOcclusionsRelativeChainingIterator(ChainingIterator):
+ def __init__(self, percent):
+ ChainingIterator.__init__(self, 0, 1,None,1)
+ self._length = 0
+ self._percent = float(percent)
+ def getExactTypeName(self):
+ return "pyFillOcclusionsChainingIterator"
+ def init(self):
+ # each time we're evaluating a chain length
+ # we try to do it once. Thus we reinit
+ # the chain length here:
+ self._length = 0
+ def traverse(self, iter):
+ winner = None
+ winnerOrientation = 0
+ print self.getCurrentEdge().getId().getFirst(), self.getCurrentEdge().getId().getSecond()
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for nat in natures:
+ if(self.getCurrentEdge().getNature() & nat != 0):
+ count=0
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getNature() & nat != 0):
+ count = count+1
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ if(winner != None):
+ # check whether this edge was part of the selection
+ if(winner.getTimeStamp() != GetTimeStampCF()):
+ #print "---", winner.getId().getFirst(), winner.getId().getSecond()
+ # if not, let's check whether it's short enough with
+ # respect to the chain made without staying in the selection
+ #------------------------------------------------------------
+ # Did we compute the prospective chain length already ?
+ if(self._length == 0):
+ #if not, let's do it
+ _it = pyChainSilhouetteGenericIterator(0,0)
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ _it.init()
+ while(_it.isEnd() == 0):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.increment()
+ if(_it.isBegin() != 0):
+ break;
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ if(_it.isBegin() == 0):
+ _it.decrement()
+ while ((_it.isEnd() == 0) and (_it.isBegin() == 0)):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.decrement()
+
+ # let's do the comparison:
+ # nw let's compute the length of this connex non selected part:
+ connexl = 0
+ _cit = pyChainSilhouetteGenericIterator(0,0)
+ _cit.setBegin(winner)
+ _cit.setCurrentEdge(winner)
+ _cit.setOrientation(winnerOrientation)
+ _cit.init()
+ while((_cit.isEnd() == 0) and (_cit.getObject().getTimeStamp() != GetTimeStampCF())):
+ ve = _cit.getObject()
+ #print "-------- --------", ve.getId().getFirst(), ve.getId().getSecond()
+ connexl = connexl + ve.getLength2D()
+ _cit.increment()
+ if(connexl > self._percent * self._length):
+ winner = None
+ return winner
+
+## Chaining iterator that fills small occlusions
+## size
+## The max length of the occluded part
+## expressed in pixels
+class pyFillOcclusionsAbsoluteChainingIterator(ChainingIterator):
+ def __init__(self, length):
+ ChainingIterator.__init__(self, 0, 1,None,1)
+ self._length = float(length)
+ def getExactTypeName(self):
+ return "pySmallFillOcclusionsChainingIterator"
+ def traverse(self, iter):
+ winner = None
+ winnerOrientation = 0
+ #print self.getCurrentEdge().getId().getFirst(), self.getCurrentEdge().getId().getSecond()
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for nat in natures:
+ if(self.getCurrentEdge().getNature() & nat != 0):
+ count=0
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getNature() & nat != 0):
+ count = count+1
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ if(winner != None):
+ # check whether this edge was part of the selection
+ if(winner.getTimeStamp() != GetTimeStampCF()):
+ #print "---", winner.getId().getFirst(), winner.getId().getSecond()
+ # nw let's compute the length of this connex non selected part:
+ connexl = 0
+ _cit = pyChainSilhouetteGenericIterator(0,0)
+ _cit.setBegin(winner)
+ _cit.setCurrentEdge(winner)
+ _cit.setOrientation(winnerOrientation)
+ _cit.init()
+ while((_cit.isEnd() == 0) and (_cit.getObject().getTimeStamp() != GetTimeStampCF())):
+ ve = _cit.getObject()
+ #print "-------- --------", ve.getId().getFirst(), ve.getId().getSecond()
+ connexl = connexl + ve.getLength2D()
+ _cit.increment()
+ if(connexl > self._length):
+ winner = None
+ return winner
+
+
+## Chaining iterator that fills small occlusions
+## percent
+## The max length of the occluded part
+## expressed in % of the total chain length
+class pyFillOcclusionsAbsoluteAndRelativeChainingIterator(ChainingIterator):
+ def __init__(self, percent, l):
+ ChainingIterator.__init__(self, 0, 1,None,1)
+ self._length = 0
+ self._absLength = l
+ self._percent = float(percent)
+ def getExactTypeName(self):
+ return "pyFillOcclusionsChainingIterator"
+ def init(self):
+ # each time we're evaluating a chain length
+ # we try to do it once. Thus we reinit
+ # the chain length here:
+ self._length = 0
+ def traverse(self, iter):
+ winner = None
+ winnerOrientation = 0
+ print self.getCurrentEdge().getId().getFirst(), self.getCurrentEdge().getId().getSecond()
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for nat in natures:
+ if(self.getCurrentEdge().getNature() & nat != 0):
+ count=0
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getNature() & nat != 0):
+ count = count+1
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ if(winner != None):
+ # check whether this edge was part of the selection
+ if(winner.getTimeStamp() != GetTimeStampCF()):
+ #print "---", winner.getId().getFirst(), winner.getId().getSecond()
+ # if not, let's check whether it's short enough with
+ # respect to the chain made without staying in the selection
+ #------------------------------------------------------------
+ # Did we compute the prospective chain length already ?
+ if(self._length == 0):
+ #if not, let's do it
+ _it = pyChainSilhouetteGenericIterator(0,0)
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ _it.init()
+ while(_it.isEnd() == 0):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.increment()
+ if(_it.isBegin() != 0):
+ break;
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ if(_it.isBegin() == 0):
+ _it.decrement()
+ while ((_it.isEnd() == 0) and (_it.isBegin() == 0)):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.decrement()
+
+ # let's do the comparison:
+ # nw let's compute the length of this connex non selected part:
+ connexl = 0
+ _cit = pyChainSilhouetteGenericIterator(0,0)
+ _cit.setBegin(winner)
+ _cit.setCurrentEdge(winner)
+ _cit.setOrientation(winnerOrientation)
+ _cit.init()
+ while((_cit.isEnd() == 0) and (_cit.getObject().getTimeStamp() != GetTimeStampCF())):
+ ve = _cit.getObject()
+ #print "-------- --------", ve.getId().getFirst(), ve.getId().getSecond()
+ connexl = connexl + ve.getLength2D()
+ _cit.increment()
+ if((connexl > self._percent * self._length) or (connexl > self._absLength)):
+ winner = None
+ return winner
+
+## Chaining iterator that fills small occlusions without caring about the
+## actual selection
+## percent
+## The max length of the occluded part
+## expressed in % of the total chain length
+class pyFillQi0AbsoluteAndRelativeChainingIterator(ChainingIterator):
+ def __init__(self, percent, l):
+ ChainingIterator.__init__(self, 0, 1,None,1)
+ self._length = 0
+ self._absLength = l
+ self._percent = float(percent)
+ def getExactTypeName(self):
+ return "pyFillOcclusionsChainingIterator"
+ def init(self):
+ # each time we're evaluating a chain length
+ # we try to do it once. Thus we reinit
+ # the chain length here:
+ self._length = 0
+ def traverse(self, iter):
+ winner = None
+ winnerOrientation = 0
+ print self.getCurrentEdge().getId().getFirst(), self.getCurrentEdge().getId().getSecond()
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getId() == mateVE.getId() ):
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for nat in natures:
+ if(self.getCurrentEdge().getNature() & nat != 0):
+ count=0
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ if(ve.getNature() & nat != 0):
+ count = count+1
+ winner = ve
+ if(it.isIncoming() == 0):
+ winnerOrientation = 1
+ else:
+ winnerOrientation = 0
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ if(winner != None):
+ # check whether this edge was part of the selection
+ if(winner.qi() != 0):
+ #print "---", winner.getId().getFirst(), winner.getId().getSecond()
+ # if not, let's check whether it's short enough with
+ # respect to the chain made without staying in the selection
+ #------------------------------------------------------------
+ # Did we compute the prospective chain length already ?
+ if(self._length == 0):
+ #if not, let's do it
+ _it = pyChainSilhouetteGenericIterator(0,0)
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ _it.init()
+ while(_it.isEnd() == 0):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.increment()
+ if(_it.isBegin() != 0):
+ break;
+ _it.setBegin(winner)
+ _it.setCurrentEdge(winner)
+ _it.setOrientation(winnerOrientation)
+ if(_it.isBegin() == 0):
+ _it.decrement()
+ while ((_it.isEnd() == 0) and (_it.isBegin() == 0)):
+ ve = _it.getObject()
+ #print "--------", ve.getId().getFirst(), ve.getId().getSecond()
+ self._length = self._length + ve.getLength2D()
+ _it.decrement()
+
+ # let's do the comparison:
+ # nw let's compute the length of this connex non selected part:
+ connexl = 0
+ _cit = pyChainSilhouetteGenericIterator(0,0)
+ _cit.setBegin(winner)
+ _cit.setCurrentEdge(winner)
+ _cit.setOrientation(winnerOrientation)
+ _cit.init()
+ while((_cit.isEnd() == 0) and (_cit.getObject().qi() != 0)):
+ ve = _cit.getObject()
+ #print "-------- --------", ve.getId().getFirst(), ve.getId().getSecond()
+ connexl = connexl + ve.getLength2D()
+ _cit.increment()
+ if((connexl > self._percent * self._length) or (connexl > self._absLength)):
+ winner = None
+ return winner
+
+
+## the natural chaining iterator
+## It follows the edges of same nature on the same
+## objects with preseance on silhouettes, then borders,
+## then suggestive contours, then everything else. It doesn't chain the same ViewEdge twice
+## You can specify whether to stay in the selection or not.
+class pyNoIdChainSilhouetteIterator(ChainingIterator):
+ def __init__(self, stayInSelection=1):
+ ChainingIterator.__init__(self, stayInSelection, 1,None,1)
+ def getExactTypeName(self):
+ return "pyChainSilhouetteIterator"
+ def traverse(self, iter):
+ winner = None
+ it = AdjacencyIterator(iter)
+ nextVertex = self.getVertex()
+ if(nextVertex.getNature() & T_VERTEX != 0):
+ tvertex = nextVertex.castToTVertex()
+ mateVE = tvertex.mate(self.getCurrentEdge())
+ while(it.isEnd() == 0):
+ ve = it.getObject()
+ feB = self.getCurrentEdge().fedgeB()
+ feA = ve.fedgeA()
+ vB = feB.vertexB()
+ vA = feA.vertexA()
+ if vA.getId().getFirst() == vB.getId().getFirst():
+ winner = ve
+ break
+ feA = self.getCurrentEdge().fedgeA()
+ feB = ve.fedgeB()
+ vB = feB.vertexB()
+ vA = feA.vertexA()
+ if vA.getId().getFirst() == vB.getId().getFirst():
+ winner = ve
+ break
+ feA = self.getCurrentEdge().fedgeB()
+ feB = ve.fedgeB()
+ vB = feB.vertexB()
+ vA = feA.vertexB()
+ if vA.getId().getFirst() == vB.getId().getFirst():
+ winner = ve
+ break
+ feA = self.getCurrentEdge().fedgeA()
+ feB = ve.fedgeA()
+ vB = feB.vertexA()
+ vA = feA.vertexA()
+ if vA.getId().getFirst() == vB.getId().getFirst():
+ winner = ve
+ break
+ it.increment()
+ else:
+ ## case of NonTVertex
+ natures = [SILHOUETTE,BORDER,CREASE,SUGGESTIVE_CONTOUR,VALLEY,RIDGE]
+ for i in range(len(natures)):
+ currentNature = self.getCurrentEdge().getNature()
+ if(natures[i] & currentNature):
+ count=0
+ while(it.isEnd() == 0):
+ visitNext = 0
+ oNature = it.getObject().getNature()
+ if(oNature & natures[i] != 0):
+ if(natures[i] != oNature):
+ for j in range(i):
+ if(natures[j] & oNature != 0):
+ visitNext = 1
+ break
+ if(visitNext != 0):
+ break
+ count = count+1
+ winner = it.getObject()
+ it.increment()
+ if(count != 1):
+ winner = None
+ break
+ return winner
+
diff --git a/source/blender/freestyle/style_modules_blender/Functions0D.py b/source/blender/freestyle/style_modules_blender/Functions0D.py
new file mode 100755
index 00000000000..62855648d1f
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/Functions0D.py
@@ -0,0 +1,81 @@
+from Blender.Freestyle import *
+
+
+class pyInverseCurvature2DAngleF0D(UnaryFunction0DDouble):
+ def getName(self):
+ return "InverseCurvature2DAngleF0D"
+
+ def __call__(self, inter):
+ func = Curvature2DAngleF0D()
+ c = func(inter)
+ return (3.1415 - c)
+
+class pyCurvilinearLengthF0D(UnaryFunction0DDouble):
+ def getName(self):
+ return "CurvilinearLengthF0D"
+
+ def __call__(self, inter):
+ i0d = inter.getObject()
+ s = i0d.getExactTypeName()
+ if (string.find(s, "CurvePoint") == -1):
+ print "CurvilinearLengthF0D: not implemented yet for %s" % (s)
+ return -1
+ cp = castToCurvePoint(i0d)
+ return cp.t2d()
+
+## estimate anisotropy of density
+class pyDensityAnisotropyF0D(UnaryFunction0DDouble):
+ def __init__(self,level):
+ UnaryFunction0DDouble.__init__(self)
+ self.IsoDensity = ReadCompleteViewMapPixelF0D(level)
+ self.d0Density = ReadSteerableViewMapPixelF0D(0, level)
+ self.d1Density = ReadSteerableViewMapPixelF0D(1, level)
+ self.d2Density = ReadSteerableViewMapPixelF0D(2, level)
+ self.d3Density = ReadSteerableViewMapPixelF0D(3, level)
+ def getName(self):
+ return "pyDensityAnisotropyF0D"
+ def __call__(self, inter):
+ c_iso = self.IsoDensity(inter)
+ c_0 = self.d0Density(inter)
+ c_1 = self.d1Density(inter)
+ c_2 = self.d2Density(inter)
+ c_3 = self.d3Density(inter)
+ cMax = max( max(c_0,c_1), max(c_2,c_3))
+ cMin = min( min(c_0,c_1), min(c_2,c_3))
+ if ( c_iso == 0 ):
+ v = 0
+ else:
+ v = (cMax-cMin)/c_iso
+ return (v)
+
+## Returns the gradient vector for a pixel
+## l
+## the level at which one wants to compute the gradient
+class pyViewMapGradientVectorF0D(UnaryFunction0DVec2f):
+ def __init__(self, l):
+ UnaryFunction0DVec2f.__init__(self)
+ self._l = l
+ self._step = pow(2,self._l)
+ def getName(self):
+ return "pyViewMapGradientVectorF0D"
+ def __call__(self, iter):
+ p = iter.getObject().getPoint2D()
+ gx = ReadCompleteViewMapPixelCF(self._l, int(p.x()+self._step), int(p.y()))- ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()))
+ gy = ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()+self._step))- ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()))
+ return Vec2f(gx, gy)
+
+class pyViewMapGradientNormF0D(UnaryFunction0DDouble):
+ def __init__(self, l):
+ UnaryFunction0DDouble.__init__(self)
+ self._l = l
+ self._step = pow(2,self._l)
+ def getName(self):
+ return "pyViewMapGradientNormF0D"
+ def __call__(self, iter):
+ p = iter.getObject().getPoint2D()
+ gx = ReadCompleteViewMapPixelCF(self._l, int(p.x()+self._step), int(p.y()))- ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()))
+ gy = ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()+self._step))- ReadCompleteViewMapPixelCF(self._l, int(p.x()), int(p.y()))
+ grad = Vec2f(gx, gy)
+ return grad.norm()
+
+
diff --git a/source/blender/freestyle/style_modules_blender/Functions1D.py b/source/blender/freestyle/style_modules_blender/Functions1D.py
new file mode 100755
index 00000000000..d3474ffc9eb
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/Functions1D.py
@@ -0,0 +1,45 @@
+from Blender.Freestyle import *
+from Functions0D import *
+import string
+
+class pyGetInverseProjectedZF1D(UnaryFunction1DDouble):
+ def getName(self):
+ return "pyGetInverseProjectedZF1D"
+
+ def __call__(self, inter):
+ func = GetProjectedZF1D()
+ z = func(inter)
+ return (1.0 - z)
+
+class pyGetSquareInverseProjectedZF1D(UnaryFunction1DDouble):
+ def getName(self):
+ return "pyGetInverseProjectedZF1D"
+
+ def __call__(self, inter):
+ func = GetProjectedZF1D()
+ z = func(inter)
+ return (1.0 - z*z)
+
+class pyDensityAnisotropyF1D(UnaryFunction1DDouble):
+ def __init__(self,level, integrationType=IntegrationType.MEAN, sampling=2.0):
+ UnaryFunction1DDouble.__init__(self, integrationType)
+ self._func = pyDensityAnisotropyF0D(level)
+ self._integration = integrationType
+ self._sampling = sampling
+ def getName(self):
+ return "pyDensityAnisotropyF1D"
+ def __call__(self, inter):
+ v = integrateDouble(self._func, inter.pointsBegin(self._sampling), inter.pointsEnd(self._sampling), self._integration)
+ return v
+
+class pyViewMapGradientNormF1D(UnaryFunction1DDouble):
+ def __init__(self,l, integrationType, sampling=2.0):
+ UnaryFunction1DDouble.__init__(self, integrationType)
+ self._func = pyViewMapGradientNormF0D(l)
+ self._integration = integrationType
+ self._sampling = sampling
+ def getName(self):
+ return "pyViewMapGradientNormF1D"
+ def __call__(self, inter):
+ v = integrateDouble(self._func, inter.pointsBegin(self._sampling), inter.pointsEnd(self._sampling), self._integration)
