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authorJeroen Bakker <j.bakker@atmind.nl>2018-06-19 15:00:34 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-06-19 15:04:51 +0300
commitde748bbedfb81238d15da2db13b94f276038b9f0 (patch)
tree97e9242a2b83161c49091b243911ebed2527750b
parentc564d847efa6b933066c4fc02558d627bca401a4 (diff)
Studiolight: Background Generation of icons
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
-rw-r--r--source/blender/blenkernel/BKE_studiolight.h19
-rw-r--r--source/blender/blenkernel/intern/studiolight.c119
-rw-r--r--source/blender/editors/interface/interface_icons.c42
5 files changed, 115 insertions, 73 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index c929a3c0f7d..e7f667f5d5f 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -1617,6 +1617,8 @@ class StudioLightPanelMixin():
op = row.operator('wm.studiolight_uninstall', text="", icon='ZOOMOUT')
op.index = studio_light.index
+ box.label(text=studio_light.name)
+
class USERPREF_PT_studiolight_matcaps(Panel, StudioLightPanelMixin):
bl_label = "MatCaps"
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 1a3b0131eb5..b477aefd9da 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3630,7 +3630,7 @@ class VIEW3D_PT_shading_lighting(Panel):
layout.row().prop(shading, "light", expand=True)
if shading.light == 'STUDIO':
row = layout.row()
- row.template_icon_view(shading, "studio_light")
+ row.template_icon_view(shading, "studio_light", show_labels=True)
sub = row.column()
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
if shading.selected_studio_light.orientation == 'WORLD':
@@ -3638,14 +3638,14 @@ class VIEW3D_PT_shading_lighting(Panel):
elif shading.light == 'MATCAP':
row = layout.row()
- row.template_icon_view(shading, "studio_light")
+ row.template_icon_view(shading, "studio_light", show_labels=True)
sub = row.column()
sub.operator('VIEW3D_OT_toggle_matcap_flip', emboss=False, text="", icon='ARROW_LEFTRIGHT')
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
elif shading.type in ('MATERIAL'):
row = layout.row()
- row.template_icon_view(shading, "studio_light")
+ row.template_icon_view(shading, "studio_light", show_labels=True)
sub = row.column()
sub.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
if shading.selected_studio_light.orientation == 'WORLD':
diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h
index 135f926df15..7ffb75820df 100644
--- a/source/blender/blenkernel/BKE_studiolight.h
+++ b/source/blender/blenkernel/BKE_studiolight.h
@@ -34,6 +34,8 @@
* Studio lighting for the 3dview
*/
+#include "BKE_context.h"
+
#include "BLI_sys_types.h"
#include "DNA_space_types.h"
@@ -52,13 +54,16 @@
#define STUDIOLIGHT_Z_POS 4
#define STUDIOLIGHT_Z_NEG 5
-#define STUDIOLIGHT_ICON_ID_TYPE_RADIANCE 0
-#define STUDIOLIGHT_ICON_ID_TYPE_IRRADIANCE 1
-#define STUDIOLIGHT_ICON_ID_TYPE_MATCAP 2
-#define STUDIOLIGHT_ICON_ID_TYPE_MATCAP_FLIPPED 3
+#define STUDIOLIGHT_ICON_ID_TYPE_RADIANCE (1 << 0)
+#define STUDIOLIGHT_ICON_ID_TYPE_IRRADIANCE (1 << 1)
+#define STUDIOLIGHT_ICON_ID_TYPE_MATCAP (1 << 2)
+#define STUDIOLIGHT_ICON_ID_TYPE_MATCAP_FLIPPED (1 << 3)
+
+#define STUDIOLIGHT_ICON_SIZE 96
struct GPUTexture;
+/* StudioLight.flag */
enum StudioLightFlag {
STUDIOLIGHT_SPHERICAL_HARMONICS_COEFFICIENTS_CALCULATED = (1 << 0),
STUDIOLIGHT_LIGHT_DIRECTION_CALCULATED = (1 << 1),
@@ -75,6 +80,7 @@ enum StudioLightFlag {
STUDIOLIGHT_RADIANCE_BUFFERS_CALCULATED = (1 << 11),
STUDIOLIGHT_UI_EXPANDED = (1 << 13),
} StudioLightFlag;
+
#define STUDIOLIGHT_FLAG_ALL (STUDIOLIGHT_INTERNAL | STUDIOLIGHT_EXTERNAL_FILE)
#define STUDIOLIGHT_FLAG_ORIENTATIONS (STUDIOLIGHT_ORIENTATION_CAMERA | STUDIOLIGHT_ORIENTATION_WORLD | STUDIOLIGHT_ORIENTATION_VIEWNORMAL)
