Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-05-02 20:06:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-02 20:06:37 +0300
commit075638f85cc0056fb6b50ac5a40fe8b2e217a8b5 (patch)
tree06528ab8b935522d13b920a3ecd3de3574b99b83
parent3f567535da163df7e77fe9438cc80fb8b2c67b87 (diff)
Cleanup: consistent arg order
-rw-r--r--source/blender/draw/DRW_engine.h6
-rw-r--r--source/blender/draw/intern/draw_manager.c11
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
4 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 8811309bcc1..125a9d8d992 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -67,14 +67,14 @@ void DRW_draw_view(const struct bContext *C);
void DRW_draw_render_loop(
struct Depsgraph *graph,
- struct View3D *v3d, struct ARegion *ar);
+ struct ARegion *ar, struct View3D *v3d);
void DRW_draw_render_loop_offscreen(
struct Depsgraph *graph,
- struct View3D *v3d, struct ARegion *ar,
+ struct ARegion *ar, struct View3D *v3d,
struct GPUOffScreen *ofs);
void DRW_draw_select_loop(
struct Depsgraph *graph,
- struct View3D *v3d, struct ARegion *ar,
+ struct ARegion *ar, struct View3D *v3d,
bool use_obedit_skip, bool use_nearest, const struct rcti *rect);
void DRW_draw_depth_loop(
struct Depsgraph *graph,
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 07182ef2774..23293395fd4 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2180,12 +2180,11 @@ void DRW_draw_view(const bContext *C)
{
struct Depsgraph *graph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
-// RegionView3D *rv3d = ar->regiondata;
View3D *v3d = CTX_wm_view3d(C);
DST.draw_ctx.evil_C = C;
- DRW_draw_render_loop(graph, v3d, ar);
+ DRW_draw_render_loop(graph, ar, v3d);
}
/**
@@ -2195,7 +2194,7 @@ void DRW_draw_view(const bContext *C)
*/
void DRW_draw_render_loop(
struct Depsgraph *graph,
- View3D *v3d, ARegion *ar)
+ ARegion *ar, View3D *v3d)
{
Scene *scene = DAG_get_scene(graph);
SceneLayer *sl = DAG_get_scene_layer(graph);
@@ -2280,7 +2279,7 @@ void DRW_draw_render_loop(
void DRW_draw_render_loop_offscreen(
struct Depsgraph *graph,
- View3D *v3d, ARegion *ar, GPUOffScreen *ofs)
+ ARegion *ar, View3D *v3d, GPUOffScreen *ofs)
{
RegionView3D *rv3d = ar->regiondata;
@@ -2293,7 +2292,7 @@ void DRW_draw_render_loop_offscreen(
DST.draw_ctx.evil_C = NULL;
- DRW_draw_render_loop(graph, v3d, ar);
+ DRW_draw_render_loop(graph, ar, v3d);
/* restore */
{
@@ -2314,7 +2313,7 @@ void DRW_draw_render_loop_offscreen(
*/
void DRW_draw_select_loop(
struct Depsgraph *graph,
- View3D *v3d, ARegion *ar,
+ ARegion *ar, View3D *v3d,
bool UNUSED(use_obedit_skip), bool UNUSED(use_nearest), const rcti *rect)
{
Scene *scene = DAG_get_scene(graph);
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 66876efd3e9..00431387fb1 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -1821,7 +1821,7 @@ void ED_view3d_draw_offscreen(
}
else {
/* XXX, should take depsgraph as arg */
- DRW_draw_render_loop_offscreen(scene->depsgraph, v3d, ar, ofs);
+ DRW_draw_render_loop_offscreen(scene->depsgraph, ar, v3d, ofs);
}
/* post process */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index a1dcdd3abcf..c33b01149fc 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1191,7 +1191,7 @@ int view3d_opengl_select(
else
#else
{
- DRW_draw_select_loop(graph, v3d, ar, use_obedit_skip, use_nearest, &rect);
+ DRW_draw_select_loop(graph, ar, v3d, use_obedit_skip, use_nearest, &rect);
}
#endif /* WITH_OPENGL_LEGACY */
@@ -1208,7 +1208,7 @@ int view3d_opengl_select(
else
#else
{
- DRW_draw_select_loop(graph, v3d, ar, use_obedit_skip, use_nearest, &rect);
+ DRW_draw_select_loop(graph, ar, v3d, use_obedit_skip, use_nearest, &rect);
}
#endif /* WITH_OPENGL_LEGACY */