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authorJacques Lucke <jacques@blender.org>2020-07-12 13:50:19 +0300
committerJacques Lucke <jacques@blender.org>2020-07-12 13:50:19 +0300
commit30ed51d60a83d89b91ea104e737895d188db8903 (patch)
treeb8e98e102d3346ea5cf6fbc63b7d65e97128de62
parent21b20ae5ec1512b52f6c231863a278ccacb4835c (diff)
Cleanup: unused debug variable
-rw-r--r--source/blender/blenkernel/intern/simulation.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 7792a6c91c6..376f6fbacde 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -510,6 +510,7 @@ class ParticleFunctionEvaluator {
BLI_assert(expected_name == real_name);
BLI_assert(is_computed_);
#endif
+ UNUSED_VARS_NDEBUG(expected_name);
const void *buffer = outputs_[output_index];
const fn::CPPType &type = particle_fn_.output_types_[output_index].single_type();
if (particle_fn_.output_is_global_[output_index]) {
@@ -731,12 +732,12 @@ static void simulation_data_update(Depsgraph *depsgraph, Scene *scene, Simulatio
fn::MFNetwork network;
ResourceCollector resources;
MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
+ WM_clipboard_text_set(tree.to_dot().c_str(), false);
Map<const fn::MFOutputSocket *, std::string> attribute_inputs = deduplicate_attribute_nodes(
network, network_map, tree);
fn::mf_network_optimization::constant_folding(network, resources);
fn::mf_network_optimization::common_subnetwork_elimination(network);
fn::mf_network_optimization::dead_node_removal(network);
- WM_clipboard_text_set(network.to_dot().c_str(), false);
Map<std::string, Vector<const ParticleForce *>> forces_by_simulation = collect_forces(
network_map, resources, attribute_inputs);