Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMike Erwin <significant.bit@gmail.com>2017-03-27 04:23:11 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-27 04:23:55 +0300
commit8b204831f2e3d1c8f4eed720ce618e2240d627b4 (patch)
treede43a1ddf89fb6263f13e111a1da04e31114fd16
parent4c08c5b192415190ab8b11637d8dc4f2a66c2ddf (diff)
OpenGL: use new matrix implementation in "Modern" viewport
This change looks small, but it switches the entire 3D viewport from legacy OpenGL functions to our own code. Kept non-modern viewport on legacy path so we can compare easily (via the Modern Viewport checkbox). Part of T49450
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 808933b5d80..eef040053e9 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2286,10 +2286,7 @@ static void view3d_draw_view(const bContext *C, ARegion *ar, DrawData *draw_data
glClear(GL_DEPTH_BUFFER_BIT);
// glDisable(GL_DEPTH_TEST); /* should be set by default */
- glMatrixMode(GL_PROJECTION); //
- gpuLoadIdentity(); // TODO: replace these lines with gpuMatrixBegin3D
- glMatrixMode(GL_MODELVIEW); //
- gpuLoadIdentity(); //
+ gpuMatrixBegin3D();
view3d_draw_background(C); /* clears/overwrites entire color buffer */
@@ -2313,6 +2310,8 @@ static void view3d_draw_view(const bContext *C, ARegion *ar, DrawData *draw_data
view3d_draw_reference_images(C);
view3d_draw_manipulator(C);
+ gpuMatrixEnd();
+
glDisable(GL_DEPTH_TEST);
view3d_draw_region_info(C, ar);