Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJacques Lucke <jacques@blender.org>2021-09-15 14:37:57 +0300
committerJacques Lucke <jacques@blender.org>2021-09-15 14:37:57 +0300
commit0c2c2af0aa858edca182ac8d088916c679520074 (patch)
treed06662b602ddb83b81070f575d218d7572df9c0e
parent2ffa9569836ca28a7528a8224b9741e2eb95fc0d (diff)
update remaining node
-rw-r--r--source/blender/nodes/NOD_node_declaration.hh2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc29
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc48
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_boolean.cc41
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc27
5 files changed, 52 insertions, 95 deletions
diff --git a/source/blender/nodes/NOD_node_declaration.hh b/source/blender/nodes/NOD_node_declaration.hh
index 40df9d2e6d3..eb647851fb3 100644
--- a/source/blender/nodes/NOD_node_declaration.hh
+++ b/source/blender/nodes/NOD_node_declaration.hh
@@ -81,7 +81,7 @@ class SocketDeclarationBuilder : public BaseSocketDeclarationBuilder {
Self &multi_input(bool value)
{
- decl_->is_multi_input = value;
+ decl_->is_multi_input_ = value;
return *(Self *)this;
}
};
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
index e4f3230ebb9..ca205362a61 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
@@ -16,28 +16,15 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_attribute_remove_in[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {SOCK_STRING,
- N_("Attribute"),
- 0.0f,
- 0.0f,
- 0.0f,
- 1.0f,
- -1.0f,
- 1.0f,
- PROP_NONE,
- SOCK_MULTI_INPUT},
- {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_attribute_remove_out[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {-1, ""},
-};
-
namespace blender::nodes {
+static void geo_node_attribute_remove_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_input<decl::String>("Attribute").multi_input(true);
+ b.add_output<decl::Geometry>("Geometry");
+}
+
static void remove_attribute(GeometryComponent &component,
GeoNodeExecParams &params,
Span<std::string> attribute_names)
@@ -85,7 +72,7 @@ void register_node_type_geo_attribute_remove()
geo_node_type_base(
&ntype, GEO_NODE_ATTRIBUTE_REMOVE, "Attribute Remove", NODE_CLASS_ATTRIBUTE, 0);
- node_type_socket_templates(&ntype, geo_node_attribute_remove_in, geo_node_attribute_remove_out);
ntype.geometry_node_execute = blender::nodes::geo_node_attribute_remove_exec;
+ ntype.declare = blender::nodes::geo_node_attribute_remove_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc
index da753dfc11b..ddeef267240 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc
@@ -21,27 +21,26 @@
#include "UI_interface.h"
#include "UI_resources.h"
-static bNodeSocketTemplate geo_node_attribute_vector_rotate_in[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {SOCK_STRING, N_("Vector")},
- {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- {SOCK_STRING, N_("Center")},
- {SOCK_VECTOR, N_("Center"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_XYZ},
- {SOCK_STRING, N_("Axis")},
- {SOCK_VECTOR, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_XYZ, PROP_NONE},
- {SOCK_STRING, N_("Angle")},
- {SOCK_FLOAT, N_("Angle"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_ANGLE, PROP_NONE},
- {SOCK_STRING, N_("Rotation")},
- {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_EULER},
- {SOCK_BOOLEAN, N_("Invert")},
- {SOCK_STRING, N_("Result")},
- {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_attribute_vector_rotate_out[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void geo_node_attribute_vector_rotate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_input<decl::String>("Vector");
+ b.add_input<decl::Vector>("Vector", "Vector_001").min(0.0f).max(1.0f).hide_value(true);
+ b.add_input<decl::String>("Center");
+ b.add_input<decl::Vector>("Center", "Center_001").subtype(PROP_XYZ);
+ b.add_input<decl::String>("Axis");
+ b.add_input<decl::Vector>("Axis", "Axis_001").min(-1.0f).max(1.0f).subtype(PROP_XYZ);
+ b.add_input<decl::String>("Angle");
+ b.add_input<decl::Float>("Angle", "Angle_001").subtype(PROP_ANGLE);
+ b.add_input<decl::String>("Rotation");
+ b.add_input<decl::Vector>("Rotation", "Rotation_001").subtype(PROP_EULER);
+ b.add_input<decl::Bool>("Invert");
+ b.add_input<decl::String>("Result");
+
+ b.add_output<decl::Geometry>("Geometry");
+}
static void geo_node_attribute_vector_rotate_layout(uiLayout *layout,
