diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-13 04:00:34 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-13 04:00:34 +0300 |
commit | 429841e5fd1c5fa77291ec46f3f0e5170ad30342 (patch) | |
tree | 3f4e210ce9b79825397393e3ab6714315c563878 | |
parent | f9d0f59bed4d7fea3622cc01469e225435ad4e56 (diff) | |
parent | 9253386dcb14063ba2a4d82fa6d4d58090adfd5b (diff) |
Merge branch 'blender-v2.83-release'
4 files changed, 25 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index a2c477bd6f1..6f3dae9e01c 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -714,7 +714,10 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col.operator("object.multires_rebuild_subdiv", text="Rebuild Subdivisions") col.prop(md, "uv_smooth", text="") col.prop(md, "show_only_control_edges") - col.prop(md, "use_creases") + + row = col.row() + row.enabled = not have_displacement + row.prop(md, "use_creases") layout.separator() diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index f72ecd568e2..b65089c7599 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -2155,7 +2155,11 @@ static bool pbvh_faces_node_raycast(PBVH *bvh, float location[3] = {0.0f}; madd_v3_v3v3fl(location, ray_start, ray_normal, *depth); for (int j = 0; j < 3; j++) { - if (len_squared_v3v3(location, co[j]) < len_squared_v3v3(location, nearest_vertex_co)) { + /* Always assign nearest_vertex_co in the first iteration to avoid comparison against + * uninitialized values. This stores the closest vertex in the current intersecting + * triangle. */ + if (j == 0 || + len_squared_v3v3(location, co[j]) < len_squared_v3v3(location, nearest_vertex_co)) { copy_v3_v3(nearest_vertex_co, co[j]); *r_active_vertex_index = mloop[lt->tri[j]].v; *r_active_face_index = lt->poly; @@ -2235,8 +2239,11 @@ static bool pbvh_grids_node_raycast(PBVH *bvh, const int y_it[4] = {0, 0, 1, 1}; for (int j = 0; j < 4; j++) { - if (len_squared_v3v3(location, co[j]) < - len_squared_v3v3(location, nearest_vertex_co)) { + /* Always assign nearest_vertex_co in the first iteration to avoid comparison against + * uninitialized values. This stores the closest vertex in the current intersecting + * quad. */ + if (j == 0 || len_squared_v3v3(location, co[j]) < + len_squared_v3v3(location, nearest_vertex_co)) { copy_v3_v3(nearest_vertex_co, co[j]); *r_active_vertex_index = gridkey->grid_area * grid_index + diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index 4261682a17c..91c07d810b7 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -5217,5 +5217,14 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) */ { /* Keep this block, even when empty. */ + + /* Reset the cloth mass to 1.0 in brushes with an invalid value. */ + for (Brush *br = bmain->brushes.first; br; br = br->id.next) { + if (br->sculpt_tool == SCULPT_TOOL_CLOTH) { + if (br->cloth_mass == 0.0f) { + br->cloth_mass = 1.0f; + } + } + } } } diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c index 225776a452b..eed2cbcce39 100644 --- a/source/blender/editors/mesh/editmesh_mask_extract.c +++ b/source/blender/editors/mesh/editmesh_mask_extract.c @@ -67,10 +67,10 @@ static bool paint_mask_extract_poll(bContext *C) return false; } else { - return true; + return ED_operator_object_active_editable_mesh(C); } } - return ED_operator_object_active_editable_mesh(C); + return false; } static int paint_mask_extract_exec(bContext *C, wmOperator *op) |