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authorJacques Lucke <jacques@blender.org>2022-09-29 14:32:03 +0300
committerJeroen Bakker <jeroen@blender.org>2022-10-03 15:59:17 +0300
commit66853162d5d0920cc2f2638d8355d013bc0b1408 (patch)
tree6819da793325193d02ed03ba7e02e66a5298ccb5
parentc1c66c7b577b1b2fd076254246677600afe4c1d2 (diff)
Fix: Spline Parameter node produces NaN when curve is a single point
Issue found in file from T101256.
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
index 6fe806adb7c..00d3129a63d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
@@ -126,6 +126,10 @@ static VArray<float> construct_curve_parameter_varray(const bke::CurvesGeometry
value *= factor;
}
}
+ else if (curve_lengths.size() == 1) {
+ /* The curve is a single point. */
+ curve_lengths[0] = 0.0f;
+ }
else {
/* It is arbitrary what to do in those rare cases when all the points are
* in the same position. In this case we are just arbitrarily giving a valid