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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:46 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:46 +0400
commit24ad7e0bea77d942267344990d22e931610c3d07 (patch)
tree5fe78f862e08bfb9e26e1d29cea2c2e403718df1
parent41d1675053b457370e70be137fd8105b9cd1890b (diff)
Cycles code refactor: add support for motion vertex attributes.
-rw-r--r--intern/cycles/kernel/geom/geom_curve.h4
-rw-r--r--intern/cycles/kernel/geom/geom_triangle.h4
-rw-r--r--intern/cycles/kernel/kernel_types.h4
-rw-r--r--intern/cycles/render/attribute.cpp31
-rw-r--r--intern/cycles/render/attribute.h10
-rw-r--r--intern/cycles/render/mesh.cpp15
-rw-r--r--intern/cycles/render/mesh.h2
7 files changed, 47 insertions, 23 deletions
diff --git a/intern/cycles/kernel/geom/geom_curve.h b/intern/cycles/kernel/geom/geom_curve.h
index 2daeb59c0ae..ec9081a6c75 100644
--- a/intern/cycles/kernel/geom/geom_curve.h
+++ b/intern/cycles/kernel/geom/geom_curve.h
@@ -28,7 +28,7 @@ ccl_device float curve_attribute_float(KernelGlobals *kg, const ShaderData *sd,
return kernel_tex_fetch(__attributes_float, offset + sd->prim);
}
- else if(elem == ATTR_ELEMENT_CURVE_KEY) {
+ else if(elem == ATTR_ELEMENT_CURVE_KEY || elem == ATTR_ELEMENT_CURVE_KEY_MOTION) {
float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
int k0 = __float_as_int(curvedata.x) + sd->segment;
int k1 = k0 + 1;
@@ -67,7 +67,7 @@ ccl_device float3 curve_attribute_float3(KernelGlobals *kg, const ShaderData *sd
return float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + sd->prim));
}
- else if(elem == ATTR_ELEMENT_CURVE_KEY) {
+ else if(elem == ATTR_ELEMENT_CURVE_KEY || elem == ATTR_ELEMENT_CURVE_KEY_MOTION) {
float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
int k0 = __float_as_int(curvedata.x) + sd->segment;
int k1 = k0 + 1;
diff --git a/intern/cycles/kernel/geom/geom_triangle.h b/intern/cycles/kernel/geom/geom_triangle.h
index 6eaa077584b..1bdc76445f9 100644
--- a/intern/cycles/kernel/geom/geom_triangle.h
+++ b/intern/cycles/kernel/geom/geom_triangle.h
@@ -176,7 +176,7 @@ ccl_device float triangle_attribute_float(KernelGlobals *kg, const ShaderData *s
return kernel_tex_fetch(__attributes_float, offset + sd->prim);
}
- else if(elem == ATTR_ELEMENT_VERTEX) {
+ else if(elem == ATTR_ELEMENT_VERTEX || elem == ATTR_ELEMENT_VERTEX_MOTION) {
float3 tri_vindex = float4_to_float3(kernel_tex_fetch(__tri_vindex, sd->prim));
float f0 = kernel_tex_fetch(__attributes_float, offset + __float_as_int(tri_vindex.x));
@@ -219,7 +219,7 @@ ccl_device float3 triangle_attribute_float3(KernelGlobals *kg, const ShaderData
return float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + sd->prim));
}
- else if(elem == ATTR_ELEMENT_VERTEX) {
+ else if(elem == ATTR_ELEMENT_VERTEX || elem == ATTR_ELEMENT_VERTEX_MOTION) {
float3 tri_vindex = float4_to_float3(kernel_tex_fetch(__tri_vindex, sd->prim));
float3 f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.x)));
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 67029d9fb77..70fafdfec92 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -434,9 +434,11 @@ typedef enum AttributeElement {
ATTR_ELEMENT_MESH,
ATTR_ELEMENT_FACE,
ATTR_ELEMENT_VERTEX,
+ ATTR_ELEMENT_VERTEX_MOTION,
ATTR_ELEMENT_CORNER,
ATTR_ELEMENT_CURVE,
- ATTR_ELEMENT_CURVE_KEY
+ ATTR_ELEMENT_CURVE_KEY,
+ ATTR_ELEMENT_CURVE_KEY_MOTION
} AttributeElement;
typedef enum AttributeStandard {
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index 61b9cf2f3bc..bef3295d927 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -38,9 +38,14 @@ void Attribute::set(ustring name_, TypeDesc type_, AttributeElement element_)