#define STUDIOLIGHT_ORIENTATIONS_MATERIAL_MODE (STUDIOLIGHT_INTERNAL | STUDIOLIGHT_ORIENTATION_WORLD)
@@ -82,6 +88,8 @@ enum StudioLightFlag {
typedef struct StudioLight {
struct StudioLight *next, *prev;
+
+ int index;
int flag;
char name[FILE_MAXFILE];
char path[FILE_MAX];
@@ -91,7 +99,6 @@ typedef struct StudioLight {
int icon_id_radiance;
int icon_id_matcap;
int icon_id_matcap_flipped;
- int index;
float spherical_harmonics_coefs[9][3];
float light_direction[3];
ImBuf *equirectangular_radiance_buffer;
@@ -107,7 +114,7 @@ void BKE_studiolight_free(void);
struct StudioLight *BKE_studiolight_find(const char *name, int flag);
struct StudioLight *BKE_studiolight_findindex(int index, int flag);
struct StudioLight *BKE_studiolight_find_first(int flag);
-unsigned int *BKE_studiolight_preview(StudioLight *sl, int icon_size, int icon_id_type);
+void BKE_studiolight_preview(uint* icon_buffer, StudioLight *sl, int icon_id_type);
struct ListBase *BKE_studiolight_listbase(void);
void BKE_studiolight_ensure_flag(StudioLight *sl, int flag);
void BKE_studiolight_refresh(void);
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 6e4bfddcd8b..3cdb8da75b5 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -65,35 +65,33 @@ static const char *STUDIOLIGHT_WORLD_FOLDER = "studiolights/world/";
static const char *STUDIOLIGHT_MATCAP_FOLDER = "studiolights/matcap/";
/* FUNCTIONS */
-#define SAFE_MEM_FREEN(p) \
-if (p) { \
- MEM_freeN(p); \
- p = NULL; \
-}
-#define SAFE_IMB_FREE(p) \
-if (p) { \
- IMB_freeImBuf(p); \
- p = NULL; \
-}
-#define SAFE_GPU_TEXTURE_FREE(p) \
-if (p) { \
- GPU_texture_free(p); \
- p = NULL; \
-}
+#define IMB_SAFE_FREE(p) do { \
+if (p) { \
+ IMB_freeImBuf(p); \
+ p = NULL; \
+} \
+} while (0)
+
+#define GPU_TEXTURE_SAFE_FREE(p) do { \
+if (p) { \
+ GPU_texture_free(p); \
+ p = NULL; \
+} \
+} while (0)
static void studiolight_free(struct StudioLight *sl)
{
for (int index = 0 ; index < 6 ; index ++) {
- SAFE_IMB_FREE(sl->radiance_cubemap_buffers[index])
+ IMB_SAFE_FREE(sl->radiance_cubemap_buffers[index]);
}
- SAFE_GPU_TEXTURE_FREE(sl->equirectangular_radiance_gputexture);
- SAFE_GPU_TEXTURE_FREE(sl->equirectangular_irradiance_gputexture);
- SAFE_IMB_FREE(sl->equirectangular_radiance_buffer)
- SAFE_IMB_FREE(sl->equirectangular_irradiance_buffer)
- SAFE_MEM_FREEN(sl->path_irr_cache);
- SAFE_MEM_FREEN(sl->path_sh2_cache);
- SAFE_MEM_FREEN(sl->gpu_matcap_3components);
- SAFE_MEM_FREEN(sl);
+ GPU_TEXTURE_SAFE_FREE(sl->equirectangular_radiance_gputexture);
+ GPU_TEXTURE_SAFE_FREE(sl->equirectangular_irradiance_gputexture);
+ IMB_SAFE_FREE(sl->equirectangular_radiance_buffer);
+ IMB_SAFE_FREE(sl->equirectangular_irradiance_buffer);
+ MEM_SAFE_FREE(sl->path_irr_cache);
+ MEM_SAFE_FREE(sl->path_sh2_cache);
+ MEM_SAFE_FREE(sl->gpu_matcap_3components);
+ MEM_SAFE_FREE(sl);
}
static struct StudioLight *studiolight_create(int flag)
@@ -722,19 +720,18 @@ static uint alpha_circle_mask(float u, float v, float inner_edge, float outer_ed
#define STUDIOLIGHT_DIAMETER 0.95f
-static uint *studiolight_radiance_preview(StudioLight *sl, int icon_size)
+static void studiolight_radiance_preview(uint* icon_buffer, StudioLight *sl)
{
BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EXTERNAL_IMAGE_LOADED);
- uint *rect = MEM_mallocN(icon_size * icon_size * sizeof(uint), __func__);
- float pixel_size = 1.0f / (float)icon_size;
+ float pixel_size = 1.0f / (float)STUDIOLIGHT_ICON_SIZE;
int offset = 0;
- for (int y = 0; y < icon_size; y++) {
- float dy = (y + 0.5f) / (float)icon_size;
+ for (int y = 0; y < STUDIOLIGHT_ICON_SIZE; y++) {
+ float dy = (y + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
