diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-09-26 00:03:49 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-09-26 00:03:49 +0400 |
commit | 2307bd7174da44284205d3dc18fb4845cac5cad0 (patch) | |
tree | a79c13846da48ff40e51697d44523b167b29d8e3 | |
parent | 0929821590bf4e22447625ff9be0e38e4a74fede (diff) |
Cycles: Keep ccl_always_inline always inlining the stuff
It works around strange shading bug when building with MSVC.
If such weirdeness continues, we perhaps would need to use
proper inline flags all the time.
Anyway, lets see how things will behave now.
-rw-r--r-- | intern/cycles/util/util_types.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h index b98ee6faa8e..2a199e591bf 100644 --- a/intern/cycles/util/util_types.h +++ b/intern/cycles/util/util_types.h @@ -44,12 +44,7 @@ #define __KERNEL_WITH_SSE_ALIGN__ #if defined(_WIN32) && !defined(FREE_WINDOWS) - -# ifdef NDEBUG -# define ccl_device_inline static __forceinline -# else -# define ccl_device_inline static -# endif +#define ccl_device_inline static __forceinline #define ccl_align(...) __declspec(align(__VA_ARGS__)) #ifdef __KERNEL_64_BIT__ #define ccl_try_align(...) __declspec(align(__VA_ARGS__)) |