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authorSybren A. Stüvel <sybren@blender.org>2020-10-15 20:38:20 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-10-15 20:48:14 +0300
commit91af828e8bfaa04cbd49f1859e06a1f76749102d (patch)
tree6ff527dcd984e7860c2fe44284cf2e02232a4c2d
parent229b9f1299c6739db5c08ce84127e6390c3041ed (diff)
Fix T81743: Changed behaviour in RGB Curves node interpolation
Restore the old `correct_bezpart()` (pre-rBda95d1d851b4) function as `BKE_curve_correct_bezpart()`, and use that where the old behaviour was desired (that is, curve maps like used by the RGB Curves shader node). The new (post-rBda95d1d851b4) function is also renamed to `BKE_fcurve_correct_bezpart()` to avoid confusion.
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h2
-rw-r--r--source/blender/blenkernel/intern/colortools.c3
-rw-r--r--source/blender/blenkernel/intern/curve.c41
-rw-r--r--source/blender/blenkernel/intern/fcurve.c9
-rw-r--r--source/blender/editors/animation/anim_draw.c2
-rw-r--r--source/blender/editors/space_graph/graph_draw.c2
7 files changed, 54 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index d9138db2769..dcb4a993da1 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -158,6 +158,8 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect);
+void BKE_curve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2]);
+
/* ** Nurbs ** */
bool BKE_nurbList_index_get_co(struct ListBase *editnurb, const int index, float r_co[3]);
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index e0c0f91b34b..c9bc5e83a1f 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -285,7 +285,7 @@ void testhandles_fcurve(struct FCurve *fcu, eBezTriple_Flag sel_flag, const bool
void sort_time_fcurve(struct FCurve *fcu);
bool test_time_fcurve(struct FCurve *fcu);
-void correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2]);
+void BKE_fcurve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2]);
/* -------- Evaluation -------- */
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 77a29bf41b8..34e8e8bc6fb 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -715,7 +715,8 @@ static void curvemap_make_table(const CurveMapping *cumap, CurveMap *cuma)
float *point = allpoints;
for (int a = 0; a < cuma->totpoint - 1; a++, point += 2 * CM_RESOL) {
- correct_bezpart(bezt[a].vec[1], bezt[a].vec[2], bezt[a + 1].vec[0], bezt[a + 1].vec[1]);
+ BKE_curve_correct_bezpart(
+ bezt[a].vec[1], bezt[a].vec[2], bezt[a + 1].vec[0], bezt[a + 1].vec[1]);
BKE_curve_forward_diff_bezier(bezt[a].vec[1][0],
bezt[a].vec[2][0],
bezt[a + 1].vec[0][0],
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index c0da1f41c88..01636c7eb2b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -5566,6 +5566,47 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu,
r_rect->ymin = r_rect->ymax - tb->h;
}
+/* This function is almost the same as BKE_fcurve_correct_bezpart(), but doesn't allow as large a
+ * tangent. */
+void BKE_curve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2])
+{
+ float h1[2], h2[2], len1, len2, len, fac;
+
+ /* Calculate handle deltas. */
+ h1[0] = v1[0] - v2[0];
+ h1[1] = v1[1] - v2[1];
+
+ h2[0] = v4[0] - v3[0];
+ h2[1] = v4[1] - v3[1];
+
+ /* Calculate distances:
+ * - len = span of time between keyframes
+ * - len1 = length of handle of start key
+ * - len2 = length of handle of end key
+ */
+ len = v4[0] - v1[0];
+ len1 = fabsf(h1[0]);
+ len2 = fabsf(h2[0]);
+
+ /* If the handles have no length, no need to do any corrections. */
+ if ((len1 + len2) == 0.0f) {
+ return;
+ }
+
+ /* the two handles cross over each other, so force them
+ * apart using the proportion they overlap
+ */
+ if ((len1 + len2) > len) {
+ fac = len / (len1 + len2);
+
+ v2[0] = (v1[0] - fac * h1[0]);
+ v2[1] = (v1[1] - fac * h1[1]);
+
+ v3[0] = (v4[0] - fac * h2[0]);
+ v3[1] = (v4[1] - fac * h2[1]);
+ }
+}
+
/* **** Depsgraph evaluation **** */
void BKE_curve_eval_geometry(Depsgraph *depsgraph, Curve *curve)
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 18e6479ea07..2287170c29d 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1355,8 +1355,11 @@ bool test_time_fcurve(FCurve *fcu)
/* The length of each handle is not allowed to be more
* than the horizontal distance between (v1-v4).
* This is to prevent curve loops.
+ *
+ * This function is very similar to BKE_curve_correct_bezpart(), but allows a steeper tangent for
+ * more snappy animations. This is not desired for other areas in which curves are used, though.
*/
-void correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2])
+void BKE_fcurve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2])
{
float h1[2], h2[2], len1, len2, len, fac;
@@ -1566,7 +1569,7 @@ bool BKE_fcurve_bezt_subdivide_handles(struct BezTriple *bezt,
}
/* Apply evaluation-time limits and compute the effective curve. */
- correct_bezpart(prev_coords, prev_handle_right, next_handle_left, next_coords);
+ BKE_fcurve_correct_bezpart(prev_coords, prev_handle_right, next_handle_left, next_coords);
float roots[4];
if (!findzero(new_coords[0],
prev_coords[0],
@@ -1750,7 +1753,7 @@ static float fcurve_eval_keyframes_interpolate(FCurve *fcu, BezTriple *bezts, fl
return v1[1];
}
/* adjust handles so that they don't overlap (forming a loop) */
- correct_bezpart(v1, v2, v3, v4);
+ BKE_fcurve_correct_bezpart(v1, v2, v3, v4);
/* try to get a value for this position - if failure, try another set of points */
if (!findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl)) {
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index b2eb41f7480..aca332ff0fe 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -397,7 +397,7 @@ static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, flo
v4[0] = bezt->vec[1][0];
v4[1] = bezt->vec[1][1];
- correct_bezpart(v1, v2, v3, v4);
+ BKE_fcurve_correct_bezpart(v1, v2, v3, v4);
BKE_curve_forward_diff_bezier(
v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float[3]));
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index c6acc8260b7..d430e331b6c 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -880,7 +880,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
v4[0] = bezt->vec[1][0];
v4[1] = bezt->vec[1][1];
- correct_bezpart(v1, v2, v3, v4);
+ BKE_fcurve_correct_bezpart(v1, v2, v3, v4);
BKE_curve_forward_diff_bezier(v1[0], v2[0], v3[0], v4[0], data, resol, sizeof(float[3]));
BKE_curve_forward_diff_bezier(