type == TypeDesc::TypeNormal || type == TypeDesc::TypeMatrix);
}
-void Attribute::reserve(int numverts, int numtris, int numcurves, int numkeys)
+void Attribute::reserve(int numverts, int numtris, int numsteps, int numcurves, int numkeys, bool resize)
{
- buffer.resize(buffer_size(numverts, numtris, numcurves, numkeys), 0);
+ if (resize) {
+ buffer.resize(buffer_size(numverts, numtris, numsteps, numcurves, numkeys), 0);
+ }
+ else {
+ buffer.reserve(buffer_size(numverts, numtris, numsteps, numcurves, numkeys));
+ }
}
void Attribute::add(const float& f)
@@ -80,7 +85,7 @@ size_t Attribute::data_sizeof() const
return sizeof(float3);
}
-size_t Attribute::element_size(int numverts, int numtris, int numcurves, int numkeys) const
+size_t Attribute::element_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
size_t size;
@@ -92,6 +97,9 @@ size_t Attribute::element_size(int numverts, int numtris, int numcurves, int num
case ATTR_ELEMENT_VERTEX:
size = numverts;
break;
+ case ATTR_ELEMENT_VERTEX_MOTION:
+ size = numverts * (numsteps - 1);
+ break;
case ATTR_ELEMENT_FACE:
size = numtris;
break;
@@ -104,6 +112,9 @@ size_t Attribute::element_size(int numverts, int numtris, int numcurves, int num
case ATTR_ELEMENT_CURVE_KEY:
size = numkeys;
break;
+ case ATTR_ELEMENT_CURVE_KEY_MOTION:
+ size = numkeys * (numsteps - 1);
+ break;
default:
size = 0;
break;
@@ -112,9 +123,9 @@ size_t Attribute::element_size(int numverts, int numtris, int numcurves, int num
return size;
}
-size_t Attribute::buffer_size(int numverts, int numtris, int numcurves, int numkeys) const
+size_t Attribute::buffer_size(int numverts, int numtris, int numsteps, int numcurves, int numkeys) const
{
- return element_size(numverts, numtris, numcurves, numkeys)*data_sizeof();
+ return element_size(numverts, numtris, numsteps, numcurves, numkeys)*data_sizeof();
}
bool Attribute::same_storage(TypeDesc a, TypeDesc b)
@@ -182,7 +193,7 @@ AttributeSet::~AttributeSet()
{
}
-Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element)
+Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element, bool resize)
{
Attribute *attr = find(name);
@@ -202,9 +213,9 @@ Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement eleme
/* this is weak .. */
if(triangle_mesh)
- attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), 0, 0);
+ attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, resize);
if(curve_mesh)
- attr->reserve(0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size());
+ attr->reserve(0, 0, curve_mesh->motion_steps, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), resize);
return attr;
}
@@ -343,9 +354,9 @@ void AttributeSet::reserve()
{
foreach(Attribute& attr, attributes) {
if(triangle_mesh)
- attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), 0, 0);
+ attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), triangle_mesh->motion_steps, 0, 0, true);
if(curve_mesh)
- attr.reserve(0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size());
+ attr.reserve(0, 0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size(), true);
}
}
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index 0b8905ae5a3..5160224f4e3 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -49,19 +49,21 @@ public:
Attribute() {}
void set(ustring name, TypeDesc type, AttributeElement element);
- void reserve(int numverts, int numfaces, int numcurves, int numkeys);
+ void reserve(int numverts, int numfaces, int numsteps, int numcurves, int numkeys, bool resize);
size_t data_sizeof() const;
