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authorCampbell Barton <ideasman42@gmail.com>2019-08-04 05:51:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-04 05:51:44 +0300
commit2425401a594649abff263d49b902e335a7d614e0 (patch)
treeb035713521575230de03012edf14966e1aed1719
parent85a7cebd537d3782299be180dd1859555d2e12d0 (diff)
Cleanup: spelling
-rw-r--r--intern/cycles/device/opencl/opencl_split.cpp2
-rw-r--r--intern/cycles/device/opencl/opencl_util.cpp2
-rw-r--r--intern/cycles/util/util_task.cpp4
-rw-r--r--intern/iksolver/intern/IK_Math.h4
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/studiolight.c2
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp4
-rw-r--r--source/blender/editors/interface/interface_widgets.c4
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c2
-rw-r--r--source/blender/freestyle/intern/geometry/GeomCleaner.h8
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeTransform.h4
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h2
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h2
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.h4
-rw-r--r--source/blender/makesrna/intern/rna_pose.c2
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c2
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.c10
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.c4
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c6
-rw-r--r--source/blender/render/intern/source/imagetexture.c2
23 files changed, 40 insertions, 40 deletions
diff --git a/intern/cycles/device/opencl/opencl_split.cpp b/intern/cycles/device/opencl/opencl_split.cpp
index 442b92100bb..79474fb0814 100644
--- a/intern/cycles/device/opencl/opencl_split.cpp
+++ b/intern/cycles/device/opencl/opencl_split.cpp
@@ -194,7 +194,7 @@ string OpenCLDevice::get_build_options(const DeviceRequestedFeatures &requested_
DeviceRequestedFeatures features(requested_features);
enable_default_features(features);
- /* Always turn off baking at this point. Baking is only usefull when building the bake kernel.
+ /* Always turn off baking at this point. Baking is only useful when building the bake kernel.
* this also makes sure that the kernels that are build during baking can be reused
* when not doing any baking. */
features.use_baking = false;
diff --git a/intern/cycles/device/opencl/opencl_util.cpp b/intern/cycles/device/opencl/opencl_util.cpp
index cc40ad42b06..dc9b4072841 100644
--- a/intern/cycles/device/opencl/opencl_util.cpp
+++ b/intern/cycles/device/opencl/opencl_util.cpp
@@ -746,7 +746,7 @@ bool OpenCLInfo::device_supported(const string &platform_name, const cl_device_i
}
VLOG(3) << "OpenCL driver version " << driver_major << "." << driver_minor;
- /* It is possible tyo have Iris GPU on AMD/Apple OpenCL framework
+ /* It is possible to have Iris GPU on AMD/Apple OpenCL framework
* (aka, it will not be on Intel framework). This isn't supported
* and needs an explicit blacklist.
*/
diff --git a/intern/cycles/util/util_task.cpp b/intern/cycles/util/util_task.cpp
index fdbc3800806..24286116dfb 100644
--- a/intern/cycles/util/util_task.cpp
+++ b/intern/cycles/util/util_task.cpp
@@ -283,8 +283,8 @@ vector<int> distribute_threads_on_nodes(const int num_threads)
}
++current_node_index;
}
- /* Second pass: keep scheduling threads to each node one by one, uniformly
- * fillign them in.
+ /* Second pass: keep scheduling threads to each node one by one,
+ * uniformly filling them in.
* This is where things becomes tricky to predict for the maximum
* performance: on the one hand this avoids too much threading overhead on
* few nodes, but for the final performance having all the overhead on one
diff --git a/intern/iksolver/intern/IK_Math.h b/intern/iksolver/intern/IK_Math.h
index ce99c3923f3..f8f8b774787 100644
--- a/intern/iksolver/intern/IK_Math.h
+++ b/intern/iksolver/intern/IK_Math.h
@@ -166,8 +166,8 @@ static inline Eigen::Vector3d SphericalRangeParameters(const Eigen::Matrix3d &R)
// singularity at pi
if (fabs(num) < IK_EPSILON)
// TODO: this does now rotation of size pi over z axis, but could
- // be any axis, how to deal with this i'm not sure, maybe don't
- // enforce limits at all then
+ // be any axis, how to deal with this I'm not sure, maybe don't
+ // enforce limits at all then.
return Eigen::Vector3d(0.0, tau, 1.0);
num = 1.0 / sqrt(num);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index eb2f23a7b2a..d95c02cdf7f 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2226,7 +2226,7 @@ static bool ob_parcurve(Object *ob, Object *par, float mat[4][4])
* dependency cycles. We can't correct anything from here, since that would
* cause a threading conflicts.