+ return v
diff --git a/source/blender/freestyle/style_modules_blender/PredicatesB1D.py b/source/blender/freestyle/style_modules_blender/PredicatesB1D.py
new file mode 100755
index 00000000000..21d90f96644
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/PredicatesB1D.py
@@ -0,0 +1,70 @@
+from Blender.Freestyle import *
+from Functions1D import *
+from random import *
+
+class pyZBP1D(BinaryPredicate1D):
+ def getName(self):
+ return "pyZBP1D"
+
+ def __call__(self, i1, i2):
+ func = GetZF1D()
+ return (func(i1) > func(i2))
+
+class pyZDiscontinuityBP1D(BinaryPredicate1D):
+ def __init__(self, iType = IntegrationType.MEAN):
+ BinaryPredicate1D.__init__(self)
+ self._GetZDiscontinuity = ZDiscontinuityF1D(iType)
+
+ def getName(self):
+ return "pyZDiscontinuityBP1D"
+
+ def __call__(self, i1, i2):
+ return (self._GetZDiscontinuity(i1) > self._GetZDiscontinuity(i2))
+
+class pyLengthBP1D(BinaryPredicate1D):
+ def getName(self):
+ return "LengthBP1D"
+
+ def __call__(self, i1, i2):
+ return (i1.getLength2D() > i2.getLength2D())
+
+class pySilhouetteFirstBP1D(BinaryPredicate1D):
+ def getName(self):
+ return "SilhouetteFirstBP1D"
+
+ def __call__(self, inter1, inter2):
+ bpred = SameShapeIdBP1D()
+ if (bpred(inter1, inter2) != 1):
+ return 0
+ if (inter1.getNature() & SILHOUETTE):
+ return (inter2.getNature() & SILHOUETTE)
+ return (inter1.getNature() == inter2.getNature())
+
+class pyNatureBP1D(BinaryPredicate1D):
+ def getName(self):
+ return "NatureBP1D"
+
+ def __call__(self, inter1, inter2):
+ return (inter1.getNature() & inter2.getNature())
+
+class pyViewMapGradientNormBP1D(BinaryPredicate1D):
+ def __init__(self,l, sampling=2.0):
+ BinaryPredicate1D.__init__(self)
+ self._GetGradient = pyViewMapGradientNormF1D(l, IntegrationType.MEAN)
+ def getName(self):
+ return "pyViewMapGradientNormBP1D"
+ def __call__(self, i1,i2):
+ print "compare gradient"
+ return (self._GetGradient(i1) > self._GetGradient(i2))
+
+class pyShuffleBP1D(BinaryPredicate1D):
+ def __init__(self):
+ BinaryPredicate1D.__init__(self)
+ seed(1)
+ def getName(self):
+ return "pyNearAndContourFirstBP1D"
+
+ def __call__(self, inter1, inter2):
+ r1 = uniform(0,1)
+ r2 = uniform(0,1)
+ return (r1<r2)
diff --git a/source/blender/freestyle/style_modules_blender/PredicatesU0D.py b/source/blender/freestyle/style_modules_blender/PredicatesU0D.py
new file mode 100755
index 00000000000..8432dea3274
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/PredicatesU0D.py
@@ -0,0 +1,103 @@
+from Blender.Freestyle import *
+from Functions0D import *
+
+class pyHigherCurvature2DAngleUP0D(UnaryPredicate0D):
+ def __init__(self,a):
+ UnaryPredicate0D.__init__(self)
+ self._a = a
+
+ def getName(self):
+ return "HigherCurvature2DAngleUP0D"
+
+ def __call__(self, inter):
+ func = Curvature2DAngleF0D()
+ a = func(inter)
+ return ( a > self._a)
+
+class pyUEqualsUP0D(UnaryPredicate0D):
+ def __init__(self,u, w):
+ UnaryPredicate0D.__init__(self)
+ self._u = u
+ self._w = w
+
+ def getName(self):
+ return "UEqualsUP0D"
+
+ def __call__(self, inter):
+ func = pyCurvilinearLengthF0D()
+ u = func(inter)
+ return ( ( u > (self._u-self._w) ) and ( u < (self._u+self._w) ) )
+
+class pyVertexNatureUP0D(UnaryPredicate0D):
+ def __init__(self,nature):
+ UnaryPredicate0D.__init__(self)
+ self._nature = nature
+
+ def getName(self):
+ return "pyVertexNatureUP0D"
+
+ def __call__(self, inter):
+ v = inter.getObject()
+ nat = v.getNature()
+ if(nat & self._nature):
+ return 1;
+ return 0
+
+## check whether an Interface0DIterator
+## is a TVertex and is the one that is
+## hidden (inferred from the context)
+class pyBackTVertexUP0D(UnaryPredicate0D):
+ def __init__(self):
+ UnaryPredicate0D.__init__(self)
+ self._getQI = QuantitativeInvisibilityF0D()
+ def getName(self):
+ return "pyBackTVertexUP0D"
+ def __call__(self, iter):
+ v = iter.getObject()
+ nat = v.getNature()
+ if(nat & T_VERTEX == 0):
+ return 0
+ next = iter
+ if(next.isEnd()):
+ return 0
+ if(self._getQI(next) != 0):
+ return 1
+ return 0
+
+class pyParameterUP0DGoodOne(UnaryPredicate0D):
+ def __init__(self,pmin,pmax):
+ UnaryPredicate0D.__init__(self)
+ self._m = pmin
+ self._M = pmax
+ #self.getCurvilinearAbscissa = GetCurvilinearAbscissaF0D()
+
+ def getName(self):
+ return "pyCurvilinearAbscissaHigherThanUP0D"
+
+ def __call__(self, inter):
+ #s = self.getCurvilinearAbscissa(inter)
+ u = inter.u()
+ #print u
+ return ((u>=self._m) and (u<=self._M))
+
+class pyParameterUP0D(UnaryPredicate0D):
+ def __init__(self,pmin,pmax):
+ UnaryPredicate0D.__init__(self)
+ self._m = pmin
+ self._M = pmax
+ #self.getCurvilinearAbscissa = GetCurvilinearAbscissaF0D()
+
+ def getName(self):
+ return "pyCurvilinearAbscissaHigherThanUP0D"
+
+ def __call__(self, inter):
+ func = Curvature2DAngleF0D()
+ c = func(inter)
+ b1 = (c>0.1)
+ #s = self.getCurvilinearAbscissa(inter)
+ u = inter.u()
+ #print u
+ b = ((u>=self._m) and (u<=self._M))
+ return b and b1
+
+
diff --git a/source/blender/freestyle/style_modules_blender/PredicatesU1D.py b/source/blender/freestyle/style_modules_blender/PredicatesU1D.py
new file mode 100755
index 00000000000..3dad3519300
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/PredicatesU1D.py
@@ -0,0 +1,381 @@
+from Blender.Freestyle import *
+from Functions1D import *
+
+count = 0
+class pyNFirstUP1D(UnaryPredicate1D):
+ def __init__(self, n):
+ UnaryPredicate1D.__init__(self)
+ self.__n = n
+ def __call__(self, inter):
+ global count
+ count = count + 1
+ if count <= self.__n:
+ return 1
+ return 0
+
+class pyHigherLengthUP1D(UnaryPredicate1D):
+ def __init__(self,l):
+ UnaryPredicate1D.__init__(self)
+ self._l = l
+
+ def getName(self):
+ return "HigherLengthUP1D"
+
+ def __call__(self, inter):
+ return (inter.getLength2D() > self._l)
+
+class pyNatureUP1D(UnaryPredicate1D):
+ def __init__(self,nature):
+ UnaryPredicate1D.__init__(self)
+ self._nature = nature
+ self._getNature = CurveNatureF1D()
+
+ def getName(self):
+ return "pyNatureUP1D"
+
+ def __call__(self, inter):
+ if(self._getNature(inter) & self._nature):
+ return 1
+ return 0
+
+class pyHigherNumberOfTurnsUP1D(UnaryPredicate1D):
+ def __init__(self,n,a):
+ UnaryPredicate1D.__init__(self)
+ self._n = n
+ self._a = a
+
+ def getName(self):
+ return "HigherNumberOfTurnsUP1D"
+
+ def __call__(self, inter):
+ count = 0
+ func = Curvature2DAngleF0D()
+ it = inter.verticesBegin()
+ while(it.isEnd() == 0):
+ if(func(it) > self._a):
+ count = count+1
+ if(count > self._n):
+ return 1
+ it.increment()
+ return 0
+
+class pyDensityUP1D(UnaryPredicate1D):
+ def __init__(self,wsize,threshold, integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._wsize = wsize
+ self._threshold = threshold
+ self._integration = integration
+ self._func = DensityF1D(self._wsize, self._integration, sampling)
+
+ def getName(self):
+ return "pyDensityUP1D"
+
+ def __call__(self, inter):
+ if(self._func(inter) < self._threshold):
+ return 1
+ return 0
+
+class pyLowSteerableViewMapDensityUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, level,integration = IntegrationType.MEAN):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._level = level
+ self._integration = integration
+
+ def getName(self):
+ return "pyLowSteerableViewMapDensityUP1D"
+
+ def __call__(self, inter):
+ func = GetSteerableViewMapDensityF1D(self._level, self._integration)
+ v = func(inter)
+ print v
+ if(v < self._threshold):
+ return 1
+ return 0
+
+class pyLowDirectionalViewMapDensityUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, orientation, level,integration = IntegrationType.MEAN):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._orientation = orientation
+ self._level = level
+ self._integration = integration
+
+ def getName(self):
+ return "pyLowDirectionalViewMapDensityUP1D"
+
+ def __call__(self, inter):
+ func = GetDirectionalViewMapDensityF1D(self._orientation, self._level, self._integration)
+ v = func(inter)
+ #print v
+ if(v < self._threshold):
+ return 1
+ return 0
+
+class pyHighSteerableViewMapDensityUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, level,integration = IntegrationType.MEAN):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._level = level
+ self._integration = integration
+ self._func = GetSteerableViewMapDensityF1D(self._level, self._integration)
+ def getName(self):
+ return "pyHighSteerableViewMapDensityUP1D"
+
+ def __call__(self, inter):
+
+ v = self._func(inter)
+ if(v > self._threshold):
+ return 1
+ return 0
+
+class pyHighDirectionalViewMapDensityUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, orientation, level,integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._orientation = orientation
+ self._level = level
+ self._integration = integration
+ self._sampling = sampling
+ def getName(self):
+ return "pyLowDirectionalViewMapDensityUP1D"
+
+ def __call__(self, inter):
+ func = GetDirectionalViewMapDensityF1D(self._orientation, self._level, self._integration, self._sampling)
+ v = func(inter)
+ if(v > self._threshold):
+ return 1
+ return 0
+
+class pyHighViewMapDensityUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, level,integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._level = level
+ self._integration = integration
+ self._sampling = sampling
+ self._func = GetCompleteViewMapDensityF1D(self._level, self._integration, self._sampling) # 2.0 is the smpling
+
+ def getName(self):
+ return "pyHighViewMapDensityUP1D"
+
+ def __call__(self, inter):
+ #print "toto"
+ #print func.getName()
+ #print inter.getExactTypeName()
+ v= self._func(inter)
+ if(v > self._threshold):
+ return 1
+ return 0
+
+class pyDensityFunctorUP1D(UnaryPredicate1D):
+ def __init__(self,wsize,threshold, functor, funcmin=0.0, funcmax=1.0, integration = IntegrationType.MEAN):
+ UnaryPredicate1D.__init__(self)
+ self._wsize = wsize
+ self._threshold = float(threshold)
+ self._functor = functor
+ self._funcmin = float(funcmin)
+ self._funcmax = float(funcmax)
+ self._integration = integration
+
+ def getName(self):
+ return "pyDensityFunctorUP1D"
+
+ def __call__(self, inter):
+ func = DensityF1D(self._wsize, self._integration)
+ res = self._functor(inter)
+ k = (res-self._funcmin)/(self._funcmax-self._funcmin)
+ if(func(inter) < self._threshold*k):
+ return 1
+ return 0
+
+class pyZSmallerUP1D(UnaryPredicate1D):
+ def __init__(self,z, integration=IntegrationType.MEAN):
+ UnaryPredicate1D.__init__(self)
+ self._z = z
+ self._integration = integration
+ def getName(self):
+ return "pyZSmallerUP1D"
+
+ def __call__(self, inter):
+ func = GetProjectedZF1D(self._integration)
+ if(func(inter) < self._z):
+ return 1
+ return 0
+
+class pyIsOccludedByUP1D(UnaryPredicate1D):
+ def __init__(self,id):
+ UnaryPredicate1D.__init__(self)
+ self._id = id
+ def getName(self):
+ return "pyIsOccludedByUP1D"
+ def __call__(self, inter):
+ func = GetShapeF1D()
+ shapes = func(inter)
+ for s in shapes:
+ if(s.getId() == self._id):
+ return 0
+ it = inter.verticesBegin()
+ itlast = inter.verticesEnd()
+ itlast.decrement()
+ v = it.getObject()
+ vlast = itlast.getObject()
+ tvertex = v.castToTVertex()
+ if(tvertex != None):
+ #print "TVertex: [ ", tvertex.getId().getFirst(), ",", tvertex.getId().getSecond()," ]"
+ eit = tvertex.edgesBegin()
+ while(eit.isEnd() == 0):
+ ve = eit.getObject().first
+ if(ve.shape_id() == self._id):
+ return 1
+ #print "-------", ve.getId().getFirst(), "-", ve.getId().getSecond()
+ eit.increment()
+ tvertex = vlast.castToTVertex()
+ if(tvertex != None):
+ #print "TVertex: [ ", tvertex.getId().getFirst(), ",", tvertex.getId().getSecond()," ]"
+ eit = tvertex.edgesBegin()
+ while(eit.isEnd() == 0):
+ ve = eit.getObject().first
+ if(ve.shape_id() == self._id):
+ return 1
+ #print "-------", ve.getId().getFirst(), "-", ve.getId().getSecond()
+ eit.increment()
+ return 0
+
+class pyIsInOccludersListUP1D(UnaryPredicate1D):
+ def __init__(self,id):
+ UnaryPredicate1D.__init__(self)
+ self._id = id
+ def getName(self):
+ return "pyIsInOccludersListUP1D"
+ def __call__(self, inter):
+ func = GetOccludersF1D()
+ occluders = func(inter)
+ for a in occluders:
+ if(a.getId() == self._id):
+ return 1
+ return 0
+
+class pyIsOccludedByItselfUP1D(UnaryPredicate1D):
+ def __init__(self):
+ UnaryPredicate1D.__init__(self)
+ self.__func1 = GetOccludersF1D()
+ self.__func2 = GetShapeF1D()
+ def getName(self):
+ return "pyIsOccludedByItselfUP1D"
+ def __call__(self, inter):
+ lst1 = self.__func1(inter)
+ lst2 = self.__func2(inter)
+ for vs1 in lst1:
+ for vs2 in lst2:
+ if vs1.getId() == vs2.getId():
+ return 1
+ return 0
+
+class pyIsOccludedByIdListUP1D(UnaryPredicate1D):
+ def __init__(self, idlist):
+ UnaryPredicate1D.__init__(self)
+ self._idlist = idlist
+ self.__func1 = GetOccludersF1D()
+ def getName(self):
+ return "pyIsOccludedByIdListUP1D"
+ def __call__(self, inter):
+ lst1 = self.__func1(inter)
+ for vs1 in lst1:
+ for id in self._idlist:
+ if vs1.getId() == id:
+ return 1
+ return 0
+
+class pyShapeIdListUP1D(UnaryPredicate1D):
+ def __init__(self,idlist):
+ UnaryPredicate1D.__init__(self)
+ self._idlist = idlist
+ self._funcs = []
+ for id in idlist :
+ self._funcs.append(ShapeUP1D(id.getFirst(), id.getSecond()))
+
+ def getName(self):
+ return "pyShapeIdUP1D"
+ def __call__(self, inter):
+ for func in self._funcs :
+ if(func(inter) == 1) :
+ return 1
+ return 0
+
+## deprecated
+class pyShapeIdUP1D(UnaryPredicate1D):
+ def __init__(self,id):
+ UnaryPredicate1D.__init__(self)
+ self._id = id
+ def getName(self):
+ return "pyShapeIdUP1D"
+ def __call__(self, inter):
+ func = GetShapeF1D()
+ shapes = func(inter)
+ for a in shapes:
+ if(a.getId() == self._id):
+ return 1
+ return 0
+
+class pyHighDensityAnisotropyUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, level, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._l = threshold
+ self.func = pyDensityAnisotropyF1D(level, IntegrationType.MEAN, sampling)
+ def getName(self):
+ return "pyHighDensityAnisotropyUP1D"
+ def __call__(self, inter):
+ return (self.func(inter) > self._l)
+
+class pyHighViewMapGradientNormUP1D(UnaryPredicate1D):
+ def __init__(self,threshold, l, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._threshold = threshold
+ self._GetGradient = pyViewMapGradientNormF1D(l, IntegrationType.MEAN)
+ def getName(self):
+ return "pyHighViewMapGradientNormUP1D"
+ def __call__(self, inter):
+ gn = self._GetGradient(inter)
+ #print gn
+ return (gn > self._threshold)
+
+class pyDensityVariableSigmaUP1D(UnaryPredicate1D):
+ def __init__(self,functor, sigmaMin,sigmaMax, lmin, lmax, tmin, tmax, integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._functor = functor
+ self._sigmaMin = float(sigmaMin)
+ self._sigmaMax = float(sigmaMax)
+ self._lmin = float(lmin)
+ self._lmax = float(lmax)
+ self._tmin = tmin
+ self._tmax = tmax
+ self._integration = integration
+ self._sampling = sampling
+
+ def getName(self):
+ return "pyDensityUP1D"
+
+ def __call__(self, inter):
+ sigma = (self._sigmaMax-self._sigmaMin)/(self._lmax-self._lmin)*(self._functor(inter)-self._lmin) + self._sigmaMin
+ t = (self._tmax-self._tmin)/(self._lmax-self._lmin)*(self._functor(inter)-self._lmin) + self._tmin
+ if(sigma<self._sigmaMin):
+ sigma = self._sigmaMin
+ self._func = DensityF1D(sigma, self._integration, self._sampling)
+ d = self._func(inter)
+ if(d<t):
+ return 1
+ return 0
+
+class pyClosedCurveUP1D(UnaryPredicate1D):
+ def __call__(self, inter):
+ it = inter.verticesBegin()
+ itlast = inter.verticesEnd()
+ itlast.decrement()
+ vlast = itlast.getObject()
+ v = it.getObject()
+ print v.getId().getFirst(), v.getId().getSecond()
+ print vlast.getId().getFirst(), vlast.getId().getSecond()
+ if(v.getId() == vlast.getId()):
+ return 1
+ return 0
diff --git a/source/blender/freestyle/style_modules_blender/anisotropic_diffusion.py b/source/blender/freestyle/style_modules_blender/anisotropic_diffusion.py
new file mode 100755
index 00000000000..31e5579719d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/anisotropic_diffusion.py
@@ -0,0 +1,75 @@
+#
+# Filename : anisotropic_diffusion.py
+# Author : Fredo Durand
+# Date : 12/08/2004
+# Purpose : Smoothes lines using an anisotropic diffusion scheme
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+from vector import *
+from PredicatesU0D import *
+from math import *
+
+## thickness modifiers
+
+normalInfo=Normal2DF0D()
+curvatureInfo=Curvature2DAngleF0D()
+
+def edgestopping(x, sigma):
+ return exp(- x*x/(2*sigma*sigma))
+
