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authorAlexander Ewering <blender@instinctive.de>2005-06-11 21:57:34 +0400
committerAlexander Ewering <blender@instinctive.de>2005-06-11 21:57:34 +0400
commit70c9f9b319bc3b510cf7c1654835ab166e821ecb (patch)
treea38c8cb81569be725e4e0259658e4421bd5d1613
parentc91355f3b6f1be9fa0decc576926505c015c1285 (diff)
Typo in fastshade() giving wrong colors for shadeless objects with
Vertex colours
-rw-r--r--source/blender/blenkernel/intern/displist.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 15f6fe6db90..87aa3dc17b9 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -468,7 +468,7 @@ static void fastshade(float *co, float *nor, float *orco, Material *ma, char *co
col1[3]= fac>=1.0?255:(char)fac;
fac= vertcol[2]*shi.g;
col1[2]= fac>=1.0?255:(char)fac;
- fac= vertcol[2]*shi.b;
+ fac= vertcol[1]*shi.b;
col1[1]= fac>=1.0?255:(char)fac;
}
else {