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authorJeroen Bakker <jeroen@blender.org>2022-06-24 15:09:15 +0300
committerJeroen Bakker <jeroen@blender.org>2022-06-24 15:09:15 +0300
commit585d81ba2b77371bf7ada99e7d4bab8bfd7be52f (patch)
treeb634e074a5f61324e2dfdd3664e54a638eb8f70e
parentf748a81f259c9600ba30d843875bf583a004883e (diff)
Workbench: Increase render tests fail threshold for hair.
When running the render test cases on MacOS/Intel the hair render test fail. Most likely due to the dense geometry and the low resolution of the test image. This patch increases the fail threshold so these tests will pass. Note that I haven't been able to test whether this is also the case for Linux/Windows. If that is the case we should remove the platform specific test.
-rw-r--r--tests/python/workbench_render_tests.py7
1 files changed, 7 insertions, 0 deletions
diff --git a/tests/python/workbench_render_tests.py b/tests/python/workbench_render_tests.py
index 3ceb0fb3226..e182b2a41e2 100644
--- a/tests/python/workbench_render_tests.py
+++ b/tests/python/workbench_render_tests.py
@@ -3,10 +3,12 @@
import argparse
import os
+import platform
import shlex
import shutil
import subprocess
import sys
+from pathlib import Path
def setup():
@@ -73,6 +75,11 @@ def main():
report.set_pixelated(True)
report.set_reference_dir("workbench_renders")
report.set_compare_engine('eevee')
+
+ test_dir_name = Path(test_dir).name
+ if test_dir_name.startswith('hair') and platform.system() == "Darwin":
+ report.set_fail_threshold(0.050)
+
ok = report.run(test_dir, blender, get_arguments, batch=True)
sys.exit(not ok)