+class pyDiffusion2Shader(StrokeShader):
+ def __init__(self, lambda1, nbIter):
+ StrokeShader.__init__(self)
+ self._lambda = lambda1
+ self._nbIter = nbIter
+ def getName(self):
+ return "pyDiffusionShader"
+ def shade(self, stroke):
+ for i in range (1, self._nbIter):
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v=it.getObject()
+ p1 = v.getPoint()
+ p2 = normalInfo(it.castToInterface0DIterator())*self._lambda*curvatureInfo(it.castToInterface0DIterator())
+ v.setPoint(p1+p2)
+ it.increment()
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
+Operators.select( upred )
+bpred = TrueBP1D();
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(upred) )
+shaders_list = [
+ ConstantThicknessShader(4),
+ StrokeTextureShader("smoothAlpha.bmp", Stroke.OPAQUE_MEDIUM, 0),
+ SamplingShader(2),
+ pyDiffusion2Shader(-0.03, 30),
+ IncreasingColorShader(1.0,0.0,0.0,1, 0, 1, 0, 1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
+
+
+
diff --git a/source/blender/freestyle/style_modules_blender/apriori_and_causal_density.py b/source/blender/freestyle/style_modules_blender/apriori_and_causal_density.py
new file mode 100755
index 00000000000..6e16ee52ec5
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/apriori_and_causal_density.py
@@ -0,0 +1,45 @@
+#
+# Filename : apriori_and_causal_density.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Selects the lines with high a priori density and
+# subjects them to the causal density so as to avoid
+# cluttering
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.3,4) ) )
+bpred = TrueBP1D()
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.3,4))
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ ConstantThicknessShader(2),
+ ConstantColorShader(0.0, 0.0, 0.0,1)
+ ]
+Operators.create(pyDensityUP1D(1,0.1, IntegrationType.MEAN), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/apriori_density.py b/source/blender/freestyle/style_modules_blender/apriori_density.py
new file mode 100755
index 00000000000..fe033f7c23d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/apriori_density.py
@@ -0,0 +1,43 @@
+#
+# Filename : apriori_density.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws lines having a high a priori density
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.1,5)))
+bpred = TrueBP1D()
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.0007,5))
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ ConstantThicknessShader(2),
+ ConstantColorShader(0.0, 0.0, 0.0,1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/backbone_stretcher.py b/source/blender/freestyle/style_modules_blender/backbone_stretcher.py
new file mode 100755
index 00000000000..fc659bd4c56
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/backbone_stretcher.py
@@ -0,0 +1,36 @@
+#
+# Filename : backbone_stretcher.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Stretches the geometry of visible lines
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [TextureAssignerShader(4), ConstantColorShader(0.5, 0.5, 0.5), BackboneStretcherShader(20)]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/blueprint_circles.py b/source/blender/freestyle/style_modules_blender/blueprint_circles.py
new file mode 100755
index 00000000000..3f5efe643ba
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/blueprint_circles.py
@@ -0,0 +1,46 @@
+#
+# Filename : blueprint_circles.py
+# Author : Emmanuel Turquin
+# Date : 04/08/2005
+# Purpose : Produces a blueprint using circular contour strokes
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())
+bpred = SameShapeIdBP1D()
+Operators.select(upred)
+Operators.bidirectionalChain(ChainPredicateIterator(upred,bpred), NotUP1D(upred))
+Operators.select(pyHigherLengthUP1D(200))
+shaders_list = [
+ ConstantThicknessShader(5),
+ pyBluePrintCirclesShader(3),
+ pyPerlinNoise1DShader(0.1, 15, 8),
+ TextureAssignerShader(4),
+ IncreasingColorShader(0.8, 0.8, 0.3, 0.4, 0.3, 0.3, 0.3, 0.1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/blueprint_ellipses.py b/source/blender/freestyle/style_modules_blender/blueprint_ellipses.py
new file mode 100755
index 00000000000..df996ec6e26
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/blueprint_ellipses.py
@@ -0,0 +1,46 @@
+#
+# Filename : blueprint_ellipses.py
+# Author : Emmanuel Turquin
+# Date : 04/08/2005
+# Purpose : Produces a blueprint using elliptic contour strokes
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())
+bpred = SameShapeIdBP1D()
+Operators.select(upred)
+Operators.bidirectionalChain(ChainPredicateIterator(upred,bpred), NotUP1D(upred))
+Operators.select(pyHigherLengthUP1D(200))
+shaders_list = [
+ ConstantThicknessShader(5),
+ pyBluePrintEllipsesShader(3),
+ pyPerlinNoise1DShader(0.1, 10, 8),
+ TextureAssignerShader(4),
+ IncreasingColorShader(0.6, 0.3, 0.3, 0.7, 0.3, 0.3, 0.3, 0.1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/blueprint_squares.py b/source/blender/freestyle/style_modules_blender/blueprint_squares.py
new file mode 100755
index 00000000000..315aca8858d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/blueprint_squares.py
@@ -0,0 +1,45 @@
+# Filename : blueprint_squares.py
+# Author : Emmanuel Turquin
+# Date : 04/08/2005
+# Purpose : Produces a blueprint using square contour strokes
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())
+bpred = SameShapeIdBP1D()
+Operators.select(upred)
+Operators.bidirectionalChain(ChainPredicateIterator(upred,bpred), NotUP1D(upred))
+Operators.select(pyHigherLengthUP1D(200))
+shaders_list = [
+ ConstantThicknessShader(8),
+ pyBluePrintSquaresShader(2, 20),
+ pyPerlinNoise1DShader(0.07, 10, 8),
+ TextureAssignerShader(4),
+ IncreasingColorShader(0.6, 0.3, 0.3, 0.7, 0.6, 0.3, 0.3, 0.3),
+ ConstantThicknessShader(4)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/cartoon.py b/source/blender/freestyle/style_modules_blender/cartoon.py
new file mode 100755
index 00000000000..0c77f30fc9c
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/cartoon.py
@@ -0,0 +1,42 @@
+#
+# Filename : cartoon.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws colored lines. The color is automatically
+# infered from each object's material in a cartoon-like
+# fashion.
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ BezierCurveShader(3),
+ ConstantThicknessShader(4),
+ pyMaterialColorShader(0.8)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/contour.py b/source/blender/freestyle/style_modules_blender/contour.py
new file mode 100755
index 00000000000..1ee89693033
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/contour.py
@@ -0,0 +1,42 @@
+#
+# Filename : contour.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws each object's visible contour
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D() ) )
+bpred = SameShapeIdBP1D();
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ ConstantThicknessShader(5.0),
+ IncreasingColorShader(0.8,0,0,1,0.1,0,0,1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/curvature2d.py b/source/blender/freestyle/style_modules_blender/curvature2d.py
new file mode 100755
index 00000000000..377ac97f5a1
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/curvature2d.py
@@ -0,0 +1,60 @@
+#
+# Filename : curvature2d.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : The stroke points are colored in gray levels and depending
+# on the 2d curvature value
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+class py2DCurvatureColorShader(StrokeShader):
+ def getName(self):
+ return "py2DCurvatureColorShader"
+
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ func = Curvature2DAngleF0D()
+ while it.isEnd() == 0:
+ it0D = it.castToInterface0DIterator()
+ sv = it.getObject()
+ att = sv.attribute()
+ c = func(it0D)
+ if (c<0):
+ print "negative 2D curvature"
+ color = 10.0 * c/3.1415
+ att.setColor(color,color,color);
+ it.increment()
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ StrokeTextureShader("smoothAlpha.bmp", Stroke.OPAQUE_MEDIUM, 0),
+ ConstantThicknessShader(5),
+ py2DCurvatureColorShader()
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/external_contour.py b/source/blender/freestyle/style_modules_blender/external_contour.py
new file mode 100755
index 00000000000..80e54dd8f70
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/external_contour.py
@@ -0,0 +1,43 @@
+#
+# Filename : external_contour.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the external contour of the scene
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from ChainingIterators import *
+from shaders import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
+Operators.select(upred )
+bpred = TrueBP1D();
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(upred))
+shaders_list = [
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.0, 0.0, 0.0,1)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/external_contour_sketchy.py b/source/blender/freestyle/style_modules_blender/external_contour_sketchy.py
new file mode 100755
index 00000000000..64d9b1bd90f
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/external_contour_sketchy.py
@@ -0,0 +1,48 @@
+#
+# Filename : external_contour_sketchy.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the external contour of the scene using a sketchy
+# chaining iterator (in particular each ViewEdge can be drawn
+# several times
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
+Operators.select(upred)
+Operators.bidirectionalChain(pySketchyChainingIterator(), NotUP1D(upred))
+shaders_list = [
+ SamplingShader(4),
+ SpatialNoiseShader(10, 150, 2, 1, 1),
+ IncreasingThicknessShader(4, 10),
+ SmoothingShader(400, 0.1, 0, 0.2, 0, 0, 0, 1),
+ IncreasingColorShader(1,0,0,1,0,1,0,1),
+ TextureAssignerShader(4)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/external_contour_smooth.py b/source/blender/freestyle/style_modules_blender/external_contour_smooth.py
new file mode 100755
index 00000000000..405d17f564c
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/external_contour_smooth.py
@@ -0,0 +1,44 @@
+#
+# Filename : external_contour_smooth.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws a smooth external contour
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+from ChainingIterators import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
+Operators.select(upred)
+bpred = TrueBP1D();
+Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(upred))
+shaders_list = [
+ SamplingShader(2),
+ IncreasingThicknessShader(4,20),
+ IncreasingColorShader(1.0, 0.0, 0.5,1, 0.5,1, 0.3, 1),
+ SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/extra-lines.sml b/source/blender/freestyle/style_modules_blender/extra-lines.sml
new file mode 100755
index 00000000000..c63cd40945d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/extra-lines.sml
@@ -0,0 +1,3 @@
+1suggestive.py
+1ridges.py
+1nor_suggestive_or_ridges.py
diff --git a/source/blender/freestyle/style_modules_blender/haloing.py b/source/blender/freestyle/style_modules_blender/haloing.py
new file mode 100755
index 00000000000..b7713ca2b88
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/haloing.py
@@ -0,0 +1,50 @@
+#
+# Filename : haloing.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : This style module selects the lines that
+# are connected (in the image) to a specific
+# object and trims them in order to produce
+# a haloing effect around the target shape
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesB1D import *
+from shaders import *
+
+# id corresponds to the id of the target object
+# (accessed by SHIFT+click)
+id = Id(3,0)
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0) , pyIsOccludedByUP1D(id))
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ IncreasingThicknessShader(3, 5),
+ IncreasingColorShader(1,0,0, 1,0,1,0,1),
+ SamplingShader(1.0),
+ pyTVertexRemoverShader(),
+ TipRemoverShader(3.0)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/ignore_small_occlusions.py b/source/blender/freestyle/style_modules_blender/ignore_small_occlusions.py
new file mode 100755
index 00000000000..6fa7d2413f0
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/ignore_small_occlusions.py
@@ -0,0 +1,41 @@
+#
+# Filename : ignore_small_oclusions.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : The strokes are drawn through small occlusions
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+#Operators.bidirectionalChain(pyFillOcclusionsChainingIterator(0.1))
+Operators.bidirectionalChain(pyFillOcclusionsAbsoluteChainingIterator(12))
+shaders_list = [
+ SamplingShader(5.0),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.0,0.0,0.0),
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/invisible_lines.py b/source/blender/freestyle/style_modules_blender/invisible_lines.py
new file mode 100755
index 00000000000..ddaf3e4de9d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/invisible_lines.py
@@ -0,0 +1,42 @@
+#
+# Filename : invisible_lines.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws all lines whose Quantitative Invisibility
+# is different from 0
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+upred = NotUP1D(QuantitativeInvisibilityUP1D(0))
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ SamplingShader(5.0),
+ ConstantThicknessShader(3.0),
+ ConstantColorShader(0.7,0.7,0.7)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/japanese_bigbrush.py b/source/blender/freestyle/style_modules_blender/japanese_bigbrush.py
new file mode 100755
index 00000000000..74885b50562
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/japanese_bigbrush.py
@@ -0,0 +1,59 @@
+#
+# Filename : japanese_bigbrush.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Simulates a big brush fr oriental painting
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesB1D import *
+from Functions0D import *
+from shaders import *
+
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(),NotUP1D(QuantitativeInvisibilityUP1D(0)))
+## Splits strokes at points of highest 2D curavture
+## when there are too many abrupt turns in it
+func = pyInverseCurvature2DAngleF0D()
+Operators.recursiveSplit(func, pyParameterUP0D(0.2,0.8), NotUP1D(pyHigherNumberOfTurnsUP1D(3, 0.5)), 2)
+## Keeps only long enough strokes
+Operators.select(pyHigherLengthUP1D(100))
+## Sorts so as to draw the longest strokes first
+## (this will be done using the causal density)
+Operators.sort(pyLengthBP1D())
+shaders_list = [
+ pySamplingShader(10),
+ BezierCurveShader(30),
+ SamplingShader(50),
+ pyNonLinearVaryingThicknessShader(4,25, 0.6),
+ TextureAssignerShader(6),
+ ConstantColorShader(0.2, 0.2, 0.2,1.0),
+ TipRemoverShader(10)
+ ]
+## Use the causal density to avoid cluttering
+Operators.create(pyDensityUP1D(8,0.4, IntegrationType.MEAN), shaders_list)
+
+
diff --git a/source/blender/freestyle/style_modules_blender/logical_operators.py b/source/blender/freestyle/style_modules_blender/logical_operators.py
new file mode 100755
index 00000000000..33466ed5a33
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/logical_operators.py
@@ -0,0 +1,36 @@
+from Blender.Freestyle import *
+
+class AndUP1D(UnaryPredicate1D):
+ def __init__(self, pred1, pred2):
+ UnaryPredicate1D.__init__(self)
+ self.__pred1 = pred1
+ self.__pred2 = pred2
+
+ def getName(self):
+ return "AndUP1D"
+
+ def __call__(self, inter):
+ return self.__pred1(inter) and self.__pred2(inter)
+
+class OrUP1D(UnaryPredicate1D):
+ def __init__(self, pred1, pred2):
+ UnaryPredicate1D.__init__(self)
+ self.__pred1 = pred1
+ self.__pred2 = pred2
+
+ def getName(self):
+ return "OrUP1D"
+
+ def __call__(self, inter):
+ return self.__pred1(inter) or self.__pred2(inter)
+
+class NotUP1D(UnaryPredicate1D):
+ def __init__(self, pred):
+ UnaryPredicate1D.__init__(self)
+ self.__pred = pred
+
+ def getName(self):
+ return "NotUP1D"
+
+ def __call__(self, inter):
+ return self.__pred(inter) == 0
diff --git a/source/blender/freestyle/style_modules_blender/long_anisotropically_dense.py b/source/blender/freestyle/style_modules_blender/long_anisotropically_dense.py
new file mode 100755
index 00000000000..64b77092c4f
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/long_anisotropically_dense.py
@@ -0,0 +1,81 @@
+#
+# Filename : long_anisotropically_dense.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Selects the lines that are long and have a high anisotropic
+# a priori density and uses causal density
+# to draw without cluttering. Ideally, half of the
+# selected lines are culled using the causal density.
