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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-06-26 20:35:56 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-06-26 20:35:56 +0400
commit7abdf9b953cb3d67307b537acbfd7610ff282f47 (patch)
tree7ca920b6844df9659a30cf079026d6af62ed6bcc
parentcb805085ef5b149ade908f3962f655acf31b1d08 (diff)
Minor comment fixes.
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp5
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
2 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index a03b7eb4c58..4c6ea48f692 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -94,6 +94,11 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer(){
_textureManager = 0;
}
+ // The freestyle_scene object is not released here. Instead,
+ // the scene is released in free_all_freestyle_renders() in
+ // source/blender/render/intern/source/pipeline.c, after the
+ // compositor has finished.
+
// release objects and data blocks
Base *b = (Base *)freestyle_scene->base.first;
while(b) {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 62e8727e1d4..1e3102d592c 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -175,7 +175,7 @@ typedef struct SceneRenderLayer {
#define SCE_LAY_SKY 16
#define SCE_LAY_STRAND 32
#define SCE_LAY_FRS 64
- /* flags between 32 and 0x8000 are set to 1 already, for future options */
+ /* flags between 64 and 0x8000 are set to 1 already, for future options */
#define SCE_LAY_ALL_Z 0x8000
#define SCE_LAY_XOR 0x10000