- size_t element_size(int numverts, int numfaces, int numcurves, int numkeys) const;
- size_t buffer_size(int numverts, int numfaces, int numcurves, int numkeys) const;
+ size_t element_size(int numverts, int numfaces, int numsteps, int numcurves, int numkeys) const;
+ size_t buffer_size(int numverts, int numfaces, int numsteps, int numcurves, int numkeys) const;
char *data() { return (buffer.size())? &buffer[0]: NULL; };
float3 *data_float3() { return (float3*)data(); }
+ float4 *data_float4() { return (float4*)data(); }
float *data_float() { return (float*)data(); }
Transform *data_transform() { return (Transform*)data(); }
const char *data() const { return (buffer.size())? &buffer[0]: NULL; }
const float3 *data_float3() const { return (const float3*)data(); }
+ const float4 *data_float4() const { return (const float4*)data(); }
const float *data_float() const { return (const float*)data(); }
const Transform *data_transform() const { return (const Transform*)data(); }
@@ -86,7 +88,7 @@ public:
AttributeSet();
~AttributeSet();
- Attribute *add(ustring name, TypeDesc type, AttributeElement element);
+ Attribute *add(ustring name, TypeDesc type, AttributeElement element, bool resize = true);
Attribute *find(ustring name) const;
void remove(ustring name);
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 93f24886dc9..1c92eb584c1 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -46,6 +46,8 @@ Mesh::Mesh()
displacement_method = DISPLACE_BUMP;
bounds = BoundBox::empty;
+ motion_steps = 3;
+
bvh = NULL;
tri_offset = 0;
@@ -641,6 +643,7 @@ static void update_attribute_element_offset(Mesh *mesh, vector<float>& attr_floa
size_t size = mattr->element_size(
mesh->verts.size(),
mesh->triangles.size(),
+ mesh->motion_steps,
mesh->curves.size(),
mesh->curve_keys.size());
@@ -663,19 +666,21 @@ static void update_attribute_element_offset(Mesh *mesh, vector<float>& attr_floa
attr_float3[offset+k] = (&tfm->x)[k];
}
else {
- float3 *data = mattr->data_float3();
+ float4 *data = mattr->data_float4();
offset = attr_float3.size();
attr_float3.resize(attr_float3.size() + size);
for(size_t k = 0; k < size; k++)
- attr_float3[offset+k] = float3_to_float4(data[k]);
+ attr_float3[offset+k] = data[k];
}
/* mesh vertex/curve index is global, not per object, so we sneak
* a correction for that in here */
if(element == ATTR_ELEMENT_VERTEX)
offset -= mesh->vert_offset;
+ else if(element == ATTR_ELEMENT_VERTEX_MOTION)
+ offset -= mesh->vert_offset;
else if(element == ATTR_ELEMENT_FACE)
offset -= mesh->tri_offset;
else if(element == ATTR_ELEMENT_CORNER)
@@ -684,6 +689,8 @@ static void update_attribute_element_offset(Mesh *mesh, vector<float>& attr_floa
offset -= mesh->curve_offset;
else if(element == ATTR_ELEMENT_CURVE_KEY)
offset -= mesh->curvekey_offset;
+ else if(element == ATTR_ELEMENT_CURVE_KEY_MOTION)
+ offset -= mesh->curvekey_offset;
}
else {
/* attribute not found */
@@ -750,8 +757,8 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
/* create attribute lookup maps */
if(scene->shader_manager->use_osl())
update_osl_attributes(device, scene, mesh_attributes);
- else
- update_svm_attributes(device, dscene, scene, mesh_attributes);
+
+ update_svm_attributes(device, dscene, scene, mesh_attributes);
if(progress.get_cancel()) return;
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index 281a8f0645e..9c59aca4c72 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -90,6 +90,8 @@ public:
Transform transform_normal;
DisplacementMethod displacement_method;
+ uint motion_steps;
+
/* Update Flags */
bool need_update;
bool need_update_rebuild;