+#
+# ********************* WARNING *************************************
+# ******** The Directional a priori density maps must ******
+# ******** have been computed prior to using this style module ******
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesU0D import *
+from PredicatesB1D import *
+from Functions0D import *
+from Functions1D import *
+from shaders import *
+
+## custom density predicate
+class pyDensityUP1D(UnaryPredicate1D):
+ def __init__(self,wsize,threshold, integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._wsize = wsize
+ self._threshold = threshold
+ self._integration = integration
+ self._func = DensityF1D(self._wsize, self._integration, sampling)
+ self._func2 = DensityF1D(self._wsize, IntegrationType.MAX, sampling)
+
+ def getName(self):
+ return "pyDensityUP1D"
+
+ def __call__(self, inter):
+ c = self._func(inter)
+ m = self._func2(inter)
+ if(c < self._threshold):
+ return 1
+ if( m > 4* c ):
+ if ( c < 1.5*self._threshold ):
+ return 1
+ return 0
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(),NotUP1D(QuantitativeInvisibilityUP1D(0)))
+Operators.select(pyHigherLengthUP1D(40))
+## selects lines having a high anisotropic a priori density
+Operators.select(pyHighDensityAnisotropyUP1D(0.3,4))
+Operators.sort(pyLengthBP1D())
+shaders_list = [
+ SamplingShader(2.0),
+ ConstantThicknessShader(2),
+ ConstantColorShader(0.2,0.2,0.25,1),
+ ]
+## uniform culling
+Operators.create(pyDensityUP1D(3.0,2.0e-2, IntegrationType.MEAN, 0.1), shaders_list)
+
+
diff --git a/source/blender/freestyle/style_modules_blender/multiple_parameterization.py b/source/blender/freestyle/style_modules_blender/multiple_parameterization.py
new file mode 100755
index 00000000000..76565424080
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/multiple_parameterization.py
@@ -0,0 +1,51 @@
+#
+# Filename : multiple_parameterization.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : The thickness and the color of the strokes vary continuously
+# independently from occlusions although only
+# visible lines are actually drawn. This is equivalent
+# to assigning the thickness using a parameterization covering
+# the complete silhouette (visible+invisible) and drawing
+# the strokes using a second parameterization that only
+# covers the visible portions.
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+## Chain following the same nature, but without the restriction
+## of staying inside the selection (0).
+Operators.bidirectionalChain(ChainSilhouetteIterator(0))
+shaders_list = [
+ SamplingShader(20),
+ IncreasingThicknessShader(1.5, 30),
+ ConstantColorShader(0.0,0.0,0.0),
+ IncreasingColorShader(1,0,0,1,0,1,0,1),
+ TextureAssignerShader(-1),
+ pyHLRShader() ## this shader draws only visible portions
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/nature.py b/source/blender/freestyle/style_modules_blender/nature.py
new file mode 100755
index 00000000000..b3441ea2b23
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/nature.py
@@ -0,0 +1,43 @@
+#
+# Filename : nature.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Uses the NatureUP1D predicate to select the lines
+# of a given type (among SILHOUETTE, CREASE, SUGGESTIVE_CONTOURS,
+# BORDERS).
+# The suggestive contours must have been enabled in the
+# options dialog to appear in the View Map.
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(pyNatureUP1D(SILHOUETTE))
+Operators.bidirectionalChain(ChainSilhouetteIterator(),NotUP1D( pyNatureUP1D( SILHOUETTE) ) )
+shaders_list = [
+ IncreasingThicknessShader(3, 10),
+ IncreasingColorShader(0.0,0.0,0.0, 1, 0.8,0,0,1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/near_lines.py b/source/blender/freestyle/style_modules_blender/near_lines.py
new file mode 100755
index 00000000000..1e9e278643a
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/near_lines.py
@@ -0,0 +1,44 @@
+#
+# Filename : near_lines.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the lines that are "closer" than a threshold
+# (between 0 and 1)
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyZSmallerUP1D(0.5, IntegrationType.MEAN))
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ TextureAssignerShader(-1),
+ ConstantThicknessShader(5),
+ ConstantColorShader(0.0, 0.0, 0.0)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/occluded_by_specific_object.py b/source/blender/freestyle/style_modules_blender/occluded_by_specific_object.py
new file mode 100755
index 00000000000..21e778aee79
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/occluded_by_specific_object.py
@@ -0,0 +1,45 @@
+#
+# Filename : occluded_by_specific_object.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws only the lines that are occluded by a given object
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from shaders import *
+
+## the id of the occluder (use SHIFT+click on the ViewMap to
+## retrieve ids)
+id = Id(3,0)
+upred = AndUP1D(NotUP1D(QuantitativeInvisibilityUP1D(0)),
+pyIsInOccludersListUP1D(id))
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ SamplingShader(5),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.3,0.3,0.3,1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/polygonalize.py b/source/blender/freestyle/style_modules_blender/polygonalize.py
new file mode 100755
index 00000000000..beb48f812f7
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/polygonalize.py
@@ -0,0 +1,40 @@
+#
+# Filename : polygonalize.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Make the strokes more "polygonal"
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(),NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ SamplingShader(2.0),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.0,0.0,0.0),
+ PolygonalizationShader(8)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/qi0.py b/source/blender/freestyle/style_modules_blender/qi0.py
new file mode 100755
index 00000000000..246cda79607
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/qi0.py
@@ -0,0 +1,41 @@
+#
+# Filename : qi0.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the visible lines (chaining follows same nature lines)
+# (most basic style module)
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ SamplingShader(5.0),
+ ConstantThicknessShader(4.0),
+ ConstantColorShader(0.0,0.0,0.0)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/qi0_not_external_contour.py b/source/blender/freestyle/style_modules_blender/qi0_not_external_contour.py
new file mode 100755
index 00000000000..8cc5bf4c63d
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/qi0_not_external_contour.py
@@ -0,0 +1,43 @@
+#
+# Filename : qi0_not_external_contour.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the visible lines (chaining follows same nature lines)
+# that do not belong to the external contour of the scene
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+
+upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D())
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ SamplingShader(4),
+ SpatialNoiseShader(4, 150, 2, 1, 1),
+ IncreasingThicknessShader(2, 5),
+ BackboneStretcherShader(20),
+ IncreasingColorShader(1,0,0,1,0,1,0,1),
+ TextureAssignerShader(4)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/qi1.py b/source/blender/freestyle/style_modules_blender/qi1.py
new file mode 100755
index 00000000000..0125fd71ea8
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/qi1.py
@@ -0,0 +1,42 @@
+#
+# Filename : qi1.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws lines hidden by one surface.
+# *** Quantitative Invisibility must have been
+# enabled in the options dialog to use this style module ****
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(1))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(1)))
+shaders_list = [
+ SamplingShader(5.0),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.5,0.5,0.5, 1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/qi2.py b/source/blender/freestyle/style_modules_blender/qi2.py
new file mode 100755
index 00000000000..9bb356c0810
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/qi2.py
@@ -0,0 +1,42 @@
+#
+# Filename : qi2.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws lines hidden by two surfaces.
+# *** Quantitative Invisibility must have been
+# enabled in the options dialog to use this style module ****
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(2))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(2)))
+shaders_list = [
+ SamplingShader(10),
+ ConstantThicknessShader(1.5),
+ ConstantColorShader(0.7,0.7,0.7, 1)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/sequentialsplit_sketchy.py b/source/blender/freestyle/style_modules_blender/sequentialsplit_sketchy.py
new file mode 100755
index 00000000000..c9d73a57c46
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/sequentialsplit_sketchy.py
@@ -0,0 +1,68 @@
+#
+# Filename : sequentialsplit_sketchy.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Use the sequential split with two different
+# predicates to specify respectively the starting and
+# the stopping extremities for strokes
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesU0D import *
+from Functions0D import *
+
+## Predicate to tell whether a TVertex
+## corresponds to a change from 0 to 1 or not.
+class pyBackTVertexUP0D(UnaryPredicate0D):
+ def __init__(self):
+ UnaryPredicate0D.__init__(self)
+ self._getQI = QuantitativeInvisibilityF0D()
+ def getName(self):
+ return "pyBackTVertexUP0D"
+ def __call__(self, iter):
+ v = iter.getObject()
+ nat = v.getNature()
+ if(nat & T_VERTEX == 0):
+ return 0
+ if(self._getQI(iter) != 0):
+ return 1
+ return 0
+
+
+upred = QuantitativeInvisibilityUP1D(0)
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+## starting and stopping predicates:
+start = pyVertexNatureUP0D(NON_T_VERTEX)
+stop = pyBackTVertexUP0D()
+Operators.sequentialSplit(start, stop, 10)
+shaders_list = [
+ SpatialNoiseShader(7, 120, 2, 1, 1),
+ IncreasingThicknessShader(5, 8),
+ ConstantColorShader(0.2, 0.2, 0.2, 1),
+ TextureAssignerShader(4)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
+
diff --git a/source/blender/freestyle/style_modules_blender/shaders.py b/source/blender/freestyle/style_modules_blender/shaders.py
new file mode 100755
index 00000000000..ee45324e186
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/shaders.py
@@ -0,0 +1,1288 @@
+from Blender.Freestyle import *
+from PredicatesU0D import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from logical_operators import *
+from ChainingIterators import *
+from random import *
+from math import *
+from vector import *
+
+## thickness modifiers
+######################
+
+class pyDepthDiscontinuityThicknessShader(StrokeShader):
+ def __init__(self, min, max):
+ StrokeShader.__init__(self)
+ self.__min = float(min)
+ self.__max = float(max)
+ self.__func = ZDiscontinuityF0D()
+ def getName(self):
+ return "pyDepthDiscontinuityThicknessShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ z_min=0.0
+ z_max=1.0
+ a = (self.__max - self.__min)/(z_max-z_min)
+ b = (self.__min*z_max-self.__max*z_min)/(z_max-z_min)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ z = self.__func(it.castToInterface0DIterator())
+ thickness = a*z+b
+ it.getObject().attribute().setThickness(thickness, thickness)
+ it.increment()
+
+class pyConstantThicknessShader(StrokeShader):
+ def __init__(self, thickness):
+ StrokeShader.__init__(self)
+ self._thickness = thickness
+
+ def getName(self):
+ return "pyConstantThicknessShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ t = self._thickness/2.0
+ att.setThickness(t, t)
+ it.increment()
+
+class pyFXSThicknessShader(StrokeShader):
+ def __init__(self, thickness):
+ StrokeShader.__init__(self)
+ self._thickness = thickness
+
+ def getName(self):
+ return "pyFXSThicknessShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ t = self._thickness/2.0
+ att.setThickness(t, t)
+ it.increment()
+
+class pyFXSVaryingThicknessWithDensityShader(StrokeShader):
+ def __init__(self, wsize, threshold_min, threshold_max, thicknessMin, thicknessMax):
+ StrokeShader.__init__(self)
+ self.wsize= wsize
+ self.threshold_min= threshold_min
+ self.threshold_max= threshold_max
+ self._thicknessMin = thicknessMin
+ self._thicknessMax = thicknessMax
+
+ def getName(self):
+ return "pyVaryingThicknessWithDensityShader"
+ def shade(self, stroke):
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ func = DensityF0D(self.wsize)
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ toto = it.castToInterface0DIterator()
+ c= func(toto)
+ if (c < self.threshold_min ):
+ c = self.threshold_min
+ if (c > self.threshold_max ):
+ c = self.threshold_max
+## t = (c - self.threshold_min)/(self.threshold_max - self.threshold_min)*(self._thicknessMax-self._thicknessMin) + self._thicknessMin
+ t = (self.threshold_max - c )/(self.threshold_max - self.threshold_min)*(self._thicknessMax-self._thicknessMin) + self._thicknessMin
+ att.setThickness(t/2.0, t/2.0)
+ i = i+1
+ it.increment()
+class pyIncreasingThicknessShader(StrokeShader):
+ def __init__(self, thicknessMin, thicknessMax):
+ StrokeShader.__init__(self)
+ self._thicknessMin = thicknessMin
+ self._thicknessMax = thicknessMax
+
+ def getName(self):
+ return "pyIncreasingThicknessShader"
+ def shade(self, stroke):
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ c = float(i)/float(n)
+ if(i < float(n)/2.0):
+ t = (1.0 - c)*self._thicknessMin + c * self._thicknessMax
+ else:
+ t = (1.0 - c)*self._thicknessMax + c * self._thicknessMin
+ att.setThickness(t/2.0, t/2.0)
+ i = i+1
+ it.increment()
+
+class pyConstrainedIncreasingThicknessShader(StrokeShader):
+ def __init__(self, thicknessMin, thicknessMax, ratio):
+ StrokeShader.__init__(self)
+ self._thicknessMin = thicknessMin
+ self._thicknessMax = thicknessMax
+ self._ratio = ratio
+
+ def getName(self):
+ return "pyConstrainedIncreasingThicknessShader"
+ def shade(self, stroke):
+ slength = stroke.getLength2D()
+ tmp = self._ratio*slength
+ maxT = 0.0
+ if(tmp < self._thicknessMax):
+ maxT = tmp
+ else:
+ maxT = self._thicknessMax
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ c = float(i)/float(n)
+ if(i < float(n)/2.0):
+ t = (1.0 - c)*self._thicknessMin + c * maxT
+ else:
+ t = (1.0 - c)*maxT + c * self._thicknessMin
+ att.setThickness(t/2.0, t/2.0)
+ if(i == n-1):
+ att.setThickness(self._thicknessMin/2.0, self._thicknessMin/2.0)
+ i = i+1
+ it.increment()
+
+class pyDecreasingThicknessShader(StrokeShader):
+ def __init__(self, thicknessMax, thicknessMin):
+ StrokeShader.__init__(self)
+ self._thicknessMin = thicknessMin
+ self._thicknessMax = thicknessMax
+
+ def getName(self):
+ return "pyDecreasingThicknessShader"
+ def shade(self, stroke):
+ l = stroke.getLength2D()
+ tMax = self._thicknessMax
+ if(self._thicknessMax > 0.33*l):
+ tMax = 0.33*l
+ tMin = self._thicknessMin
+ if(self._thicknessMin > 0.1*l):
+ tMin = 0.1*l
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ c = float(i)/float(n)
+ t = (1.0 - c)*tMax +c*tMin
+ att.setThickness(t/2.0, t/2.0)
+ i = i+1
+ it.increment()
+
+def smoothC( a, exp ):
+ c = pow(float(a),exp)*pow(2.0,exp)
+ return c
+
+class pyNonLinearVaryingThicknessShader(StrokeShader):
+ def __init__(self, thicknessExtremity, thicknessMiddle, exponent):
+ StrokeShader.__init__(self)
+ self._thicknessMin = thicknessMiddle
+ self._thicknessMax = thicknessExtremity
+ self._exponent = exponent
+
+ def getName(self):
+ return "pyNonLinearVaryingThicknessShader"
+ def shade(self, stroke):
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ if(i < float(n)/2.0):
+ c = float(i)/float(n)
+ else:
+ c = float(n-i)/float(n)
+ c = smoothC(c, self._exponent)
+ t = (1.0 - c)*self._thicknessMax + c * self._thicknessMin
+ att.setThickness(t/2.0, t/2.0)
+ i = i+1
+ it.increment()
+
+## Spherical linear interpolation (cos)
+class pySLERPThicknessShader(StrokeShader):
+ def __init__(self, thicknessMin, thicknessMax, omega=1.2):
+ StrokeShader.__init__(self)
+ self._thicknessMin = thicknessMin
+ self._thicknessMax = thicknessMax
+ self._omega = omega
+
+ def getName(self):
+ return "pySLERPThicknessShader"
+ def shade(self, stroke):
+ slength = stroke.getLength2D()
+ tmp = 0.33*slength
+ maxT = self._thicknessMax
+ if(tmp < self._thicknessMax):
+ maxT = tmp
+
+ n = stroke.strokeVerticesSize()
+ i = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ c = float(i)/float(n)
+ if(i < float(n)/2.0):
+ t = sin((1-c)*self._omega)/sinh(self._omega)*self._thicknessMin + sin(c*self._omega)/sinh(self._omega) * maxT
+ else:
+ t = sin((1-c)*self._omega)/sinh(self._omega)*maxT + sin(c*self._omega)/sinh(self._omega) * self._thicknessMin
+ att.setThickness(t/2.0, t/2.0)
+ i = i+1
+ it.increment()
+
+class pyTVertexThickenerShader(StrokeShader): ## FIXME
+ def __init__(self, a=1.5, n=3):
+ StrokeShader.__init__(self)
+ self._a = a
+ self._n = n
+
+ def getName(self):
+ return "pyTVertexThickenerShader"
+
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ predTVertex = pyVertexNatureUP0D(T_VERTEX)
+ while it.isEnd() == 0:
+ if(predTVertex(it) == 1):
+ it2 = StrokeVertexIterator(it)
+ it2.increment()
+ if not(it.isBegin() or it2.isEnd()):
+ it.increment()
+ continue
+ n = self._n
+ a = self._a
+ if(it.isBegin()):
+ it3 = StrokeVertexIterator(it)
+ count = 0
+ while (it3.isEnd() == 0 and count < n):
+ att = it3.getObject().attribute()
+ tr = att.getThicknessR();
+ tl = att.getThicknessL();
+ r = (a-1.0)/float(n-1)*(float(n)/float(count+1) - 1) + 1
+ #r = (1.0-a)/float(n-1)*count + a
+ att.setThickness(r*tr, r*tl)
+ it3.increment()
+ count = count + 1
+ if(it2.isEnd()):
+ it4 = StrokeVertexIterator(it)
+ count = 0
+ while (it4.isBegin() == 0 and count < n):
+ att = it4.getObject().attribute()
+ tr = att.getThicknessR();
+ tl = att.getThicknessL();
+ r = (a-1.0)/float(n-1)*(float(n)/float(count+1) - 1) + 1
+ #r = (1.0-a)/float(n-1)*count + a
+ att.setThickness(r*tr, r*tl)
+ it4.decrement()
+ count = count + 1
+ if ((it4.isBegin() == 1)):
+ att = it4.getObject().attribute()
+ tr = att.getThicknessR();
+ tl = att.getThicknessL();
+ r = (a-1.0)/float(n-1)*(float(n)/float(count+1) - 1) + 1
+ #r = (1.0-a)/float(n-1)*count + a
+ att.setThickness(r*tr, r*tl)
+ it.increment()
+
+class pyImportance2DThicknessShader(StrokeShader):
+ def __init__(self, x, y, w, kmin, kmax):
+ StrokeShader.__init__(self)
+ self._x = x
+ self._y = y
+ self._w = float(w)
+ self._kmin = float(kmin)
+ self._kmax = float(kmax)
+
+ def getName(self):
+ return "pyImportanceThicknessShader"
+ def shade(self, stroke):
+ origin = Vec2(self._x, self._y)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v = it.getObject()
+ p = Vec2(v.getProjectedX(), v.getProjectedY())
+ d = (p-origin).length()
+ if(d>self._w):
+ k = self._kmin
+ else:
+ k = (self._kmax*(self._w-d) + self._kmin*d)/self._w
+ att = v.attribute()
+ tr = att.getThicknessR()
+ tl = att.getThicknessL()
+ att.setThickness(k*tr/2.0, k*tl/2.0)
+ it.increment()
+
+class pyImportance3DThicknessShader(StrokeShader):
+ def __init__(self, x, y, z, w, kmin, kmax):
+ StrokeShader.__init__(self)
+ self._x = x
+ self._y = y
+ self._z = z
+ self._w = float(w)
+ self._kmin = float(kmin)
+ self._kmax = float(kmax)
+
+ def getName(self):
+ return "pyImportance3DThicknessShader"
+ def shade(self, stroke):
+ origin = Vec3(self._x, self._y, self._z)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v = it.getObject()
+ p = Vec3(v.getX(), v.getY(), v.getZ())
+ d = (p-origin).length()
+ if(d>self._w):
+ k = self._kmin
+ else:
+ k = (self._kmax*(self._w-d) + self._kmin*d)/self._w
+ att = v.attribute()
+ tr = att.getThicknessR()
+ tl = att.getThicknessL()
+ att.setThickness(k*tr/2.0, k*tl/2.0)
+ it.increment()
+
+class pyZDependingThicknessShader(StrokeShader):
+ def __init__(self, min, max):
+ StrokeShader.__init__(self)
+ self.__min = min
+ self.__max = max
+ self.__func = GetProjectedZF0D()
+ def getName(self):
+ return "pyZDependingThicknessShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ z_min = 1
+ z_max = 0
+ while it.isEnd() == 0:
+ z = self.__func(it.castToInterface0DIterator())
+ if z < z_min:
+ z_min = z
+ elif z > z_max:
+ z_max = z
+ it.increment()
+ z_diff = 1 / (z_max - z_min)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ z = (self.__func(it.castToInterface0DIterator()) - z_min) * z_diff
+ thickness = (1 - z) * self.__max + z * self.__min
+ it.getObject().attribute().setThickness(thickness, thickness)
+ it.increment()
+
+
+## color modifiers
+##################
+
+class pyConstantColorShader(StrokeShader):
+ def __init__(self,r,g,b, a = 1):
+ StrokeShader.__init__(self)
+ self._r = r
+ self._g = g
+ self._b = b
+ self._a = a
+ def getName(self):
+ return "pyConstantColorShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ att.setColor(self._r, self._g, self._b)
+ att.setAlpha(self._a)
+ it.increment()
+
+#c1->c2
+class pyIncreasingColorShader(StrokeShader):
+ def __init__(self,r1,g1,b1,a1, r2,g2,b2,a2):
+ StrokeShader.__init__(self)
+ self._c1 = [r1,g1,b1,a1]
+ self._c2 = [r2,g2,b2,a2]
+ def getName(self):
+ return "pyIncreasingColorShader"
+ def shade(self, stroke):
+ n = stroke.strokeVerticesSize() - 1
+ inc = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ c = float(inc)/float(n)
+
+ att.setColor( (1-c)*self._c1[0] + c*self._c2[0],
+ (1-c)*self._c1[1] + c*self._c2[1],
+ (1-c)*self._c1[2] + c*self._c2[2],)
+ att.setAlpha((1-c)*self._c1[3] + c*self._c2[3],)
+ inc = inc+1
+ it.increment()
+
+# c1->c2->c1
+class pyInterpolateColorShader(StrokeShader):
+ def __init__(self,r1,g1,b1,a1, r2,g2,b2,a2):
+ StrokeShader.__init__(self)
+ self._c1 = [r1,g1,b1,a1]
+ self._c2 = [r2,g2,b2,a2]
+ def getName(self):
+ return "pyInterpolateColorShader"
+ def shade(self, stroke):
+ n = stroke.strokeVerticesSize() - 1
+ inc = 0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ u = float(inc)/float(n)
+ c = 1-2*(fabs(u-0.5))
+ att.setColor( (1-c)*self._c1[0] + c*self._c2[0],
+ (1-c)*self._c1[1] + c*self._c2[1],
+ (1-c)*self._c1[2] + c*self._c2[2],)
+ att.setAlpha((1-c)*self._c1[3] + c*self._c2[3],)
+ inc = inc+1
+ it.increment()
+
+class pyMaterialColorShader(StrokeShader):
+ def __init__(self, threshold=50):
+ StrokeShader.__init__(self)
+ self._threshold = threshold
+
+ def getName(self):
+ return "pyMaterialColorShader"
+
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ func = MaterialF0D()
+ xn = 0.312713
+ yn = 0.329016
+ Yn = 1.0
+ un = 4.* xn/ ( -2.*xn + 12.*yn + 3. )
+ vn= 9.* yn/ ( -2.*xn + 12.*yn +3. )
+ while it.isEnd() == 0:
+ toto = it.castToInterface0DIterator()
+ mat = func(toto)
+
+ r = mat.diffuseR()
+ g = mat.diffuseG()
+ b = mat.diffuseB()
+
+ X = 0.412453*r + 0.35758 *g + 0.180423*b
+ Y = 0.212671*r + 0.71516 *g + 0.072169*b
+ Z = 0.019334*r + 0.119193*g + 0.950227*b
+
+ if((X == 0) and (Y == 0) and (Z == 0)):
+ X = 0.01
+ Y = 0.01
+ Z = 0.01
+ u = 4.*X / (X + 15.*Y + 3.*Z)
+ v = 9.*Y / (X + 15.*Y + 3.*Z)
+
+ L= 116. * math.pow((Y/Yn),(1./3.)) -16
+ U = 13. * L * (u - un)
+ V = 13. * L * (v - vn)
+
+ if (L > self._threshold):
+ L = L/1.3
+ U = U+10
+ else:
+ L = L +2.5*(100-L)/5.
+ U = U/3.0
+ V = V/3.0
+ u = U / (13. * L) + un
+ v = V / (13. * L) + vn
+
+ Y = Yn * math.pow( ((L+16.)/116.), 3.)
