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authorCampbell Barton <ideasman42@gmail.com>2013-03-27 11:54:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-27 11:54:11 +0400
commitd358458a8d3bc37c4ea5418fa6e6c9c259704f51 (patch)
tree1d76b4fc9d486eaf44741fe26494f78aa46d5fe7
parent31eee77a4503ac38c3d9d96a5f77df86648c700c (diff)
fix for mesh face filling when a valid edge-loop was selected but unselected connecting geometry existed inside the loop.
In this case edgenet_fill operator failed and it would fallback to filling as unordered vertices which was mostly fine but failed on some concave loops. Add a new bmesh operator 'edgeloop_fill' fills in closed loops even if they don't make a valid edge-net.
-rw-r--r--source/blender/bmesh/CMakeLists.txt1
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c27
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h1
-rw-r--r--source/blender/bmesh/operators/bmo_create.c42
-rw-r--r--source/blender/bmesh/operators/bmo_edgeloop_fill.c157
5 files changed, 222 insertions, 6 deletions
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index 76f7a7ed524..4c2115b5052 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -45,6 +45,7 @@ set(SRC
operators/bmo_create.c
operators/bmo_dissolve.c
operators/bmo_dupe.c
+ operators/bmo_edgeloop_fill.c
operators/bmo_edgenet.c
operators/bmo_edgesplit.c
operators/bmo_extrude.c
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 869c894b66c..7583332c4db 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -527,6 +527,30 @@ static BMOpDefine bmo_bridge_loops_def = {
};
/*
+ * Edge Loop Fill.
+ *
+ * Create faces defined by one or more non overlapping edge loops.
+ */
+static BMOpDefine bmo_edgeloop_fill_def = {
+ "edgeloop_fill",
+ /* slots_in */
+ {{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input edges */
+ /* restricts edges to groups. maps edges to integer */
+ {"mat_nr", BMO_OP_SLOT_INT}, /* material to use */
+ {"use_smooth", BMO_OP_SLOT_BOOL}, /* smooth state to use */
+ {{'\0'}},
+ },
+ /* slots_out */
+ /* maps new faces to the group numbers they came from */
+ {{"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* new faces */
+ {{'\0'}},
+ },
+ bmo_edgeloop_fill_exec,
+ 0,
+};
+
+
+/*
* Edge Net Fill.
*
* Create faces defined by enclosed edges.
@@ -541,7 +565,7 @@ static BMOpDefine bmo_edgenet_fill_def = {
{"use_fill_check", BMO_OP_SLOT_BOOL},
{"exclude_faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* list of faces to ignore for manifold check */
{"mat_nr", BMO_OP_SLOT_INT}, /* material to use */
- {"use_smooth", BMO_OP_SLOT_BOOL}, /* material to use */
+ {"use_smooth", BMO_OP_SLOT_BOOL}, /* smooth state to use */
{{'\0'}},
},
/* slots_out */
@@ -1615,6 +1639,7 @@ const BMOpDefine *bmo_opdefines[] = {
&bmo_dissolve_limit_def,
&bmo_dissolve_verts_def,
&bmo_duplicate_def,
+ &bmo_edgeloop_fill_def,
&bmo_edgenet_fill_def,
&bmo_edgenet_prepare_def,
&bmo_extrude_discrete_faces_def,
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
index 1aa4383d761..79e688bd5ff 100644
--- a/source/blender/bmesh/intern/bmesh_operators_private.h
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -57,6 +57,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op);
void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op);
void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op);
void bmo_duplicate_exec(BMesh *bm, BMOperator *op);
+void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op);
void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op);
void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op);
void bmo_extrude_discrete_faces_exec(BMesh *bm, BMOperator *op);
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index a6346a4480f..86904155cd3 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -132,7 +132,10 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
}
/* --- end special case support, continue as normal --- */
- /* call edgenet create */
+
+ /* -------------------------------------------------------------------- */
+ /* EdgeNet Create */
+
/* call edgenet prepare op so additional face creation cases wore */
BMO_op_initf(bm, &op2, op->flag, "edgenet_prepare edges=%fe", ELE_NEW);
BMO_op_exec(bm, &op2);
@@ -154,8 +157,10 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
}
BMO_op_finish(bm, &op2);
-
- /* now call dissolve face */
+
+
+ /* -------------------------------------------------------------------- */
+ /* Dissolve Face */
BMO_op_initf(bm, &op2, op->flag, "dissolve_faces faces=%ff", ELE_NEW);
BMO_op_exec(bm, &op2);
@@ -169,6 +174,32 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_finish(bm, &op2);
+
+ /* -------------------------------------------------------------------- */
+ /* Fill EdgeLoop's - fills isolated loops, different from edgenet */
+
+ /* note: in most cases 'edgenet_fill' will handle this case since in common cases
+ * users fill in empty spaces, however its possible to have an edge selection around
+ * existing geometry that makes 'edgenet_fill' fail. */
+ BMO_op_initf(bm, &op2, op->flag, "edgeloop_fill edges=%fe", ELE_NEW);
+ BMO_op_exec(bm, &op2);
+
+ /* return if edge loop fill did something */
+ if (BMO_slot_buffer_count(op2.slots_out, "faces.out")) {
+ BMO_slot_copy(&op2, slots_out, "faces.out",
+ op, slots_out, "faces.out");
+ BMO_op_finish(bm, &op2);
+ return;
+ }
+
+ BMO_op_finish(bm, &op2);
+
+
+
+ /* -------------------------------------------------------------------- */
+ /* Continue with ad-hoc fill methods since operators fail,
+ * edge, vcloud... may add more */
+
/* now, count how many verts we have */
amount = 0;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
@@ -237,8 +268,9 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* done creating edges */
}
else if (amount > 2) {
- /* TODO, all these verts may be connected by edges.
