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authorHoward Trickey <howard.trickey@gmail.com>2018-11-07 15:40:26 +0300
committerHoward Trickey <howard.trickey@gmail.com>2018-11-07 15:43:19 +0300
commite31625a697ac63d1e1cee98302cad83c367a097d (patch)
tree6b3ac92450883839653824fb4f6a7e9cbbd4839c
parent13944c3dda75089bce9fd9fbbaffcb0b418b6393 (diff)
Fix 'Set and Use 3D Cursor' normal editing command.
Was missing a return of OPERATOR_RUNNING_MODAL for that subcommand.
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index b7ab1e159f7..a442c76a65e 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7380,6 +7380,7 @@ static int edbm_point_normals_modal(bContext *C, wmOperator *op, const wmEvent *
new_mode = EDBM_CLNOR_POINTTO_MODE_COORDINATES;
ED_view3d_cursor3d_update(C, event->mval, false, V3D_CURSOR_ORIENT_NONE);
copy_v3_v3(target, ED_view3d_cursor3d_get(scene, v3d)->location);
+ ret = OPERATOR_RUNNING_MODAL;
break;
case EDBM_CLNOR_MODAL_POINTTO_SET_USE_SELECTED: