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authorBastien Montagne <bastien@blender.org>2022-03-01 20:02:56 +0300
committerBastien Montagne <bastien@blender.org>2022-03-29 18:59:31 +0300
commit6cc9ba94b78c203e905c6974c9ff68409c5c22da (patch)
treea26e0cfbc260a802e7db9b05aa262402bcf1abbf
parentd7c802c25f7e41861fe42694131871cccd6f5605 (diff)
LibOverride: Implement default 'user override' behavior.
Implement default behavior to decide which overrides remain 'system' ones, and which become 'user editable' ones, when creating hierarchy override from 3DView or the Outliner. 3DView: If from an Empty-instanced collection, only Armature objects in that collection are user overrides. If from a set of selected objects, all overrides created from selected objects are user overrides. Outliner: All override IDs created from selected elements in the Outliner are user overrides. There is one special case: When a collection is selected, and is 'closed' in the outliner, all its inner armature objects are also user overrides. Ref: {T95707}.
-rw-r--r--source/blender/editors/object/object_relations.c44
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.cc95
2 files changed, 136 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 3ecf86d14ed..70081b4b5f2 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2273,6 +2273,10 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
ID *id_root = NULL;
bool is_override_instancing_object = false;
+ GSet *user_overrides_objects_uids = BLI_gset_new(
+ BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
+ bool user_overrides_from_selected_objects = false;
+
if (!ID_IS_LINKED(obact) && obact->instance_collection != NULL &&
ID_IS_LINKED(obact->instance_collection)) {
if (!ID_IS_OVERRIDABLE_LIBRARY(obact->instance_collection)) {
@@ -2285,6 +2289,7 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
id_root = &obact->instance_collection->id;
is_override_instancing_object = true;
+ user_overrides_from_selected_objects = false;
}
else if (!make_override_library_object_overridable_check(bmain, obact)) {
const int i = RNA_property_enum_get(op->ptr, op->type->prop);
@@ -2309,16 +2314,53 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
id_root = &collection->id;
+ user_overrides_from_selected_objects = true;
}
/* Else, poll func ensures us that ID_IS_LINKED(obact) is true. */
else {
id_root = &obact->id;
+ user_overrides_from_selected_objects = true;
+ }
+
+ if (user_overrides_from_selected_objects) {
+ /* Only selected objects can be 'user overrides'. */
+ FOREACH_SELECTED_OBJECT_BEGIN (view_layer, CTX_wm_view3d(C), ob_iter) {
+ BLI_gset_add(user_overrides_objects_uids, POINTER_FROM_UINT(ob_iter->id.session_uuid));
+ }
+ FOREACH_SELECTED_OBJECT_END;
+ }
+ else {
+ /* Only armatures inside the root collection (and their children) can be 'user overrides'. */
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN ((Collection *)id_root, ob_iter) {
+ if (ob_iter->type == OB_ARMATURE) {
+ BLI_gset_add(user_overrides_objects_uids, POINTER_FROM_UINT(ob_iter->id.session_uuid));
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
+ ID *id_root_override;
const bool success = BKE_lib_override_library_create(
- bmain, scene, view_layer, NULL, id_root, id_root, &obact->id, NULL);
+ bmain, scene, view_layer, NULL, id_root, id_root, &obact->id, &id_root_override);
+
+ /* Define liboverrides from selected/validated objects as user defined. */
+ ID *id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
+ ID *id_iter;
+ FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
+ if (ID_IS_LINKED(id_iter) || !ID_IS_OVERRIDE_LIBRARY_REAL(id_iter) ||
+ id_iter->override_library->hierarchy_root != id_hierarchy_root_override) {
+ continue;
+ }
+ if (BLI_gset_haskey(user_overrides_objects_uids,
+ POINTER_FROM_UINT(id_iter->override_library->reference->session_uuid))) {
+ id_iter->override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
+ }
+ }
+ FOREACH_MAIN_ID_END;
+
+ BLI_gset_free(user_overrides_objects_uids, NULL);
/* Remove the instance empty from this scene, the items now have an overridden collection
* instead. */
diff --git a/source/blender/editors/space_outliner/outliner_tools.cc b/source/blender/editors/space_outliner/outliner_tools.cc
index 0aea4521204..6593fb9b6af 100644
--- a/source/blender/editors/space_outliner/outliner_tools.cc
+++ b/source/blender/editors/space_outliner/outliner_tools.cc
@@ -31,6 +31,7 @@
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
+#include "BLI_set.hh"
#include "BLI_utildefines.h"
#include "BKE_anim_data.h"
@@ -87,6 +88,8 @@ static CLG_LogRef LOG = {"ed.outliner.tools"};
using namespace blender::ed::outliner;
+using blender::Set;
+
/* -------------------------------------------------------------------- */
/** \name ID/Library/Data Set/Un-link Utilities
* \{ */
@@ -755,8 +758,50 @@ struct OutlinerLibOverrideData {
* instead of re-applying relevant existing ID pointer property override operations. Helps
* solving broken overrides while not losing *all* of your overrides. */