dy = dy / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
- for (int x = 0; x < icon_size; x++) {
- float dx = (x + 0.5f) / (float)icon_size;
+ for (int x = 0; x < STUDIOLIGHT_ICON_SIZE; x++) {
+ float dx = (x + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
dx = dx / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
uint pixelresult = 0x0;
@@ -763,28 +760,26 @@ static uint *studiolight_radiance_preview(StudioLight *sl, int icon_size)
linearrgb_to_srgb(color[1]),
linearrgb_to_srgb(color[2])) | alphamask;
}
- rect[offset++] = pixelresult;
+ icon_buffer[offset++] = pixelresult;
}
}
- return rect;
}
-static uint *studiolight_matcap_preview(StudioLight *sl, int icon_size, bool flipped)
+static void studiolight_matcap_preview(uint* icon_buffer, StudioLight *sl, bool flipped)
{
BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EXTERNAL_IMAGE_LOADED);
- uint *rect = MEM_mallocN(icon_size * icon_size * sizeof(uint), __func__);
float color[4];
float fx, fy;
- float pixel_size = 1.0f / (float)icon_size;
+ float pixel_size = 1.0f / (float)STUDIOLIGHT_ICON_SIZE;
int offset = 0;
ImBuf *ibuf = sl->equirectangular_radiance_buffer;
- for (int y = 0; y < icon_size; y++) {
- fy = (y + 0.5f) / (float)icon_size;
+ for (int y = 0; y < STUDIOLIGHT_ICON_SIZE; y++) {
+ fy = (y + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
fy = fy / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
- for (int x = 0; x < icon_size; x++) {
- fx = (x + 0.5f) / (float)icon_size;
+ for (int x = 0; x < STUDIOLIGHT_ICON_SIZE; x++) {
+ fx = (x + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
fx = fx / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
if (flipped) {
fx = 1.0f - fx;
@@ -793,28 +788,26 @@ static uint *studiolight_matcap_preview(StudioLight *sl, int icon_size, bool fli
uint alphamask = alpha_circle_mask(fx, fy, 0.5f - pixel_size, 0.5f);
- rect[offset++] = rgb_to_cpack(
+ icon_buffer[offset++] = rgb_to_cpack(
linearrgb_to_srgb(color[0]),
linearrgb_to_srgb(color[1]),
linearrgb_to_srgb(color[2])) | alphamask;
}
}
- return rect;
}
-static uint *studiolight_irradiance_preview(StudioLight *sl, int icon_size)
+static void studiolight_irradiance_preview(uint* icon_buffer, StudioLight *sl)
{
BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_SPHERICAL_HARMONICS_COEFFICIENTS_CALCULATED);
- uint *rect = MEM_mallocN(icon_size * icon_size * sizeof(uint), __func__);
- float pixel_size = 1.0f / (float)icon_size;
+ float pixel_size = 1.0f / (float)STUDIOLIGHT_ICON_SIZE;
int offset = 0;
- for (int y = 0; y < icon_size; y++) {
- float dy = (y + 0.5f) / (float)icon_size;
+ for (int y = 0; y < STUDIOLIGHT_ICON_SIZE; y++) {
+ float dy = (y + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
dy = dy / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
- for (int x = 0; x < icon_size; x++) {
- float dx = (x + 0.5f) / (float)icon_size;
+ for (int x = 0; x < STUDIOLIGHT_ICON_SIZE; x++) {
+ float dx = (x + 0.5f) / (float)STUDIOLIGHT_ICON_SIZE;
dx = dx / STUDIOLIGHT_DIAMETER - (1.0f - STUDIOLIGHT_DIAMETER) / 2.0f;
uint pixelresult = 0x0;
@@ -848,10 +841,9 @@ static uint *studiolight_irradiance_preview(StudioLight *sl, int icon_size)
linearrgb_to_srgb(color[1]),
linearrgb_to_srgb(color[2])) | alphamask;
}
- rect[offset++] = pixelresult;
+ icon_buffer[offset++] = pixelresult;
}
}
- return rect;
}
/* API */
@@ -863,7 +855,7 @@ void BKE_studiolight_init(void)
/* Also reserve icon space for it. */
/* Add default studio light */
sl = studiolight_create(STUDIOLIGHT_INTERNAL | STUDIOLIGHT_SPHERICAL_HARMONICS_COEFFICIENTS_CALCULATED | STUDIOLIGHT_ORIENTATION_CAMERA);
- BLI_strncpy(sl->name, "INTERNAL_01", FILE_MAXFILE);
