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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-17 16:55:23 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-17 16:55:23 +0400
commitd08b06f773c754c70886901b8964c8093f920a75 (patch)
tree3c600751999c7d827513019f8f5557d3e2c29e58
parentafb75ad2af0c30f1bc6fd252ca115a59d04e3b85 (diff)
Cycles: motion blur is now curved and passes exactly through the midpoint.
Previously it would only interpolate between the previous and next frame, which meant it might not hit the current frame position.
-rw-r--r--intern/cycles/kernel/kernel_object.h17
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/render/camera.cpp3
-rw-r--r--intern/cycles/render/nodes.cpp2
-rw-r--r--intern/cycles/render/object.cpp14
-rw-r--r--intern/cycles/util/util_transform.cpp3
-rw-r--r--intern/cycles/util/util_transform.h37
7 files changed, 54 insertions, 24 deletions
diff --git a/intern/cycles/kernel/kernel_object.h b/intern/cycles/kernel/kernel_object.h
index 602574cb736..79ff7e2020a 100644
--- a/intern/cycles/kernel/kernel_object.h
+++ b/intern/cycles/kernel/kernel_object.h
@@ -23,8 +23,9 @@ enum ObjectTransform {
OBJECT_INVERSE_TRANSFORM = 3,
OBJECT_PROPERTIES = 6,
OBJECT_TRANSFORM_MOTION_PRE = 8,
- OBJECT_TRANSFORM_MOTION_POST = 12,
- OBJECT_DUPLI = 16
+ OBJECT_TRANSFORM_MOTION_MID = 12,
+ OBJECT_TRANSFORM_MOTION_POST = 16,
+ OBJECT_DUPLI = 18
};
__device_inline Transform object_fetch_transform(KernelGlobals *kg, int object, enum ObjectTransform type)
@@ -59,11 +60,15 @@ __device_inline Transform object_fetch_transform_motion(KernelGlobals *kg, int o
motion.pre.z = kernel_tex_fetch(__objects, offset + 2);
motion.pre.w = kernel_tex_fetch(__objects, offset + 3);
+ motion.mid.x = kernel_tex_fetch(__objects, offset + 4);
+ motion.mid.y = kernel_tex_fetch(__objects, offset + 5);
+ motion.mid.z = kernel_tex_fetch(__objects, offset + 6);
+ motion.mid.w = kernel_tex_fetch(__objects, offset + 7);
- motion.post.x = kernel_tex_fetch(__objects, offset + 4);
- motion.post.y = kernel_tex_fetch(__objects, offset + 5);
- motion.post.z = kernel_tex_fetch(__objects, offset + 6);
- motion.post.w = kernel_tex_fetch(__objects, offset + 7);
+ motion.post.x = kernel_tex_fetch(__objects, offset + 8);
+ motion.post.y = kernel_tex_fetch(__objects, offset + 9);
+ motion.post.z = kernel_tex_fetch(__objects, offset + 10);
+ motion.post.w = kernel_tex_fetch(__objects, offset + 11);
transform_motion_interpolate(&tfm, &motion, time);
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index bcf80cb76fb..4cf414091f5 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -29,7 +29,7 @@
CCL_NAMESPACE_BEGIN
/* constants */
-#define OBJECT_SIZE 18
+#define OBJECT_SIZE 22
#define LIGHT_SIZE 4
#define FILTER_TABLE_SIZE 256
#define RAMP_TABLE_SIZE 256
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp
index 727b9801d95..7703d0cbc8e 100644
--- a/intern/cycles/render/camera.cpp
+++ b/intern/cycles/render/camera.cpp
@@ -197,9 +197,8 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene)
}
#ifdef __CAMERA_MOTION__
else if(need_motion == Scene::MOTION_BLUR) {
- /* todo: exact camera position will not be hit this way */
if(use_motion) {
- transform_motion_decompose(&kcam->motion, &motion);
+ transform_motion_decompose(&kcam->motion, &motion, &matrix);
kcam->have_motion = 1;
}
}
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 0bd24f71930..ef139d994da 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1254,8 +1254,6 @@ void WardBsdfNode::attributes(AttributeRequestSet *attributes)
void WardBsdfNode::compile(SVMCompiler& compiler)
{
- ShaderInput *tangent_in = input("Tangent");
-
BsdfNode::compile(compiler, input("Roughness U"), input("Roughness V"));
}
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index f5d78c080c8..63e904511e6 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -57,7 +57,7 @@ void Object::compute_bounds(bool motion_blur)
if(motion_blur && use_motion) {
MotionTransform decomp;
- transform_motion_decompose(&decomp, &motion);
+ transform_motion_decompose(&decomp, &motion, &tfm);
bounds = BoundBox::empty;
@@ -219,7 +219,7 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
mtfm_post = mtfm_post * itfm;