*
- * TODO(sergey): Somce of the legit looking cases like T56619 need to be
+ * TODO(sergey): Some of the legit looking cases like T56619 need to be
* looked into, and maybe curve cache (and other dependencies) are to be
* evaluated prior to conversion. */
if (par->runtime.curve_cache == NULL) {
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 20f2a9be53b..6e83f5d75e2 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -69,7 +69,7 @@ static int last_studiolight_id = 0;
/*
* Disable this option so caches are not loaded from disk
- * Do not checkin with this commented out
+ * Do not checking with this commented out.
*/
#define STUDIOLIGHT_LOAD_CACHED_FILES
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index 7b0aab99aea..6f5c37d716e 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -264,7 +264,7 @@ static void do_versions_nodetree_multi_file_output_format_2_62_1(Scene *sce, bNo
/* if z buffer is saved, change the image type to multilayer exr.
* XXX this is slightly messy, Z buffer was ignored before for anything but EXR and IRIS ...
- * i'm just assuming here that IRIZ means IRIS with z buffer ...
+ * I'm just assuming here that IRIZ means IRIS with z buffer ...
*/
if (old_data && ELEM(old_data->im_format.imtype, R_IMF_IMTYPE_IRIZ, R_IMF_IMTYPE_OPENEXR)) {
char sockpath[FILE_MAX];
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index f2d78845b6c..e09ccbb016a 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -111,9 +111,9 @@ void TextureBaseOperation::executePixelSampled(float output[4],
float u = (x - cx) / this->getWidth() * 2;
float v = (y - cy) / this->getHeight() * 2;
- /* When no interpolation/filtering happens in multitex() foce nearest interpolation.
+ /* When no interpolation/filtering happens in multitex() force nearest interpolation.
* We do it here because (a) we can't easily say multitex() that we want nearest
- * interpolation and (b) in such configuration multitex() sinply floor's the value
+ * interpolation and (b) in such configuration multitex() simply floor's the value
* which often produces artifacts.
*/
if (m_texture != NULL && (m_texture->imaflag & TEX_INTERPOL) == 0) {
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 0bf8247dc17..55ec10b03dc 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -4633,8 +4633,8 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
else {
/* with menu arrows */
- /* we could use a flag for this, but for now just check size,
- * add updown arrows if there is room. */
+ /* We could use a flag for this, but for now just check size,
+ * add up/down arrows if there is room. */
if ((!but->str[0] && but->icon && (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect) + 2)) ||
/* disable for brushes also */
(but->flag & UI_BUT_ICON_PREVIEW)) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index da522d22a02..68506c8addb 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -338,7 +338,7 @@ static PTCacheEdit *pe_get_current(Depsgraph *depsgraph, Scene *scene, Object *o
}
/* Don't consider inactive or render dependency graphs, since they might be evaluated for a
- * different number of childrem. or have different pointer to evaluated particle system or
+ * different number of children. or have different pointer to evaluated particle system or
* modifier which will also cause troubles. */
if (edit && DEG_is_active(depsgraph)) {
edit->pid = *pid;
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 55130ae8894..8c36d4ae2bd 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -442,14 +442,14 @@ static bool outliner_collection_is_isolated(Scene *scene,
else if (BKE_collection_has_collection(collection_ensure, (Collection *)collection_ensure_cmp) ||
BKE_collection_has_collection((Collection *)collection_ensure_cmp, collection_ensure)) {
/* This collection is either a parent or a child of the collection.
- * We expect it to be set "visble" already. */
+ * We expect it to be set "visible" already. */
if (value != value_cmp) {
return false;
}
}
else {
/* This collection is neither a parent nor a child of the collection.
- * We expect it to be "invisble". */
+ * We expect it to be "invisible". */
if (value == value_cmp) {
return false;
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index c4ce49c5982..bb96b4ba10c 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -3962,7 +3962,7 @@ static float p_smooth_median_edge_length(PChart *chart)
float median;
int i;
- /* ok, so i'm lazy */
+ /* ok, so I'm lazy */
for (i = 0, e = chart->edges; e; e = e->nextlink, i++) {
lengths[i] = p_edge_length(e);
}
diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.h b/source/blender/freestyle/intern/geometry/GeomCleaner.h
index 1c193e7252e..aee8ed6963d 100644
--- a/source/blender/freestyle/intern/geometry/GeomCleaner.h
+++ b/source/blender/freestyle/intern/geometry/GeomCleaner.h
@@ -59,7 +59,7 @@ class GeomCleaner {
* Output of sorted vertices.
* A vertex v1 precedes another one v2 in this array
* if v1.x<v2.x, or v1.x=v2.x && v1.y < v2.y or v1.x=v2.y && v1.y=v2.y && v1.z < v2.z.
