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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-01-05 23:41:14 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-01-05 23:41:14 +0300 |
commit | 62604c5c20f5649b95d6fd371db1e918e2ba2b73 (patch) | |
tree | f6482b5b5442ac28da26bf53174314d8ee2dee2d | |
parent | b2159b94bcd6c4e30c47b9970601e6f2ca2a0750 (diff) |
Make button span the full width of the properties editor
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 386ad254892..98b7a76e541 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -289,7 +289,6 @@ class RENDER_PT_embedded(RenderButtonsPanel, Panel): row = layout.row() row.operator("view3d.game_start", text="Start") - row.label() row = layout.row() row.label(text="Resolution:") row = layout.row(align=True) @@ -310,8 +309,6 @@ class RENDER_PT_game_player(RenderButtonsPanel, Panel): row = layout.row() row.operator("wm.blenderplayer_start", text="Start") - row.label() - row = layout.row() row.label(text="Resolution:") row = layout.row(align=True) |