memcpy(&objects[offset+8], &mtfm_pre, sizeof(float4)*4);
- memcpy(&objects[offset+12], &mtfm_post, sizeof(float4)*4);
+ memcpy(&objects[offset+16], &mtfm_post, sizeof(float4)*4);
}
#ifdef __OBJECT_MOTION__
else if(need_motion == Scene::MOTION_BLUR) {
@@ -227,21 +227,21 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
/* decompose transformations for interpolation */
MotionTransform decomp;
- transform_motion_decompose(&decomp, &ob->motion);
- memcpy(&objects[offset+8], &decomp, sizeof(float4)*8);
+ transform_motion_decompose(&decomp, &ob->motion, &ob->tfm);
+ memcpy(&objects[offset+8], &decomp, sizeof(float4)*12);
flag |= SD_OBJECT_MOTION;
have_motion = true;
}
else {
float4 no_motion = make_float4(FLT_MAX);
- memcpy(&objects[offset+8], &no_motion, sizeof(float4));
+ memcpy(&objects[offset+8], &no_motion, sizeof(float4)*12);
}
}
#endif
/* dupli object coords */
- objects[offset+16] = make_float4(ob->dupli_generated[0], ob->dupli_generated[1], ob->dupli_generated[2], 0.0f);
- objects[offset+17] = make_float4(ob->dupli_uv[0], ob->dupli_uv[1], 0.0f, 0.0f);
+ objects[offset+20] = make_float4(ob->dupli_generated[0], ob->dupli_generated[1], ob->dupli_generated[2], 0.0f);
+ objects[offset+21] = make_float4(ob->dupli_uv[0], ob->dupli_uv[1], 0.0f, 0.0f);
/* object flag */
if(ob->use_holdout)
diff --git a/intern/cycles/util/util_transform.cpp b/intern/cycles/util/util_transform.cpp
index b3c6506dfa0..70ee13d96d7 100644
--- a/intern/cycles/util/util_transform.cpp
+++ b/intern/cycles/util/util_transform.cpp
@@ -246,9 +246,10 @@ static void transform_decompose(Transform *decomp, const Transform *tfm)
decomp->w = make_float4(scale.y.z, scale.z.x, scale.z.y, scale.z.z);
}
-void transform_motion_decompose(MotionTransform *decomp, const MotionTransform *motion)
+void transform_motion_decompose(MotionTransform *decomp, const MotionTransform *motion, const Transform *mid)
{
transform_decompose(&decomp->pre, &motion->pre);
+ transform_decompose(&decomp->mid, mid);
transform_decompose(&decomp->post, &motion->post);
}
diff --git a/intern/cycles/util/util_transform.h b/intern/cycles/util/util_transform.h
index 3d6aefed56d..df525542207 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -41,6 +41,7 @@ typedef struct Transform {
typedef struct MotionTransform {
Transform pre;
+ Transform mid;
Transform post;
} MotionTransform;
@@ -383,11 +384,37 @@ __device void transform_motion_interpolate(Transform *tfm, const MotionTransform
{
Transform decomp;
- decomp.x = quat_interpolate(motion->pre.x, motion->post.x, t);
- decomp.y = (1.0f - t)*motion->pre.y + t*motion->post.y;
- decomp.z = (1.0f - t)*motion->pre.z + t*motion->post.z;
- decomp.w = (1.0f - t)*motion->pre.w + t*motion->post.w;
+ /* 3 point bezier curve interpolation for position */
+ float3 Ppre = float4_to_float3(motion->pre.y);
+ float3 Pmid = float4_to_float3(motion->mid.y);
+ float3 Ppost = float4_to_float3(motion->post.y);
+ float3 Pcontrol = 2.0f*Pmid - 0.5f*(Ppre + Ppost);
+ float3 P = Ppre*t*t + Pcontrol*2.0f*t*(1.0f - t) + Ppost*(1.0f - t)*(1.0f - t);
+
+ decomp.y.x = P.x;
+ decomp.y.y = P.y;
+ decomp.y.z = P.z;
+
+ /* linear interpolation for rotation and scale */
+ if(t < 0.5f) {
+ t *= 2.0f;
+
+ decomp.x = quat_interpolate(motion->pre.x, motion->mid.x, t);
+ decomp.y.w = (1.0f - t)*motion->pre.y.w + t*motion->mid.y.w;
+ decomp.z = (1.0f - t)*motion->pre.z + t*motion->mid.z;
+ decomp.w = (1.0f - t)*motion->pre.w + t*motion->mid.w;
+ }
+ else {
+ t = (t - 0.5f)*2.0f;
+
+ decomp.x = quat_interpolate(motion->mid.x, motion->post.x, t);
+ decomp.y.w = (1.0f - t)*motion->mid.y.w + t*motion->post.y.w;
+ decomp.z = (1.0f - t)*motion->mid.z + t*motion->post.z;
+ decomp.w = (1.0f - t)*motion->mid.w + t*motion->post.w;
+ }
+
+ /* compose rotation, translation, scale into matrix */
transform_compose(tfm, &decomp);
}
@@ -398,7 +425,7 @@ __device_inline bool operator==(const MotionTransform& A, const MotionTransform&
return (A.pre == B.pre && A.post == B.post);
}
-void transform_motion_decompose(MotionTransform *decomp, const MotionTransform *motion);
+void transform_motion_decompose(MotionTransform *decomp, const MotionTransform *motion, const Transform *mid);
#endif