diff options
author | Pablo Vazquez <pablo@blender.org> | 2021-10-04 13:59:53 +0300 |
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committer | Pablo Vazquez <pablo@blender.org> | 2021-10-04 13:59:53 +0300 |
commit | 2c5661682b61ac4a8a8f45f77a4eff7b85f6f141 (patch) | |
tree | 6764021496d2e666d7d2bc15514fa9132f3649cc | |
parent | 4e50c5f4fb7d0439fd26f5b1064433e4bef5f70c (diff) |
Merge branch 'master' into temp-ui-tweaks
# Conflicts:
# source/blender/editors/animation/time_scrub_ui.c
-rw-r--r-- | source/blender/editors/animation/time_scrub_ui.c | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c index 9b84209eb43..71502d2c9fa 100644 --- a/source/blender/editors/animation/time_scrub_ui.c +++ b/source/blender/editors/animation/time_scrub_ui.c @@ -106,35 +106,6 @@ static void draw_current_frame(const Scene *scene, float bg_color[4]; UI_GetThemeColorShade4fv(TH_CFRAME, -5, bg_color); -<<<<<<< HEAD - if (draw_line) { - /* Draw vertical line to from the bottom of the current frame box to the bottom of the screen. - */ - const float subframe_x = UI_view2d_view_to_region_x(v2d, BKE_scene_ctime_get(scene)); - GPUVertFormat *format = immVertexFormat(); - uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - GPU_blend(GPU_BLEND_ALPHA); - - immUniformThemeColorShadeAlpha(TH_BACK, -25, -100); - immRectf(pos, - subframe_x - U.pixelsize - outline, - scrub_region_rect->ymax - box_padding, - subframe_x + U.pixelsize + outline, - 0.0f); - - immUniformThemeColor(TH_CFRAME); - immRectf(pos, - subframe_x - U.pixelsize, - scrub_region_rect->ymax - box_padding, - subframe_x + U.pixelsize, - 0.0f); - - GPU_blend(GPU_BLEND_NONE); - immUnbindProgram(); - } -======= /* Draw vertical line from the bottom of the current frame box to the bottom of the screen. */ const float subframe_x = UI_view2d_view_to_region_x(v2d, BKE_scene_ctime_get(scene)); GPUVertFormat *format = immVertexFormat(); @@ -147,7 +118,6 @@ static void draw_current_frame(const Scene *scene, subframe_x + U.pixelsize, 0.0f); immUnbindProgram(); ->>>>>>> master UI_draw_roundbox_corner_set(UI_CNR_ALL); |