+ X = -9. * Y * u / ((u - 4.)* v - u * v)
+ Z = (9. * Y - 15*v*Y - v*X) /( 3. * v)
+
+ r = 3.240479 * X - 1.53715 * Y - 0.498535 * Z
+ g = -0.969256 * X + 1.875991 * Y + 0.041556 * Z
+ b = 0.055648 * X - 0.204043 * Y + 1.057311 * Z
+
+ att = it.getObject().attribute()
+ att.setColor(r, g, b)
+ it.increment()
+
+class pyRandomColorShader(StrokeShader):
+ def getName(self):
+ return "pyRandomColorShader"
+ def __init__(self, s=1):
+ StrokeShader.__init__(self)
+ seed(s)
+ def shade(self, stroke):
+ ## pick a random color
+ c0 = float(uniform(15,75))/100.0
+ c1 = float(uniform(15,75))/100.0
+ c2 = float(uniform(15,75))/100.0
+ print c0, c1, c2
+ it = stroke.strokeVerticesBegin()
+ while(it.isEnd() == 0):
+ it.getObject().attribute().setColor(c0,c1,c2)
+ it.increment()
+
+class py2DCurvatureColorShader(StrokeShader):
+ def getName(self):
+ return "py2DCurvatureColorShader"
+
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ func = Curvature2DAngleF0D()
+ while it.isEnd() == 0:
+ toto = it.castToInterface0DIterator()
+ sv = it.getObject()
+ att = sv.attribute()
+ c = func(toto)
+ if (c<0):
+ print "negative 2D curvature"
+ color = 10.0 * c/3.1415
+ print color
+ att.setColor(color,color,color);
+ it.increment()
+
+class pyTimeColorShader(StrokeShader):
+ def __init__(self, step=0.01):
+ StrokeShader.__init__(self)
+ self._t = 0
+ self._step = step
+ def shade(self, stroke):
+ c = self._t*1.0
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ att = it.getObject().attribute()
+ att.setColor(c,c,c)
+ it.increment()
+ self._t = self._t+self._step
+
+## geometry modifiers
+
+class pySamplingShader(StrokeShader):
+ def __init__(self, sampling):
+ StrokeShader.__init__(self)
+ self._sampling = sampling
+ def getName(self):
+ return "pySamplingShader"
+ def shade(self, stroke):
+ stroke.Resample(float(self._sampling))
+
+class pyBackboneStretcherShader(StrokeShader):
+ def __init__(self, l):
+ StrokeShader.__init__(self)
+ self._l = l
+ def getName(self):
+ return "pyBackboneStretcherShader"
+ def shade(self, stroke):
+ it0 = stroke.strokeVerticesBegin()
+ it1 = StrokeVertexIterator(it0)
+ it1.increment()
+ itn = stroke.strokeVerticesEnd()
+ itn.decrement()
+ itn_1 = StrokeVertexIterator(itn)
+ itn_1.decrement()
+ v0 = it0.getObject()
+ v1 = it1.getObject()
+ vn_1 = itn_1.getObject()
+ vn = itn.getObject()
+ p0 = Vec2f(v0.getProjectedX(), v0.getProjectedY())
+ pn = Vec2f(vn.getProjectedX(), vn.getProjectedY())
+ p1 = Vec2f(v1.getProjectedX(), v1.getProjectedY())
+ pn_1 = Vec2f(vn_1.getProjectedX(), vn_1.getProjectedY())
+ d1 = p0-p1
+ d1 = d1/d1.norm()
+ dn = pn-pn_1
+ dn = dn/dn.norm()
+ newFirst = p0+d1*float(self._l)
+ newLast = pn+dn*float(self._l)
+ v0.setPoint(newFirst)
+ vn.setPoint(newLast)
+
+class pyLengthDependingBackboneStretcherShader(StrokeShader):
+ def __init__(self, l):
+ StrokeShader.__init__(self)
+ self._l = l
+ def getName(self):
+ return "pyBackboneStretcherShader"
+ def shade(self, stroke):
+ l = stroke.getLength2D()
+ stretch = self._l*l
+ it0 = stroke.strokeVerticesBegin()
+ it1 = StrokeVertexIterator(it0)
+ it1.increment()
+ itn = stroke.strokeVerticesEnd()
+ itn.decrement()
+ itn_1 = StrokeVertexIterator(itn)
+ itn_1.decrement()
+ v0 = it0.getObject()
+ v1 = it1.getObject()
+ vn_1 = itn_1.getObject()
+ vn = itn.getObject()
+ p0 = Vec2f(v0.getProjectedX(), v0.getProjectedY())
+ pn = Vec2f(vn.getProjectedX(), vn.getProjectedY())
+ p1 = Vec2f(v1.getProjectedX(), v1.getProjectedY())
+ pn_1 = Vec2f(vn_1.getProjectedX(), vn_1.getProjectedY())
+ d1 = p0-p1
+ d1 = d1/d1.norm()
+ dn = pn-pn_1
+ dn = dn/dn.norm()
+ newFirst = p0+d1*float(stretch)
+ newLast = pn+dn*float(stretch)
+ v0.setPoint(newFirst)
+ vn.setPoint(newLast)
+
+
+## Shader to replace a stroke by its corresponding tangent
+class pyGuidingLineShader(StrokeShader):
+ def getName(self):
+ return "pyGuidingLineShader"
+ ## shading method
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin() ## get the first vertex
+ itlast = stroke.strokeVerticesEnd() ##
+ itlast.decrement() ## get the last one
+ t = itlast.getObject().getPoint() - it.getObject().getPoint() ## tangent direction
+ itmiddle = StrokeVertexIterator(it) ##
+ while(itmiddle.getObject().u()<0.5): ## look for the stroke middle vertex
+ itmiddle.increment() ##
+ it = StrokeVertexIterator(itmiddle)
+ it.increment()
+ while(it.isEnd() == 0): ## position all the vertices along the tangent for the right part
+ it.getObject().setPoint(itmiddle.getObject().getPoint() \
+ +t*(it.getObject().u()-itmiddle.getObject().u()))
+ it.increment()
+ it = StrokeVertexIterator(itmiddle)
+ it.decrement()
+ while(it.isBegin() == 0): ## position all the vertices along the tangent for the left part
+ it.getObject().setPoint(itmiddle.getObject().getPoint() \
+ -t*(itmiddle.getObject().u()-it.getObject().u()))
+ it.decrement()
+ it.getObject().setPoint(itmiddle.getObject().getPoint()-t*(itmiddle.getObject().u())) ## first vertex
+
+
+class pyBackboneStretcherNoCuspShader(StrokeShader):
+ def __init__(self, l):
+ StrokeShader.__init__(self)
+ self._l = l
+ def getName(self):
+ return "pyBackboneStretcherNoCuspShader"
+ def shade(self, stroke):
+ it0 = stroke.strokeVerticesBegin()
+ it1 = StrokeVertexIterator(it0)
+ it1.increment()
+ itn = stroke.strokeVerticesEnd()
+ itn.decrement()
+ itn_1 = StrokeVertexIterator(itn)
+ itn_1.decrement()
+ v0 = it0.getObject()
+ v1 = it1.getObject()
+ if((v0.getNature() & CUSP == 0) and (v1.getNature() & CUSP == 0)):
+ p0 = v0.getPoint()
+ p1 = v1.getPoint()
+ d1 = p0-p1
+ d1 = d1/d1.norm()
+ newFirst = p0+d1*float(self._l)
+ v0.setPoint(newFirst)
+ vn_1 = itn_1.getObject()
+ vn = itn.getObject()
+ if((vn.getNature() & CUSP == 0) and (vn_1.getNature() & CUSP == 0)):
+ pn = vn.getPoint()
+ pn_1 = vn_1.getPoint()
+ dn = pn-pn_1
+ dn = dn/dn.norm()
+ newLast = pn+dn*float(self._l)
+ vn.setPoint(newLast)
+
+normalInfo=Normal2DF0D()
+curvatureInfo=Curvature2DAngleF0D()
+
+def edgestopping(x, sigma):
+ return exp(- x*x/(2*sigma*sigma))
+
+class pyDiffusion2Shader(StrokeShader):
+ def __init__(self, lambda1, nbIter):
+ StrokeShader.__init__(self)
+ self._lambda = lambda1
+ self._nbIter = nbIter
+ self._normalInfo = Normal2DF0D()
+ self._curvatureInfo = Curvature2DAngleF0D()
+ def getName(self):
+ return "pyDiffusionShader"
+ def shade(self, stroke):
+ for i in range (1, self._nbIter):
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v=it.getObject()
+ p1 = v.getPoint()
+ p2 = self._normalInfo(it.castToInterface0DIterator())*self._lambda*self._curvatureInfo(it.castToInterface0DIterator())
+ v.setPoint(p1+p2)
+ it.increment()
+
+class pyTipRemoverShader(StrokeShader):
+ def __init__(self, l):
+ StrokeShader.__init__(self)
+ self._l = l
+ def getName(self):
+ return "pyTipRemoverShader"
+ def shade(self, stroke):
+ originalSize = stroke.strokeVerticesSize()
+ if(originalSize<4):
+ return
+ verticesToRemove = []
+ oldAttributes = []
+ it = stroke.strokeVerticesBegin()
+ while(it.isEnd() == 0):
+ v = it.getObject()
+ if((v.curvilinearAbscissa() < self._l) or (v.strokeLength()-v.curvilinearAbscissa() < self._l)):
+ verticesToRemove.append(v)
+ oldAttributes.append(StrokeAttribute(v.attribute()))
+ it.increment()
+ if(originalSize-len(verticesToRemove) < 2):
+ return
+ for sv in verticesToRemove:
+ stroke.RemoveVertex(sv)
+ stroke.Resample(originalSize)
+ if(stroke.strokeVerticesSize() != originalSize):
+ print "pyTipRemover: Warning: resampling problem"
+ it = stroke.strokeVerticesBegin()
+ for a in oldAttributes:
+ if(it.isEnd() == 1):
+ break
+ v = it.getObject()
+ v.setAttribute(a)
+ it.increment()
+
+class pyTVertexRemoverShader(StrokeShader):
+ def getName(self):
+ return "pyTVertexRemoverShader"
+ def shade(self, stroke):
+ if(stroke.strokeVerticesSize() <= 3 ):
+ return
+ predTVertex = pyVertexNatureUP0D(T_VERTEX)
+ it = stroke.strokeVerticesBegin()
+ itlast = stroke.strokeVerticesEnd()
+ itlast.decrement()
+ if(predTVertex(it) == 1):
+ stroke.RemoveVertex(it.getObject())
+ if(predTVertex(itlast) == 1):
+ stroke.RemoveVertex(itlast.getObject())
+
+class pyExtremitiesOrientationShader(StrokeShader):
+ def __init__(self, x1,y1,x2=0,y2=0):
+ StrokeShader.__init__(self)
+ self._v1 = Vec2(x1,y1)
+ self._v2 = Vec2(x2,y2)
+ def getName(self):
+ return "pyExtremitiesOrientationShader"
+ def shade(self, stroke):
+ print self._v1.x(),self._v1.y()
+ stroke.setBeginningOrientation(self._v1.x(),self._v1.y())
+ stroke.setEndingOrientation(self._v2.x(),self._v2.y())
+
+class pyHLRShader(StrokeShader):
+ def getName(self):
+ return "pyHLRShader"
+ def shade(self, stroke):
+ originalSize = stroke.strokeVerticesSize()
+ if(originalSize<4):
+ return
+ it = stroke.strokeVerticesBegin()
+ invisible = 0
+ it2 = StrokeVertexIterator(it)
+ it2.increment()
+ fe = getFEdge(it.getObject(), it2.getObject())
+ if(fe.qi() != 0):
+ invisible = 1
+ while(it2.isEnd() == 0):
+ v = it.getObject()
+ vnext = it2.getObject()
+ if(v.getNature() & VIEW_VERTEX):
+ #if(v.getNature() & T_VERTEX):
+ fe = getFEdge(v,vnext)
+ qi = fe.qi()
+ if(qi != 0):
+ invisible = 1
+ else:
+ invisible = 0
+ if(invisible == 1):
+ v.attribute().setVisible(0)
+ it.increment()
+ it2.increment()
+
+class pyTVertexOrientationShader(StrokeShader):
+ def __init__(self):
+ StrokeShader.__init__(self)
+ self._Get2dDirection = Orientation2DF1D()
+ def getName(self):
+ return "pyTVertexOrientationShader"
+ ## finds the TVertex orientation from the TVertex and
+ ## the previous or next edge
+ def findOrientation(self, tv, ve):
+ mateVE = tv.mate(ve)
+ if((ve.qi() != 0) or (mateVE.qi() != 0)):
+ ait = AdjacencyIterator(tv,1,0)
+ winner = None
+ incoming = 1
+ while(ait.isEnd() == 0):
+ ave = ait.getObject()
+ if((ave.getId() != ve.getId()) and (ave.getId() != mateVE.getId())):
+ winner = ait.getObject()
+ if(ait.isIncoming() == 0):
+ incoming = 0
+ break
+ ait.increment()
+ if(winner != None):
+ if(incoming != 0):
+ direction = self._Get2dDirection(winner.fedgeB())
+ else:
+ direction = self._Get2dDirection(winner.fedgeA())
+ return direction
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it2 = StrokeVertexIterator(it)
+ it2.increment()
+ ## case where the first vertex is a TVertex
+ v = it.getObject()
+ if(v.getNature() & T_VERTEX):
+ tv = v.castToTVertex()
+ ve = getFEdge(v, it2.getObject()).viewedge()
+ if(tv != None):
+ dir = self.findOrientation(tv, ve)
+ #print dir.x(), dir.y()
+ v.attribute().setAttributeVec2f("orientation", dir)
+ while(it2.isEnd() == 0):
+ vprevious = it.getObject()
+ v = it2.getObject()
+ if(v.getNature() & T_VERTEX):
+ tv = v.castToTVertex()
+ ve = getFEdge(vprevious, v).viewedge()
+ if(tv != None):
+ dir = self.findOrientation(tv, ve)
+ #print dir.x(), dir.y()
+ v.attribute().setAttributeVec2f("orientation", dir)
+ it.increment()
+ it2.increment()
+ ## case where the last vertex is a TVertex
+ v = it.getObject()
+ if(v.getNature() & T_VERTEX):
+ itPrevious = StrokeVertexIterator(it)
+ itPrevious.decrement()
+ tv = v.castToTVertex()
+ ve = getFEdge(itPrevious.getObject(), v).viewedge()
+ if(tv != None):
+ dir = self.findOrientation(tv, ve)
+ #print dir.x(), dir.y()
+ v.attribute().setAttributeVec2f("orientation", dir)
+
+class pySinusDisplacementShader(StrokeShader):
+ def __init__(self, f, a):
+ StrokeShader.__init__(self)
+ self._f = f
+ self._a = a
+ self._getNormal = Normal2DF0D()
+
+ def getName(self):
+ return "pySinusDisplacementShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v = it.getObject()
+ #print self._getNormal.getName()
+ n = self._getNormal(it.castToInterface0DIterator())
+ p = v.getPoint()
+ u = v.u()
+ a = self._a*(1-2*(fabs(u-0.5)))
+ n = n*a*cos(self._f*u*6.28)
+ #print n.x(), n.y()
+ v.setPoint(p+n)
+ #v.setPoint(v.getPoint()+n*a*cos(f*v.u()))
+ it.increment()
+
+class pyPerlinNoise1DShader(StrokeShader):
+ def __init__(self, freq = 10, amp = 10, oct = 4):
+ StrokeShader.__init__(self)
+ self.__noise = Noise()
+ self.__freq = freq
+ self.__amp = amp
+ self.__oct = oct
+ def getName(self):
+ return "pyPerlinNoise1DShader"
+ def shade(self, stroke):
+ i = randint(0, 50)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v = it.getObject()
+ nres = self.__noise.turbulence1(i, self.__freq, self.__amp, self.__oct)
+ v.setPoint(v.getProjectedX() + nres, v.getProjectedY() + nres)
+ i = i+1
+ it.increment()
+
+class pyPerlinNoise2DShader(StrokeShader):
+ def __init__(self, freq = 10, amp = 10, oct = 4):
+ StrokeShader.__init__(self)
+ self.__noise = Noise()
+ self.__freq = freq
+ self.__amp = amp
+ self.__oct = oct
+ def getName(self):
+ return "pyPerlinNoise2DShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ v = it.getObject()
+ vec = Vec2f(v.getProjectedX(), v.getProjectedY())
+ nres = self.__noise.turbulence2(vec, self.__freq, self.__amp, self.__oct)
+ v.setPoint(v.getProjectedX() + nres, v.getProjectedY() + nres)
+ it.increment()
+
+class pyBluePrintCirclesShader(StrokeShader):
+ def __init__(self, turns = 1):
+ StrokeShader.__init__(self)
+ self.__turns = turns
+ def getName(self):
+ return "pyBluePrintCirclesShader"
+ def shade(self, stroke):
+ p_min = Vec2f(10000, 10000)
+ p_max = Vec2f(0, 0)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ p = it.getObject().getPoint()
+ if (p.x() < p_min.x()):
+ p_min.setX(p.x())
+ if (p.x() > p_max.x()):
+ p_max.setX(p.x())
+ if (p.y() < p_min.y()):
+ p_min.setY(p.y())
+ if (p.y() > p_max.y()):
+ p_max.setY(p.y())
+ it.increment()
+ stroke.Resample(32 * self.__turns)
+ sv_nb = stroke.strokeVerticesSize()
+# print "min :", p_min.x(), p_min.y() # DEBUG
+# print "mean :", p_sum.x(), p_sum.y() # DEBUG
