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authorKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-17 03:58:06 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2016-01-17 03:58:06 +0300
commit75cfc81ec39ac9953f25eb0ae5f9e70d3c24ee7e (patch)
tree2acc46377830e163aace561f6453f4227b941169
parent2beb0bfc6c732ea4943c9b1fd8cc0562a3927fc1 (diff)
Fix compile error in gpu_debug (incompatible-pointer-type).
-rw-r--r--source/blender/gpu/intern/gpu_debug.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c
index da2082677a3..c98b3048751 100644
--- a/source/blender/gpu/intern/gpu_debug.c
+++ b/source/blender/gpu/intern/gpu_debug.c
@@ -162,7 +162,7 @@ const char *gpuErrorString(GLenum err)
static void APIENTRY gpu_debug_proc(
GLenum source, GLenum type, GLuint UNUSED(id),
GLenum UNUSED(severity), GLsizei UNUSED(length),
- const GLchar *message, const GLvoid *UNUSED(userParm))
+ const GLchar *message, GLvoid *UNUSED(userParm))
{
if (source == GL_DEBUG_SOURCE_API && type == GL_DEBUG_TYPE_ERROR) {
fprintf(stderr, "GL: %s\n", message);