bool do_resync_hierarchy_enforce;
+
+ /** The override hierarchy root, when known/created. */
+ ID *id_hierarchy_root_override;
+
+ /** A hash of the selected tree elements' ID 'uuid'. Used to clear 'system override' flags on
+ * their newly-created liboverrides in post-process step of override hierarchy creation. */
+ Set<uint> selected_id_uid;
};
+/* Store 'UUID' of IDs of selected elements in the Outliner tree, before generating the override
+ * hierarchy. */
+static void id_override_library_create_hierarchy_pre_process_fn(bContext *UNUSED(C),
+ ReportList *UNUSED(reports),
+ Scene *UNUSED(scene),
+ TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep),
+ TreeStoreElem *tselem,
+ void *user_data)
+{
+ BLI_assert(TSE_IS_REAL_ID(tselem));
+
+ OutlinerLibOverrideData *data = reinterpret_cast<OutlinerLibOverrideData *>(user_data);
+ const bool do_hierarchy = data->do_hierarchy;
+ ID *id_root_reference = tselem->id;
+
+ BLI_assert(do_hierarchy);
+ UNUSED_VARS_NDEBUG(do_hierarchy);
+
+ data->selected_id_uid.add(id_root_reference->session_uuid);
+
+ if (GS(id_root_reference->name) == ID_GR && (tselem->flag & TSE_CLOSED) != 0) {
+ /* If selected element is a (closed) collection, check all of its objects recursively, and also
+ * consider the armature ones as 'selected' (i.e. to not become system overrides). */
+ Collection *root_collection = reinterpret_cast<Collection *>(id_root_reference);
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (root_collection, object_iter) {
+ if (id_root_reference->lib == object_iter->id.lib && object_iter->type == OB_ARMATURE) {
+ printf("Foooo\n");
+ data->selected_id_uid.add(object_iter->id.session_uuid);
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+ }
+}
+
static void id_override_library_create_fn(bContext *C,
ReportList *reports,
Scene *scene,
@@ -782,7 +827,7 @@ static void id_override_library_create_fn(bContext *C,
bool is_override_instancing_object = false;
if (tsep != nullptr && tsep->type == TSE_SOME_ID && tsep->id != nullptr &&
GS(tsep->id->name) == ID_OB && !ID_IS_OVERRIDE_LIBRARY(tsep->id)) {
- Object *ob = (Object *)tsep->id;
+ Object *ob = reinterpret_cast<Object *>(tsep->id);
if (ob->type == OB_EMPTY && &ob->instance_collection->id == id_root_reference) {
BLI_assert(GS(id_root_reference->name) == ID_GR);
/* Empty instantiating the collection we override, we need to pass it to BKE overriding code
@@ -895,6 +940,7 @@ static void id_override_library_create_fn(bContext *C,
return;
}
+ ID *id_root_override = nullptr;
success = BKE_lib_override_library_create(bmain,
CTX_data_scene(C),
CTX_data_view_layer(C),
@@ -902,7 +948,22 @@ static void id_override_library_create_fn(bContext *C,
id_root_reference,
id_hierarchy_root_reference,
id_instance_hint,
- nullptr);
+ &id_root_override);
+
+ BLI_assert(id_root_override != nullptr);
+ BLI_assert(!ID_IS_LINKED(id_root_override));
+ BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(id_root_override));
+ if (ID_IS_LINKED(id_hierarchy_root_reference)) {
+ BLI_assert(
+ id_root_override->override_library->hierarchy_root->override_library->reference ==
+ id_hierarchy_root_reference);
+ data->id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
+ }
+ else {
+ BLI_assert(id_root_override->override_library->hierarchy_root ==
+ id_hierarchy_root_reference);
+ data->id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
+ }
}
else if (ID_IS_OVERRIDABLE_LIBRARY(id_root_reference)) {
success = BKE_lib_override_library_create_from_id(bmain, id_root_reference, true) != nullptr;
@@ -926,6 +987,27 @@ static void id_override_library_create_fn(bContext *C,
}
}
+/* Clear system override flag from newly created overrides which linked reference were previously
+ * selected in the Outliner tree. */
+static void id_override_library_create_hierarchy_post_process(bContext *C,
+ OutlinerLibOverrideData *data)
+{
+ Main *bmain = CTX_data_main(C);
+ ID *id_hierarchy_root_override = data->id_hierarchy_root_override;
+
+ ID *id_iter;
+ FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
+ if (ID_IS_LINKED(id_iter) || !ID_IS_OVERRIDE_LIBRARY_REAL(id_iter) ||
+ id_iter->override_library->hierarchy_root != id_hierarchy_root_override) {
+ continue;
+ }
+ if (data->selected_id_uid.contains(id_iter->override_library->reference->session_uuid)) {
+ id_iter->override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
+ }
+ }
+ FOREACH_MAIN_ID_END;
+}
+
static void id_override_library_reset_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
@@ -2115,8 +2197,17 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
scene,
space_outliner,
&space_outliner->tree,
+ id_override_library_create_hierarchy_pre_process_fn,
+ &override_data);
+ outliner_do_libdata_operation(C,
+ op->reports,
+ scene,
+ space_outliner,
+ &space_outliner->tree,
id_override_library_create_fn,
&override_data);
+ id_override_library_create_hierarchy_post_process(C, &override_data);
+
ED_undo_push(C, "Overridden Data Hierarchy");
break;
}