+# print "max :", p_max.x(), p_max.y() # DEBUG
+# print "----------------------" # DEBUG
+#######################################################
+ sv_nb = sv_nb / self.__turns
+ center = (p_min + p_max) / 2
+ radius = (center.x() - p_min.x() + center.y() - p_min.y()) / 2
+ p_new = Vec2f()
+#######################################################
+ it = stroke.strokeVerticesBegin()
+ for j in range(self.__turns):
+ radius = radius + randint(-3, 3)
+ center_x = center.x() + randint(-5, 5)
+ center_y = center.y() + randint(-5, 5)
+ center.setX(center_x)
+ center.setY(center_y)
+ i = 0
+ while i < sv_nb:
+ p_new.setX(center.x() + radius * cos(2 * pi * float(i) / float(sv_nb - 1)))
+ p_new.setY(center.y() + radius * sin(2 * pi * float(i) / float(sv_nb - 1)))
+ it.getObject().setPoint(p_new.x(), p_new.y())
+ i = i + 1
+ it.increment()
+ while it.isEnd() == 0:
+ stroke.RemoveVertex(it.getObject())
+ it.increment()
+
+
+class pyBluePrintEllipsesShader(StrokeShader):
+ def __init__(self, turns = 1):
+ StrokeShader.__init__(self)
+ self.__turns = turns
+ def getName(self):
+ return "pyBluePrintEllipsesShader"
+ def shade(self, stroke):
+ p_min = Vec2f(10000, 10000)
+ p_max = Vec2f(0, 0)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ p = it.getObject().getPoint()
+ if (p.x() < p_min.x()):
+ p_min.setX(p.x())
+ if (p.x() > p_max.x()):
+ p_max.setX(p.x())
+ if (p.y() < p_min.y()):
+ p_min.setY(p.y())
+ if (p.y() > p_max.y()):
+ p_max.setY(p.y())
+ it.increment()
+ stroke.Resample(32 * self.__turns)
+ sv_nb = stroke.strokeVerticesSize()
+# print "min :", p_min.x(), p_min.y() # DEBUG
+# print "mean :", p_sum.x(), p_sum.y() # DEBUG
+# print "max :", p_max.x(), p_max.y() # DEBUG
+# print "----------------------" # DEBUG
+#######################################################
+ sv_nb = sv_nb / self.__turns
+ center = (p_min + p_max) / 2
+ radius_x = center.x() - p_min.x()
+ radius_y = center.y() - p_min.y()
+ p_new = Vec2f()
+#######################################################
+ it = stroke.strokeVerticesBegin()
+ for j in range(self.__turns):
+ radius_x = radius_x + randint(-3, 3)
+ radius_y = radius_y + randint(-3, 3)
+ center_x = center.x() + randint(-5, 5)
+ center_y = center.y() + randint(-5, 5)
+ center.setX(center_x)
+ center.setY(center_y)
+ i = 0
+ while i < sv_nb:
+ p_new.setX(center.x() + radius_x * cos(2 * pi * float(i) / float(sv_nb - 1)))
+ p_new.setY(center.y() + radius_y * sin(2 * pi * float(i) / float(sv_nb - 1)))
+ it.getObject().setPoint(p_new.x(), p_new.y())
+ i = i + 1
+ it.increment()
+ while it.isEnd() == 0:
+ stroke.RemoveVertex(it.getObject())
+ it.increment()
+
+
+class pyBluePrintSquaresShader(StrokeShader):
+ def __init__(self, turns = 1, bb_len = 10):
+ StrokeShader.__init__(self)
+ self.__turns = turns
+ self.__bb_len = bb_len
+ def getName(self):
+ return "pyBluePrintSquaresShader"
+ def shade(self, stroke):
+ p_min = Vec2f(10000, 10000)
+ p_max = Vec2f(0, 0)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ p = it.getObject().getPoint()
+ if (p.x() < p_min.x()):
+ p_min.setX(p.x())
+ if (p.x() > p_max.x()):
+ p_max.setX(p.x())
+ if (p.y() < p_min.y()):
+ p_min.setY(p.y())
+ if (p.y() > p_max.y()):
+ p_max.setY(p.y())
+ it.increment()
+ stroke.Resample(32 * self.__turns)
+ sv_nb = stroke.strokeVerticesSize()
+#######################################################
+ sv_nb = sv_nb / self.__turns
+ first = sv_nb / 4
+ second = 2 * first
+ third = 3 * first
+ fourth = sv_nb
+ vec_first = Vec2f(p_max.x() - p_min.x() + 2 * self.__bb_len, 0)
+ vec_second = Vec2f(0, p_max.y() - p_min.y() + 2 * self.__bb_len)
+ vec_third = vec_first * -1
+ vec_fourth = vec_second * -1
+ p_first = Vec2f(p_min.x() - self.__bb_len, p_min.y())
+ p_second = Vec2f(p_max.x(), p_min.y() - self.__bb_len)
+ p_third = Vec2f(p_max.x() + self.__bb_len, p_max.y())
+ p_fourth = Vec2f(p_min.x(), p_max.y() + self.__bb_len)
+#######################################################
+ it = stroke.strokeVerticesBegin()
+ visible = 1
+ for j in range(self.__turns):
+ i = 0
+ while i < sv_nb:
+ if i < first:
+ p_new = p_first + vec_first * float(i)/float(first - 1)
+ if i == first - 1:
+ visible = 0
+ elif i < second:
+ p_new = p_second + vec_second * float(i - first)/float(second - first - 1)
+ if i == second - 1:
+ visible = 0
+ elif i < third:
+ p_new = p_third + vec_third * float(i - second)/float(third - second - 1)
+ if i == third - 1:
+ visible = 0
+ else:
+ p_new = p_fourth + vec_fourth * float(i - third)/float(fourth - third - 1)
+ if i == fourth - 1:
+ visible = 0
+ it.getObject().setPoint(p_new.x(), p_new.y())
+ it.getObject().attribute().setVisible(visible)
+ if visible == 0:
+ visible = 1
+ i = i + 1
+ it.increment()
+ while it.isEnd() == 0:
+ stroke.RemoveVertex(it.getObject())
+ it.increment()
+
+
+class pyBluePrintDirectedSquaresShader(StrokeShader):
+ def __init__(self, turns = 1, bb_len = 10, mult = 1):
+ StrokeShader.__init__(self)
+ self.__mult = mult
+ self.__turns = turns
+ self.__bb_len = 1 + float(bb_len) / 100
+ def getName(self):
+ return "pyBluePrintDirectedSquaresShader"
+ def shade(self, stroke):
+ stroke.Resample(32 * self.__turns)
+ p_mean = Vec2f(0, 0)
+ p_min = Vec2f(10000, 10000)
+ p_max = Vec2f(0, 0)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ p = it.getObject().getPoint()
+ p_mean = p_mean + p
+## if (p.x() < p_min.x()):
+## p_min.setX(p.x())
+## if (p.x() > p_max.x()):
+## p_max.setX(p.x())
+## if (p.y() < p_min.y()):
+## p_min.setY(p.y())
+## if (p.y() > p_max.y()):
+## p_max.setY(p.y())
+ it.increment()
+ sv_nb = stroke.strokeVerticesSize()
+ p_mean = p_mean / sv_nb
+ p_var_xx = 0
+ p_var_yy = 0
+ p_var_xy = 0
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ p = it.getObject().getPoint()
+ p_var_xx = p_var_xx + pow(p.x() - p_mean.x(), 2)
+ p_var_yy = p_var_yy + pow(p.y() - p_mean.y(), 2)
+ p_var_xy = p_var_xy + (p.x() - p_mean.x()) * (p.y() - p_mean.y())
+ it.increment()
+ p_var_xx = p_var_xx / sv_nb
+ p_var_yy = p_var_yy / sv_nb
+ p_var_xy = p_var_xy / sv_nb
+## print p_var_xx, p_var_yy, p_var_xy
+ trace = p_var_xx + p_var_yy
+ det = p_var_xx * p_var_yy - p_var_xy * p_var_xy
+ sqrt_coeff = sqrt(trace * trace - 4 * det)
+ lambda1 = (trace + sqrt_coeff) / 2
+ lambda2 = (trace - sqrt_coeff) / 2
+## print lambda1, lambda2
+ theta = atan(2 * p_var_xy / (p_var_xx - p_var_yy)) / 2
+## print theta
+ if p_var_yy > p_var_xx:
+ e1 = Vec2f(cos(theta + pi / 2), sin(theta + pi / 2)) * sqrt(lambda1) * self.__mult
+ e2 = Vec2f(cos(theta + pi), sin(theta + pi)) * sqrt(lambda2) * self.__mult
+ else:
+ e1 = Vec2f(cos(theta), sin(theta)) * sqrt(lambda1) * self.__mult
+ e2 = Vec2f(cos(theta + pi / 2), sin(theta + pi / 2)) * sqrt(lambda2) * self.__mult
+#######################################################
+ sv_nb = sv_nb / self.__turns
+ first = sv_nb / 4
+ second = 2 * first
+ third = 3 * first
+ fourth = sv_nb
+ bb_len1 = self.__bb_len
+ bb_len2 = 1 + (bb_len1 - 1) * sqrt(lambda1 / lambda2)
+ p_first = p_mean - e1 - e2 * bb_len2
+ p_second = p_mean - e1 * bb_len1 + e2
+ p_third = p_mean + e1 + e2 * bb_len2
+ p_fourth = p_mean + e1 * bb_len1 - e2
+ vec_first = e2 * bb_len2 * 2
+ vec_second = e1 * bb_len1 * 2
+ vec_third = vec_first * -1
+ vec_fourth = vec_second * -1
+#######################################################
+ it = stroke.strokeVerticesBegin()
+ visible = 1
+ for j in range(self.__turns):
+ i = 0
+ while i < sv_nb:
+ if i < first:
+ p_new = p_first + vec_first * float(i)/float(first - 1)
+ if i == first - 1:
+ visible = 0
+ elif i < second:
+ p_new = p_second + vec_second * float(i - first)/float(second - first - 1)
+ if i == second - 1:
+ visible = 0
+ elif i < third:
+ p_new = p_third + vec_third * float(i - second)/float(third - second - 1)
+ if i == third - 1:
+ visible = 0
+ else:
+ p_new = p_fourth + vec_fourth * float(i - third)/float(fourth - third - 1)
+ if i == fourth - 1:
+ visible = 0
+ it.getObject().setPoint(p_new.x(), p_new.y())
+ it.getObject().attribute().setVisible(visible)
+ if visible == 0:
+ visible = 1
+ i = i + 1
+ it.increment()
+ while it.isEnd() == 0:
+ stroke.RemoveVertex(it.getObject())
+ it.increment()
+
+class pyModulateAlphaShader(StrokeShader):
+ def __init__(self, min = 0, max = 1):
+ StrokeShader.__init__(self)
+ self.__min = min
+ self.__max = max
+ def getName(self):
+ return "pyModulateAlphaShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ alpha = it.getObject().attribute().getAlpha()
+ p = it.getObject().getPoint()
+ alpha = alpha * p.y() / 400
+ if alpha < self.__min:
+ alpha = self.__min
+ elif alpha > self.__max:
+ alpha = self.__max
+ it.getObject().attribute().setAlpha(alpha)
+ it.increment()
+
+
+## various
+class pyDummyShader(StrokeShader):
+ def getName(self):
+ return "pyDummyShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ it_end = stroke.strokeVerticesEnd()
+ while it.isEnd() == 0:
+ toto = it.castToInterface0DIterator()
+ att = it.getObject().attribute()
+ att.setColor(0.3, 0.4, 0.4)
+ att.setThickness(0, 5)
+ it.increment()
+
+class pyDebugShader(StrokeShader):
+ def getName(self):
+ return "pyDebugShader"
+
+ def shade(self, stroke):
+ fe = GetSelectedFEdgeCF()
+ id1=fe.vertexA().getId()
+ id2=fe.vertexB().getId()
+ #print id1.getFirst(), id1.getSecond()
+ #print id2.getFirst(), id2.getSecond()
+ it = stroke.strokeVerticesBegin()
+ found = 0
+ foundfirst = 0
+ foundsecond = 0
+ while it.isEnd() == 0:
+ cp = it.getObject()
+ if((cp.A().getId() == id1) or (cp.B().getId() == id1)):
+ foundfirst = 1
+ if((cp.A().getId() == id2) or (cp.B().getId() == id2)):
+ foundsecond = 1
+ if((foundfirst != 0) and (foundsecond != 0)):
+ found = 1
+ break
+ it.increment()
+ if(found != 0):
+ print "The selected Stroke id is: ", stroke.getId().getFirst(), stroke.getId().getSecond()
+
diff --git a/source/blender/freestyle/style_modules_blender/sketchy_multiple_parameterization.py b/source/blender/freestyle/style_modules_blender/sketchy_multiple_parameterization.py
new file mode 100755
index 00000000000..1df58a75999
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/sketchy_multiple_parameterization.py
@@ -0,0 +1,48 @@
+#
+# Filename : sketchy_multiple_parameterization.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Builds sketchy strokes whose topology relies on a
+# parameterization that covers the complete lines (visible+invisible)
+# whereas only the visible portions are actually drawn
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+## 0: don't restrict to selection
+Operators.bidirectionalChain(pySketchyChainSilhouetteIterator(3,0))
+shaders_list = [
+ SamplingShader(2),
+ SpatialNoiseShader(15, 120, 2, 1, 1),
+ IncreasingThicknessShader(5, 30),
+ SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1),
+ IncreasingColorShader(0,0.2,0,1,0.2,0.7,0.2,1),
+ TextureAssignerShader(6),
+ pyHLRShader()
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/sketchy_topology_broken.py b/source/blender/freestyle/style_modules_blender/sketchy_topology_broken.py
new file mode 100755
index 00000000000..ebad839a3ab
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/sketchy_topology_broken.py
@@ -0,0 +1,89 @@
+#
+# Filename : sketchy_topology_broken.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : The topology of the strokes is, first, built
+# independantly from the 3D topology of objects,
+# and, second, so as to chain several times the same ViewEdge.
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+## Backbone stretcher that leaves cusps intact to avoid cracks
+class pyBackboneStretcherNoCuspShader(StrokeShader):
+ def __init__(self, l):
+ StrokeShader.__init__(self)
+ self._l = l
+ def getName(self):
+ return "pyBackboneStretcherNoCuspShader"
+ def shade(self, stroke):
+ it0 = stroke.strokeVerticesBegin()
+ it1 = StrokeVertexIterator(it0)
+ it1.increment()
+ itn = stroke.strokeVerticesEnd()
+ itn.decrement()
+ itn_1 = StrokeVertexIterator(itn)
+ itn_1.decrement()
+ v0 = it0.getObject()
+ v1 = it1.getObject()
+ if((v0.getNature() & CUSP == 0) and (v1.getNature() & CUSP == 0)):
+ p0 = v0.getPoint()
+ p1 = v1.getPoint()
+ d1 = p0-p1
+ d1 = d1/d1.norm()
+ newFirst = p0+d1*float(self._l)
+ v0.setPoint(newFirst)
+ else:
+ print "got a v0 cusp"
+ vn_1 = itn_1.getObject()
+ vn = itn.getObject()
+ if((vn.getNature() & CUSP == 0) and (vn_1.getNature() & CUSP == 0)):
+ pn = vn.getPoint()
+ pn_1 = vn_1.getPoint()
+ dn = pn-pn_1
+ dn = dn/dn.norm()
+ newLast = pn+dn*float(self._l)
+ vn.setPoint(newLast)
+ else:
+ print "got a vn cusp"
+
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+## Chain 3 times each ViewEdge indpendantly from the
+## initial objects topology
+Operators.bidirectionalChain(pySketchyChainingIterator(3))
+shaders_list = [
+ SamplingShader(4),
+ SpatialNoiseShader(6, 120, 2, 1, 1),
+ IncreasingThicknessShader(4, 10),
+ SmoothingShader(100, 0.1, 0, 0.2, 0, 0, 0, 1),
+ pyBackboneStretcherNoCuspShader(20),
+ #ConstantColorShader(0.0,0.0,0.0)
+ IncreasingColorShader(0.2,0.2,0.2,1,0.5,0.5,0.5,1),
+ #IncreasingColorShader(1,0,0,1,0,1,0,1),
+ TextureAssignerShader(4)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/sketchy_topology_preserved.py b/source/blender/freestyle/style_modules_blender/sketchy_topology_preserved.py
new file mode 100755
index 00000000000..3085a5f2f7f
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/sketchy_topology_preserved.py
@@ -0,0 +1,49 @@
+#
+# Filename : sketchy_topology_preserved.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : The topology of the strokes is built
+# so as to chain several times the same ViewEdge.