- * we should check on this before assuming they are a random set of verts */
+ /* TODO, some of these vertes may be connected by edges,
+ * this connectivity could be used rather then treating
+ * them as a bunch of isolated verts. */
BMVert **vert_arr = MEM_mallocN(sizeof(BMVert **) * totv, __func__);
int i = 0;
diff --git a/source/blender/bmesh/operators/bmo_edgeloop_fill.c b/source/blender/bmesh/operators/bmo_edgeloop_fill.c
new file mode 100644
index 00000000000..62c308d4199
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_edgeloop_fill.c
@@ -0,0 +1,157 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_edgeloop_fill.c
+ * \ingroup bmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define VERT_USED 1
+#define EDGE_MARK 2
+#define ELE_OUT 4
+
+void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
+{
+ /* first collect an array of unique from the edges */
+ const int tote = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int totv = tote; /* these should be the same */
+ BMVert **verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
+
+ BMVert *v;
+ BMEdge *e;
+ int i;
+ bool ok = true;
+
+ BMOIter oiter;
+
+ const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr");
+ const bool use_smooth = BMO_slot_bool_get(op->slots_in, "use_smooth");
+
+ /* 'VERT_USED' will be disabled, so enable and fill the array */
+ BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
+ BMIter viter;
+ BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BM_ITER_ELEM (v, &viter, e, BM_VERTS_OF_EDGE) {
+ if (BMO_elem_flag_test(bm, v, VERT_USED) == false) {
+ BMO_elem_flag_enable(bm, v, VERT_USED);
+ verts[i++] = v;
+ if (i > tote) {
+ break;
+ }
+ }
+ }
+ if (i > tote) {
+ break;
+ }
+ }
+
+ /* we have a different number of verts to edges */
+ if (i != tote) {
+ MEM_freeN(verts);
+ return;
+ }
+
+ /* loop over connected flagged edges and fill in faces, this is made slightly more
+ * complicated because there may be multiple disconnected loops to fill. */
+
+ /* sanity check - that each vertex has 2 edge users */
+ for (i = 0; i < totv; i++) {
+ v = verts[i];
+ /* count how many flagged edges this vertex uses */
+ if (BMO_vert_edge_flags_count(bm, v, EDGE_MARK) != 2) {
+ ok = false;
+ break;
+ }
+ }
+
+ if (ok) {
+ /* note: in the case of multiple loops, this over-allocs (which is fine) */
+ BMVert **f_verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
+ BMIter eiter;
+
+ /* build array of connected verts and edges */
+ BMEdge *e_prev = NULL;
+ BMEdge *e_next = NULL;
+ int totv_used = 0;
+
+ while (totv_used < totv) {
+ for (i = 0; i < totv; i++) {
+ v = verts[i];
+ if (BMO_elem_flag_test(bm, v, VERT_USED)) {
+ break;
+ }
+ }
+
+ /* this should never fail, as long as (totv_used < totv)
+ * we should have marked verts available */
+ BLI_assert(BMO_elem_flag_test(bm, v, VERT_USED));
+
+ /* watch it, 'i' is used for final face length */
+ i = 0;
+ do {
+ /* we know that there are 2 edges per vertex so no need to check */
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e != e_prev) {
+ e_next = e;
+ break;
+ }
+ }
+ }
+
+ /* fill in the array */
+ f_verts[i] = v;
+ BMO_elem_flag_disable(bm, v, VERT_USED);
+ totv_used++;
+
+ /* step over the edges */
+ v = BM_edge_other_vert(e_next, v);
+ e_prev = e_next;
+ i++;
+ } while ((v != f_verts[0]));
+
+ if (BM_face_exists(f_verts, i, NULL) == false) {
+ BMFace *f;
+
+ /* don't use calc_edges option because we already have the edges */
+ f = BM_face_create_ngon_verts(bm, f_verts, i, 0, true, false);
+ BMO_elem_flag_enable(bm, f, ELE_OUT);
+ f->mat_nr = mat_nr;
+ if (use_smooth) {
+ BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
+ }
+ }
+ }
+ MEM_freeN(f_verts);
+
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, ELE_OUT);
+ }
+
+ MEM_freeN(verts);
+}