Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThomas Dinges <blender@dingto.org>2016-04-16 00:01:20 +0300
committerThomas Dinges <blender@dingto.org>2016-04-16 00:02:44 +0300
commit9c916b0172350fa405c578db7487c49ea65c0f26 (patch)
tree87ef08dad1e8c64045be004f9251990954c7a8ad
parent34c99fa30ade70d7677972ab18acc4c6ad52558b (diff)
Cleanup: Move texture definitions to util, to avoid bad level include.
-rw-r--r--intern/cycles/kernel/kernel_math.h1
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/render/image.cpp1
-rw-r--r--intern/cycles/render/image.h27
-rw-r--r--intern/cycles/render/scene.h3
-rw-r--r--intern/cycles/util/CMakeLists.txt1
-rw-r--r--intern/cycles/util/util_texture.h53
7 files changed, 57 insertions, 31 deletions
diff --git a/intern/cycles/kernel/kernel_math.h b/intern/cycles/kernel/kernel_math.h
index 453f4c8b421..9bee5603474 100644
--- a/intern/cycles/kernel/kernel_math.h
+++ b/intern/cycles/kernel/kernel_math.h
@@ -20,6 +20,7 @@
#include "util_color.h"
#include "util_math.h"
#include "util_math_fast.h"
+#include "util_texture.h"
#include "util_transform.h"
#endif /* __KERNEL_MATH_H__ */
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index cce4ded3013..c9a895d9aec 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -48,8 +48,6 @@ CCL_NAMESPACE_BEGIN
#define BECKMANN_TABLE_SIZE 256
-#define TEX_NUM_FLOAT_IMAGES 5
-
#define SHADER_NONE (~0)
#define OBJECT_NONE (~0)
#define PRIM_NONE (~0)
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 0bebdaf8a67..3bf3cae2b85 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -22,6 +22,7 @@
#include "util_image.h"
#include "util_path.h"
#include "util_progress.h"
+#include "util_texture.h"
#ifdef WITH_OSL
#include <OSL/oslexec.h>
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index c5561e16cb3..e4fb8001b78 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -24,35 +24,8 @@
#include "util_thread.h"
#include "util_vector.h"
-#include "kernel_types.h" /* for TEX_NUM_FLOAT_IMAGES */
-
CCL_NAMESPACE_BEGIN
-/* generic */
-#define TEX_NUM_IMAGES 88
-#define TEX_IMAGE_BYTE_START TEX_NUM_FLOAT_IMAGES
-
-/* extended gpu */
-#define TEX_EXTENDED_NUM_IMAGES_GPU 145
-
-/* extended cpu */
-#define TEX_EXTENDED_NUM_FLOAT_IMAGES 1024
-#define TEX_EXTENDED_NUM_IMAGES_CPU 1024
-#define TEX_EXTENDED_IMAGE_BYTE_START TEX_EXTENDED_NUM_FLOAT_IMAGES
-
-/* Limitations for packed images.
- *
- * Technically number of textures is unlimited, but it should in
- * fact be in sync with CPU limitations.
- */
-#define TEX_PACKED_NUM_IMAGES 1024
-
-/* color to use when textures are not found */
-#define TEX_IMAGE_MISSING_R 1
-#define TEX_IMAGE_MISSING_G 0
-#define TEX_IMAGE_MISSING_B 1
-#define TEX_IMAGE_MISSING_A 1
-
class Device;
class DeviceScene;
class Progress;
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 026bef4088c..db70ae3c176 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -22,11 +22,10 @@
#include "device_memory.h"
-#include "kernel_types.h"
-
#include "util_param.h"
#include "util_string.h"
#include "util_system.h"
+#include "util_texture.h"
#include "util_thread.h"
#include "util_types.h"
#include "util_vector.h"
diff --git a/intern/cycles/util/CMakeLists.txt b/intern/cycles/util/CMakeLists.txt
index 15e6c88c30f..cceec8d444c 100644
--- a/intern/cycles/util/CMakeLists.txt
+++ b/intern/cycles/util/CMakeLists.txt
@@ -73,6 +73,7 @@ set(SRC_HEADERS
util_string.h
util_system.h
util_task.h
+ util_texture.h
util_thread.h
util_time.h
util_transform.h
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h
new file mode 100644
index 00000000000..0ae267571d2
--- /dev/null
+++ b/intern/cycles/util/util_texture.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2011-2016 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_TEXTURE_H__
+#define __UTIL_TEXTURE_H__
+
+CCL_NAMESPACE_BEGIN
+
+/* Texture limits on various devices. */
+
+#define TEX_NUM_FLOAT_IMAGES 5
+
+/* generic */
+#define TEX_NUM_IMAGES 88
+#define TEX_IMAGE_BYTE_START TEX_NUM_FLOAT_IMAGES
+
+/* extended gpu */
+#define TEX_EXTENDED_NUM_IMAGES_GPU 145
+
+/* extended cpu */
+#define TEX_EXTENDED_NUM_FLOAT_IMAGES 1024
+#define TEX_EXTENDED_NUM_IMAGES_CPU 1024
+#define TEX_EXTENDED_IMAGE_BYTE_START TEX_EXTENDED_NUM_FLOAT_IMAGES
+
+/* Limitations for packed images.
+ *
+ * Technically number of textures is unlimited, but it should in
+ * fact be in sync with CPU limitations.
+ */
+#define TEX_PACKED_NUM_IMAGES 1024
+
+/* Color to use when textures are not found. */
+#define TEX_IMAGE_MISSING_R 1
+#define TEX_IMAGE_MISSING_G 0
+#define TEX_IMAGE_MISSING_B 1
+#define TEX_IMAGE_MISSING_A 1
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_TEXTURE_H__ */