+# The topology of the objects is preserved
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = QuantitativeInvisibilityUP1D(0)
+Operators.select(upred)
+Operators.bidirectionalChain(pySketchyChainSilhouetteIterator(3,1))
+shaders_list = [
+ SamplingShader(4),
+ SpatialNoiseShader(20, 220, 2, 1, 1),
+ IncreasingThicknessShader(4, 8),
+ SmoothingShader(300, 0.05, 0, 0.2, 0, 0, 0, 0.5),
+ ConstantColorShader(0.6,0.2,0.0),
+ TextureAssignerShader(4),
+ ]
+
+Operators.create(TrueUP1D(), shaders_list)
+
diff --git a/source/blender/freestyle/style_modules_blender/split_at_highest_2d_curvatures.py b/source/blender/freestyle/style_modules_blender/split_at_highest_2d_curvatures.py
new file mode 100755
index 00000000000..e7da0fa2690
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/split_at_highest_2d_curvatures.py
@@ -0,0 +1,40 @@
+#
+# Filename : split_at_highest_2d_curvature.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the visible lines (chaining follows same nature lines)
+# (most basic style module)
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from Functions0D import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+func = pyInverseCurvature2DAngleF0D()
+Operators.recursiveSplit(func, pyParameterUP0D(0.4,0.6), NotUP1D(pyHigherLengthUP1D(100)), 2)
+shaders_list = [ConstantThicknessShader(10), IncreasingColorShader(1,0,0,1,0,1,0,1), TextureAssignerShader(3)]
+Operators.create(TrueUP1D(), shaders_list)
+
diff --git a/source/blender/freestyle/style_modules_blender/split_at_tvertices.py b/source/blender/freestyle/style_modules_blender/split_at_tvertices.py
new file mode 100755
index 00000000000..acda7e3c0ea
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/split_at_tvertices.py
@@ -0,0 +1,42 @@
+#
+# Filename : split_at_tvertices.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws strokes that starts and stops at Tvertices (visible or not)
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesU0D import *
+from Functions0D import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+start = pyVertexNatureUP0D(T_VERTEX)
+## use the same predicate to decide where to start and where to stop
+## the strokes:
+Operators.sequentialSplit(start, start, 10)
+shaders_list = [ConstantThicknessShader(5), IncreasingColorShader(1,0,0,1,0,1,0,1), TextureAssignerShader(3)]
+Operators.create(TrueUP1D(), shaders_list)
+
diff --git a/source/blender/freestyle/style_modules_blender/stroke_texture.py b/source/blender/freestyle/style_modules_blender/stroke_texture.py
new file mode 100755
index 00000000000..41b5371fbfb
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/stroke_texture.py
@@ -0,0 +1,43 @@
+#
+# Filename : stroke_texture.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws textured strokes (illustrate the StrokeTextureShader shader)
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+from ChainingIterators import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ SamplingShader(3),
+ BezierCurveShader(4),
+ StrokeTextureShader("washbrushAlpha.bmp", Stroke.DRY_MEDIUM, 1),
+ ConstantThicknessShader(40),
+ ConstantColorShader(0,0,0,1),
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/suggestive.py b/source/blender/freestyle/style_modules_blender/suggestive.py
new file mode 100755
index 00000000000..3bc06e62fa7
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/suggestive.py
@@ -0,0 +1,43 @@
+#
+# Filename : suggestive.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Draws the suggestive contours.
+# ***** The suggestive contours must be enabled
+# in the options dialog *****
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from PredicatesU1D import *
+from shaders import *
+
+upred = AndUP1D(pyNatureUP1D(SUGGESTIVE_CONTOUR), QuantitativeInvisibilityUP1D(0))
+Operators.select(upred)
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred))
+shaders_list = [
+ IncreasingThicknessShader(1, 3),
+ ConstantColorShader(0.2,0.2,0.2, 1)
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/thickness_fof_depth_discontinuity.py b/source/blender/freestyle/style_modules_blender/thickness_fof_depth_discontinuity.py
new file mode 100755
index 00000000000..7814f2cac6c
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/thickness_fof_depth_discontinuity.py
@@ -0,0 +1,62 @@
+#
+# Filename : thickness_fof_depth_discontinuity.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Assigns to strokes a thickness that depends on the depth discontinuity
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+class pyDepthDiscontinuityThicknessShader(StrokeShader):
+ def __init__(self, min, max):
+ StrokeShader.__init__(self)
+ self.__min = float(min)
+ self.__max = float(max)
+ self.__func = ZDiscontinuityF0D()
+ def getName(self):
+ return "pyDepthDiscontinuityThicknessShader"
+ def shade(self, stroke):
+ it = stroke.strokeVerticesBegin()
+ z_min=0.0
+ z_max=1.0
+ a = (self.__max - self.__min)/(z_max-z_min)
+ b = (self.__min*z_max-self.__max*z_min)/(z_max-z_min)
+ it = stroke.strokeVerticesBegin()
+ while it.isEnd() == 0:
+ z = self.__func(it.castToInterface0DIterator())
+ thickness = a*z+b
+ it.getObject().attribute().setThickness(thickness, thickness)
+ it.increment()
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ SamplingShader(1),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0.0,0.0,0.0),
+ pyDepthDiscontinuityThicknessShader(0.8, 6)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/tipremover.py b/source/blender/freestyle/style_modules_blender/tipremover.py
new file mode 100755
index 00000000000..1d044e369c4
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/tipremover.py
@@ -0,0 +1,42 @@
+#
+# Filename : tipremover.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Removes strokes extremities
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from ChainingIterators import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ SamplingShader(5),
+ ConstantThicknessShader(3),
+ ConstantColorShader(0,0,0),
+ TipRemoverShader(20)
+ ]
+Operators.create(TrueUP1D(), shaders_list) \ No newline at end of file
diff --git a/source/blender/freestyle/style_modules_blender/tvertex_remover.py b/source/blender/freestyle/style_modules_blender/tvertex_remover.py
new file mode 100755
index 00000000000..d474ca087f8
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/tvertex_remover.py
@@ -0,0 +1,42 @@
+#
+# Filename : tvertex_remover.py
+# Author : Stephane Grabli
+# Date : 04/08/2005
+# Purpose : Removes TVertices
+#
+#############################################################################
+#
+# Copyright (C) : Please refer to the COPYRIGHT file distributed
+# with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+#############################################################################
+
+
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesB1D import *
+from shaders import *
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
+shaders_list = [
+ IncreasingThicknessShader(3, 5),
+ ConstantColorShader(0.2,0.2,0.2, 1),
+ SamplingShader(10.0),
+ pyTVertexRemoverShader()
+ ]
+Operators.create(TrueUP1D(), shaders_list)
diff --git a/source/blender/freestyle/style_modules_blender/uniformpruning_zsort.py b/source/blender/freestyle/style_modules_blender/uniformpruning_zsort.py
new file mode 100755
index 00000000000..044ec0cbb80
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/uniformpruning_zsort.py
@@ -0,0 +1,40 @@
+from Blender.Freestyle import *
+from logical_operators import *
+from PredicatesU1D import *
+from PredicatesU0D import *
+from PredicatesB1D import *
+from Functions0D import *
+from Functions1D import *
+from shaders import *
+
+class pyDensityUP1D(UnaryPredicate1D):
+ def __init__(self,wsize,threshold, integration = IntegrationType.MEAN, sampling=2.0):
+ UnaryPredicate1D.__init__(self)
+ self._wsize = wsize
+ self._threshold = threshold
+ self._integration = integration
+ self._func = DensityF1D(self._wsize, self._integration, sampling)
+
+ def getName(self):
+ return "pyDensityUP1D"
+
+ def __call__(self, inter):
+ d = self._func(inter)
+ print "For Chain ", inter.getId().getFirst(), inter.getId().getSecond(), "density is ", d
+ if(d < self._threshold):
+ return 1
+ return 0
+
+Operators.select(QuantitativeInvisibilityUP1D(0))
+Operators.bidirectionalChain(ChainSilhouetteIterator())
+#Operators.sequentialSplit(pyVertexNatureUP0D(VIEW_VERTEX), 2)
+Operators.sort(pyZBP1D())
+shaders_list = [
+ StrokeTextureShader("smoothAlpha.bmp", Stroke.OPAQUE_MEDIUM, 0),
+ ConstantThicknessShader(3),
+ SamplingShader(5.0),
+ ConstantColorShader(0,0,0,1)
+ ]
+Operators.create(pyDensityUP1D(2,0.05, IntegrationType.MEAN,4), shaders_list)
+#Operators.create(pyDensityFunctorUP1D(8,0.03, pyGetInverseProjectedZF1D(), 0,1, IntegrationType.MEAN), shaders_list)
+
diff --git a/source/blender/freestyle/style_modules_blender/vector.py b/source/blender/freestyle/style_modules_blender/vector.py
new file mode 100755
index 00000000000..039f262546b
--- /dev/null
+++ b/source/blender/freestyle/style_modules_blender/vector.py
@@ -0,0 +1,241 @@
+# This module defines 3d geometrical vectors with the standard
+# operations on them.
+#
+# Written by: Konrad Hinsen
+# Last revision: 1996-1-26
+#
+
+"""This module defines three-dimensional geometrical vectors. Vectors support
+the usual mathematical operations (v1, v2: vectors, s: scalar):
+ v1+v2 addition
+ v1-v2 subtraction
+ v1*v2 scalar product
+ s*v1 multiplication with a scalar
+ v1/s division by a scalar
+ v1.cross(v2) cross product
+ v1.length() length
+ v1.normal() normal vector in direction of v1
+ v1.angle(v2) angle between two vectors
+ v1.x(), v1[0] first element
+ v1.y(), v1[1] second element
+ v1.z(), v1[2] third element
+
+The module offers the following items for export:
+ Vec3D(x,y,z) the constructor for vectors
+ isVector(x) a type check function
+ ex, ey, ez unit vectors along the x-, y-, and z-axes (predefined constants)
+
+Note: vector elements can be any kind of numbers on which the operations
+addition, subtraction, multiplication, division, comparison, sqrt, and acos
+are defined. Integer elements are treated as floating point elements.
+"""
+
+import math, types
+
+class Vec3:
+
+ isVec3 = 1
+
+ def __init__(self, x=0., y=0., z=0.):
+ self.data = [x,y,z]
+
+ def __repr__(self):
+ return 'Vec3(%s,%s,%s)' % (`self.data[0]`,\
+ `self.data[1]`,`self.data[2]`)
+
+ def __str__(self):
+ return `self.data`
+
+ def __add__(self, other):
+ return Vec3(self.data[0]+other.data[0],\
+ self.data[1]+other.data[1],self.data[2]+other.data[2])
+ __radd__ = __add__
+
+ def __neg__(self):
+ return Vec3(-self.data[0], -self.data[1], -self.data[2])
+
+ def __sub__(self, other):
+ return Vec3(self.data[0]-other.data[0],\
+ self.data[1]-other.data[1],self.data[2]-other.data[2])
+
+ def __rsub__(self, other):
+ return Vec3(other.data[0]-self.data[0],\
+ other.data[1]-self.data[1],other.data[2]-self.data[2])
+
+ def __mul__(self, other):
+ if isVec3(other):
+ return reduce(lambda a,b: a+b,
+ map(lambda a,b: a*b, self.data, other.data))
+ else:
+ return Vec3(self.data[0]*other, self.data[1]*other,
+ self.data[2]*other)
+
+ def __rmul__(self, other):
+ if isVec3(other):
+ return reduce(lambda a,b: a+b,
+ map(lambda a,b: a*b, self.data, other.data))
+ else:
+ return Vec3(other*self.data[0], other*self.data[1],
+ other*self.data[2])
+
+ def __div__(self, other):
+ if isVec3(other):
+ raise TypeError, "Can't divide by a vector"
+ else:
+ return Vec3(_div(self.data[0],other), _div(self.data[1],other),
+ _div(self.data[2],other))
+
+ def __rdiv__(self, other):
+ raise TypeError, "Can't divide by a vector"
+
+ def __cmp__(self, other):
+ return cmp(self.data[0],other.data[0]) \
+ or cmp(self.data[1],other.data[1]) \
+ or cmp(self.data[2],other.data[2])
+
+ def __getitem__(self, index):
+ return self.data[index]
+
+ def x(self):
+ return self.data[0]
+ def y(self):
+ return self.data[1]
+ def z(self):
+ return self.data[2]
+
+ def length(self):
+ return math.sqrt(self*self)
+
+ def normal(self):
+ len = self.length()
+ if len == 0:
+ raise ZeroDivisionError, "Can't normalize a zero-length vector"
+ return self/len
+
+ def cross(self, other):
+ if not isVec3(other):
+ raise TypeError, "Cross product with non-vector"
+ return Vec3(self.data[1]*other.data[2]-self.data[2]*other.data[1],
+ self.data[2]*other.data[0]-self.data[0]*other.data[2],
+ self.data[0]*other.data[1]-self.data[1]*other.data[0])
+
+ def angle(self, other):
+ if not isVec3(other):
+ raise TypeError, "Angle between vector and non-vector"
+ cosa = (self*other)/(self.length()*other.length())
+ cosa = max(-1.,min(1.,cosa))
+ return math.acos(cosa)
+
+
+class Vec2:
+
+ isVec2 = 1
+
+ def __init__(self, x=0., y=0.):
+ self.data = [x,y]
+
+ def __repr__(self):
+ return 'Vec2(%s,%s,%s)' % (`self.data[0]`,\
+ `self.data[1]`)
+
+ def __str__(self):
+ return `self.data`
+
+ def __add__(self, other):
+ return Vec2(self.data[0]+other.data[0],\
+ self.data[1]+other.data[1])
+ __radd__ = __add__
+
+ def __neg__(self):
+ return Vec2(-self.data[0], -self.data[1])
+
+ def __sub__(self, other):
+ return Vec2(self.data[0]-other.data[0],\
+ self.data[1]-other.data[1])
+
+ def __rsub__(self, other):
+ return Vec2(other.data[0]-self.data[0],\
+ other.data[1]-self.data[1])
+
+ def __mul__(self, other):
+ if isVec2(other):
+ return reduce(lambda a,b: a+b,
+ map(lambda a,b: a*b, self.data, other.data))
+ else:
+ return Vec2(self.data[0]*other, self.data[1]*other)
+
+ def __rmul__(self, other):
+ if isVec2(other):
+ return reduce(lambda a,b: a+b,
+ map(lambda a,b: a*b, self.data, other.data))
+ else:
+ return Vec2(other*self.data[0], other*self.data[1])
+
+ def __div__(self, other):
+ if isVec2(other):
+ raise TypeError, "Can't divide by a vector"
+ else:
+ return Vec2(_div(self.data[0],other), _div(self.data[1],other))
+
+ def __rdiv__(self, other):
+ raise TypeError, "Can't divide by a vector"
+
+ def __cmp__(self, other):
+ return cmp(self.data[0],other.data[0]) \
+ or cmp(self.data[1],other.data[1])
+
+ def __getitem__(self, index):
+ return self.data[index]
+
+ def x(self):
+ return self.data[0]
+ def y(self):
+ return self.data[1]
+
+ def length(self):
+ return math.sqrt(self*self)
+
+ def normal(self):
+ len = self.length()
+ if len == 0:
+ raise ZeroDivisionError, "Can't normalize a zero-length vector"
+ return self/len
+
+ #def cross(self, other):
+# if not isVec2(other):
+# raise TypeError, "Cross product with non-vector"
+# return Vec2(self.data[1]*other.data[2]-self.data[2]*other.data[1],
+# self.data[2]*other.data[0]-self.data[0]*other.data[2],
+# self.data[0]*other.data[1]-self.data[1]*other.data[0])
+
+ def angle(self, other):
+ if not isVec2(other):
+ raise TypeError, "Angle between vector and non-vector"
+ cosa = (self*other)/(self.length()*other.length())
+ cosa = max(-1.,min(1.,cosa))
+ return math.acos(cosa)
+
+
+
+# Type check
+
+def isVec3(x):
+ return hasattr(x,'isVec3')
+
+def isVec2(x):
+ return hasattr(x,'isVec2')
+
+# "Correct" division for arbitrary number types
+
+def _div(a,b):
+ if type(a) == types.IntType and type(b) == types.IntType:
+ return float(a)/float(b)
+ else:
+ return a/b
+
+
+# Some useful constants
+
+ex = Vec3(1.,0.,0.)
+ey = Vec3(0.,1.,0.)
+ez = Vec3(0.,0.,1.)