+ BLI_strncpy(sl->name, "Default", FILE_MAXFILE);
copy_v3_fl3(sl->spherical_harmonics_coefs[0], 1.03271556f, 1.07163882f, 1.11193657f);
copy_v3_fl3(sl->spherical_harmonics_coefs[1], -0.00480952f, 0.05290511f, 0.16394117f);
@@ -939,21 +931,34 @@ struct ListBase *BKE_studiolight_listbase(void)
return &studiolights;
}
-uint *BKE_studiolight_preview(StudioLight *sl, int icon_size, int icon_id_type)
+void BKE_studiolight_preview(uint* icon_buffer, StudioLight *sl, int icon_id_type)
{
switch (icon_id_type) {
case STUDIOLIGHT_ICON_ID_TYPE_RADIANCE:
default:
- return studiolight_radiance_preview(sl, icon_size);
+ {
+ studiolight_radiance_preview(icon_buffer, sl);
+ break;
+ }
case STUDIOLIGHT_ICON_ID_TYPE_IRRADIANCE:
- return studiolight_irradiance_preview(sl, icon_size);
+ {
+ studiolight_irradiance_preview(icon_buffer, sl);
+ break;
+ }
case STUDIOLIGHT_ICON_ID_TYPE_MATCAP:
- return studiolight_matcap_preview(sl, icon_size, false);
+ {
+ studiolight_matcap_preview(icon_buffer, sl, false);
+ break;
+ }
case STUDIOLIGHT_ICON_ID_TYPE_MATCAP_FLIPPED:
- return studiolight_matcap_preview(sl, icon_size, true);
+ {
+ studiolight_matcap_preview(icon_buffer, sl, true);
+ break;
+ }
}
}
+/* Ensure state of Studiolights */
void BKE_studiolight_ensure_flag(StudioLight *sl, int flag)
{
if ((sl->flag & flag) == flag) {
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 91ace3e69a2..6602c4d442e 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -77,6 +77,9 @@
#include "UI_interface.h"
#include "UI_interface_icons.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
#include "interface_intern.h"
#ifndef WITH_HEADLESS
@@ -734,14 +737,7 @@ static DrawInfo *icon_create_drawinfo(Icon *icon)
di->type = ICON_TYPE_GEOM;
}
else if (icon_data_type == ICON_DATA_STUDIOLIGHT) {
- const int STUDIOLIGHT_SIZE = 96;
- StudioLight *sl = icon->obj;
di->type = ICON_TYPE_BUFFER;
- IconImage *img = MEM_mallocN(sizeof(IconImage), __func__);
- img->w = STUDIOLIGHT_SIZE;
- img->h = STUDIOLIGHT_SIZE;
- img->rect = BKE_studiolight_preview(sl, STUDIOLIGHT_SIZE, icon->id_type);
- di->data.buffer.image = img;
}
else {
BLI_assert(0);
@@ -846,6 +842,15 @@ static void icon_create_rect(struct PreviewImage *prv_img, enum eIconSizes size)
static void ui_id_preview_image_render_size(
const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job);
+static void ui_studiolight_icon_job_exec(void *customdata, short *UNUSED(stop), short *UNUSED(do_update), float *UNUSED(progress))
+{
+ Icon **tmp = (Icon **)customdata;
+ Icon *icon = *tmp;
+ DrawInfo *di = icon_ensure_drawinfo(icon);
+ StudioLight *sl = icon->obj;
+ BKE_studiolight_preview(di->data.buffer.image->rect, sl, icon->id_type);
+}
+
void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
{
Icon *icon = BKE_icon_get(icon_id);
@@ -872,6 +877,29 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi
}
break;
}
+ case ICON_TYPE_BUFFER:
+ {
+ if (icon->obj_type == ICON_DATA_STUDIOLIGHT) {
+ if (di->data.buffer.image == NULL) {
+ IconImage *img = MEM_mallocN(sizeof(IconImage), __func__);
+ img->w = STUDIOLIGHT_ICON_SIZE;
+ img->h = STUDIOLIGHT_ICON_SIZE;
+ size_t size = STUDIOLIGHT_ICON_SIZE * STUDIOLIGHT_ICON_SIZE * sizeof(uint);
+ img->rect = MEM_mallocN(size, __func__);
+ memset(img->rect, 0, size);
+ di->data.buffer.image = img;
+
+ wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), icon, "StudioLight Icon", 0, WM_JOB_TYPE_ANY);
+ Icon** tmp = MEM_callocN(sizeof(Icon*), __func__);
+ *tmp = icon;
+ WM_jobs_customdata_set(wm_job, tmp, MEM_freeN);
+ WM_jobs_timer(wm_job, 0.01, 0, NC_WINDOW);
+ WM_jobs_callbacks(wm_job, ui_studiolight_icon_job_exec, NULL, NULL, NULL);
+ WM_jobs_start(CTX_wm_manager(C), wm_job);
+ }
+ }
+ break;
+ }
}
}
}