- * The array is organized as a 3-float serie giving the vertices coordinates: XYZXYZXYZ...
+ * The array is organized as a 3-float series giving the vertices coordinates: XYZXYZXYZ...
* oIndices
* Output corresponding to the iIndices array but reorganized in
* order to match the sorted vertex array.
@@ -86,7 +86,7 @@ class GeomCleaner {
* The size of iIndices array
* oVertices
* The vertex array, result of the compression.
- * The array is organized as a 3-float serie giving the vertices coordinates: XYZXYZXYZ...
+ * The array is organized as a 3-float series giving the vertices coordinates: XYZXYZXYZ...
* oVSize
* The size of oVertices.
* oIndices
@@ -114,7 +114,7 @@ class GeomCleaner {
* The size of iIndices array
* oVertices
* The vertex array, result of the sorting-compression.
- * The array is organized as a 3-float serie giving the vertices coordinates: XYZXYZXYZ...
+ * The array is organized as a 3-float series giving the vertices coordinates: XYZXYZXYZ...
* oVSize
* The size of oVertices.
* oIndices
@@ -143,7 +143,7 @@ class GeomCleaner {
* The size of iIndices array
* oVertices
* The vertex array, result of the sorting-compression.
- * The array is organized as a 3-float serie giving the vertices coordinates: XYZXYZXYZ...
+ * The array is organized as a 3-float series giving the vertices coordinates: XYZXYZXYZ...
* oVSize
* The size of oVertices.
* oIndices
diff --git a/source/blender/freestyle/intern/scene_graph/NodeTransform.h b/source/blender/freestyle/intern/scene_graph/NodeTransform.h
index c816d30c03b..ddae714f9d4 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeTransform.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeTransform.h
@@ -45,10 +45,10 @@ class NodeTransform : public NodeGroup {
{
}
- /*! multiplys the current matrix by the x, y, z translation matrix. */
+ /*! multiplies the current matrix by the x, y, z translation matrix. */
void Translate(real x, real y, real z);
- /*! multiplys the current matrix by a rotation matrix
+ /*! multiplis the current matrix by a rotation matrix
* iAngle
* The rotation angle
* x, y, z
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
index a1fd3fb2665..4eb4b2616fc 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
@@ -208,7 +208,7 @@ class GetDirectionalViewMapDensityF1D : public UnaryFunction1D<double> {
// GetSteerableViewMapDensityF1D
/*! Returns the density of the viewmap for a given Interface1D. The density of each FEdge is
- * evaluated in the proper steerable ViewMap depending on its oorientation.
+ * evaluated in the proper steerable ViewMap depending on its orientation.
*/
class GetSteerableViewMapDensityF1D : public UnaryFunction1D<double> {
private:
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
index 641e133b019..86bb696a031 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
@@ -101,7 +101,7 @@ class SpatialNoiseShader : public StrokeShader {
};
/*! [ Geometry Shader ].
- * Smoothes the stroke.
+ * Smooths the stroke.
* (Moves the vertices to make the stroke smoother).
* Uses curvature flow to converge towards a curve of constant curvature. The diffusion method we
* use is anisotropic to prevent the diffusion across corners. \see \htmlonly <a
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
index e4a54106c38..5a2d0cbe458 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
@@ -515,8 +515,8 @@ class PolygonalizationShader : public StrokeShader {
/*! Builds the shader.
* \param iError:
* The error we want our polygonal approximation to have with respect to the original
- * geometry. The smaller, the closer the new stroke to the orinal one. This error corresponds to
- * the maximum distance between the new stroke and the old one.
+ * geometry. The smaller, the closer the new stroke to the original one.
+ * This error corresponds * to the maximum distance between the new stroke and the old one.
*/
PolygonalizationShader(float iError) : StrokeShader()
{
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 8546702c377..d359726b3bd 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -623,7 +623,7 @@ bool rna_PoseChannel_constraints_override_apply(Main *UNUSED(bmain),
bPoseChannel *pchan_src = (bPoseChannel *)ptr_src->data;
/* Remember that insertion operations are defined and stored in correct order, which means that
- * even if we insert several items in a row, we alays insert first one, then second one, etc.
+ * even if we insert several items in a row, we always insert first one, then second one, etc.