bContext *UNUSED(C),
@@ -71,8 +70,6 @@ static void geo_node_attribute_vector_rotate_layout(uiLayout *layout,
}
}
-namespace blender::nodes {
-
static void geo_node_attribute_vector_rotate_update(bNodeTree *UNUSED(ntree), bNode *node)
{
const NodeAttributeVectorRotate *node_storage = (NodeAttributeVectorRotate *)node->storage;
@@ -339,14 +336,13 @@ void register_node_type_geo_attribute_vector_rotate()
"Attribute Vector Rotate",
NODE_CLASS_ATTRIBUTE,
0);
- node_type_socket_templates(
- &ntype, geo_node_attribute_vector_rotate_in, geo_node_attribute_vector_rotate_out);
node_type_update(&ntype, blender::nodes::geo_node_attribute_vector_rotate_update);
node_type_init(&ntype, blender::nodes::geo_node_attribute_vector_rotate_init);
node_type_size(&ntype, 165, 100, 600);
node_type_storage(
&ntype, "NodeAttributeVectorRotate", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = blender::nodes::geo_node_attribute_vector_rotate_exec;
- ntype.draw_buttons = geo_node_attribute_vector_rotate_layout;
+ ntype.draw_buttons = blender::nodes::geo_node_attribute_vector_rotate_layout;
+ ntype.declare = blender::nodes::geo_node_attribute_vector_rotate_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index d8029ea1eeb..a990f1daac8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -23,27 +23,16 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_boolean_in[] = {
- {SOCK_GEOMETRY, N_("Geometry 1")},
- {SOCK_GEOMETRY,
- N_("Geometry 2"),
- 0.0f,
- 0.0f,
- 0.0f,
- 0.0f,
- 0.0f,
- 0.0f,
- PROP_NONE,
- SOCK_MULTI_INPUT},
- {SOCK_BOOLEAN, N_("Self Intersection")},
- {SOCK_BOOLEAN, N_("Hole Tolerant")},
- {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_boolean_out[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void geo_node_boolean_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry 1");
+ b.add_input<decl::Geometry>("Geometry 2").multi_input(true);
+ b.add_input<decl::Bool>("Self Intersection");
+ b.add_input<decl::Bool>("Hole Tolerant");
+ b.add_output<decl::Geometry>("Geometry");
+}
static void geo_node_boolean_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
@@ -77,8 +66,6 @@ static void geo_node_boolean_init(bNodeTree *UNUSED(tree), bNode *node)
node->custom1 = GEO_NODE_BOOLEAN_DIFFERENCE;
}
-namespace blender::nodes {
-
static void geo_node_boolean_exec(GeoNodeExecParams params)
{
GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)params.node().custom1;
@@ -138,10 +125,10 @@ void register_node_type_geo_boolean()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_BOOLEAN, "Boolean", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(&ntype, geo_node_boolean_in, geo_node_boolean_out);
- ntype.draw_buttons = geo_node_boolean_layout;
- ntype.updatefunc = geo_node_boolean_update;
- node_type_init(&ntype, geo_node_boolean_init);
+ ntype.declare = blender::nodes::geo_node_boolean_declare;
+ ntype.draw_buttons = blender::nodes::geo_node_boolean_layout;
+ ntype.updatefunc = blender::nodes::geo_node_boolean_update;
+ node_type_init(&ntype, blender::nodes::geo_node_boolean_init);
ntype.geometry_node_execute = blender::nodes::geo_node_boolean_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index 5792ee1485a..3de5c89b77b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -29,27 +29,14 @@
using blender::fn::GVArray_For_GSpan;
-static bNodeSocketTemplate geo_node_join_geometry_in[] = {
- {SOCK_GEOMETRY,
- N_("Geometry"),
- 0.0f,
- 0.0f,
- 0.0f,
- 1.0f,
- -1.0f,
- 1.0f,
- PROP_NONE,
- SOCK_MULTI_INPUT},
- {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_join_geometry_out[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {-1, ""},
-};
-
namespace blender::nodes {
+static void geo_node_join_geometry_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry").multi_input(true);
+ b.add_output<decl::Geometry>("Geometry");
+}
+
static Mesh *join_mesh_topology_and_builtin_attributes(Span<const MeshComponent *> src_components)
{
int totverts = 0;
@@ -508,7 +495,7 @@ void register_node_type_geo_join_geometry()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_JOIN_GEOMETRY, "Join Geometry", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(&ntype, geo_node_join_geometry_in, geo_node_join_geometry_out);
ntype.geometry_node_execute = blender::nodes::geo_node_join_geometry_exec;
+ ntype.declare = blender::nodes::geo_node_join_geometry_declare;
nodeRegisterType(&ntype);
}