* So we should always find 'anchor' constraint in both _src *and* _dst> */
bConstraint *con_anchor = NULL;
if (opop->subitem_local_name && opop->subitem_local_name[0]) {
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 3df66855376..be1580f0d70 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -307,7 +307,7 @@ static void smooth_iter__length_weight(CorrectiveSmoothModifierData *csmd,
/* fast-path */
for (i = 0; i < numVerts; i++) {
struct SmoothingData_Weighted *sd = &smooth_data[i];
- /* Divide by sum of all neighbour distances (weighted) and amount of neighbors,
+ /* Divide by sum of all neighbor distances (weighted) and amount of neighbors,
* (mean average). */
const float div = sd->edge_length_sum * vertex_edge_count[i];
if (div > eps) {
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index 2e664616639..6fd0fab2cdd 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -2534,7 +2534,7 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
return NULL;
}
/*------------------------obj *= obj------------------------------
- * Inplace element-wise multiplication */
+ * In place element-wise multiplication */
static PyObject *Matrix_imul(PyObject *m1, PyObject *m2)
{
float scalar;
@@ -2567,7 +2567,7 @@ static PyObject *Matrix_imul(PyObject *m1, PyObject *m2)
mul_vn_vn(mat1->matrix, mat2->matrix, mat1->num_col * mat1->num_row);
#else
PyErr_Format(PyExc_TypeError,
- "Inplace element-wise multiplication: "
+ "In place element-wise multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(m1)->tp_name,
Py_TYPE(m2)->tp_name);
@@ -2580,7 +2580,7 @@ static PyObject *Matrix_imul(PyObject *m1, PyObject *m2)
}
else {
PyErr_Format(PyExc_TypeError,
- "Inplace element-wise multiplication: "
+ "In place element-wise multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(m1)->tp_name,
Py_TYPE(m2)->tp_name);
@@ -2668,7 +2668,7 @@ static PyObject *Matrix_matmul(PyObject *m1, PyObject *m2)
return NULL;
}
/*------------------------obj @= obj------------------------------
- * inplace matrix multiplication */
+ * In place matrix multiplication */
static PyObject *Matrix_imatmul(PyObject *m1, PyObject *m2)
{
MatrixObject *mat1 = NULL, *mat2 = NULL;
@@ -2715,7 +2715,7 @@ static PyObject *Matrix_imatmul(PyObject *m1, PyObject *m2)
}
else {
PyErr_Format(PyExc_TypeError,
- "Inplace matrix multiplication: "
+ "In place matrix multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(m1)->tp_name,
Py_TYPE(m2)->tp_name);
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c
index 0885e024251..23fd65319a6 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.c
+++ b/source/blender/python/mathutils/mathutils_Quaternion.c
@@ -935,7 +935,7 @@ static PyObject *Quaternion_imul(PyObject *q1, PyObject *q2)
mul_vn_vn(quat1->quat, quat2->quat, QUAT_SIZE);
#else
PyErr_Format(PyExc_TypeError,
- "Inplace element-wise multiplication: "
+ "In place element-wise multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(q1)->tp_name,
Py_TYPE(q2)->tp_name);
@@ -1040,7 +1040,7 @@ static PyObject *Quaternion_imatmul(PyObject *q1, PyObject *q2)
}
else {
PyErr_Format(PyExc_TypeError,
- "Inplace quaternion multiplication: "
+ "In place quaternion multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(q1)->tp_name,
Py_TYPE(q2)->tp_name);
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index 1f17d1eebf2..490a1d9dd76 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -1834,7 +1834,7 @@ static PyObject *Vector_imul(PyObject *v1, PyObject *v2)
mul_vn_vn(vec1->vec, vec2->vec, vec1->size);
#else
PyErr_Format(PyExc_TypeError,
- "Inplace element-wise multiplication: "
+ "In place element-wise multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(v1)->tp_name,
Py_TYPE(v2)->tp_name);
@@ -1847,7 +1847,7 @@ static PyObject *Vector_imul(PyObject *v1, PyObject *v2)
}
else {
PyErr_Format(PyExc_TypeError,
- "Inplace element-wise multiplication: "
+ "In place element-wise multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(v1)->tp_name,
Py_TYPE(v2)->tp_name);
@@ -1925,7 +1925,7 @@ static PyObject *Vector_matmul(PyObject *v1, PyObject *v2)
static PyObject *Vector_imatmul(PyObject *v1, PyObject *v2)
{
PyErr_Format(PyExc_TypeError,
- "Inplace vector multiplication: "
+ "In place vector multiplication: "
"not supported between '%.200s' and '%.200s' types",
Py_TYPE(v1)->tp_name,
Py_TYPE(v2)->tp_name);
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index a2a713a5591..e9175d8d024 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -947,7 +947,7 @@ static void alpha_clip_aniso(
float alphaclip;
rctf rf;
- /* TXF apha: we're doing the same alphaclip here as boxsample, but i'm doubting
+ /* TXF alpha: we're doing the same alpha-clip here as box-sample, but I'm doubting
* if this is actually correct for the all the filtering algorithms .. */
if (!(extflag == TXC_REPT || extflag == TXC_EXTD)) {